Greetings Smogon users! My name is Arky and after lurking on showdown for a few months and voting in 2 suspect tests(namely those of mega meta and landorus-I)I am here with my first RMT(I have tried several times before but mostly I just give up because I am too lazy). Firstly here is the proof of my peak and here is the proof of me being Hellcat 5000. So without further adoo let's get on with the RMT.

MVP (Scizor) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- U-turn
- Bullet Punch
- Swords Dance
- Roost
Ah mega scizor, such a great mon with those insane defensive and offensive stats along with reliable recovery, decent priority and a way to instantly boost its attack. He is the star of my team and my primary counter to kyub, mega meta, fire blast lacking mega altaria and much more. The moveset is pretty standard for a defensive sciz with bp stab for priority, roost for reliable recovery, sd for setting up and u-turn for momentum. The spread is designed to avoid 2hko from mega lopunny's hjk, lo latios' and non specs magnezone's hp fire and mega garde's focus blast.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Thunder Wave/heal bell
- Calm Mind
- Soft-Boiled
No wonder this pink bolb is S rank! Clefable acts as a mixed wall and hazard absorber for my team. Its ability to check most of the main threats in ou such as thundurus, mega manectric, tornadus-t mega lopunny and pretty much everything under the sun is quite fantastic. Not only does this mon act as a defensive pivot, it is also a late game cleaner for my team because once all it's checks like scizor, ferrothorn, stallbreaker skarmory etc are gone, it can easily set up calm minds and sweep. Most of the set and spread are self explanatory except for t wave which I chose to run because it punishes most clefabe switch ins like metagross, charizard, bisharp etc. I chose to run a more specially defensive spread to deal with torn-t better as it really threatened my team and I have alkov to thank for that.

Can't touch this (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Fire Blast
- Stealth Rock
My team needed a stealth rocker and something that can deal with heatran, sd (mega)scizor, bisharp and can completely shut down volt-turn cores which is why I chose god ol' rocky helmet chomp. This guy is one of my favorite mons in the current meta game as it can switch into almost any physical attacker and comfortably set up rocks. It also forces mind games on team preview forcing many people to lead with lati, starmie, torn-t etc which I can captialize on. Earthquake is my primary stab as it hits most of the meta game decently with even when uninvested, dragon tail is to phase out common switch ins and force them to take damage from rocks, fire blast is to hit steels like scizor, skarmory and ferrothotn. The ev spread is fairy standard with 92 speed evs to outspeed all the base 70's like bisharp and breloom, the rest of the evs are used to increase it's bulk.

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Stone edge
- Earth Power
I was lacking a powerful offensive fire-type that could break stall which is why I chose a mon which is arguably one of the best fire types in ou, heatran. This guy is my main check to serperior, scizor(if chomp is dead), calm mind clefable, volcarona, mega venusaur, ferrothorn and what not. The spread/set is standard for offensive stallbreaker tran although I chose magma storm over fire blast to stallbreak more efficiently as it can trap and kill most defensive mons and the residual damage is quite helpful. This set originally had toxic but thanks to Alkov's suggestion I changed it to stone edge to deal with spdef talonflame who was otherwise a huge threat to my team. I chose air balloon to avoid earth power from the opposing heatran as well as not be pressured by the opposing ground type mons like chomp, excadrill and duggy. Not to mention this set can comfortably start turn 1 against landorus or chomp and proceed to taunt them, thereby messing up my opponent's game plan from the start.

Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
I noticed that I was really weak to zard y, specs keldeo, specs raikou and I lacked hazard control which is why I picked latias(I chose this over latios because I needed bulk more than the power). The spread is a standard bulky defog latias once to comfortably switch into resisted or neutral special attacks and also have a life orb number. Draco is the primary stab that hits like a truck, psyshock hits fighting and poison types and also hits on the physical side so it does more damage to specially defensive mons, defog is for hazard control and roost is for longevity.

Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Taunt
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
Lastly I wanted a fast revenge killer that could also act as a potential sweeper which is why I chose a mon that perfectly fits the role, serperior. With contrary as well as an insanely power stab move in leaf storm, this mon is a major threat to every ou team. The spread is as simple as it can get. Regarding the set, dragon pulse is present to hit most dragons, hp fire is there to hit ferro and sciz and I used taunt to avoid being t waved and completely shut down clefable and chansey. I chose leftovers because I wanted some longevity on this guy.
Importable
MVP (Scizor) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- U-turn
- Bullet Punch
- Swords Dance
- Roost
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Thunder Wave
- Calm Mind
- Soft-Boiled
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Can't touch this (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Fire Blast
- Stealth Rock
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Toxic
- Earth Power
Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Taunt
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- U-turn
- Bullet Punch
- Swords Dance
- Roost
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Thunder Wave
- Calm Mind
- Soft-Boiled
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Can't touch this (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Fire Blast
- Stealth Rock
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Toxic
- Earth Power
Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Taunt
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
Anyways. Thanks a lot for reading this RMT. Any sort of constructive criticism and suggestions are much appreciated. Also I would like to take this opportunity to thank Tokyo Tom as it was with his team that I was able to really start competitive battling as well as break the top 20's in the ou ladder when I was known as DragonTamer99 as shown here(it was on a test alt).
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