
Granbull @ Leftovers
Ability: Intimidate
EVs: 252 HP / 216 Atk / 40 Def
Adamant Nature
- Body Slam
- Crunch
- Earthquake
- Heal Bell
Intimidate opening, Body Slam over Return for paralysis which helps to increase the staying power of Granbull. UU is full of status so it was important to have some form of status remover because of lack of poison type to absorb Toxic Spikes.

Dodrio @ Choice Band
Ability: Early Bird
EVs: 6 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Return
- Quick Attack
- Sleep Talk
Quick and hard hitting. Use to have Primeape on my team, in place of Hitmontop, but often times it was too easily taken down by a CB Close Combat. Sleep Talk for pseudo sleep immunity and three stab attacks to make sure something lands. Quick attack for those thinking they can get an easy sweep. Sleep Talk in general is not very effective since it can only be used once for the surprise factor and I have to switch out.

Jumpluff @ Leftovers
EVs: 188 Def / 68 SpD / 252 Spe
Ability: Chlorophyll
Jolly Nature
- Aerial Ace
- Leech Seed
- Sleep Powder
- Substitute
Slowly kills walls, aerial ace for the grass mirror match. Standard sub-seeder, can take hits pretty well and hide behind subs until the opponent is dead or forces a switch.

Lanturn @ Leftovers
EVs: 40 HP / 192 SpA / 240 SpD / 36 Spe
Ability: Volt Absorb
Calm Nature
- Confuse Ray
- Surf
- Thunderbolt
- Thunder Wave
Parafusion for easy switches to better matchups. Helps prolong the life of Lanturn. STAB Surf and Thunderbolt hits from the special side of the spectrum. Overall sponge which can take hits but won't survive against Hitmonlee.

Sandslash @ Leftovers
EVs: 252 HP / 6 Atk / 252 Def
Ability: Sand Veil
Impish Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Stone Edge
Bulky enough to take hits, drops rocks. Helps to deal with rock weakness, provides some much needed support. Stone Edge for fliers, Earthquake for STAB.

Hitmontop @ Life Orb
EVs: 252 HP / 252 Atk / 6 Spe
Ability: Technician
Adamant Nature
- Aerial Ace
- Bullet Punch
- Fake Out
- Mach Punch
Prioritop for some easy damage. Questioning if I should have Stone Edge over Aerial Ace.
Problems


