Valzy vs Sivanandi

The Rules said:
Number of Pokemon per side: 2
Match Type Singles
Disqualification (DQ) Time: 72 hrs
Number of Permitted Substitutions: 2
Chooses Restricted Moves: none
The Rules Part 2 said:
Switch = OK
All Abilities
Training Items On
Neutral Arena

Team Valzy

View attachment 12009




Gastly [Male] [Gastly]
Types: Ghost/Poison

Abilities::
Levitate

Nature: Timid, Spe +15%, Atk -1, Acc +29%
Stats:
HP:
90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92+
Size Class: #3
Weight Class: #1
Base Rank Total: 15

EC: 1/9
MC: 3
KOC: 2

Attacks:
Level Up

Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch

Egg
Clear Smog
Disable
Perish Song
Fire Punch
Ice Punch

TM/HM
Thunderbolt
Shadow Ball
Sludge Bomb
Dazzling Gleam
Will-O-Wisp

View attachment 12010




Zorua [Female] [Shadow]
Types: Dark

Abilities::
Illusion

Nature: Naive, +15% Spe, -1 SpD, Acc +13%

Stats:
HP:
90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 75+
Size Class: #1
Weight Class: #2
Base Rank Total: 15

EC: 1/6
MC: 3
KOC: 0

Attacks:
Level Up

Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt

Egg
Dark Pulse
Extrasensory
Sucker Punch
Memento
Detect

TM/HM
Shadow Ball
U-Turn
Grass Knot
Incinerate
Substitute

View attachment 12011




Dratini [Male] [Dratini]

Types: Dragon

Abilities::
Shed Skin / Marvel Scale (H)

Nature: Quiet, +1 SpA, -15% Spe, -10% Evasion

Stats:
HP:
90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3+
SpD: Rank 2
Spe: 43-
Size Class: #2
Weight Class: #1
Base Rank Total: 13

EC: 1/9
MC: 3
KOC: 1
AC: 1/5

Attacks:
Level Up

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg
Extreme Speed
Dragon Dance
Dragon Pulse
Iron Tail
Haze

TM/HM
Dragon Tail
Flamethrower
Ice Beam
Thunderbolt
Surf

Team Sivanandi

latest


Rotom [Genderless] [Ubuntu]
Types: Electric/Ghost

Abilities:
Levitate

Nature: Timid (+Speed, -Attack, +13% accuracy)

Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 3
SpD: 3
Spe: 105 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: n/a
MC: 0
AC: n/a

Attacks:
Level Up

Discharge
Charge
Trick
Astonish
Thunder wave
Thunder shock
Confuse ray
Uproar
Double team
Shock wave
Substitute
Hex

Tutor
Mud slap
Ominous wind
Pain split
Electroweb
Dark pulse

TM/HM
Will-o-wisp
Flash
Thief
Snatch
Shadow ball
Psych up

View attachment 112166
Clamperl [Male] [Zipper]
Types: Water

Abilities:
Shell Armor, Rattled (H)

Nature: Modest (+Special attack, -Attack)

Stats:
HP:
90
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 32
Size Class: 1
Weight Class: 4
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Clamp
Water gun
Whirlpool
Iron defense
Shell Smash

Egg
Aqua ring
Mud sport
Barrier
Confuse ray
Muddy water

TM/HM
Ice beam
Hidden power (grass)
Rain dance
Rest
Sleep talk
Dive

Valzy sends <=5000; Sivanandi sends >5000
ASBOT say: 7826

Sivanandi sends and equips
Valzy sends, equips, and orders
Sivanandi orders
I ref
 
Go, Zipper the Clamperl @DeepSeaTooth!
Wait training items only, I forgot :(
Well, go Zipper the clamperl @ Amulet Coin!
 
Gastly, I choose you! Put that Clamperl to sleep and then fry it with a thunderbolt!

Hypnosis->Thunderbolt->Thunderbolt

Substitutions:

IF Clamperl successfully used Shell Smash in the prior action, THEN use Clear Smog (usual)
 
Shell smash | Dive | Whirlpool
IF
gastly's hypnosis hits Zipper THEN replace action set with Sleep Talk (whirlpool, Muddy water, ice beam, confuse ray) | Sleep Talk (whirlpool, Muddy water, ice beam, confuse ray) | Sleep Talk (whirlpool, Muddy water, ice beam, confuse ray)
 
Team Valzy
spr_5b_092-png.12009
@ None
HP: 90
EN: 100
1/2/4/2/92 (+29% Acc)
Status: OK

Team Sivanandi
clamperl-png.112166
@ Amulet Coin
HP: 90
EN: 100
2/3/4/2/32
Status: OK

Action 1
Gastly used Hypnosis! (-7 EN)
Hit roll (<=8900): 9221 (NO)
Gastly missed!

