GLISCOR
posting when it's 4 am
Team definitely needs a ground immunity to avoid Ground types from steamrolling it, and is also pretty weak to a bunch of common threats including Bisharp, Talonflame, Charizard, etc, which means the last slot has to be a ground type.
Hippowdon really goes against Mega Venusaur's recovery (and I didn't really like it here anyway), and Lando-T has no reliable recovery so I didn't think it'd fit well on semi-stall.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 8 Def / 200 SpD / 56 Spe
Careful Nature
- Swords Dance
- Earthquake
- Knock Off
- Roost
Enjoy your stallbreaker so you don't click X against those team archetypes.