Hi guys, I'm super new to competitive pokemon but have got super addicted and trying to learn as much as I can about the game and how to play it well.
Obviously I've started out by reading guides and looking at the meta champs and with that in mind my team is probably a bit of a cookie-cutter OU high-tier pokemon team (although I have tried to put some thought into it).
So here's the team, tell me what makes no sense and where I've gone horribly wrong and help me learn to play.
Magearna @ Electrium Z
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shift Gear
- Thunderbolt
- Ice Beam
- Focus Blast
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 Spe
Relaxed Nature
- Spikes
- Leech Seed
- Power Whip
- Knock Off
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Icy Wind
- Scald
Latios @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psyshock
- Draco Meteor
- Thunder Wave
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 216 Def / 24 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
The idea being to have defensive cover and hazard set-up from Landorus-T and Ferrothorn, Defog support from Latios and then Offensive coverage from Charizard, Keldeo and Magearna.
Tried to read around and make sure I have something to deal with most of the meta threats but I'm sure there will be holes.
So anyone who's feeling charitable, give me some tips!
Obviously I've started out by reading guides and looking at the meta champs and with that in mind my team is probably a bit of a cookie-cutter OU high-tier pokemon team (although I have tried to put some thought into it).
So here's the team, tell me what makes no sense and where I've gone horribly wrong and help me learn to play.
Magearna @ Electrium Z
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shift Gear
- Thunderbolt
- Ice Beam
- Focus Blast
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 Spe
Relaxed Nature
- Spikes
- Leech Seed
- Power Whip
- Knock Off
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Icy Wind
- Scald
Latios @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psyshock
- Draco Meteor
- Thunder Wave
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 216 Def / 24 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
The idea being to have defensive cover and hazard set-up from Landorus-T and Ferrothorn, Defog support from Latios and then Offensive coverage from Charizard, Keldeo and Magearna.
Tried to read around and make sure I have something to deal with most of the meta threats but I'm sure there will be holes.
So anyone who's feeling charitable, give me some tips!