Clamperl used Shell Smash! (-20 EN)
Clamperl's Attack rose to +2!
Clamperl's Special Attack rose to +2!
Clamperl's Speed rose to +2!
Clamperl's Defense fell to -1!
Clamperl's Special Defense fell to -1!

Action 2
Gastly used Clear Smog! (-3 EN)
5 + 3 + 6 - 3 + 2 = 13 dmg
Clamperl lost 13 HP!
Clamperl's stats were reset to +0!

Clamperl used Dive! (-9 EN)
Gastly's Levitate made Dive miss!

Action 3
Gastly used Thunderbolt! (-7 EN)
Paralyze roll (<=1000): 3731 (no)
(9 + 6 - 3) * 1.5 = 18 dmg
Clamperl lost 18 HP!

Clamperl used Whirlpool! (-4 EN)
Hit roll (<=8500): 1446 (yes)
Crit roll (<=417): 4488 (no)
4 + 3 + 6 - 3 = 10 dmg
Gastly lost 10 HP!
Gastly became trapped by the whirlpool! (4a)

Gastly lost 2 HP from the whirlpool! (degrades to 3a)

Summary:
Gastly: -12 HP, -17 EN
Clamperl: -31 HP, -33 EN

Team Valzy
spr_5b_092-png.12009
@ None
HP: 78
EN: 83
1/2/4/2/92 (+29% Acc)
Status: Trapped in a whirlpool (3a)

Team Sivanandi
clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Sivanandi orders
Valzy orders
I ref
 
Oh yeah switch blocked, that's my tactic now

Thunder Wave | Hex | Discharge
[ONCE] IF
gastly is to use hypnosis THEN substitute and push back
IF gastly is to use disable action 2 THEN replace action 2 with
charge
 
Last edited:
Ghastly, blast that Rotom with a couple of Shadow Balls!

Shadow Ball -> Disable (Thunder Wave) -> Shadow Ball
 
Team Valzy
spr_5b_092-png.12009
@ None
HP: 78
EN: 83
1/2/4/2/92 (+29% Acc)
Status: OK

Team Sivanandi
latest
@ Lucky Egg
HP: 90
EN: 100
1/3/3/3/105 (+13% Acc)
Status: OK

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Action 1
Rotom used Thunder Wave! (-6 EN)
Gastly is paralyzed! (25%)

Paralysis roll (>2500 to move): 8775 (yes)
Gastly used Shadow Ball! (-5 EN)
Crit roll (<=417): 6514 (no)
Debuff roll (<=2000): 4270 (no)
(8 + 3 + 6 - 4.5) * 1.5 = 18.75 dmg
Rotom lost 18.75 HP!

Action 2
Rotom used Charge! (-7 EN)
Rotom powered up! (6a)
Rotom's Special Defense rose to +1!

Paralysis roll (>2500 to move): 3980 (yes)
Gastly used Disable! (-7 EN)
Rotom's Thunder Wave became disabled!

Action 3
Rotom used Discharge! (-5 EN)
Crit roll (<=417): 5192 (no)
8 + 3 + 3 + 4.5 - 3 = 15.5 dmg
Gastly lost 15.5 HP!

Paralysis roll (>2500): 7605 (yes)
Gastly used Shadow Ball! (-5 EN)
Crit roll (<=417): 8650 (no)
Debuff roll (<=2000): 3822 (no)
(8 + 3 + 6 - 4.5) * 1.5 - 2 = 16.75 dmg
Rotom lost 16.75 HP!

Gastly's paralysis decays to 20%.

Summary:
Rotom: -36 HP, -18 EN
Gastly: -16 HP, -17 EN

Team Valzy
spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/92 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 54
EN: 82
1/3/3/3/105 (+13% Acc)
Status: +1 SpD, Charged (4a)

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Valzy orders
Sivanandi orders
I ref
 
Gastly, you’ve done enough. Shadow, finish it off!

Switching in Shadow (Zorua)

Counterswitch?
 
