Rules
1v1 NFE Singles
Switch=KO
1 Day DQ
5 Chills
2 Recoveries
2 Subs
Training Items Only
ASB Arena
Team waterwarrior
Ralts (Zelda) Female
Nature: Bold (+Def, -Atk)
Type: Psychic/Fairy
Abilities: Synchronize/ Trace/ Telepathy (Locked)
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5
Attacks: (18 total)
Physical:
Shadow Sneak
Special:
Confusion
Grass Knot
Magical Leaf
Psychic
Psyshock
Shadow Ball
Status:
Calm Mind
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Growl
Heal Pulse
Lucky Chant
Teleport
Will-o-Wisp
Team Geodude6
Zuki [Pancham] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2).
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out. LOCKED
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3+
SpD: Rank 2
Spe: 37-
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Hidden Power [Ice]
Protect
Double Team
Sludge Bomb
Stone Edge
waterwarrior
Geodude6
1v1 NFE Singles
Switch=KO
1 Day DQ
5 Chills
2 Recoveries
2 Subs
Training Items Only
ASB Arena
Team waterwarrior
Ralts (Zelda) Female
Nature: Bold (+Def, -Atk)
Type: Psychic/Fairy
Abilities: Synchronize/ Trace/ Telepathy (Locked)
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5
Attacks: (18 total)
Physical:
Shadow Sneak
Special:
Confusion
Grass Knot
Magical Leaf
Psychic
Psyshock
Shadow Ball
Status:
Calm Mind
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Growl
Heal Pulse
Lucky Chant
Teleport
Will-o-Wisp
Team Geodude6
Zuki [Pancham] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2).
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3+
SpD: Rank 2
Spe: 37-
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Hidden Power [Ice]
Protect
Double Team
Sludge Bomb
Stone Edge
waterwarrior
Geodude6