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Project Victim of the Week

Reserving Mega Scizor
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Scizor @ Scizorite
Ability: Light Metal
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower

140 speed outpaces defensive rotom-w, mega venusaur, and heatran. SD helps avoid sucker punch as well as help boost it's attack to obscene levels. Bug bite + Super power is good for offensive MScizor. You can opt to out prioritise it by running jolly with 240 speed, but it is unnecessary as with this bulk, you can live any scenarios.

scenario 1: you switch in as he SD.
+2 252 Atk Bisharp Sucker Punch vs. 112 HP / 0 Def Mega Scizor: 190-225 (61.4 - 72.8%) -- guaranteed 2HKO after Stealth Rock
+2 252 Atk Bisharp Knock Off vs. 112 HP / 0 Def Mega Scizor: 154-183 (49.8 - 59.2%) -- guaranteed 2HKO after Stealth Rock
scenario 2: you switch in as he Knock Off / Iron Head.
252 Atk Bisharp Knock Off vs. 112 HP / 0 Def Mega Scizor: 78-93 (25.2 - 30%) -- 2.5% chance to 3HKO after Stealth Rock
252 Atk Bisharp Sucker Punch vs. 112 HP / 0 Def Mega Scizor: 96-114 (31 - 36.8%) -- guaranteed 3HKO after Stealth Rock
This variant of MScizor takes on Bisharp very cleanly. If you don't like Bug Bite, you can opt for roost but that is entirely up to personal preference.
 
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lol bisharp doesn't get sacred sword dude
I have no idea about how....that was copy pasted there o.O
Probably me being an idiot, trying to add swords dance to the damage calculator while copying the sets then copy-pasting all the results.
Yes, i can be that stupid at times
 
reserving mega heracross

Mega Heracross - Check

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Heracross @ Heracronite
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Pin Missile
- Rock Blast
- Substitute/sword dance/ bullet seed

Mega Heracross can take any hit by bisharp and ko back with close combat. Jolly nature to outspeed stuff like jolly bisharp, jolly breloom, jolly mega Ttar. Close combat and pin missile are strong stab. Rock Blast provides important coverage against Gengar, Gyarados, Dragonite.
Swords Dance gives Heracross a way to boost its Attack and it can easily clean up defensive teams once it gets up a boost. Substitute is an option as it blocks revenge killing attempts and status while also easing predictions immensely and punishing predicted switches.
Bullet Seed can be used in the last moveslot, as it boasts the ability to OHKO Azumarill, Quagsire, and physically defensive Rotom-W, while also 2HKOing Hippowdon.

252 Atk Mega Heracross Close Combat vs. 0 HP / 0 Def Bisharp: 1024-1212 (377.8 - 447.2%) -- guaranteed OHKO

252 Atk Life Orb Bisharp Iron Head vs. 0 HP / 4 Def Mega Heracross: 146-173 (48.5 - 57.4%) -- 94.1% chance to 2HKO
252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 4 Def Mega Heracross: 73-86 (24.2 - 28.5%) -- 98.3% chance to 4HKO
+2 252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 4 Def Mega Heracross: 146-172 (48.5 - 57.1%) -- 91.8% chance to 2HKO
 
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Reserving stupid gremlin
CHECK
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Sableye @ Sableite
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Recover
- Dark Pulse
- Will-O-Wisp

Sableye can switch into any attack bisharp can go for and threaten it with a will o wisp. After burn, Bisharp becomes setup fodder and can clear the way for a mega sableye sweep. However, if bisharp is able to set up an sd, sableye takes a really heavy chunk, and eye will not be able to switch in after some prior damage.

Calcs:
252+ Atk Bisharp Iron Head vs. 252 HP / 252+ Def Mega Sableye: 87-103 (28.6 - 33.8%) -- 0.9% chance to 3HKO

252+ Atk Bisharp Iron Head vs. 252 HP / 252+ Def Sableye: 121-144 (39.8 - 47.3%) -- guaranteed 3HKO after Leftovers recovery
 
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Check:

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Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
-Low Kick
-Iron Head
-Sucker Punch
-Knock Off

Want a good SD Bisharp check? Then look no further because it's right here! Resisting Bisharp's stabs and having a good defense stat, Bisharp can easily switch in to any of Bisharp's attacks and cleanly OHKO with Low Kick. Jolly is the preferred nature to speed tie with the Bish of this week and kick it in the foot (how can that ohko? It's a kick in the foot for goodness sake..).