Taunt->Shadow Ball->Dark Pulse

If Ubuntu is to use a damaging electric attack in all 3 actions, then replace taunt with Sucker Punch

If Ubuntu is to use Snatch as its first action, then replace taunt with Dark Pulse
 
Team Valzy
spr_5b_570-png.12010
@ None
HP: 90
EN: 100
3/2/3/1/75 (+13% Acc)
Status: OK

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 54
EN: 82
1/3/3/3/105 (+13% Acc)
Status: +1 SpD, Charged (4a)

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Action 1
Rotom used Double Team! (-8 EN)
Rotom created two clones!

Zorua used Taunt! (-9 EN)
Hit roll (<=3333): 9269 (no)
One of Rotom's clones dissipated!

Action 2
Rotom used Mud-Slap! (-5 EN)
Crit roll (<=417): 7645 (no)
4 + 4.5 - 1.5 = 7 dmg
Zorua lost 7 HP!
Zorua's Accuracy fell to -1!

Zorua used Shadow Ball! (-6 EN)
Hit roll #1 (<=8800): 1461 (yes)
Hit roll #2 (<=5000): 2737 (yes)
Crit roll (<=417): 7162 (no)
Debuff roll (<=2000): 4377 (no)
(8 + 4.5 - 4.5) * 1.5 - 2 = 10 dmg
Rotom lost 12 HP!
Rotom's remaining clone dissipated!

Action 3
Rotom used Flash! (-6 EN)
Zorua's Accuracy fell to -2!

Zorua used Dark Pulse! (-5 EN)
Hit roll (<=7300): 7128 (yes)
Crit roll (<=417): 4698 (no)
(8 + 3 + 4.5 - 4.5) * 1.5 - 2 = 14.5 dmg
Rotom lost 16.5 HP!

Rotom's Special Defense decays to +0.

Summary:
Rotom: -25 HP, -19 EN
Zorua: -7 HP, -20 EN, -2 Acc

Team Valzy
spr_5b_570-png.12010
@ None
HP: 83
EN: 80
3/2/3/1/75 (+13% Acc)
Status: -2 Accuracy

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 29
EN: 63
1/3/3/3/105 (+13% Acc)
Status: Charged (1a), Thunder Wave disabled (1a)

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Sivanandi orders
Valzy orders
I ref
 
Last edited:
Double Team (2 clones) | Flash | Pain Split

IF zorua is to use taunt THEN change action sequence to Pain Split | Mud Slap | Charge Beam
IF
zorua is to use substitute AND not to use sucker punch on any future actions THEN change action sequence to Pain Split | Charge Beam | Discharge

it's really hard to work around all your zorua's moves :(
 
Last edited:
Team Valzy
spr_5b_570-png.12010
@ None
HP: 83
EN: 80
3/2/3/1/75 (+13% Acc)
Status: -2 Accuracy

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 29
EN: 63
1/3/3/3/105 (+13% Acc)
Status: Charged (1a), Thunder Wave disabled (1a)

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Action 1
Zorua used Detect! (-7 EN)
Zorua protected itself!

Rotom used Pain Split! (-33 EN)
Zorua protected itself!

Action 2
Zorua used Sucker Punch! (-4 EN)
Hit roll (<=7300): 7378 (NO)
But it missed!

Rotom used Charge Beam! (-5 EN)
Crit roll (<=417): 3001 (no)
Buff roll (<=7000): 6078 (yes)
5 + 3 + 4.5 - 1.5 = 11 dmg
Zorua lost 11 HP!
Rotom's Special Attack rose to +1!

Action 3
Rotom used Discharge! (-5 EN)
Crit roll (<=417): 6251 (no)
Paralyze roll (<=3000): 630 (Yes)
8 + 3 + 4.5 - 1.5 + 2 = 16 dmg
Zorua lost 16 HP!
Zorua became paralyzed! (20%)

Paralysis roll (>2000 to move): 7121 (yes)
Zorua used Substitute! (-12 EN)
Zorua made a substitute! (-15 HP)

Zorua's Accuracy rose to -1.

Zorua's Paralysis decays to 15%

Summary:
Rotom: -43 EN, +1 Special Attack
Zorua: -42 HP, -23 EN

Team Valzy
spr_5b_570-png.12010
@ None
HP: 41
EN: 57
3/2/3/1/75 (+13% Acc)
Status: -1 Accuracy, Paralyzed (15%), Substitute (15 HP)

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 29
EN: 20
1/3/3/3/105 (+13% Acc)
Status: +1 Special Attack

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Valzy orders
Sivanandi orders
I ref
 
Dark Pulse -> Dark Pulse -> Shadow Ball
[ONCE] IF Rotom is to use Pain Split AND Zorua does not have a Substitute up THEN Detect.
IF Rotom successfully uses double team THEN Feint Attack
 
Team Valzy
spr_5b_570-png.12010
@ None
HP: 41
EN: 57
3/2/3/1/75 (+13% Acc)
Status: -1 Accuracy, Paralyzed (15%), Substitute (15 HP)

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 29
EN: 20
1/3/3/3/105 (+13% Acc)
Status: +1 Special Attack

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Action 1
Rotom used Charge! (-7 EN)
Rotom charged up! (6a)
Rotom's Special Defense rose to +1!

