Hey everybody! I haven't really played competitive Pokemon since back in the DPP days however after watching a few battles and making this team I think I found a great tier I can get back into! This team focuses on bulky pokemon that force switches, spread toxic and whittle away at the opponents team until one of my pokemon can clean up. I have had some success but have not been able to get higher than the 1300 mark on the ladder. I have reached this point on three separate accounts before crashing and burning so I thought Id turn for some help to clean the team up a bit.
So heres the team:
Beedrill (M) @ Beedrillite
Ability: Sniper
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- U-turn
- Drill Run
- Poison Jab
Mega Beedrill is a champ and definitely one of the MVPs of the team. He is usually my lead causing a lot of damage to my opponents lead and getting a U-turn off to give me momentum quickly. I use him to absorb predicted toxics that are aimed at some of the more bullky members of the team. Protect is there to guarentee a mega evolution and is great for scouting.
Gligar @ Eviolite
Ability: Immunity
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Roost
- Earthquake
- Knock Off
My main defensive wall. This was originally a Donphan which I liked because of Spin, however I needed a little more protection against the many fighting types that can cause a lot of damage in this tier. I try to send him in early to get Rocks up which are very important for a team that causes a lot of switches. My one concern is Knock off. He is still fairly bulky when it is gone but it definitely does not help especially because I have P2 as well.
Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Ice Beam
- Thunderbolt
- Recover
- Toxic
This thing is a TANK. I used it to great success in DPP and it still is great but even better now with Eviolite. He can absorb a lot of hits, make some key switch ins because of Trace, and dish out toxics like it is no ones business. I really like him and many people get frustrated when battling against him.
Trevenant (M) @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Leech Seed
- Horn Leech
- Substitute
- Will-O-Wisp
Another annoyer on the team. Trevenant seems to either be a star or just fodder in battles. I love the combo of subseed +harvest. He is also useful as a spin blocker. Not as much bulk as I would like but I dont know if there is a good alternative.
Slowking (M) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Scald
- Psyshock
- Dragon Tail
- Ice Beam
Specially defensive wall that can hit hard back. Assault Vest allows it to tank a number of hits from the special side. Regenerator is a great form of recovery and can allow me to take that extra hit without sacrificing my pokemon. I send him in against most special defensive threats however the special defensive duo of Trev and Slowking falls short against pokemon like M-Blastoise who can hit hard with Dark Pulse.
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Wish
- Protect
- Toxic
- Scald
Another bulky annoyer. Provides wish support for the team as well as being my other spreader of status. Works great at stalling people out with its huge bulk while they slowly die of toxic or have to switch into something else, allowing me to wish pass to someone else that needs it.
Please let me know what you think! Im really liking this team so far but it definitely can be improved. Thanks!
So heres the team:
Beedrill (M) @ Beedrillite
Ability: Sniper
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- U-turn
- Drill Run
- Poison Jab
Mega Beedrill is a champ and definitely one of the MVPs of the team. He is usually my lead causing a lot of damage to my opponents lead and getting a U-turn off to give me momentum quickly. I use him to absorb predicted toxics that are aimed at some of the more bullky members of the team. Protect is there to guarentee a mega evolution and is great for scouting.
Gligar @ Eviolite
Ability: Immunity
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Roost
- Earthquake
- Knock Off
My main defensive wall. This was originally a Donphan which I liked because of Spin, however I needed a little more protection against the many fighting types that can cause a lot of damage in this tier. I try to send him in early to get Rocks up which are very important for a team that causes a lot of switches. My one concern is Knock off. He is still fairly bulky when it is gone but it definitely does not help especially because I have P2 as well.
Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Ice Beam
- Thunderbolt
- Recover
- Toxic
This thing is a TANK. I used it to great success in DPP and it still is great but even better now with Eviolite. He can absorb a lot of hits, make some key switch ins because of Trace, and dish out toxics like it is no ones business. I really like him and many people get frustrated when battling against him.
Trevenant (M) @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Leech Seed
- Horn Leech
- Substitute
- Will-O-Wisp
Another annoyer on the team. Trevenant seems to either be a star or just fodder in battles. I love the combo of subseed +harvest. He is also useful as a spin blocker. Not as much bulk as I would like but I dont know if there is a good alternative.
Slowking (M) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Scald
- Psyshock
- Dragon Tail
- Ice Beam
Specially defensive wall that can hit hard back. Assault Vest allows it to tank a number of hits from the special side. Regenerator is a great form of recovery and can allow me to take that extra hit without sacrificing my pokemon. I send him in against most special defensive threats however the special defensive duo of Trev and Slowking falls short against pokemon like M-Blastoise who can hit hard with Dark Pulse.
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Wish
- Protect
- Toxic
- Scald
Another bulky annoyer. Provides wish support for the team as well as being my other spreader of status. Works great at stalling people out with its huge bulk while they slowly die of toxic or have to switch into something else, allowing me to wish pass to someone else that needs it.
Please let me know what you think! Im really liking this team so far but it definitely can be improved. Thanks!