Bisharp can win only if it SD's, wins the speed tie, flinches with Iron Head, wins the second speed tie with Sucker Punch. That's exactly what would happen to me knowing my luck.

252 Atk Life Orb Bisharp Iron Head vs. 0 HP / 4 Def Bisharp: 82-97 (30.2 - 35.7%) -- 43.5% chance to 3HKO

252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 4 Def Bisharp: 82-97 (30.2 - 35.7%) -- 43.5% chance to 3HKO

252 Atk Life Orb Bisharp Knock Off vs. 0 HP / 4 Def Bisharp: 66-79 (24.3 - 29.1%) -- 99.9% chance to 4HKO

+2 252 Atk Life Orb Bisharp Knock Off vs. 0 HP / 4 Def Bisharp: 133-157 (49 - 57.9%) -- 97.7% chance to 2HKO

+2 252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 4 Def Bisharp: 164-194 (60.5 - 71.5%) -- guaranteed 2HKO

+2 252 Atk Life Orb Bisharp Iron Head vs. 0 HP / 4 Def Bisharp: 164-194 (60.5 - 71.5%) -- guaranteed 2HKO

252 Atk Bisharp Low Kick (80 BP) vs. 0 HP / 4 Def Bisharp: 340-400 (125.4 - 147.6%) -- guaranteed OHKO
 
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CHECK
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Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Dragon Tail
- Toxic
- Earthquake
- Stealth Rock

Fat Chomp is a really underrated Pokemon in this metagame, though I think it's gaining a bit of popularity now. It handles a lot of common Pokemon really well, including checking Mega Metagross, punishing Landorus-T U-turns, and so much more while racking up hazard damage with DTail and luring mons like Landorus-T and Slowbro with Toxic. That said, it's an extremely solid check to Bisharp due to its bulk and the sheer amount of recoil Bisharp is forced to take between Life Orb, Rocky Helmet, and Rough Skin. The Speed EVs actually allow Garchomp to outrun Jolly Bisharp, which makes it an even more solid answer. Calcs:

252 Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 252 HP / 164+ Def Garchomp: 164-192 (39 - 45.7%) -- guaranteed 3HKO
252 Atk Life Orb Bisharp Sucker Punch vs. 252 HP / 164+ Def Garchomp: 134-160 (31.9 - 38%) -- 93.8% chance to 3HKO
 
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h4rd ch3ck
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Houndoom @ Houndoominite
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Fire Blast
- Will-O-Wisp

Mega Houndoom is a solid check to Bisharp, despite having horrible defensive stats, it's typing can easily shrug any one of it's hits with it's typing. It can also further neuter Bisharp's attacks with WoW and proceed to setup on it. The EVs are nothing special and they help Houndoom to get the job done.

252 Atk Life Orb Bisharp Knock Off vs. 0 HP / 4 Def Mega Houndoom: 73-86 (25 - 29.5%) -- guaranteed 3HKO after Stealth Rock
252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 4 Def Mega Houndoom: 90-107 (30.9 - 36.7%) -- guaranteed 3HKO after Stealth Rock
252 Atk Life Orb Bisharp Iron Head vs. 0 HP / 4 Def Mega Houndoom: 90-107 (30.9 - 36.7%) -- guaranteed 3HKO after Stealth Rock
252 SpA Mega Houndoom Fire Blast vs. 4 HP / 0 SpD Bisharp: 510-600 (187.5 - 220.5%) -- guaranteed OHKO
+6 252 SpA Mega Houndoom Fire Blast vs. 4 HP / 0 SpD Bisharp: 2030-2390 (746.3 - 878.6%) -- guaranteed OHKO

And ofc if Bisharp sets up an SD or tries to revenge doom with Sucker Punch, Houndoom WoWs it.
 
