Introduction:
Hi there! This is my first RMT so I apologize if it's not as aesthetically appealing. I've only recently began playing on Pokemon Showdown (three months-ish) and have been absent from Pokemon since Pokemon Emerald came out.
I'm not entirely sure what the goal or strategy of this team is but it's offensively oriented with Stealth Rock and Wish support.
Team Building:
When I sat down to make a team, I wanted Terrakion to be in it. After reading Smogon's article about him I chose a Substitute-Swords Dance set and also decided to add in Specially Defensive Jirachi to support him. They cover each other's weaknesses decently, leaving only Water, Fighting, and Ground.
Next, I wanted a hard hitting Special Attacker. I chose Choice Specs Latios for this spot because he resists the previous three weaknesses and only brings a net Ghost weakness to the team.
I then wanted a bulky offensive Pokemon who could give momentum. Scizor was my first option but then i realized Rotom-Wash would be better because of it's access to Will-o-wisp, Volt Switch for Rain teams, and an additional Ground immunity.
I wanted a Pokemon who could outrun nearly everything to revenge kill so I put in Choice Scarf Gengar with four attacks.
For my last slot, I was really unsure as to what Pokemon I needed so I decided to put in Mamoswine to set up Stealth Rocks because he seems like a good lead if Rotom-W finds it dangerous to do so.
Here's a link to the teambuilder i used. It doesn't take abilities into consideration so it says the team has four pokemon weak to ground when in reality only two are weak and three are immune.
http://www.marriland.com/tools/team-builder#1291|1037|1033|1505|746|1125|
After reading Halcyon's comment, I realized that +1 Volcarona was a big threat so I changed Terrakion to a Scarf set (to outspeed and kill Volcarona) and replaced Gengar with Sash Alakazam like he recommended. I'll put the changes in red and include the link to the new team's weaknesses/resistances.
http://www.marriland.com/tools/team-builder#1291|1037|1033|1505|717|1125|
The Team:
Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Rock Slide
- X-Scissor
- Close Combat
- Stone Edge
Terrakion is my one and only set-up sweeper.I wasn't sure what to put for the item at first but I found myself preserving him too much to make use of Salac Berry and I just didn't like Life Orb's recoil added on with the 25% health lost from using Substitute.
Terrakion is my answer to Volcarona as he can outspeed and OHKO with either rock move. Rock Slide is there if I only need him to kill something and switch back out since Stone Edge's accuracy is shaky. X-Scissor gives me another answer to Lati@s besides Mamoswine's Ice Shard since my own Latios will lose the speed tie due to running Hidden Power Fire.
I can also make use of Justified by switching him in on incoming Dark moves that are aimed at Latios and Alakazam.
Jirachi @ Leftovers
Trait: Serene Grace
Shiny: Yes
EVs: 224 SDef / 252 HP / 32 Spd
Careful Nature
- Healing Wish
- Wish
- Body Slam
- Iron Head
Jirachi is here to hand out health points to the team and is also immune to the ever present Toxic so it's an okay switch in on status moves.
I originally had Stealth Rocks instead of Healing Wish on this set but moved it to Mamoswine as he could lead with rocks more safely.
I also considered U-Turn for a VoltTurn core but felt it wasn't as good since this Jirachi isn't too fast nor powerful and because this team has four fast and hard hitting candidates for Healing Wish.
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Sleep Talk
Nothing special about this Latios.
I chose Hidden Power Fire over Surf because I don't have Rain on this team and HP Fire allows me to hit Scizor, Ferrothorn, and Forretress who shrug off Latios's other two moves.
Sleep talk is here so I can have a safe switch into Sleep inducing moves (most notably Breloom's Spore).
Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 136 HP / 232 Spd / 140 SAtk
Modest Nature
- Will-O-Wisp
- Pain Split
- Hydro Pump
- Volt Switch
Rotom-Wash is another status eater. The washing machine doesn't mind the Attack drop from burns and has Pain Split to play around when Toxic-ed.
This guy also functions as a lead if it is unsafe for Mamoswine because of it's ability to hit four of the five weather inducers super effectively and ability to get out with Volt Switch.
Alakazam (M) @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Hidden Power [Fire]
Alakazam operates as a revenge killer as well as just an offensive powerhouse.
Hidden Power Fire is used for the same reason as Latios: to blast past Scizor, Ferrothorn, and Forretress.
Signal Beam is chosen over Shadow Ball as it allows me to hit Lati@s as well as Celebi. Alakazam doesn't need to use Shadow Ball to dispose of Gengar as it has access to Psyshock, however it does prevents me from killing Jellicent.
Mamoswine (M) @ Focus Sash
Trait: Thick Fat
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Stealth Rock
- Endeavor
- Ice Shard
- Earthquake
This is the standard set for Lead Mamoswine. If he doesn't have to suicide, he can be used to deal decent damage later on in the game with his two STAB moves.
Rather than include another attacking move, I chose Endeavor to take advantage of the 1% HP after Focus Sash activates.
Ice Shard over Icicle Spear/Icicle Crash to get the jump on Dragons, Thundurus-T, and Venusaur who would otherwise outspeed Mamoswine.
Thanks for reading, all suggestions are welcome!
Hi there! This is my first RMT so I apologize if it's not as aesthetically appealing. I've only recently began playing on Pokemon Showdown (three months-ish) and have been absent from Pokemon since Pokemon Emerald came out.
I'm not entirely sure what the goal or strategy of this team is but it's offensively oriented with Stealth Rock and Wish support.
Team Building:
When I sat down to make a team, I wanted Terrakion to be in it. After reading Smogon's article about him I chose a Substitute-Swords Dance set and also decided to add in Specially Defensive Jirachi to support him. They cover each other's weaknesses decently, leaving only Water, Fighting, and Ground.


