Ubers Weavile

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Aberforth

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Ubers Leader
[Overview]

Weavile's good Speed and Attack stats, combined with its incredible offensive typing, make it threatening to a lot of standard teams. Dark and Ice hit almost the entire tier for neutral damage, with only the rare Zamazenta-C resisting both. Ice Shard can also be situationally useful in keeping opposing offensive setup sweepers in check, most notably Zekrom and Zygarde. Weavile has incredibly low bulk by Ubers standards, though, and can be incredibly difficult to bring in repeatedly as a result. Its Dark typing can make it difficult to fit onto teams because it cannot check Calyrex-S effectively, forcing stacking weaknesses to common Pokemon like Xerneas. It offers very little to teams defensively and can be difficult to justify over similarly fast offensive Pokemon like Marshadow and Mewtwo, which offer similar offensive pressure, but with more defined defensive niches. Weavile also has to rely on Triple Axel's unreliable accuracy for damage output, which is never ideal.

[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Triple Axel
move 3: Knock Off
move 4: Ice Shard
item: Heavy-Duty Boots
ability: Pressure
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]


Swords Dance allows Weavile to set up on forced switches and gives the power necessary to OHKO some of the physically bulkier Pokemon seen in Ubers. Without the boost from Swords Dance, Weavile can't break through the natural bulk of some of the best Pokemon in Ubers, which sadly makes it harder to scare Pokemon out for setup chances. Triple Axel, although unreliable, is Weavile's strongest attack and situationally shuts down Focus Sash users like Slurpuff and Substitute users like Zygarde. Knock Off hits most of the Ice-resistant Pokemon that reside in Ubers, most notably hitting Necrozma-DM. It's also useful to clean late-game because of Triple Axel's notoriously low accuracy. Ice Shard lets Weavile pick off some weakened faster Pokemon in the tier, including setup sweepers like Zekrom and Zygarde. Pressure is useful to deplete the PP of common attacks, most notably Calyrex-S's Astral Barrage and Eternatus's Dynamax Cannon. Pickpocket can have situational utility after taking Yveltal's Knock Off, but Pressure is often more useful, especially since Pickpocket can give an item Weavile doesn't want like Choice Specs or Choice Scarf. Jolly is normally preferred over Adamant to allow Weavile to outspeed most Eternatus, as well as Speed tying Jolly Marshadow, but Adamant can be used for its extra power.


Yveltal provides good pivoting support to get Weavile in, and Weavile can force out Eternatus, the most common Yveltal check. Necrozma-DM can come in on Xerneas repeatedly throughout a game, and it can support Weavile with paralysis or by using Knock Off to help wear down checks like Ferrothorn. Eternatus can pivot in well against Pokemon that can force Weavile out, like Kyogre and Marshadow, and wear down Pokemon like Necrozma-DM into range of Weavile's attacks. Ferrothorn's Spikes helps wear down checks to most wallbreakers in the tier, and it appreciates a teammate that can check Substitute Zygarde variants alongside it.

[STRATEGY COMMENTS]
Other Options
====

A Choice Band set can be used in conjunction with Beat Up to take advantage of the high base Attack stats of Weavile's teammates; however, this limits the options for teambuilding with Weavile, as you want high-Attack teammates as well as a cleric like Xerneas, since Beat Up doesn't incorporate statused teammates. Wide Lens is an option over Heavy-Duty Boots to make Triple Axel more reliable, but this does make Weavile much weaker to entry hazards. Focus Sash can be used on certain hyper offense builds that are good at preventing opposing hazards from getting up, letting Weavile have a guaranteed turn to set up a Swords Dance.

Checks and Counters
====

**Xerneas**: Xerneas does not fear any of Weavile's moves and will OHKO it with Moonblast, and defensive sets can normally stay healthy enough throughout a game to keep Weavile in check with Rest.

**Buzzwole**: Buzzwole's incredible physical bulk and resistance to Dark make it very effective at preventing Weavile from making progress. Buzzwole also threatens to OHKO Weavile in return and has reliable recovery to consistently check it throughout a game.

**Zamazenta-C**: Zamazenta-C completely shuts down Weavile given how little it takes from all of Weavile's moves.

**Ho-Oh**: While Ho-Oh hates having its item removed, the standard physically defensive set can switch into Weavile and avoid the 2HKO from all of its standard moves. Ho-Oh also threatens to OHKO Weavile while recovering passively throughout the game to do so consistently.

