So I've played UU for a little bit, trying to get away from OU. I left during the suspect testing to get some fresh air. This is my second UU team since then. My first and this team have brought me into the top 50 on Smogon's UU ladder, but I like my current team more. Rate away!
And even tho I'm in the top 50, I'm still relatively new and sometimes am very unprepared for certain pokes/sets.
Venusaur (F) @ Choice Specs
Ability: Overgrow
EVs: 236 HP/20 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Leaf Storm
- Sludge Bomb
- Hidden Power [Ice]
- Leech Seed
My lead. Specs for the power. Leaf storm is a killer, 2HKO on nearly everything that doesn't 4x resist. People usually think I'm a status lead, so I've gotten some free damage. I don't think Leech Seed is super useful, so I'm debating on just switching it over to sleep powder. I also don't have a sleep absorber, but I'm a bit reluctant to use a choiced talker.
Crawdaunt (F) @ Choice Band
Ability: Hyper Cutter
EVs: 70 HP/252 Atk/188 Spd
Adamant nature (+Atk, -SAtk)
- Crabhammer
- Crunch
- X-Scissor
- Aerial Ace
I used to have a bulk up, subpunch Poliwrath here before, but decided that I had too many set up pokes and not enough quick power. Right now this is the most replaceable poke, but does offer a nice psychic immunity and fire/water resist. Does some good damage, but is frail and requires free switchins to work.
Ninetales (M) @ Life Orb
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/4 SDef
Timid nature (+Spd, -Atk)
- Nasty Plot
- Flamethrower
- Hidden Power [Rock]
- Energy Ball
I'm surprised that other people don't use this set. Max speed with +nature helps outrun a ton of threats. Ninetales also completes my grass, water, fire trifecto of resistences/move coverage. Come in on a WoW or Fire attack and/or force a switch to NP. Sweep away! HP Rock for great coverage.
Steelix (F) @ Leftovers
Ability: Rock Head
EVs: 252 HP/120 Atk/136 SDef
Relaxed nature (+Def, -Spd)
- Earthquake
- Gyro Ball
- Stealth Rock
- Roar
A very normal physical tank. SR + Roar for utility, and I needed a phazer. Haven't found a real need for Stone Edge. Love this guy. Stops nearly all physical sweepers in UU without CC and can take a hit on the special side. Gyro Ball does an obscence amount of damage to fast sweepers.
Drifblim (F) @ Petaya Berry
Ability: Unburden
EVs: 144 Def/52 Spd/252 SAtk/60 SDef
Modest nature (+SAtk, -Atk)
- Calm Mind
- Substitute
- Shadow Ball
- Hidden Power [Fighting]
My midgame sweeper. Come in, set a sub, then get to work. Petaya + Unburden gives +1 Sp.A, +1 Spe just for being at 25%. CM + Shadow Ball + HP Fighting just gives unresisted sweeping ability. Most teams are not well equipped against this treat.
Clefable (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP/152 Def/4 Spd/100 SDef
Calm nature (+SDef, -Atk)
- Thunder Wave
- Encore
- Softboiled
- Seismic Toss
The bread of my team. She can take a hit on both sides. Softboied for healing, scouting, stalling, whatever. Works well with T-Wave, healing until a hax moment. Encore is meant to setup all of my team. I have great resistances waiting, so I have ample resources to go to after an encore. SToss for the ridiculous damage with no EV investment. 100 hp is a lot in UU. Can't make a UU team without her.
And even tho I'm in the top 50, I'm still relatively new and sometimes am very unprepared for certain pokes/sets.
At a Glance!







Venusaur (F) @ Choice Specs
Ability: Overgrow
EVs: 236 HP/20 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Leaf Storm
- Sludge Bomb
- Hidden Power [Ice]
- Leech Seed
My lead. Specs for the power. Leaf storm is a killer, 2HKO on nearly everything that doesn't 4x resist. People usually think I'm a status lead, so I've gotten some free damage. I don't think Leech Seed is super useful, so I'm debating on just switching it over to sleep powder. I also don't have a sleep absorber, but I'm a bit reluctant to use a choiced talker.

Crawdaunt (F) @ Choice Band
Ability: Hyper Cutter
EVs: 70 HP/252 Atk/188 Spd
Adamant nature (+Atk, -SAtk)
- Crabhammer
- Crunch
- X-Scissor
- Aerial Ace
I used to have a bulk up, subpunch Poliwrath here before, but decided that I had too many set up pokes and not enough quick power. Right now this is the most replaceable poke, but does offer a nice psychic immunity and fire/water resist. Does some good damage, but is frail and requires free switchins to work.

Ninetales (M) @ Life Orb
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/4 SDef
Timid nature (+Spd, -Atk)
- Nasty Plot
- Flamethrower
- Hidden Power [Rock]
- Energy Ball
I'm surprised that other people don't use this set. Max speed with +nature helps outrun a ton of threats. Ninetales also completes my grass, water, fire trifecto of resistences/move coverage. Come in on a WoW or Fire attack and/or force a switch to NP. Sweep away! HP Rock for great coverage.

Steelix (F) @ Leftovers
Ability: Rock Head
EVs: 252 HP/120 Atk/136 SDef
Relaxed nature (+Def, -Spd)
- Earthquake
- Gyro Ball
- Stealth Rock
- Roar
A very normal physical tank. SR + Roar for utility, and I needed a phazer. Haven't found a real need for Stone Edge. Love this guy. Stops nearly all physical sweepers in UU without CC and can take a hit on the special side. Gyro Ball does an obscence amount of damage to fast sweepers.

Drifblim (F) @ Petaya Berry
Ability: Unburden
EVs: 144 Def/52 Spd/252 SAtk/60 SDef
Modest nature (+SAtk, -Atk)
- Calm Mind
- Substitute
- Shadow Ball
- Hidden Power [Fighting]
My midgame sweeper. Come in, set a sub, then get to work. Petaya + Unburden gives +1 Sp.A, +1 Spe just for being at 25%. CM + Shadow Ball + HP Fighting just gives unresisted sweeping ability. Most teams are not well equipped against this treat.

Clefable (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP/152 Def/4 Spd/100 SDef
Calm nature (+SDef, -Atk)
- Thunder Wave
- Encore
- Softboiled
- Seismic Toss
The bread of my team. She can take a hit on both sides. Softboied for healing, scouting, stalling, whatever. Works well with T-Wave, healing until a hax moment. Encore is meant to setup all of my team. I have great resistances waiting, so I have ample resources to go to after an encore. SToss for the ridiculous damage with no EV investment. 100 hp is a lot in UU. Can't make a UU team without her.
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There's my team! I hope my explanations were clear. I'm having a bit of trouble with Claydol's with Sp.A investment. Otherwise I've usually managed to climb the UU ladder with patience and experience. This team has only gone thru one change (polywrath > crawdunt) and has been successful pretty much all the way. Give it that extra kick to make sure I don't fall out of the top 50. Thanks!