Weezing Discussion

Weezing.png

#110 Weezing (Poison)
Base Stats: 65 HP / 90 Atk / 120 Def / 85 SAtk / 70 SDef / 60 Spd
Trait: Levitate (Weezing laughs at Earthquakes)

Notable Physical Movepool
Explosion
Double Attack
Repeat
Quick Revenge
Gyro Ball

Notable Special Movepool
Sludge Bomb
Thunderbolt
Thunder
Flamethrower
Fire Blast
Dark Pulse
Shadow Ball

Notable Support Movepool
Will-o-Wisp
Pain Split
Haze
Screech
Curse
Spite
Destiny Bond

Well, there hadn't been a discussion thread about Weezing since at least mid-January, so here it is. I'm amazed that Weezing isn't looked at more often as a way to stop Heracross and Gyarados, along with possibly Garchomp. It has 120 base defense even with that pitiful 65 base HP, but it can easily hit 350 defense and max HP with enough special attack to 2HKO Gyarados and Heracross with the respective super-effectives, along with giving most other physical attackers trouble save for CB Medicham with Psycho Cutter and such.

Weezing @ Poison Sludge
Nature: Bold (+Def -Atk)
Trait: Levitate
EVs: 252 HP / 172 Def / 84 SAtk
-Thunderbolt
-Flamethrower
-Sludge Bomb / HP Ice
-Pain Split / Will-o-Wisp

350 defense makes for a decent wall while you whittle down their HP with super-effective attacks. Sludge Bomb is good for STAB on there, yes, but without HP Ice Garchomp can come in and resist everything on the moveset and be a pain. Rhyperior's another notable resistor of the set.
 
There's no way Garchomp is coming on Weezing anyway due to fear of Will-o-Wisp. I wouldn't bother with HP Ice at all.
 
I think you need to link to Serebii in your first post.

On topic: I absolutely adore Weezing. I'd probably run Will-o-Wisp/Flamethrower/Tbolt/Pain Split too, but HP Ice as an option never occurred to me. Let me run some numbers real quick to see how that would deal with some things. (I don't think it'll do much, but whatever.)

EDIT: Good point, Surgo. Nevermind then.
 
there was a Weezing discussion yesterday >_>

Well since it was so crapy i will say this again.

Weezing can stop DDgyarados fairly well with Defecnes and T-bolt , and in my book that makes him worthy of use.
 
I don't see Weezing getting as much use as it did in the 3rd generation. Gliscor really outclasses it in everything except special attacking and hazing.
Gliscor gets 5 more base HP, 5 more Atk, 5 more Def, 35 more speed, and 5 more SDef at the cost of 40 SA. Gliscor is also immune to ground (and not stopped by Rampard/Pinsir), resistant to bug and fighting, and takes neutral damage from rock, making him a better Heracross counter than Weezing, plus it gets STAB Aerial Ace.

Back to Weezing, this is what I would do:
T-bolt, Haze, WoW, and Pain Split. Flamethrower/Fire Blast is only for Heracross, and we already mentioned that Gliscor does that better. However, Weezing is a much better Gyarados counter, without a weakness to water/ice.
 
Gliscor also has a lovely 4x ice weakness while, under normal circumstances, Weezing only has a weakness to Psychic. Gliscor is a better Heracross counter, true, but Weezing is a better wall.
 
Weezing @ Black Sludge (iirc that's the toxin leftovers)
EVs: 252 HP/200 Def/58 SAtk
Nature: Bold (Def+/Atk-)
- Thunderbolt
- Will-o-Wisp
- Pain Split/Explosion
- Haze

Weezing = much better Gyara counter than Glaceon (my Gyara counter). Thunderbolt is so it can counter Gyarados, WoW stops Garchomp/Salamence/etc. from doing anything physical, and Haze destroys enemies that set up. Stuff like Metagross makes this not a good physical wall though. Meta owns it with Rem. Headbutt and Medicham/Gallade own it with Psycho Cutter. Weezing is like Umbreon in terms of being a physical wall this gen, at least IMO.
 
Weezing @ Black Sludge (iirc that's the toxin leftovers)
EVs: 252 HP/200 Def/58 SAtk
Nature: Bold (Def+/Atk-)
- Thunderbolt
- Will-o-Wisp
- Pain Split/Explosion
- Haze

Weezing = much better Gyara counter than Glaceon (my Gyara counter). Thunderbolt is so it can counter Gyarados, WoW stops Garchomp/Salamence/etc. from doing anything physical, and Haze destroys enemies that set up. Stuff like Metagross makes this not a good physical wall though. Meta owns it with Rem. Headbutt and Medicham/Gallade own it with Psycho Cutter. Weezing is like Umbreon in terms of being a physical wall this gen, at least IMO.

Umbreon can't damage anything with any attack, when Weezing can, and tell me how in earth was Glaceon your Gyarados counter?? :S, because as far as i know Glaceon doesn't have any Electric or Rock attack but Hidden Power ¬¬

And well Metagross with Psychic Headbutt is rare (this Gen Metagross itself is rare :S), Medicham with Psycho Cutter seems to be a standard anyway, still WoW cuts Medicham abilities to sweep

Anyway last gen Weezing was the 2nd or maybe 3rd best physical wall (1st place - Skarm, 2nd Weezing, 3rd Suicune (wasn't it??) but this gen Rhyperior with Hard Rock seems to be better because it can actually deal a lot of damage to any team with its STABed moves.
 