**Ferrothorn**: Ferrothorn can OHKO Weavile with Body Press and has Iron Barbs to further compromise Weavile's already miserable bulk.

**Toxapex**: While uncommon, Toxapex doesn't take much from any of Weavile's moves, removes Weavile's Attack boosts with Haze, and will eventually burn it with Scald. Regenerator and Recover combine to let Toxapex do this consistently throughout a game, too.

[CREDITS]
- Written by: [[Aberforth, 249382]]
- Quality checked by: [[Manaphy, 50695], [Minority, 222996]]
- Grammar checked by: [[Finland, 517429], [lotiasite, 302985]]
 
Last edited:

Aberforth

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Ubers Leader
Biggest things:

  • Choice band as its own set, or keep in OO?
  • Teammates feel lacking to me right now but its also just hard to build with.
 

Manaphy

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move zama crowned down the counter list

Besides that looks okay, is Beat Up not worth an optional slash over Knock Off?

QC 1/2



EDIT: As another point, I think its worth mentioning that Adamant lets Weavile always OHKO SDef NDM with a boosted Knock.
 
Last edited:

Minority

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Honestly Triple Axel's accuracy is such a legitimate concern when using this Pokemon that it might be worth saying in the overview rather than in the set details.


QC: 2/2
 

Adeleine

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Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[Overview]

Weavile's good Speed and Attack stats, (AC) combined with its incredible offensive typing, (AC) make it threatening to a lot of standard teams. Dark and Ice hit almost the entire tier for neutral damage, with only the rare Zamazenta-C resisting both. Ice Shard can also be situationally useful in keeping opposing offensive setup sweepers in check, most notably Zekrom and Zygarde. Weavile has incredibly low bulk by Ubers standards, though, and can be incredibly difficult to bring in repeatedly as a result. Its Dark typing can make it difficult to fit onto teams because it cannot check Calyrex-S effectively, forcing stacking weaknesses to common pokemon like Xerneas. Because of its low bulk, It offers very little to teams defensively (RC) and can be difficult to justify over similarly fast offensive Pokemon like Marshadow and Mewtwo, who which offer similar offensive pressure, but with more defined defensive niches. Weavile also has to rely on Triple Axel's unreliable accuracy for damage output, which adds to its unreliability. (if you want to keep this and more explicitly say other reasons why weavile is ~unreliable~, feel free)

[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Triple Axel
move 3: Knock Off
move 4: Ice Shard
item: Heavy-Duty Boots
ability: Pressure
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]


Swords Dance allows you Weavile to set up on forced switches and gives you the power necessary to OHKO some of the physically bulkier Pokemon seen in Ubers. Without the boost from Swords Dance, Weavile lacks the power necessary to can't break through the natural bulk of some of the best Pokemon in Ubers, and Weavile can sometimes struggle to get this boost as a result. which sadly makes it harder to scare Pokemon out for setup chances. (I imagine something like this makes sense? couldn't think of a great replacement for "sadly") Triple Axel, although unreliable, is Weavile's strongest attacking move to hit neutral targets. It can also be situationally useful to hit multiple times attack. Its multiple hits are also situationally useful to shut down Focus Sash users like Slurpuff and break through Substitute users like Zygarde. Knock Off hits most of the Ice Resists Ice-resistant Pokemon that reside in Ubers, most notably hitting Necrozma-DM. It's (added apostrophe) also useful to clean in lategame situations late-game because of Triple Axel's notoriously low accuracy. Ice Shard rounds off the set as Weavile's priority move of choice, letting it lets Weavile pick off some weakened faster Pokemon in the tier. It also lets Weavile revenge kill weakened tier, including setup sweepers like Zekrom and Zygarde. Pressure is useful due to the relatively low PP of some of the most common attacking moves in Ubers, most notably Calyrex-S's Astral Barrage and Eternatus's Dynamax Cannon. Pickpocket can have situational utility if you are Knocked Off by a Yveltal, after a Yveltal's Knock Off, but Pressure is often more useful, especially since you can Pickpocket items you dont Pickpocket can give an item Weavile doesn't want like Choice Specs or Choice Scarf. Jolly is normally preferred over Adamant to allow Weavile to outspeed most Eternatus, as well as speed-tying Speed tying Jolly Marshadow, but Adamant can be used for its extra power.


