Yeah, this is my first team of RU, so I'm open for suggestions. I took what I require from this thread and built this team.
Absol @ Life Orb
Trait: Super Luck
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Sucker Punch
- Superpower
- Megahorn
My wallbreaker. After a SD boost, he can OHKO most walls in the tier. Megahorn is a lot better in terms of wallbreaking than Night Slash whereas Night Slash is a lot better than Megahorn in terms of sweeping, so I picked Megahorn (provides OHKOes over Tangrowth, Uxie and likes after a SD boost). Sucker Punch is just Sucker Punch. Superpower provides KOs Steelix pretty easily, OHKOes after some residual damage.
Sigilyph @ Life Orb
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Roost
- Calm Mind
- Air Slash
- Psyshock
This guy... I love this guy. He loves this tangrowth+slowking core everybody else loves. He alone can 6-0 sweep teams that lack a pursuit trapper.
Rotom-Mow @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Thunderbolt
- Volt Switch
- Leaf Storm
- Trick
My momentum gainer. The guy who counters everything that counters Absol. Leaf storm OHKOes Poliwrath and Quagsire, Thunderbolt OHKOes Qwilfish, for everything else, i have absol. My volt-switch duo of Rotom-C and Lanturn does pretty good scouting on any team.
Zangoose @ Toxic Orb
Trait: Toxic Boost
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Swords Dance
- Quick Attack
- Close Combat
- Facade
The plan is simple: We get rid of physical walls and send out zangoose to clean up the rest. 210 BP attack coming from something like 1080 Atk stat definitely kills anything after physical walls are gone. Oh something faster is in! We got quick attack and it has stab (as if stab would matter :))
Steelix @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 SDef / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Earthquake
- Stealth Rock
- Roar
- Gyro Ball
Well, this guy does a good amount of scouting too. You might get lucky with your roar (I roared a linoone after he used a belly drum today, but that was his fault in the first place). He takes 99 physical attacks before giving a shit. In the process, gyro ball hits like a monster truck (especially scarfers).
Lanturn @ Leftovers
Trait: Volt Absorb
EVs: 40 HP / 252 Def / 216 SDef
Calm Nature
- Volt Switch
- Thunder Wave
- Scald
- Heal Bell
My special wall, my cleric, my... status spreader and my volt-switcher. He does pretty much everything that other 5 does not do. I got shit for sweeping anyway, I just want him to take special attacks.
Absol @ Life Orb
Trait: Super Luck
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Sucker Punch
- Superpower
- Megahorn
My wallbreaker. After a SD boost, he can OHKO most walls in the tier. Megahorn is a lot better in terms of wallbreaking than Night Slash whereas Night Slash is a lot better than Megahorn in terms of sweeping, so I picked Megahorn (provides OHKOes over Tangrowth, Uxie and likes after a SD boost). Sucker Punch is just Sucker Punch. Superpower provides KOs Steelix pretty easily, OHKOes after some residual damage.
Sigilyph @ Life Orb
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Roost
- Calm Mind
- Air Slash
- Psyshock
This guy... I love this guy. He loves this tangrowth+slowking core everybody else loves. He alone can 6-0 sweep teams that lack a pursuit trapper.
Rotom-Mow @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Thunderbolt
- Volt Switch
- Leaf Storm
- Trick
My momentum gainer. The guy who counters everything that counters Absol. Leaf storm OHKOes Poliwrath and Quagsire, Thunderbolt OHKOes Qwilfish, for everything else, i have absol. My volt-switch duo of Rotom-C and Lanturn does pretty good scouting on any team.
Zangoose @ Toxic Orb
Trait: Toxic Boost
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Swords Dance
- Quick Attack
- Close Combat
- Facade
The plan is simple: We get rid of physical walls and send out zangoose to clean up the rest. 210 BP attack coming from something like 1080 Atk stat definitely kills anything after physical walls are gone. Oh something faster is in! We got quick attack and it has stab (as if stab would matter :))
Steelix @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 SDef / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Earthquake
- Stealth Rock
- Roar
- Gyro Ball
Well, this guy does a good amount of scouting too. You might get lucky with your roar (I roared a linoone after he used a belly drum today, but that was his fault in the first place). He takes 99 physical attacks before giving a shit. In the process, gyro ball hits like a monster truck (especially scarfers).
Lanturn @ Leftovers
Trait: Volt Absorb
EVs: 40 HP / 252 Def / 216 SDef
Calm Nature
- Volt Switch
- Thunder Wave
- Scald
- Heal Bell
My special wall, my cleric, my... status spreader and my volt-switcher. He does pretty much everything that other 5 does not do. I got shit for sweeping anyway, I just want him to take special attacks.