It always seemed like a good move on me, but I don't see it talked too much about. The idea of a 5 turn auto agility for a whole team seems too good to be true and can screw up pokes who depend on going 1st (Aero or Mence I suppose). I was thinking of leading my team with this:
Porygon2*Leftovers
Trick Room
Thunderbolt
Ice Beam
Recover
Trick Room has problems with Taunters (like Gyrados mainly) since the users are of course slow before Trick Room is set up. However, no one is going to sacrifice a Gyrados to stop Trick Room for a couple of turns so P2 will usually scare them away and set up trick room. His defenses also help in stay in fairly well so he can take almost anything Gyrados throws at him (barring Waterfall flinchax! lol). Thoughts?
possible team I'm cooking up that will focus on trick room. REALLY REALLY early in the plan phase though so it will look like butt right now:
Porygon2*Leftovers
Trick Room
Thunderbolt
Ice Beam
Recover
Machamp*Choice Band
Dynamic Punch
Earthquake
Stone Edge
Fire Punch(?)
Dusknoir*Leftovers
Pain Split
Ice Punch
Shadow Punch
Trick Room
Claydol*Leftovers
Trick Room
Light Screen/Reflect/Ice Beam
Stealth Rocks
Rapid Spin/Land Power/Ice Beam
Slowking*Lum Berry
Scheme
Slack Off
Psychic
Surf
Sweepers with durability or Trick Roomers that can set up and scare off threats. Obviously just something to think about and look at.
Porygon2*Leftovers
Trick Room
Thunderbolt
Ice Beam
Recover
Trick Room has problems with Taunters (like Gyrados mainly) since the users are of course slow before Trick Room is set up. However, no one is going to sacrifice a Gyrados to stop Trick Room for a couple of turns so P2 will usually scare them away and set up trick room. His defenses also help in stay in fairly well so he can take almost anything Gyrados throws at him (barring Waterfall flinchax! lol). Thoughts?
possible team I'm cooking up that will focus on trick room. REALLY REALLY early in the plan phase though so it will look like butt right now:
Porygon2*Leftovers
Trick Room
Thunderbolt
Ice Beam
Recover
Machamp*Choice Band
Dynamic Punch
Earthquake
Stone Edge
Fire Punch(?)
Dusknoir*Leftovers
Pain Split
Ice Punch
Shadow Punch
Trick Room
Claydol*Leftovers
Trick Room
Light Screen/Reflect/Ice Beam
Stealth Rocks
Rapid Spin/Land Power/Ice Beam
Slowking*Lum Berry
Scheme
Slack Off
Psychic
Surf
Sweepers with durability or Trick Roomers that can set up and scare off threats. Obviously just something to think about and look at.