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There was a time when people posted unviable pokemons, but after that Aragorn the King decided to establish this rule :



4. Only post sets viable in OU. Niche Pokemon such as regular Heracross and Gourgeist-S are totally acceptable, but bottom-of-the-barrel stuff like Pyroar and Shedinja aren't. The viability ranking thread is your best friend, so if something isn't ranked there, 95% of the time it's not worth posting here.


So i think it is not fine.
 
Zygarde as a SOLID CHECK because there wasnt shit left

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Zygarde @ Leftovers
Ability: Aura Break
EVs: 220 HP / 140 Atk / 148 Spe
Adamant Nature
- Earthquake
- Dragon Tail
- Rest
- Sleep Talk

resttalk zygarde because zygarde aint got shit for recovery. 140 atk is to always OHKO the set posted here with EQ, 148 is to speed creep the set posted here, and the 220 HP is for bulk. earthquake is obligatory STAB and dragon tail is for phasing. you can switch in, take a Knock off, and either take a Sucker Punch as well as you kill him with EQ, or if youre low on health and you predict that shit, you can go for Rest.

252 Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 0 HP / 220 Def Zygarde: 142-169 (39.7 - 47.3%) -- guaranteed 3HKO after Leftovers recovery

252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 220 Def Zygarde: 118-140 (33 - 39.2%) -- 10.9% chance to 3HKO after Leftovers recovery

+2 252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 220 Def Zygarde: 234-277 (65.5 - 77.5%) -- guaranteed 2HKO after Leftovers recovery

140+ Atk Zygarde Earthquake vs. 0 HP / 0 Def Bisharp: 272-324 (100.3 - 119.5%) -- guaranteed OHKO
 
Check:
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Lopunny-Mega
Ability: Scrappy
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Frustration
-
-

Thanks to gaining a Fighting type in its new Mega form, Lopunny is a cool offensive Check to Bisharp.
After Lopunny has Mega-Evolved, it can come in on any move not named Iron Head and threaten with the easy OHKO.
But that's not all!
Thanks to it's versatility (it just needs two moves), you can do whatever you want. Sub down and dodging a Sucker Punch, PuP and getting a free attack boost, Baton Pass for momentum and much more. (Just Mega Lopunny things)
252 Atk Life Orb Bisharp Knock Off vs. 0 HP / 4 Def Lopunny: 153-183 (56.4 - 67.5%) -- guaranteed 2HKO
252 Atk Life Orb Bisharp Knock Off vs. 0 HP / 4 Def Mega Lopunny: 70-83 (25.8 - 30.6%) -- guaranteed 4HKO
252 Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 4 Def Mega Lopunny: 87-103 (32.1 - 38%) -- 95.5% chance to 3HKO
252 Atk Life Orb Bisharp Iron Head vs. 0 HP / 4 Def Mega Lopunny: 175-207 (64.5 - 76.3%) -- guaranteed 2HKO
252 Atk Mega Lopunny High Jump Kick vs. 0 HP / 0 Def Bisharp: 880-1036 (324.7 - 382.2%) -- guaranteed OHKO
 
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Reserving M-Gyara (doing it now)
Check
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Gyarados-Mega @ Gyaradosite
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Crunch
- Dragon Dance
- Taunt / Substitute

Mega Gyarados is a pretty solid check to Bisharp when carrying earthquake, If it has already
M-Evolved
it can come in on any of bisharps moves and proceed to OHKO Bisharp Guaranteed after it has taken 1 round of LO recoil. It is only a check however as it loses if it is not M-Evo'd, as intimidate raises Bisharps Attack and Gyara is Neutral to Knock Off. Jolly nature is run to outspeed base 145's at +1 (M-sceptile/beedrill) and to outspeed jolly bisharp at +0. Waterfall is usually preferred for STAB ove EQ, but as it is checking Bisharp EQ is run (though it is still a very solid option overall to get a stronger hit on Keldeo, Azumarill and M-Altaria).


