Inspired by this thread I created a UU Hail Team that has been working pretty well the past few days on Shoddy. Without Further Adue:
Snover (M) @ Leftovers
Ability: Snow Warning
EVs: 252 HP/4 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Protect
- Toxic
- Leech Seed
- Blizzard
Obviously Snover needs to be on any hail team to get the hail going. However, this set provides snover to be less useless than one might think. It easily comes in on bulky waters and support Pokemon. With leech seed in it stalls extremely well. Blizzard is probably the most replaceable move in this set if anyone has suggestions, although it is useful to KO anything weak or Grass types.
Walrein (M) @ Leftovers
Ability: Ice Body
EVs: 220 HP/240 Def/48 Spd
Bold nature (+Def, -Atk)
- Protect
- Substitute
- Toxic
- Blizzard
Pretty Standard Stallrein. Helps break walls and does a decent job of killing offensive attackers like Gallade by stalling them out with toxic and hail support. Blizzard does good damage when STAB'd under even without anything invested into SpA.
Froslass (F) @ Leftovers
Ability: Snow Cloak
EVs: 32 HP/252 Spd/224 SAtk
Timid nature (+Spd, -Atk)
- Blizzard
- Spikes
- Thunderbolt
- Substitute
The thread linked at the top has a long discussion about whether or not Frolass is broken or not, and with good reason. STAB Hail Blizzard coming off of 350 speed is nothing to scoff at. Bolt it there for the classic BoltBeam combo. Sub and Snow Cloak are a fearsome Combo. Just contineously subbing until the opponent misses or is in KO range make this set BL. Spikes are useful when special walls drop in (Chansey, Uxie, etc.). Umbreon is the biggest threat to this beast, and arguebly to the whole team.
Dusclops (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/126 Def/4 Spd/126 SDef
Calm nature (+SDef, -Atk)
- Will-o-wisp
- Pain Split
- Seismic Toss
- Shadow Ball
Originally I had Blissey in this spot, but I came to realize that I desperately needed a fighting resist, so I brought it Dusclops. He does a good job of walling away Gallade and other scary physical attackers with WoW and good typing. He also is, in my opinion, the best spinblocker in the metagame. I need a suggestion to replace Shadow Ball, because I find myself never using it and opting for WoW or Seismic instead.
Articuno @ Leftovers
Ability: Pressure
EVs: 252 HP/96 Def/40 Spd/96 SDef
Calm nature (+SDef, -Atk)
- Roost
- Toxic
- Blizzard
- Heal Bell
As previously stated I stopped using Blissey, but I still needed a status clearer so my Pokemon can stall away (especially 'Cuno and Stallrein). Roost and excellent defenses (90/100/125) allow for awesome durability. He handles the ever popular Venusaur easily and can take a hit from the ever dangerous Honchkrow and then proceed to KO him (I could adjust EVs to outspeed all Honch if I want, but I don't think it is necessary with Cuno and Dusclops.). The one problem with Articuno is the Stealth Rock hurts him badly but . . .
Blastoise (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk
- Rapid Spin
- Surf
Blastoise fufills the necessary job of Rapid Spin on this team. With 3 2x weak Pokemon and 1 4x weak Pokemon to rock attacks Spinning is absolutely imperative. I had cloyster here, but he lacked the survivability that Blastoise has, even without taking Hail damage. Blastoise blocks fire Pokemon like Blaze, Moltres, Camrupt and Arcanine from stomping all over this team. He also provides a durable physical wall that can take hits from other dangerous Physical attackers.
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Please rate my team. Thank you.






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Snover (M) @ Leftovers
Ability: Snow Warning
EVs: 252 HP/4 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Protect
- Toxic
- Leech Seed
- Blizzard
Obviously Snover needs to be on any hail team to get the hail going. However, this set provides snover to be less useless than one might think. It easily comes in on bulky waters and support Pokemon. With leech seed in it stalls extremely well. Blizzard is probably the most replaceable move in this set if anyone has suggestions, although it is useful to KO anything weak or Grass types.

Walrein (M) @ Leftovers
Ability: Ice Body
EVs: 220 HP/240 Def/48 Spd
Bold nature (+Def, -Atk)
- Protect
- Substitute
- Toxic
- Blizzard
Pretty Standard Stallrein. Helps break walls and does a decent job of killing offensive attackers like Gallade by stalling them out with toxic and hail support. Blizzard does good damage when STAB'd under even without anything invested into SpA.

Froslass (F) @ Leftovers
Ability: Snow Cloak
EVs: 32 HP/252 Spd/224 SAtk
Timid nature (+Spd, -Atk)
- Blizzard
- Spikes
- Thunderbolt
- Substitute
The thread linked at the top has a long discussion about whether or not Frolass is broken or not, and with good reason. STAB Hail Blizzard coming off of 350 speed is nothing to scoff at. Bolt it there for the classic BoltBeam combo. Sub and Snow Cloak are a fearsome Combo. Just contineously subbing until the opponent misses or is in KO range make this set BL. Spikes are useful when special walls drop in (Chansey, Uxie, etc.). Umbreon is the biggest threat to this beast, and arguebly to the whole team.

Dusclops (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/126 Def/4 Spd/126 SDef
Calm nature (+SDef, -Atk)
- Will-o-wisp
- Pain Split
- Seismic Toss
- Shadow Ball
Originally I had Blissey in this spot, but I came to realize that I desperately needed a fighting resist, so I brought it Dusclops. He does a good job of walling away Gallade and other scary physical attackers with WoW and good typing. He also is, in my opinion, the best spinblocker in the metagame. I need a suggestion to replace Shadow Ball, because I find myself never using it and opting for WoW or Seismic instead.

Articuno @ Leftovers
Ability: Pressure
EVs: 252 HP/96 Def/40 Spd/96 SDef
Calm nature (+SDef, -Atk)
- Roost
- Toxic
- Blizzard
- Heal Bell
As previously stated I stopped using Blissey, but I still needed a status clearer so my Pokemon can stall away (especially 'Cuno and Stallrein). Roost and excellent defenses (90/100/125) allow for awesome durability. He handles the ever popular Venusaur easily and can take a hit from the ever dangerous Honchkrow and then proceed to KO him (I could adjust EVs to outspeed all Honch if I want, but I don't think it is necessary with Cuno and Dusclops.). The one problem with Articuno is the Stealth Rock hurts him badly but . . .

Blastoise (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk
- Rapid Spin
- Surf
Blastoise fufills the necessary job of Rapid Spin on this team. With 3 2x weak Pokemon and 1 4x weak Pokemon to rock attacks Spinning is absolutely imperative. I had cloyster here, but he lacked the survivability that Blastoise has, even without taking Hail damage. Blastoise blocks fire Pokemon like Blaze, Moltres, Camrupt and Arcanine from stomping all over this team. He also provides a durable physical wall that can take hits from other dangerous Physical attackers.
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Please rate my team. Thank you.