The idea of walls seems to have changed. Where a physical wall in RSE could take on the majority of physical attackers, it's list of Pokemon it can counter is far shorter in DP. Weezing is now more of a specific counter for certain Pokemon rather than a general wall.
 
A Levitating Pokemon that takes on both Landshark and Gyarados with relative ease? What more could you wish?

...besides Sand Stream immunity, a reliable recovery move and a more accurate move to fuck them up, of course.

Weezing is one of these Pokemon I would use to wall random stuff on my planned hyperoffense teams. It keeps really really scary no-brain sweepers like aforementioned shark and snakefishdragon off my butt and gives some status support. A different kind of Slowbro in that way really.
 
Little Green Yoda said:
FWIW HP Ice is an option to break Garchomp's Subs. Kinda reliant on how common SubChomp is though.
Oddly enough, I was just thinking about this not too long ago.

This is getting a bit deep into "pokemon beats pokemon with move" for my taste, but consider that if a team runs Magnezone and possibly Knock Off, they can remove the sole reasons that Landshark would carry Fire Fang or Blast, that is, Skarmory and Bronzong. This leaves them free to substitute up in the face of such threats as Weezing's Will-o-Wisp. Combine this with its crappy accuracy in sandstorm and you have a potentially losing combination.

That said, I don't predict this to happen very often and I think that rather than pointing to "omg carry HP Ice on Weezing", it instead says that Weezing should not be your first answer to Landshark but rather your back-up in case your Swampert or Slowbro happen to be dead.
 
Umm... I thought up a Wheezing set last night developed to be a counter to the standard Garchomp, which is:

Jolly
252 Speed EV, 252 Atk EV, 6 HP
@Leftovers

Earthquake
Swords Dance
Fire Blast/Stone Edge
Dragon Claw

So, with this set in mind, I made this:

Weezing @Adherence Scarf
252 Sp. Attack EVs, 192 Speed EVs, 66 Def EVs
Levitate
Jolly
31 HP, 31 Atk, 31 Def, 31 Sp. Def, 31 Sp. Atk, 30 Spd IV's

Hidden Power Ice
Thunderbolt
Flamethrower
Explosion

To the aforementioned Gar set (here-on refered to as StanGar), you switch in on EQ, or after a sacrifice. With those EV's, Weezing can outspeed StanGar with AdScarf, and then HP Ice will inflict over 50% damage. Weezing can survive a SD'd Dragon Claw off StanGar, or a FireBlast, and then HP Ice to take it out. Then, as Weezing will now be on perilously low health, blow up on whatever they bring in. The main thing about this set is that they probably won't predict it, which is always good in a counter. So, what do you think?
 
AS Weezing is terrible. Even if you manage to kill someone, they will catch on too quickly and use you to set up. A lack of WoW hurts its defensive side too much and using WoW with AS is of course a bad idea.

And if you just want an AS Explosion, Electrode is your man.
 
You assumed Garchomp would run 252/252 EVs which is a bad bad assumption. Most will run enough SpDef EVs to take weak Ice Beams and 2HKO the Ice Beamer back. Weezing falls into this category nicely.

The thing with AS is you hit him with HP Ice. He's surprised and won't stay in (not like he'd want the burn from WoW anyway). He switches to whatever tank and you HP Ice again. The Weezing is unnaturally fast and using HP Ice a lot, instant "AS" tag is written on his forehead. The next time they see your Weezing, they switch to their other sweeper and start boosting up. It's a bad idea.
 
Now, your theory is flawed because of the most powerful move in the game. It's called:

SWITCH TO COUNTER

If they switch out their Garchomp, you switch out your Wheezing, oh, and as to the special defenses, a MaxHp/Sp.Def Garchomp takes at least 40% from this Wheezing set, and they're not likely to be running max defenses on Gabu.
 
The third post in this thread explains why Garchomp would not stay in on Weezing. It's been PROVEN that Weezing stops Garchomp cold. Weezing will never hit Garchomp because Chomp will switch (unless he's trying to predict you). By giving Weezing an AS, you hurt his effectiveness versus all the other pokemon in the game. Also, you ran that set without WoW. God help you if some other physical sweepers figure that out.

And they WILL be running defenses on Chomp, though not max.
 
Soooo, it forces switch, which is good. It gives you the chanec to wipe out Garchomp's SDs, and bring in your own sweeper. I just wish Weezing had Focus Punch/Pursuit. Then he could truly bring terror.
 
What you're trying to make is a specialized counter for about one pokemon only. Not only have I argued that that won't work in DP (see my sticky thread), there are better specialized counters for Garchomp than Weezing.
 
Soooo, it forces switch, which is good.
By giving Weezing an AS, you hurt his effectiveness versus all the other pokemon in the game.
Re-read what I said a few times, or just read what Surgo said.

It would behoove you to understand the concept of opportunity cost. A WoW-less Weezing hurts you FAR MORE than it hurts them, among other things.
 
It can do other things! It can... it can.. umm... blow up on things! Yeah, that's what it will do! ...actually, you have a point. It's useless for everything else...

If you want W-O-W Wisp so much, why not modify the set to:

W-O-W
HPIce
FThrower/TBolt
Xplode
 
AS WoW has a serious problem. Should I mention what it is or can you divine the answer yourself?

AS Explode can be done on better people. And really, blowing up walls is so low. =P
 
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