Next, I wanted a hard hitting Special Attacker. I chose Choice Specs Latios for this spot because he resists the previous three weaknesses and only brings a net Ghost weakness to the team.



I then wanted a bulky offensive Pokemon who could give momentum. Scizor was my first option but then i realized Rotom-Wash would be better because of it's access to Will-o-wisp, Volt Switch for Rain teams, and an additional Ground immunity.




I wanted a Pokemon who could outrun nearly everything to revenge kill so I put in Choice Scarf Gengar with four attacks.





For my last slot, I was really unsure as to what Pokemon I needed so I decided to put in Mamoswine to set up Stealth Rocks because he seems like a good lead if Rotom-W finds it dangerous to do so.






Here's a link to the teambuilder i used. It doesn't take abilities into consideration so it says the team has four pokemon weak to ground when in reality only two are weak and three are immune.
http://www.marriland.com/tools/team-builder#1291|1037|1033|1505|746|1125|
After reading Halcyon's comment, I realized that +1 Volcarona was a big threat so I changed Terrakion to a Scarf set (to outspeed and kill Volcarona) and replaced Gengar with Sash Alakazam like he recommended. I'll put the changes in red and include the link to the new team's weaknesses/resistances.
http://www.marriland.com/tools/team-builder#1291|1037|1033|1505|717|1125|






The Team:

Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Rock Slide
- X-Scissor
- Close Combat
- Stone Edge
Terrakion is my answer to Volcarona as he can outspeed and OHKO with either rock move. Rock Slide is there if I only need him to kill something and switch back out since Stone Edge's accuracy is shaky. X-Scissor gives me another answer to Lati@s besides Mamoswine's Ice Shard since my own Latios will lose the speed tie due to running Hidden Power Fire.
I can also make use of Justified by switching him in on incoming Dark moves that are aimed at Latios and Alakazam.

Jirachi @ Leftovers
Trait: Serene Grace
Shiny: Yes
EVs: 224 SDef / 252 HP / 32 Spd
Careful Nature
- Healing Wish
- Wish
- Body Slam
- Iron Head
Jirachi is here to hand out health points to the team and is also immune to the ever present Toxic so it's an okay switch in on status moves.
I originally had Stealth Rocks instead of Healing Wish on this set but moved it to Mamoswine as he could lead with rocks more safely.
I also considered U-Turn for a VoltTurn core but felt it wasn't as good since this Jirachi isn't too fast nor powerful and because this team has four fast and hard hitting candidates for Healing Wish.

Latios (M) @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Sleep Talk
Nothing special about this Latios.
I chose Hidden Power Fire over Surf because I don't have Rain on this team and HP Fire allows me to hit Scizor, Ferrothorn, and Forretress who shrug off Latios's other two moves.
Sleep talk is here so I can have a safe switch into Sleep inducing moves (most notably Breloom's Spore).

Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 136 HP / 232 Spd / 140 SAtk
Modest Nature
- Will-O-Wisp
- Pain Split
- Hydro Pump
- Volt Switch
Rotom-Wash is another status eater. The washing machine doesn't mind the Attack drop from burns and has Pain Split to play around when Toxic-ed.
This guy also functions as a lead if it is unsafe for Mamoswine because of it's ability to hit four of the five weather inducers super effectively and ability to get out with Volt Switch.

Alakazam (M) @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Hidden Power [Fire]
Alakazam operates as a revenge killer as well as just an offensive powerhouse.
Hidden Power Fire is used for the same reason as Latios: to blast past Scizor, Ferrothorn, and Forretress.
Signal Beam is chosen over Shadow Ball as it allows me to hit Lati@s as well as Celebi. Alakazam doesn't need to use Shadow Ball to dispose of Gengar as it has access to Psyshock, however it does prevents me from killing Jellicent.

Mamoswine (M) @ Focus Sash
Trait: Thick Fat
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Stealth Rock
- Endeavor
- Ice Shard
- Earthquake
This is the standard set for Lead Mamoswine. If he doesn't have to suicide, he can be used to deal decent damage later on in the game with his two STAB moves.
Rather than include another attacking move, I chose Endeavor to take advantage of the 1% HP after Focus Sash activates.
Ice Shard over Icicle Spear/Icicle Crash to get the jump on Dragons, Thundurus-T, and Venusaur who would otherwise outspeed Mamoswine.
Thanks for reading, all suggestions are welcome!
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