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Project Victim of the Week

Check
breloom.gif

Breloom @ Life Orb / Focus Sash
Ability: Technician
EVs: 4 Def / 252 Atk / 252 Spe
Jolly / Admant Nature
- Spore
- Mach Punch
- Bullet Seed
- Rock Tomb

Breloom is a great check to Excadrill. It can switch in on any move bar Iron Head, thanks to an EdgeQuake resistance:

252+ Atk Life Orb Excadrill Earthquake vs. 0 HP / 4 Def Breloom: 143-169 (54.7 - 64.7%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Life Orb Excadrill Rock Slide vs. 0 HP / 4 Def Breloom: 71-84 (27.2 - 32.1%) -- 6.4% chance to 3HKO after Stealth Rock

Please don't make me calc Rapid Spin.

It then does a ton of damage with Mach Punch. Excadrill can only be sure of living if you use Jolly Focus Sash (hint: don't):

252+ Atk Technician Breloom Mach Punch vs. 0 HP / 4 Def Excadrill: 324-384 (89.7 - 106.3%) -- 56.3% chance to OHKO after Stealth Rock
252+ Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 4 Def Excadrill: 421-499 (116.6 - 138.2%) -- guaranteed OHKO
252 Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 4 Def Excadrill: 385-455 (106.6 - 126%) -- guaranteed OHKO


Yes, it can't switch in twice. Yes, without a Life Orb it needs more than SR prior damage to OHKO. However, this is why it is a check, not a counter, and it is a darn good one. Please note that the sand will break the Focus Sash if you use one, though.
 
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Counter
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Chesnaught @ Leftovers
Ability: Overgrow
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Leech Seed
- Spiky Shield
- Spikes
- Wood Hammer / Hammer Arm

252+ Atk Life Orb Excadrill Iron Head vs. 248 HP / 252+ Def Chesnaught: 121-144 (31.9 - 37.9%) -- 93.7% chance to 3HKO after sandstorm damage and Leftovers recovery

Chesnaught has fantastic physical bulk, as well as access to Leech Seed. Iron Head is only ever a 3HKO and that's without accounting for Leech Seed + Spiky Shield. Wood Hammer is more practical for Chesnaught, but Hammer Arm works if you really need to OHKO excadrill most of the time. Chesnaught is really handy for stall teams for its access to Spikes and synergy with defensive spinners found on stall(Starmie and Tentacruel). The thing also counters Sub M-Gyara, a threat to stall.
 
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OML ARE YOU SERIOUS? THEN I AM RESERVING OFFENSIVE LAND T IS THAT OKAY WITH YOU ? -Clone-
Yeah guys from now on if it's a really diverse mon you're reserving, post the set you wanna do, so others can do the mon's other set.

-Clone- gets first dibs, you get second, and Kit Kasai gets third (if they can think of a third Land-T set).

edit: ok you guys worked it out before i posted :x glhf Kit
 
Reserving Tangela


COUNTER (ALTHOUGH INCREDIBLY NOT VIABLE)

Tangela @ Eviolite
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Lax Nature
- Leech Seed
- Synthesis
- Giga Drain
- Knock Off


Going turn by turn, max damage rolls for drill against tang, min rolls for tang against drill

TURN 1:
Go, tangela

Excadrill used Iron Head: 29.6 damage
Sand happens
EOT: Tangela: 64.1
Exca: 91%

Turn 2:
Exca: Iron HEad: 29.6
Tangela: Leech Seed
Sand
Leech
EOT: Tangela: 40.8
EOT: Excadrill: 68.5

Turn 3:
Exca: Iron Head: 29.6
Tangela: Synthesis: 25%
Sand
Leech
EOT: Tangela: 42.45
EOT: Excadrill: 46


You can see what happens
 
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Do you mean Tangrowth...?

Reserving Tangela


COUNTER (ALTHOUGH INCREDIBLY NOT VIABLE)

Tangela @ Eviolite
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Lax Nature
- Leech Seed
- Synthesis
- Giga Drain
- Knock Off


Going turn by turn, max damage rolls for drill against tang, min rolls for tang against drill

TURN 1:
Go, tangela

Excadrill used Iron Head: 29.6 damage
Sand happens
EOT: Tangela: 64.1
Exca: 91%

Turn 2:
Exca: Iron HEad: 29.6
Tangela: Leech Seed
Sand
Leech
EOT: Tangela: 40.8
EOT: Excadrill: 68.5

Turn 3:
Exca: Iron Head: 29.6
Tangela: Synthesis: 25%
Sand
Leech
EOT: Tangela: 42.45
EOT: Excadrill: 46


You can see what happens
 
Yeah guys from now on if it's a really diverse mon you're reserving, post the set you wanna do, so others can do the mon's other set.