252 Atk Life Orb Bisharp Iron Head/Sucker Punch vs. 0 HP / 4 Def Mega Gyarados: 77-90 (23.2 - 27.1%) -- 56.3% chance to 4HKO
+2 252 Atk Life Orb Bisharp Sucker Punch/Iron Head vs. 0 HP / 4 Def Mega Gyarados: 152-179 (45.9 - 54%) -- 53.9% chance to 2HKO


252 Atk Mold Breaker Mega Gyarados Earthquake vs. 4 HP / 0 Def Bisharp: 248-294 (91.1 - 108%) -- 50% chance to OHKO (guaranteed after LO recoil)
 

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Status: Hard Check
Emboar @ Life Orb / Choice Band
Ability: Reckless
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Flare Blitz
- Superpower
- Wild Charge
- Sucker Punch / Head Smash
Some may say emboar is unviable, but with the release of reckless, he has gained somewhat of a niche in OU. He is an extremely good check to Bisharp, can come in on any attack and easily OHKO with either one of his STAB moves. The only reason he isn't really a counter is because he isn't all that bulky and gets worn down pretty fast. He also functions as a very strong wallbreaker. I'm not sure about an optimal ev spread, I just use that one to outspeed 44 speed rotom-w
 
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strong check
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Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 112 Def / 152 Spe
Impish Nature
- Earthquake
- Substitute
- Toxic
- Protect
This could be a counter, but I'm saying this is a check because you can't be 100% sure to be healthy, or to be already toxiced, just because Gliscor is often used at the start or in the middle of the game.
Taunt+Roost is okay aswell.
Gliscor has high defenses and outspeeds Bisharp.
It is, once poisoned, one of the best switchins because it recovers HP if you get Knock-Offed, or attacked by whatever move, and then threatens out with EQ

252 Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 244 HP / 112+ Def Gliscor: 138-164 (39.2 - 46.5%) -- guaranteed 3HKO after Stealth Rock and Poison Heal
252 Atk Life Orb Bisharp Iron Head vs. 244 HP / 112+ Def Gliscor: 113-134 (32.1 - 38%) -- 0.9% chance to 3HKO after Stealth Rock and Poison Heal
Suckerpunch is the same as iron head

If he swordances, he'll never get the OHKO and you can decide to EQ him to death, or to use subs and protects each turn to get to enough HP (3 Life orb recoils are perfect to get the kill)

0 Atk Gliscor Earthquake vs. 0 HP / 0 Def Bisharp: 206-246 (76 - 90.7%) -- guaranteed 2HKO

A solid answer indeed.
 
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Counter

Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Circle Throw
- Scald
- Rest
- Sleep Talk

+2 252+ Atk Bisharp Knock Off (97.5 BP) vs. 252 HP / 252+ Def Poliwrath: 126-148 (32.8 - 38.5%) -- 4.3% chance to 3HKO after Leftovers recovery
0 Atk Poliwrath Circle Throw vs. 4 HP / 0 Def Bisharp: 252-300 (92.6 - 110.2%) -- 56.3% chance to OHKO

There is nothing that can Bisharp can do to Poliwrath. Even the rare Grass Knot does:
0 SpA Bisharp Grass Knot (80 BP) vs. 252 HP / 4 SpD Poliwrath: 84-100 (21.8 - 26%) -- possible 5HKO after Leftovers recovery

Poliwrath is also a good counter to Mega Gyarados, and other miscellaneous Dark type Pokemon.
 
Counter

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Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Seed Bomb/Leech Seed
- Drain Punch
- Spiky Shield
- Spikes

Takes all of Bisharps hits really well and can OHKO with Drainpunch.

0 Atk Chesnaught Drain Punch vs. 4 HP / 0 Def Bisharp: 340-408 (125 - 150%) -- guaranteed OHKO

+2 252+ Atk Bisharp Iron Head vs. 252 HP / 252+ Def Chesnaught: 175-207 (46 - 54.4%) -- 6.6% chance to 2HKO after Leftovers recovery

Edit:

Counter 2

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Keldeo @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Substitute
- Calm Mind

Keldeo can come in and scare Bisharp out/kill it with Secret Sword, while Sharp cant really do anything back, and u can either Sub on the obvious switch or just kill with Secret Sword.

