Approved by Ark, Hogg and King UU
Co-hosted by Ov3r Ac3
Thanks to Accelgor for the banner!
The aim of this project is to make the users build core around a particular component. It could be a core that fits a particular playstyle (ex: Tentacruel + Chesnaught + Slowbro would fit a semi stall team as it provides a great defensive backbone that provides the team with hazard control), one that uses a particular strategy (Froslass + Bisharp + Sharpedo-Mega would fit a spikes stacking team as it provides hazards, ways to prevent them from being removed and one abuser in Sharpedo), or a core that includes a particular typing (Bisharp + Scizor would fit a steel spam request as they can easily overwhelm the numerous checks they have in common).
Here is how a post in this thread should look like:
It didn't take me long to come up with this Steel Spam core as I think Scizor + Bisharp is one of the very best offensive cores in this metagame. I've decided to run Swords Dance on both as they have a lot of sweeping potential if their checks have been weakened enough. Bisharp and Scizor usually have some trouble to break through things like Cobalion or Keldeo. However, when they're used in the same team, these 2 pokémons are able to weaken the aformentioned checks so as to sweep with either of them depending of the match up. Other things like Volcanion would usually be able to tank Scizor without much problems but since a lot of players tend to stay in to prevent Bisharp from threatening things like Latias, it's usually able to knock it off which removes it's item and highly damages it in the process. The combination of priorities is highly appreciated for Offensive teams since those are always useful to highly weaken/kill huge threats to Offense such as Aerodactyl-Mega, Hydreigon, Alakazam and most fast threats. Despite being a steel type, Bisharp usually doesn't appreciate switching fairy attacks whereas Scizor fixes that issue rather easily. Despite the fact that these two don't have the best defensive sinergy, they form one of the finest offensive core of the tier.
Each week we'll nominate a component and the community will submit a core that fits it. An explanation of why the core was chosen and how it works is required. You will have Monday through Friday to post, then a voting takes place during the week-end. The winning core will be added alongside to the user who posted it to the Hall of fame and to the UU Core thread.
Here is the Week 2 Request: We want you to build a core around Toxic Spikes. Despite being used less than other type of hazards, Toxic Spikes is a very interesting move that allows to heavily cripple a great amount of pokemons. Toxic spikes are generally useful to weaken certain Pokemons which could allow some threats to put work when they would have been walled without Toxic Spikes. However, there are different means of removing them such as Steel or Poison types hazard remover, grounded Poison types and non grounded defoggers. Your core must focus on the way to exploit Toxic Spikes's full potential, make sure to include Pokemons that can heavily pressure Toxic Spikes remover while also being able to take advantage of Toxic Spikes to damage the opposing team.
Happy posting!
Co-hosted by Ov3r Ac3
Thanks to Accelgor for the banner!
A core is a group of usually 2 or 3 Pokemon together that work toward a specific goal. These goals include breaking through opposing teams (Offensive), covering each other's weaknesses while providing team with a solid set of resistances (Defensive), and checking important threats in the UU metagame while exerting offensive pressure upon the opposing team (Balanced).The aim of this project is to make the users build core around a particular component. It could be a core that fits a particular playstyle (ex: Tentacruel + Chesnaught + Slowbro would fit a semi stall team as it provides a great defensive backbone that provides the team with hazard control), one that uses a particular strategy (Froslass + Bisharp + Sharpedo-Mega would fit a spikes stacking team as it provides hazards, ways to prevent them from being removed and one abuser in Sharpedo), or a core that includes a particular typing (Bisharp + Scizor would fit a steel spam request as they can easily overwhelm the numerous checks they have in common).
Here is how a post in this thread should look like:


It didn't take me long to come up with this Steel Spam core as I think Scizor + Bisharp is one of the very best offensive cores in this metagame. I've decided to run Swords Dance on both as they have a lot of sweeping potential if their checks have been weakened enough. Bisharp and Scizor usually have some trouble to break through things like Cobalion or Keldeo. However, when they're used in the same team, these 2 pokémons are able to weaken the aformentioned checks so as to sweep with either of them depending of the match up. Other things like Volcanion would usually be able to tank Scizor without much problems but since a lot of players tend to stay in to prevent Bisharp from threatening things like Latias, it's usually able to knock it off which removes it's item and highly damages it in the process. The combination of priorities is highly appreciated for Offensive teams since those are always useful to highly weaken/kill huge threats to Offense such as Aerodactyl-Mega, Hydreigon, Alakazam and most fast threats. Despite being a steel type, Bisharp usually doesn't appreciate switching fairy attacks whereas Scizor fixes that issue rather easily. Despite the fact that these two don't have the best defensive sinergy, they form one of the finest offensive core of the tier.
Scizor @ Lum Berry
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
Here is the Week 2 Request: We want you to build a core around Toxic Spikes. Despite being used less than other type of hazards, Toxic Spikes is a very interesting move that allows to heavily cripple a great amount of pokemons. Toxic spikes are generally useful to weaken certain Pokemons which could allow some threats to put work when they would have been walled without Toxic Spikes. However, there are different means of removing them such as Steel or Poison types hazard remover, grounded Poison types and non grounded defoggers. Your core must focus on the way to exploit Toxic Spikes's full potential, make sure to include Pokemons that can heavily pressure Toxic Spikes remover while also being able to take advantage of Toxic Spikes to damage the opposing team.
Happy posting!
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