What do you think the future of gaming will look like?

And by gaming I mean hardcore gaming as well as silly time killers. I was intrigued after reading this link:

http://news.cnet.com/8301-10797_3-5...to-combine-handheld-console-divisions-report/

Apparently, Ninny thinks it's a future where:

1) A portable device that will be able to perform the functionality of a mobile phone (calls mainly), tablets (wider screen, multitasking) and consoles (dedicated gaming).

e.g. Um...tablet like thingy with controller add-on (or intergrated) and multiple accessories (bluetooth for calling) with the obvious hardware specs to match or outdo consoles (Imagine WiiU tablet-controller but better, faster and stronger).


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or

2) The intertubes: Let your imaginations run loose, each gaming company having a PC add-on (controllers?) and a websites where you can access all your games and purchases, possibly having a mobile version of said sites where you can access the mobile friendly games as well.

e.g. Umm, Steam like websites for each company with a mobile.com version as well?


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otherwise it's:

3) Both while still offering the traditional console: A handheldtabletmobilethingy + sophisticated console and more interesting peripherals as well as offering games online for those who opt out off the console experience.


e.g. Oculus Rift
 
I have a feeling this period will be about when game interfaces are at their most complicated. We're already seeing things like Siri and Kinect that are very intuitive. Everything should become more and more intuitive until we start seeing holodecks pop up.

Of course, holodecks aren't mobile so they'd likely only replace console games. Things like tablets and phones might be able to project 3D images eventually (like those holograms in Star Wars), but I don't think we'll be interacting with life sized holograms emitted from portable devices. I think it would be awkward and distracting to walk down the street with a life sized hologram of your friend floating in front of you.
 
I wonder if a tablet like gadget with a stand-up and a controller add on would hit all the sweet spots...maybe.

But yeah I'd have to agree I don't think mobile gaming or hardware limitations have pushed the main companies that hard to change dramatically, add to that the internet infrastructure still sucks (except for S.Korea and JPN).

Edit: This topic sorely need a poll...eh?
 
cnet is a horrible source of information, so it's probably not a good idea to link to them. regardless, nintendo has said many times that they want to bridge the gap between portable and console gaming. but to be fair, many companies have been trying to do this for a while now. the same can be said for pc and console gaming, companies are now trying to find ways to connect the two.

take look at nvidia's ladest product, the nvidia shield. personally i think the product is stupid, and i expect it to bomb. it's basically a screen attached to a controller that allows you to stream pc games from steam. the problem is that you need your pc within a small distance from you in order to get playable content. in other words, why would i want to limit myself to a small, 7 inch screen, with more imput lag and less customization when my pc is 5 feet away from me? this product is basically appealing to a niche market which i don't even believe exists. and then we have that new "gaming pc" called the Xi3, which is an overpriced piece of hardware that I don't expect to sell at all. who is going to buy it? console players? no, it's far too expensive. pc players? no, why would we buy it when we have a pc which is 8 times as powerful for only a couple hundred dollars more? and then there's steam with their "steambox." as great of a company that steam is, nobody outside of gaming knows who they are, nor would they want to buy a machine based off "linux" since that's a word they've never heard before. it's also unlikely that it will compete with the big 3. it's natural for them to want to innovate, but this seems like a terrible mistake. i actually WANT it to bomb just so they can realize how stupid of a discussion entering the "console" market is. plus i don't even know if they're considering it a console.

now to answer your question, What do you think the future of gaming will look like?

answer: the oculus rift.

it's been a while since I've seen a piece of technology that really caught my attention as much as this. for those that don't know, the oculus rift is a VR headset that allows you to truly experience the games you're playing. just watching the coverage companies had of it at ces blew my mind. it's definitely one of those products that you NEED to experience yourself. i'll be going to pax east and hopefully will have the chance to try it out, but i can tell you that everyone who has tried the device has loved it. the dev kits will be shipping in march so we could have a release as soon as 2014. keep in mind that you do need a high end pc to run it, so it's not going to work for everyone, but i really am excited to see what this brings to the future of gaming. hopefully they don't patent a bunch of shit (apple) and allow other companies to innovate, because this really could be the next big thing.

here is a reaction video on it
 
I'm expecting cloud gaming to grow bigger and bigger; it's already a thing with Steam, but as soon as Nintendo, Microsoft and Sony will jump into the cloud (and they surely will), then it's gonna boom. I'm also expecting more and more Angry Birds-like handheld games; essentially minigames that are gonna rake in big money through millions of micro-transactions.

Apart from that, I think it's mostly going to be harder, better, faster, stronger. Every new console will trump the prior in terms of hardware. But that's pretty much always been the case, except with Nintendo's latest two consoles.
 