-Clone- gets first dibs, you get second, and Kit Kasai gets third (if they can think of a third Land-T set).

edit: ok you guys worked it out before i posted :x glhf Kit

d00d can i do a forth set? ty

E: ty gys
 
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Something beating your team? Too lazy to actually play around it? Well then, we have just the thing for you! Use that OP mon yourself, now with an additional Air Balloon! Details below

Check
excadrill.gif

Excadrill @ Air Balloon
Ability: Sand Rush
252 Atk/ 252 Spe/ 4 Def
Adamant Nature
-Earthquake
-Rock Slide
-Iron Head
-Swords Dance

This Excadrill set can come in on Earthquake, be immune to it, and can proceed to OHKO the opposing Excadrill if they do decide to stay in. If they don't, this drill can also take advantage of the opposing sand and can even sweep with an SD. Only a check because if the opponent uses anything other than EQ, your Balloon is broken and you are forced into a speed tie. Honestly not too much to say here, this set is pretty popular and self explanatory. Funny how an item change makes the exact same set counter itself.
 
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Hmm well here's a no brained. Reserving my boy Hippowdon as a counter.

But before that's written, why do these silly victim do not seem to agree with me. Ah well.

Also boo on yall trying to do LandoT.
 
Skarmory as a counter:

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Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Whirlwind
- Brave Bird / Stealth Rock
- Brave Bird / Defog

Quite possibly one of the best Excadrill counters there is. Thanks to it's unique typing Skarmory resists Iron Head, is immune to Earthquake and only takes neutral damage from Rock Slide. Skarmory also has a huge defense stat to back it up as well as Roost keeping for keeping itself healthy all the time. Can't do much back but phaze it and a weak Brave Bird but still a good counter.
 
Eh I'll think of something else you can post another lando set if you want
ty boii luv you all (not in a gay way)

hard check or smth idk
landorus-therian.gif

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 160 HP / 116 Atk / 232 Spe
Adamant Nature
- Swords Dance
- Rock Polish
- Earthquake
- Stone Edge

this double dance dog. he too op for you. this set beats exca+ttar since ther is sand rush. the evs are to be able to switchin to exca's atks and outspeed adamant drill. rock polish is used to revenge exca in sand,thundy, and other frets and sd can break thru walls.this is also a very good wincon.

sum calcs:

-1 252+ Atk Life Orb Excadrill Iron Head vs. 160 HP / 0 Def Landorus-T: 142-168 (39.5 - 46.7%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
-1 252+ Atk Life Orb Excadrill Rock Slide vs. 160 HP / 0 Def Landorus-T: 88-104 (24.5 - 28.9%) -- 58.7% chance to 4HKO after Stealth Rock and Leftovers recovery
0 SpA Tyranitar Ice Beam vs. 160 HP / 0 SpD Landorus-T: 300-356 (83.5 - 99.1%) -- guaranteed 2HKO after Leftovers recovery (die to rocks tho)

+2 116+ Atk Landorus-T Earthquake vs. 0 HP / 4 Def Excadrill: 1068-1256 (295.8 - 347.9%) -- guaranteed OHKO
+2 116+ Atk Landorus-T Earthquake vs. 248 HP / 252+ Def Tyranitar: 480-566 (119.1 - 140.4%) -- guaranteed OHKO
 
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Counter
bronzong.gif

Bronzong @ leftovers
ability: Levitate
252 HP / 4 Atk / 252 SpD
Sassy Nature
ivs: 0 Spe
- Gyro Ball
- Earthquake
- Stealth Rock
- Hidden Power Ice / Protect / Toxic

Bronzong is immune or resist all of excadrills moves, and does not need to be physally defensive to counter exadrill. Even with these EVs excadrills iron head is only a possible 5HKO while Bronzong can 2HKO Excadrill with Earthquake, or set up Stealth rock if you want. Bronzong fears nothing from Excadrill except Mold Breaker Earthquake, even if the Excadrill would be on an Air ballon Bronzong can pop it and then 2HKO it before Excadrill KO Bronzong. With special defence EVs Bronzong can counter common OU pokés like Landorus, Latios and Mega Gardevoir.

Skarmory as a counter:

227.gif

Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Whirlwind
- Brave Bird / Stealth Rock
- Brave Bird / Defog

Quite possibly one of the best Excadrill counters there is. Thanks to it's unique typing Skarmory resists Iron Head, is immune to Earthquake and only takes neutral damage from Rock Slide. Skarmory also has a huge defense stat to back it up as well as Roost keeping for keeping itself healthy all the time. Can't do much back but phaze it and a weak Brave Bird but still a good counter.
If you run Counter over Brave Bird you can actually do something to Excadill, js.
 
