So this is my first ever team, and i prefer UU to OU any day so that's what i went for :)
I've been having a few problems, namely mismagius and rotom and my huge SR weakness coupled with either of these two usually ends up with me losing, but it's been doing pretty well normally.
At a glance:
-The Lead-
Ambipom@Silk Scarf
Ability:Technician
Nature:Adamant
EVs:4HP/252ATK/252SPE
Fake Out
U-turn
Return
Payback
Pretty standard flinch & flee lead, lots of fun to abuse.
I chose muscle band over life orb because a lot of steelix and registeels switch in to my fake out, and i dont want to waste 10% of my health doing about 3% damage to them (after leftovers)
I used to have silk scarf and return but the aforementioned ghosts were able to wreak total havoc on my team so i switched to payback. Still find it very difficult to deal with mismagius but rotom is just about manageable.
-Sweepers-
Moltres@Life Orb
Ability:Pressure
Nature:Modest
EVs:68HP/252SPA/188SPE
Air Slash
Fire Blast
Will-o-Wisp
Roost
I stole this EV spread from the featured RMT in the smog but i'm not sure if more speed would be better over the HP EVs. I usually switch straight to Moltres after a U-turn, avoiding SR setup in the process. Fire Blast seems to miss a lot for me but i'm sticking with it, moltres causes a lot of switches so it doesnt usually cause too many problems.
Yanmega@Wise Glasses
Ability:Speed Boost
Nature:Modest
EVs:4HP/252SPA/252SPE
Protect
Air Slash
Bug Buzz
Shadow Ball
Late-game sweeper and my favourite on the team. I usually leave yanmega until later on and then surprise my opponent with a sweep and this happens surprisingly often, even after SR damage. Shadow Ball is my only other Mismagius/Rotom counter but as they both carry thunderbolt it doesnt normally pay off, especially if mismagius is hiding behind a substitute. Did try Choice Scarf with Tinted Lens but i prefer being able to change attacks and one speed boost gets to the choice scarf speed after just one turn.
-Special Sponge-
Lanturn@Leftovers
Ability:Volt Absorb
Nature:Calm
EVs:40HP/136SPA/252SPD/80SPE
Surf
Thunderbolt
Ice Beam
Thunder Wave
My favourite pokemon ever and really good fun as well. I love switching in to Milotic surfs and thunderbolting away or making her switch. Thunder Wave over Toxic has worked out fine for me, but i don't know which one would be better if i'm honest. I just prefer the accuracy of Thunder Wave. I sometimes get a bit over confident and stay in to take a roserade Leaf Storm and end up fainting... bad times. Tempted to switch to RestTalk set as toxic annoys me a lot and would be a lot better in terms of defenses, would this be better overall?
-Physical Sweeper-
Drapion@Scope Lens
Ability:Sniper
Nature:Jolly
EVs:252ATK/4DEF/252SPE
Swords Dance
Night Slash
Earthquake
Brick Break
I needed a physical sweeper to go along with my 2 special sweepers, and after trying out a few (Hitmonlee, Hitmonchan, CurseRegirock) I came across Drapion and it's been excellent. Swords Dance+Sniper+Scope Lens+Night Slash=Enormous damage. Can take a few hits with its good defences and 1 weakness too. Changed Ice Fang to Brick Break to make Chansey and the ever problematic Clefable easier to beat.
-Rapid Spinner-
Claydol@Leftovers
Ability:Levitate
Nature:Bold
EVs:252HP/114SPA/144SPD
Rapid Spin
Stealth Rock
Earth Power
Psychic
The much needed rapid spinner. After finding that Donphan doesn't do enough damage and Blastoise just adds to my electric weakness, I chose Claydol. Ground and Electric Immunities are very helpful and i can almost always get Rapid Spin off and Stealth Rocks up, leaving time for a little bit of offense. Not too much though...
Psychic and Earth Power purlet for the STAB. IMO there's no point having Shadow Ball because almost all of the Ghosts can outspeed for a KO of their own.
-Notes-
Started off as a UU/BL team with Gallade and Shaymin instead of Yanmega and Donphan but seeing as there's no option for that on Shoddy, I had to get rid. Also, CM Slowbro in place of Donphan was forced out after lots of criticism :)
Thanks for any help :)
I've been having a few problems, namely mismagius and rotom and my huge SR weakness coupled with either of these two usually ends up with me losing, but it's been doing pretty well normally.
At a glance:






