wet psyquics itt

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
1v1 FE Singles
1 Hour DQ
0 Recover/Chill
All Abilities
Training Items
ASB Arena
2 Subs


k lets get down to it so we can get this shit over with quickly



Staryu

Nature: Timid (+Spe, -Atk, +20% Acc)

Type: Water

Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Illuminate:
(Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Natural Cure: (Passive) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Analytic (DW): (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 133 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Bubblebeam
Confuse Ray
Minimize
Gyro Ball
Light Screen
Cosmic Power
Brine
Reflect Type
Power Gem
Hydro Pump

Aurora Beam
Barrier
Supersonic
Endure
Gravity
Magic Coat
Pain Split

Blizzard
Protect
Thunderbolt
Thunder
Psychic
Surf
Dive
Total Moves: 31


vs



Slowking [Yadokingu] (M)

Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious:
(Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator (DW): (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 26 (30 /1.15) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Total Moves: 94/119

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Amnesia
Confusion
Curse
Disable
Growl
Headbutt
Heal Pulse
Hidden Power (Electric, 7)
Nasty Plot
Power Gem
Psych Up
Psychic
Rain Dance
Slack Off
Swagger
Tackle
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt

Belly Drum
Block
Future Sight
Mud Sport
Stomp

Avalanche
Bide
Blizzard
Brick Break
Brine
BubbleBeam
Bulldoze
Calm Mind
Dig
Dive
Double Team
Dragon Tail
Dream Eater
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fissure
Flamethrower
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Hail
Hyper Beam
Ice Beam
Incinerate
Light Screen
Pay Day
Protect
Psyshock
Quash
Reflect
Rest
Rock Smash
Safeguard
Scald
Shadow Ball
Skull Bash
Substitute
Sunny Day
Surf
Telekinesis
Teleport
Thunder Wave
Toxic
Trick Room
Whirlpool
Zap Cannon

After You
Aqua Tail
Body Slam
Counter
Drain Punch
Foul Play
Ice Punch
Icy Wind
Iron Defense
Iron Tail
Magic Coat
Recycle
Signal Beam
Skill Swap
Sleep Talk
Snore
Trick
Wonder Room


uh idk who orders first you two can figure it out im sure[/hide]
 
Last edited:

Texas Cloverleaf

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@Exp.Share

Thunder * 3
If Disable, Thunderbolt that action
If Bide, Light Screen ~ Cosmic Power and push back
 
Last edited:

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Slowking
HP: 100
EN: 100
3/3/5/4/26
Other: -10 eva
vs.​
Starmie
HP: 90
EN: 100
2/3/4/3/133
Other: +20 acc​

Action 1:
Starmie used Thunder (-8 en)
to crit (<=625)=979 (no)
(12)*1.5=18 damage
to para (<=3000)=3149 (no)

Slowking used Mud Sport (-5 en)
Mud went everywhere (ew)

Action 2:
Starmie used Thunder (-12 en)
to crit (<=625)=129 (yes)
(12+3)*1.5/2=11.25 damage (29.25 total)
to para (<=3000)=5201 (no)

Slowking used Shadow ball (-6 en)
to crit (<=625)=3862 (no)
(8+3)*1.5=16.5 damage
to lower sdef (<=2000)=2499

Action 3:
Starmie used Thunder (-16 en)
to crit (<=625)=8276 (no)
(12)*1.5/2=9 damage (38.25 total)
to para (<=3000)=1167 (yes)

Slowking is paralyzed
to hit (<=8000)=9391 (no)

tl;dr em gets haxed and wrecked
Slowking
HP: 62
EN: 89
3/3/5/4/26
Other: -10 eva, para (10%), mud sport (3a)
vs.​
Starmie
HP: 73
EN: 62
2/3/4/3/133
Other: +20 acc, mud sport (3a)​
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Edit: Apparently this is no chill/recover

So, flavour time!

Use Surf and wash away all the Mud in the process. Then Thunderbolt to shock the fish in preparation for our next attack. Finish him off with a Thunder combo (that I hope will kill after Surf+Tbolt damage).
 
Last edited:

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Slowking
HP: 62
EN: 89
3/3/5/4/26
Other: -10 eva, para (10%), mud sport (3a)
vs.​
Starmie
HP: 73
EN: 62
2/3/4/3/133
Other: +20 acc, mud sport (3a)​

so surf washing away mud sport gets spread move bap reduction (also wow dat rng)
Action 1:
Starmie used Surf (-6 en)
to crit (<=625)=4940
(10*.75+3)*2/3=7 damage

Slowking used Shadow ball (-6 en)
full para (<=1000)=2495 (no)
to crit (<=625)=9260 (no)
(8+3)*1.5=16.5 damage
to lower sdef (<=2000)=1451 (yes)

Action 2:
Starmie used Thunderbolt (-7 en)
to crit (<=625)=5415 (no)
(10)*1.5=15 damage (22 total)
to para (<=1000)=8425 (no)

Slowking used Signal beam(-6 en)
to full para (<=500)=1787 (no)
to crit (<=625)=8013 (no)
(8+3)*1.5+2=18.5 damage (35 total)
to confuse (<=1000)=4228 (no)

Action 3:
Slowking used Shadow ball (-6 en)
to crit (<=625)=1764 (no)
(8+3)*1.5+2=18.5 damage (53.5 total)
to lower sdef (<=2000)=849 (yes)

Starmie used super mega ultimate thunder (-35 en)
to hit (<=7900)=8960 (no)

Slowking
HP: 40
EN: 71
3/3/5/4/26
Other: -10 eva
vs.​
Starmie
HP: 19
EN: 14
2/3/4/3/133
Other: +20 acc​
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
tl;dr starmie cools down, signal beam kos, em wins (los rngs)

Rewards:
texas: 1 cc
Starmie: 4 mc
Em: 1 cc
Slowking: 3 mc
me: 2 uc
 
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