Yveltal provides good pivoting support to get Weavile in, and Weavile can threaten force out Eternatus, the most common Yveltal check. Necrozma-DM can come in on Xerneas repeatedly throughout a game, and it can support Weavile with paralysis support or by using Knock Off to help wear down potential checks like Ferrothorn. Eternatus can pivot in well against Pokemon that can force Weavile out, like Kyogre and Marshadow, and can wear down Pokemon like Necrozma-DM into range of Weavile's attacks. Ferrothorn's Spikes helps wear down checks to most wallbreakers in the tier, and it appreciates a teammate that can check Substitute Zygarde variants alongside it.

[STRATEGY COMMENTS]
Other Options
====

A Choice Band set can be used in conjunction with Beat Up to take advantage of the high base Attack stats of its Weavile's Ubers teammates, although this limits the options for teambuilding with Weavile, as you want as high base attack stats on the rest of your pokemon as possible, as well as a Cleric like Xerneas because of Beat Up's mechanics. high Attack teammates as well as a cleric like Xerneas, since Beat Up doesn't incorporate statused teammates. Wide Lens is an option over Heavy-Duty Boots to make Triple Axel more reliable, but this does make Weavile much weaker to entry hazard damage wearing it down. Focus Sash can be used with Weavile on certain Hyper Offense on certain hyper offense builds that are good at preventing opposing hazards from getting up, letting Weavile have a guaranteed turn to set up a Swords Dance.

Checks and Counters
====

**Xerneas**: Xerneas does not fear any of Weavile's moves, moves and will OHKO back with Moonblast, (AC) and defensive sets can normally stay healthy enough throughout a game to keep Weavile in check with Rest.

**Buzzwole**: Buzzwole's incredible physical bulk and resistance to Dark make it very effective at preventing Weavile from making progress. Buzzwole also threatens to OHKO Weavile in return (RC) and has reliable recovery to consistently check Weavile it throughout a game.

**Zamazenta-Crowned**: Zamazenta-Crowned completely shuts down Weavile, and is very difficult to wear down with Weavile given how little it takes from all of Weavile's moves.

**Ho-Oh**: While Ho-Oh hates having its item removed, the standard physically defensive set can switch in to into Weavile and avoid the 2HKO from all of Weavile's standard moves and threaten its standard moves. Ho-Oh also threatens to OHKO Weavile back (RC) while recovering passively throughout the game to do so consistently. More offensive sets have to be wary (pls finish this)

**Ferrothorn**: Ferrothorn can OHKO Weavile with Body Press and can also utilize Iron Barbs to further wear down at Weavile's compromise its already miserable bulk.

**Toxapex**: While uncommon, Toxapex doesnt take much from any of Weavile's moves, removes Weavile's Attack boosts with Haze, and Scald will eventually burn Weavile. will eventually burn it with Scald. Regenerator and Recover combine to make let Toxapex do this consistently throughout a game, (AC) too.

[CREDITS]
- Written by: [[Aberforth, 249382]]
- Quality checked by: [[username1, userid1], [username2, userid2]] (fill this)
- Grammar checked by: [[Finland, 517429], [username2, userid2]]

ingrid.gif
1/2
 

lotiasite

undedgy
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[Overview]

Weavile's good Speed and Attack stats, combined with its incredible offensive typing, make it threatening to a lot of standard teams. Dark and Ice hit almost the entire tier for neutral damage, with only the rare Zamazenta-C resisting both. Ice Shard can also be situationally useful in keeping opposing offensive setup sweepers in check, most notably Zekrom and Zygarde. Weavile has incredibly low bulk by Ubers standards, though, and can be incredibly difficult to bring in repeatedly as a result. Its Dark typing can make it difficult to fit onto teams because it cannot check Calyrex-S effectively, forcing stacking weaknesses to common pPokemon like Xerneas. It offers very little to teams defensively and can be difficult to justify over similarly fast offensive Pokemon like Marshadow and Mewtwo, which offer similar offensive pressure, but with more defined defensive niches. Weavile also has to rely on Triple Axel's unreliable accuracy for damage output, which is never ideal.

