hello everyone, ive been playing with a webs team for awhile now, and it works great. however, it has some big weaknesses that i would like patch out
Ribombee @ Focus Sash
Ability: Shield Dust
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Psychic
- Stun Spore
classic ribombee, throws sticky webs around and spreads paralysis everywhere. it can also threaten mons like garchomp if the opponent starts with that. i usually start off with this mon. biggest weaknesses are melmetal and heatran. although both can be paralyzed. the sash is there to prevent ohko's from stuff like heatran. also this thing does pretty good against lando
Bisharp @ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance
defog stopper. the enemy trainer will think twice before defogging if this mon it still healthy. i choose a swords dance set over band, because i wanted to be able to use it to sweep if needed. moves and ev's are fairly standard, but i switch between black glasses and leftovers.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Thunderbolt
- Ice Beam
the biggest webs abuser ever. with sheer force and life orb, it deals massive amounts of damage without any boosts. its biggest weakness is its mediocre speed stat, but that gets fixed by the webs. however, even with ice beam lando is pretty scary. i love the amount of coverage moves this thing has. it can even pressure birds!
Dragapult @ Dragon Fang
Ability: Infiltrator
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dragon Darts
- Will-O-Wisp
- Sucker Punch
- U-turn
speed control. this mon used to be hydreigon, but then my entire team got walled by blissey. also i needed a rapid spin stopper, and this guy is perfect for that. i have will o wisp to deal with kart and other physical attackers, i am not too sure about sucker punch on this set, so that can be changed. dragon fang is there to empower dd and actually deal damage to volc, who is still a great threat to this team
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sacred Sword
- Leaf Blade
- Swords Dance
- Knock Off
second biggest webs abuser. i do not think i need to explain a lot here. high attack, and swords dance. if i get 1-2 swords dances up and webs i am basically unbeatable. i choose knock off over smart strike because i wasnt getting much use out of it, and leaf blade does enough to clef aready. i just wish this thing had drain punch. keeping it healthy is a pain
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Thunderbolt
last webs abuser. moonblast and psyshock deal massive damage, often getting resised ko's without even trying. tbolt is there to deal with birds, and focus blast for heatran. also the rest of the team, especially kart, really like the psykick terrain. to prevent them dying from a mach punch from cronk or something like that
biggest threats:
scarf lando with earthquake: lando doesnt give a shit about the webs, and none of my mons can eat an eq really wel. dragapult can try to with will-o-wisp, but thats it.
volcarona: sets up on ribombee, and ko's like 3 pokemon before i can kill it
clear body dragapult: i really need that speed drop against pult. if lele isnt healthy there is nothing i can do to stop it
also flying types in general are a pain to deal with
sorry for any spelling mistakes, english is not my first language.
so, any thoughts?
Ribombee @ Focus Sash
Ability: Shield Dust
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Psychic
- Stun Spore
classic ribombee, throws sticky webs around and spreads paralysis everywhere. it can also threaten mons like garchomp if the opponent starts with that. i usually start off with this mon. biggest weaknesses are melmetal and heatran. although both can be paralyzed. the sash is there to prevent ohko's from stuff like heatran. also this thing does pretty good against lando
Bisharp @ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance
defog stopper. the enemy trainer will think twice before defogging if this mon it still healthy. i choose a swords dance set over band, because i wanted to be able to use it to sweep if needed. moves and ev's are fairly standard, but i switch between black glasses and leftovers.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Thunderbolt
- Ice Beam
the biggest webs abuser ever. with sheer force and life orb, it deals massive amounts of damage without any boosts. its biggest weakness is its mediocre speed stat, but that gets fixed by the webs. however, even with ice beam lando is pretty scary. i love the amount of coverage moves this thing has. it can even pressure birds!
Dragapult @ Dragon Fang
Ability: Infiltrator
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dragon Darts
- Will-O-Wisp
- Sucker Punch
- U-turn
speed control. this mon used to be hydreigon, but then my entire team got walled by blissey. also i needed a rapid spin stopper, and this guy is perfect for that. i have will o wisp to deal with kart and other physical attackers, i am not too sure about sucker punch on this set, so that can be changed. dragon fang is there to empower dd and actually deal damage to volc, who is still a great threat to this team
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sacred Sword
- Leaf Blade
- Swords Dance
- Knock Off
second biggest webs abuser. i do not think i need to explain a lot here. high attack, and swords dance. if i get 1-2 swords dances up and webs i am basically unbeatable. i choose knock off over smart strike because i wasnt getting much use out of it, and leaf blade does enough to clef aready. i just wish this thing had drain punch. keeping it healthy is a pain
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Thunderbolt
last webs abuser. moonblast and psyshock deal massive damage, often getting resised ko's without even trying. tbolt is there to deal with birds, and focus blast for heatran. also the rest of the team, especially kart, really like the psykick terrain. to prevent them dying from a mach punch from cronk or something like that
biggest threats:
scarf lando with earthquake: lando doesnt give a shit about the webs, and none of my mons can eat an eq really wel. dragapult can try to with will-o-wisp, but thats it.
volcarona: sets up on ribombee, and ko's like 3 pokemon before i can kill it
clear body dragapult: i really need that speed drop against pult. if lele isnt healthy there is nothing i can do to stop it
also flying types in general are a pain to deal with
sorry for any spelling mistakes, english is not my first language.
so, any thoughts?