The future of gaming is pretty bleak when game developers have nothing but contempt for consumers and artistic integrity. You kind of have to hope that some major companies just go under already so we can focus more on indy games.
 
More centralization on phones and iOS devices. Of something sumilar to that nature. Better and more well designed application will be made so you can play on any iPad or tablet. Something about the cost should factor in this as well, as the huge majority of all apps are under 8 dollars less. When this is compare to 60 dollars for some titles and now 40 dollars for just handheld games.
 
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you know it's inevitable
 
The future of gaming is pretty bleak when game developers have nothing but contempt for consumers and artistic integrity. You kind of have to hope that some major companies just go under already so we can focus more on indy games.
What.
 
What has he done lately? Indie scene is thriving. Don't know what possible reason there is other than being a douchebag for hoping thousands more people lose their jobs. Only company I can think of that I actually want to go under is Zynga.
 
The anti-consumer practices of some companies just need to be ended one way or another. The only possible solution is for consumers to speak with their money and stop buying products from harmful publishers, and yes that will cause people to lose jobs. Sorry for being "a douchebag", but yeah I care more about the rights of my consumers than the jobs of developers who insult players when they aren't insulting each other.
 
you act like the gaming industry is the only industry with said issues (by issues i mean people being angry)

i should hope i don't end up trapped in a world where i can only make indie games (see: jobless)
 
I have in no way acted like that, but you seem to suggest that because other industries are likewise corrupt that no one should be held to any standard.

Also working independently or for independent game developers =! jobless, what a strange assertion.
 
chill bro i'm making a crack at how difficult it can be to actually produce a successful indie game

edit: if everyone is only making indie games are they still indie games
 
Indie doesn't mean "underground" or "hipster" it means independently produced. As in without big money interests that spoil the broth and sway the focus from artistic development. You really aught to know this if you are making games.
 
To answer the OP, with the rate things are going I see what happened this generation happening on a larger scale. Our consoles will try even harder to be the entertainment centre of the living room with Sony and Microsoft especially trying to make them into controlled HTPCs. They won't be full PCs, but anything media related will be handled by those systems. Their power will be so much that even fewer publishers will be able to compete at the AAA level. I can see companies that barely hung on like Square Enix seeing massive downsizing or getting acquired in the next generation. We've been lucky to have a good amount of publishers in the games industry, but I think we're approaching the point that we too may only have a Big 4 kind of like the Music industry.

Budgets are out of control.

The anti-consumer practices of some companies just need to be ended one way or another. The only possible solution is for consumers to speak with their money and stop buying products from harmful publishers, and yes that will cause people to lose jobs. Sorry for being "a douchebag", but yeah I care more about the rights of my consumers than the jobs of developers who insult players when they aren't insulting each other.
"some" companies? Just explain who they are and what they're doing. I'd love to know what "rights" of yours are being violated and are worth my friends becoming unemployed for.

And yeah, I'm sorry, but large anchor companies going down under do leave a lot of people jobless. Independent development is even more risky than AAA development these days and so much of independent games that do become successful do so under late publishing agreements with established players. Local company Klei may never have seen the success it did with Shank if it weren't for EA's EA Partners program and without that we wouldn't have Mark of the Ninja nor would we have a quickly growing company to hire local grads.

Indie can mean both those things. You really ought to know this if you are a human being.
 
I simply refuse to believe that you, of anyone on this board, could be so intentionally dense as to the state of the industry. Especially after last year. Do any search for video game controversies 2012. The game media awards, doritogate. Consumers got angry this year, and when they did Kotaku, IGN, and even developers fire back through articles of thinly veiled patronization and harsher tweets. This was the year where any criticism was met with sheer vitriol. Games journalists who spoke up were threatened with lawsuits and in some cases fired, there were personal attacks against well meaning game developers with constructive criticism. In one extreme example, the developers of WarZ felt they could outright blackmail consumers into not criticizing their game (Valve, a generally good company rectified this quickly, but still allowed the game on Steam without checking it first). This is not an environment where art improves, or where the needs of the consumers are met. And for all the time spent this year talking about how entitled players are and how artistic integrity somehow means not complaining about a work, there was very little attention given to two game developers being unjustly imprisoned in Greece (which thankfully is resolved now). If your faith in game design was in no way shaken over the last year, I just don't know how to think about you.

Ironic has been used to mean anything from tragic to coincidental, but these are still incorrect. Which people really ought to know but usually don't.
 
okay sorry for posting since I am not really a video game guy but is "doritogate" really a thing
 
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