Something beating your team? Too lazy to actually play around it? Well then, we have just the thing for you! Use that OP mon yourself, now with an additional Air Balloon! Details below

Check
excadrill.gif

Excadrill @ Air Balloon
Ability: Sand Rush
252 Atk/ 252 Spe/ 4 Def
Adamant Nature
-Earthquake
-Rock Slide
-Iron Head
-Swords Dance

This Excadrill set can come in on Earthquake, be immune to it, and can proceed to OHKO the opposing Excadrill if they do decide to stay in. If they don't, this drill can also take advantage of the opposing sand and can even sweep with an SD. Only a check because if the opponent uses anything other than EQ, your Balloon is broken and you are forced into a speed tie. Honestly not too much to say here, this set is pretty popular and self explanatory. Funny how an item change makes the exact same set counter itself.


You could also run Jolly to get away from the speed tie
 
Counter
azumarill.gif

Azumarill @ Choice Band
Ability: Huge Power
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off

It may seem a bit odd to call Azumarill a counter, but look at these calcs:
252+ Atk Life Orb Excadrill Earthquake vs. 228 HP / 0 Def Azumarill: 289-341 (72.6 - 85.6%) -- guaranteed 2HKO after sandstorm damage
252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Excadrill: 356-422 (98.6 - 116.8%) -- 93.8% chance to OHKO

This basically means that Azumarill can come in on any attack and kill it with an Aqua Jet (Life Orb takes 10% of Excadrill's HP).

If you're running Assault Vest on Azumarill, try and let Excadrill get some Life Orb Damage taken first, because Aqua Jet just kills after 3/4 turns:
252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Excadrill: 240-284 (66.4 - 78.6%) -- guaranteed 2HKO
 
Counter
azumarill.gif

Azumarill @ Choice Band
Ability: Huge Power
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off

It may seem a bit odd to call Azumarill a counter, but look at these calcs:
252+ Atk Life Orb Excadrill Earthquake vs. 228 HP / 0 Def Azumarill: 289-341 (72.6 - 85.6%) -- guaranteed 2HKO after sandstorm damage
252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Excadrill: 356-422 (98.6 - 116.8%) -- 93.8% chance to OHKO

This basically means that Azumarill can come in on any attack and kill it with an Aqua Jet (Life Orb takes 10% of Excadrill's HP).

If you're running Assault Vest on Azumarill, try and let Excadrill get some Life Orb Damage taken first, because Aqua Jet just kills after 3/4 turns:
252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Excadrill: 240-284 (66.4 - 78.6%) -- guaranteed 2HKO

What you just posted is a check

Since azumarill can only switch into excadrill once.

I send it excadrill vs something
you switch to azu
I EQ (you down to 20%)
I switch out to azu counter
You hit counter with aqua jet.

Azumarill cannot safely switch into exca again.
A counter can switch into something many times throughout a match
 
Reserving Gliscor
Edit:

Name: Gliscor

counter vs check
gliscor.gif

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 28 Def / 36 SpD / 200 Spe
Impish Nature
- Roost
- Earthquake
- Taunt
- Acrobatics

This particular Gliscor will always outrun Adamant Excadrill outside of sandstorm with the added bonus of not being 2HKOed by any move Excadrill has. It can Roost stall out the sandstorm and the proceed to safely OHKO / 2HKO Excadrill with Earthquake. It can Taunt Swords Dance variants outside of sandstorm and can break Air Balloon variants with the combination of Acrobatics and Earthquake.

  • 252+ Atk Life Orb Excadrill Iron Head vs. 244 HP / 28+ Def Gliscor: 142-168 (40.3 - 47.7%) -- guaranteed 3HKO
  • 252+ Atk Life Orb Excadrill Rock Slide vs. 244 HP / 28+ Def Gliscor: 88-105 (25 - 29.8%) -- guaranteed 4HKO
  • 0 Atk Gliscor Earthquake vs. 0 HP / 4 Def Excadrill: 308-366 (85.3 - 101.3%) -- 6.3% chance to OHKO
 
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Check

charizard.gif

Charizard @ Charizardite Y
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Roost

Mega Charizard Y is a solid check as it can switch into 3/4 of Excadrill's moves, remove sand, and threaten Excadrill as well as Tyranitar with Fire Blast and Focus Blast respectively.
 
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