+2 252+ Atk Bisharp Sucker Punch vs. 0 HP / 4 Def Keldeo: 152-179 (47 - 55.4%) -- 17.2% chance to 2HKO after Leftovers recovery

252+ Atk Bisharp Knock Off (97.5 BP) vs. 0 HP / 4 Def Keldeo: 92-108 (28.4 - 33.4%) -- 95.6% chance to 4HKO after Leftovers recovery

252 SpA Keldeo Secret Sword vs. 4 HP / 0 Def Bisharp: 556-660 (204.4 - 242.6%) -- guaranteed OHKO
 
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Counter

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Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Seed Bomb/Leech Seed
- Drain Punch
- Spiky Shield
- Spikes

Takes all of Bisharps hits really well and can OHKO with Drainpunch.

0 Atk Chesnaught Drain Punch vs. 4 HP / 0 Def Bisharp: 340-408 (125 - 150%) -- guaranteed OHKO

+2 252+ Atk Bisharp Iron Head vs. 252 HP / 252+ Def Chesnaught: 175-207 (46 - 54.4%) -- 6.6% chance to 2HKO after Leftovers recovery

Edit:

Counter 2

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Keldeo @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Substitute
- Calm Mind

Keldeo can come in and scare Bisharp out/kill it with Secret Sword, while Sharp cant really do anything back, and u can either Sub on the obvious switch or just kill with Secret Sword.

+2 252+ Atk Bisharp Sucker Punch vs. 0 HP / 4 Def Keldeo: 152-179 (47 - 55.4%) -- 17.2% chance to 2HKO after Leftovers recovery

252+ Atk Bisharp Knock Off (97.5 BP) vs. 0 HP / 4 Def Keldeo: 92-108 (28.4 - 33.4%) -- 95.6% chance to 4HKO after Leftovers recovery

252 SpA Keldeo Secret Sword vs. 4 HP / 0 Def Bisharp: 556-660 (204.4 - 242.6%) -- guaranteed OHKO
I'm sorry to tell you, because you did all the work already, but Keldeo and Chesnaught both have been done already.
You also can just do one Check/Counter till Wednesday and after that more.
 
Name : Rhyperior
Status: Check

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge / Rock Blast
- Ice Punch

Rhyperior isn't 2HKOed by any of Bisharp's moves (unless Bisharp runs Adamant Nature and Stealth Rock is up) and can OHKO back with STAB Earthquake. Stone Edge gives you the EdgeQuake coverage but Rock Blast can also be used to break Substitutes. Ice Punch allows Rhyperior to hit Landorus-T on the switch while Stealth Rock supports the team.

Calculations:
252 Atk Life Orb Bisharp Iron Head vs. 212 HP / 252 Def Solid Rock Rhyperior: 164-195 (38.6 - 45.9%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
44+ Atk Rhyperior Earthquake vs. 0 HP / 0 Def Bisharp: 326-386 (120.2 - 142.4%) -- guaranteed OHKO

If Adamant,
252+ Atk Life Orb Bisharp Iron Head vs. 212 HP / 252 Def Solid Rock Rhyperior: 181-213 (42.6 - 50.2%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery (still a very small chance and Rhyperior wins if it doesn't come in on an Iron Head)
 
Counter:
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Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Iron Head

This particular spread(still in calibration) lets garchomp outspeed various threats(even u-turning jolly talonflame is caught by this),bisharp included, while maintaining a considerable bulk.
He can switch into any attack, including swords dance, and then outspeed and kill:
+2 252 Atk Bisharp Sucker Punch vs. 184 HP / 0 Def Garchomp: 265-313 (65.7 - 77.6%) -- guaranteed 2HKO
252 Atk Bisharp Knock Off (97.5 BP) vs. 184 HP / 0 Def Garchomp: 160-190 (39.7 - 47.1%) -- guaranteed 3HKO
252 Atk Bisharp Iron Head vs. 184 HP / 0 Def Garchomp: 133-157 (33 - 38.9%) -- 99.8% chance to 3HKO
252+ Atk Garchomp Earthquake vs. 4 HP / 0 Def Bisharp: 360-426 (132.3 - 156.6%) -- guaranteed OHKO

This isnt a counter, it only switches in once. Counters should be able to switch in several times, not just once. I advise you to change this to a check.
 
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