[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Triple Axel
move 3: Knock Off
move 4: Ice Shard
item: Heavy-Duty Boots
ability: Pressure
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]


Swords Dance allows Weavile to set up on forced switches and gives the power necessary to OHKO some of the physically bulkier Pokemon seen in Ubers. Without the boost from Swords Dance, Weavile can't break through the natural bulk of some of the best Pokemon in Ubers, which sadly makes it harder to scare Pokemon out for setup chances. Triple Axel, although unreliable, is Weavile's strongest attack. Its multiple hits are also and situationally useful to shutshuts down Focus Sash users like Slurpuff and break through Substitute users like Zygarde. Knock Off hits most of the Ice-resistant Pokemon that reside in Ubers, most notably hitting Necrozma-DM. It's also useful to clean late-game because of Triple Axel's notoriously low accuracy. Ice Shard lets Weavile pick off some weakened faster Pokemon in the tier, including setup sweepers like Zekrom and Zygarde. Pressure is useful due to the relatively lowto deplete the PP of some of the most common attacksing moves in Uber, most notably Calyrex-S's Astral Barrage and Eternatus's Dynamax Cannon. Pickpocket can have situational utility after taking Yveltal's Knock Off, but Pressure is often more useful, especially since Pickpocket can give an item Weavile doesn't want like Choice Specs or Choice Scarf. Jolly is normally preferred over Adamant to allow Weavile to outspeed most Eternatus, as well as Speed tying Jolly Marshadow, but Adamant can be used for its extra power.


Yveltal provides good pivoting support to get Weavile in, and Weavile can force out Eternatus, the most common Yveltal check. Necrozma-DM can come in on Xerneas repeatedly throughout a game, and it can support Weavile with paralysis or by using Knock Off to help wear down potential checks like Ferrothorn. Eternatus can pivot in well against Pokemon that can force Weavile out, like Kyogre and Marshadow, and wear down Pokemon like Necrozma-DM into range of Weavile's attacks. Ferrothorn's Spikes helps wear down checks to most wallbreakers in the tier, and it appreciates a teammate that can check Substitute Zygarde variants alongside it.

[STRATEGY COMMENTS]
Other Options
====

A Choice Band set can be used in conjunction with Beat Up to take advantage of the high base Attack stats of its Weavile's Ubers teammates, although; however, this limits the options for teambuilding with Weavile, as you want high-(AH)Attack teammates as well as a cleric like Xerneas, since Beat Up doesn't incorporate statused teammates. Wide Lens is an option over Heavy-Duty Boots to make Triple Axel more reliable, but this does make Weavile much weaker to entry hazards. hazard damage wearing it down. ("hazard damage" doesnt include webs which i assume is also important) Focus Sash can be used on certain hyper offense builds that are good at preventing opposing hazards from getting up, letting Weavile have a guaranteed turn to set up a Swords Dance.

Checks and Counters
====

**Xerneas**: Xerneas does not fear any of Weavile's moves and will OHKO backit with Moonblast, and defensive sets can normally stay healthy enough throughout a game to keep Weavile in check with Rest.

**Buzzwole**: Buzzwole's incredible physical bulk and resistance to Dark make it very effective at preventing Weavile from making progress. Buzzwole also threatens to OHKO Weavile in return and has reliable recovery to consistently check it throughout a game.

**Zamazenta-C**: Zamazenta-C completely shuts down Weavile given how little it takes from all of Weavile's moves.

**Ho-Oh**: While Ho-Oh hates having its item removed, the standard physically defensive set can switch into Weavile and avoid the 2HKO from all of its standard moves. Ho-Oh also threatens to OHKO Weavile back while recovering passively throughout the game to do so consistently.

**Ferrothorn**: Ferrothorn can OHKO Weavile with Body Press and can also utilizehas Iron Barbs to further compromise itWeavile's already miserable bulk.

**Toxapex**: While uncommon, Toxapex doesn'(apo)t take much from any of Weavile's moves, removes Weavile's Attack boosts with Haze, and will eventually burn it with Scald. Regenerator and Recover combine to let Toxapex do this consistently throughout a game, too.

[CREDITS]
- Written by: [[Aberforth, 249382]]
- Quality checked by: [[Manaphy, 50695], [Minority, 222996]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]lotiasite, 302985]]

2/2 that's two coffees now aber
 
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