Paralysis roll (>1500 to move): 7551 (yes)
Zorua used Dark Pulse! (-5 EN)
Hit roll (<=8800): 869 (yes)
Crit roll (<=417): 6353 (no)
(8 + 3 + 4.5 - 4.5) * 1.5 - 2 = 14.5 dmg
Rotom lost 14.5 HP!

Action 2
Rotom chilled. (+12 EN)

Paralysis roll (>1500 to move): 5769 (yes)
Zorua used Dark Pulse! (-9 EN)
Hit roll (<=8800): 2977 (yes)
Crit roll (<=417): 3183 (no)
(8 + 3 + 4.5 - 4.5) * 1.5 - 2 = 14.5 dmg
Rotom lost 14.5 HP!
Rotom fainted!

Zorua's Accuracy increases to +0.
Zorua's Paralysis decays to 10%.

Summary:
Rotom: -29 HP, +5 EN, KO'd
Zorua: -14 EN

Team Valzy
spr_5b_570-png.12010
@ None
HP: 41
EN: 43
3/2/3/1/37 (+13% Acc)
Status: Paralyzed (10%), Substitute (15 HP)

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi
latest
@ Lucky Egg
HP: 0
EN: 25
1/3/3/3/105 (+13% Acc)
Status: RIP

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

Sivanandi automatically sends in Clamperl and orders
Valzy orders
I ref
 
Well, you're probably gonna win this, but I'll try my best.

GO ZIPPER
KICK SOME ZORUA BUTT



Rain Dance | Muddy Water + Muddy Water | cooldown (Muddy Water)

IF
zorua is to use taunt THEN replace a1 with Whirlpool
IF zorua is under the effects of a p/e move THEN Water Gun and push back
 
Torment -> Dark Pulse -> Grass Knot

If NOT successful Torment action 1, THEN replace action 2 with Torment
 
Team Valzy
spr_5b_570-png.12010
@ None
HP: 41
EN: 43
3/2/3/1/37 (+13% Acc)
Status: Paralyzed (10%), Substitute (15 HP)

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi

clamperl-png.112166
@ Amulet Coin
HP: 59
EN: 67
2/3/4/2/32
Status: OK

latest
@ Lucky Egg
HP: 0
EN: 25
1/3/3/3/105 (+13% Acc)
Status: RIP

Action 1
Paralysis roll (>1000 to move): 673 (NO)
Zorua was fully paralyzed!
Zorua's Paralysis decayed to 0%.

Clamperl used Rain Dance! (-9 EN)
It started to rain! (4R)

Action 2
Zorua used Torment! (-9 EN)
Clamperl was tormented! (6a)

Clamperl can't use Muddy Wave of Death after the Torment!
Clamperl used Struggle! (-5 EN)
Crit roll (<=417): 8884 (no)
5 + 3 - 3 = 5 dmg
Zorua's substitute lost 5 HP!
Clamperl lost 2 HP from recoil!

Action 3
Zorua used Grass Knot! (-6 EN)
(8 + 4.5 - 3) * 1.5 = 14.25 dmg
Clamperl lost 14.25 HP!

Clamperl used Muddy Water! (-6 EN)
Hit roll (<=8500): 8667 (NO)
But it missed!

Summary:
Zorua: -15 EN
Clamperl: -14 HP, -20 EN

Team Valzy
spr_5b_570-png.12010
@ None
HP: 41
EN: 28
3/2/3/1/75 (+13% Acc)
Status: Substitute (10 HP)

spr_5b_092-png.12009
@ None
HP: 62
EN: 66
1/2/4/2/46 (+29% Acc)
Status: Paralyzed (20%)

Team Sivanandi

clamperl-png.112166
@ Amulet Coin
HP: 45
EN: 47
2/3/4/2/32
Status: Tormented (4a)

latest
@ Lucky Egg
HP: 0
EN: 25
1/3/3/3/105 (+13% Acc)
Status: RIP

Valzy orders
Sivanandi orders
I ref
 
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