-The Lead-

Ambipom@Silk Scarf
Ability:Technician
Nature:Adamant
EVs:4HP/252ATK/252SPE
Fake Out
U-turn
Return
Payback
Pretty standard flinch & flee lead, lots of fun to abuse.
I chose muscle band over life orb because a lot of steelix and registeels switch in to my fake out, and i dont want to waste 10% of my health doing about 3% damage to them (after leftovers)
I used to have silk scarf and return but the aforementioned ghosts were able to wreak total havoc on my team so i switched to payback. Still find it very difficult to deal with mismagius but rotom is just about manageable.
-Sweepers-

Moltres@Life Orb
Ability:Pressure
Nature:Modest
EVs:68HP/252SPA/188SPE
Air Slash
Fire Blast
Will-o-Wisp
Roost
I stole this EV spread from the featured RMT in the smog but i'm not sure if more speed would be better over the HP EVs. I usually switch straight to Moltres after a U-turn, avoiding SR setup in the process. Fire Blast seems to miss a lot for me but i'm sticking with it, moltres causes a lot of switches so it doesnt usually cause too many problems.

Yanmega@Wise Glasses
Ability:Speed Boost
Nature:Modest
EVs:4HP/252SPA/252SPE
Protect
Air Slash
Bug Buzz
Shadow Ball
Late-game sweeper and my favourite on the team. I usually leave yanmega until later on and then surprise my opponent with a sweep and this happens surprisingly often, even after SR damage. Shadow Ball is my only other Mismagius/Rotom counter but as they both carry thunderbolt it doesnt normally pay off, especially if mismagius is hiding behind a substitute. Did try Choice Scarf with Tinted Lens but i prefer being able to change attacks and one speed boost gets to the choice scarf speed after just one turn.
-Special Sponge-

Lanturn@Leftovers
Ability:Volt Absorb
Nature:Calm
EVs:40HP/136SPA/252SPD/80SPE
Surf
Thunderbolt
Ice Beam
Thunder Wave
My favourite pokemon ever and really good fun as well. I love switching in to Milotic surfs and thunderbolting away or making her switch. Thunder Wave over Toxic has worked out fine for me, but i don't know which one would be better if i'm honest. I just prefer the accuracy of Thunder Wave. I sometimes get a bit over confident and stay in to take a roserade Leaf Storm and end up fainting... bad times. Tempted to switch to RestTalk set as toxic annoys me a lot and would be a lot better in terms of defenses, would this be better overall?
-Physical Sweeper-

Drapion@Scope Lens
Ability:Sniper
Nature:Jolly
EVs:252ATK/4DEF/252SPE
Swords Dance
Night Slash
Earthquake
Brick Break
I needed a physical sweeper to go along with my 2 special sweepers, and after trying out a few (Hitmonlee, Hitmonchan, CurseRegirock) I came across Drapion and it's been excellent. Swords Dance+Sniper+Scope Lens+Night Slash=Enormous damage. Can take a few hits with its good defences and 1 weakness too. Changed Ice Fang to Brick Break to make Chansey and the ever problematic Clefable easier to beat.
-Rapid Spinner-

Claydol@Leftovers
Ability:Levitate
Nature:Bold
EVs:252HP/114SPA/144SPD
Rapid Spin
Stealth Rock
Earth Power
Psychic
The much needed rapid spinner. After finding that Donphan doesn't do enough damage and Blastoise just adds to my electric weakness, I chose Claydol. Ground and Electric Immunities are very helpful and i can almost always get Rapid Spin off and Stealth Rocks up, leaving time for a little bit of offense. Not too much though...
Psychic and Earth Power purlet for the STAB. IMO there's no point having Shadow Ball because almost all of the Ghosts can outspeed for a KO of their own.
-Notes-
Started off as a UU/BL team with Gallade and Shaymin instead of Yanmega and Donphan but seeing as there's no option for that on Shoddy, I had to get rid. Also, CM Slowbro in place of Donphan was forced out after lots of criticism :)
Thanks for any help :)