What up Smogon, I'm here with my 2nd Gen 5 RMT!
I've tried several teams, but I usually have little success. I had a small run with a SmashPass Team to Nidoking, but I had problems making it consistent with the supporting Pokes. I've tried making balanced teams, but even with good Synergy, I tend to predict wrong when making a switch, and that usually leads to my defeat. Finally, I was scanning the RMT's looking for ideas, and ran across a team that said it was Hyper Offensive. While the team itself was not actually an HO team, it got me interested, so here I am with my physical HO team!
What is Hyper Offensive?
Team At a Glance
Introduction






Introduction
I've tried several teams, but I usually have little success. I had a small run with a SmashPass Team to Nidoking, but I had problems making it consistent with the supporting Pokes. I've tried making balanced teams, but even with good Synergy, I tend to predict wrong when making a switch, and that usually leads to my defeat. Finally, I was scanning the RMT's looking for ideas, and ran across a team that said it was Hyper Offensive. While the team itself was not actually an HO team, it got me interested, so here I am with my physical HO team!
What is Hyper Offensive?
HO is a style of play where you have a Lead, to setup Screens, rocks, and/or weather, and then 5 setup Sweepers, either all physical or all special. The point is to keep pressure on the opponent. After your lead, you setup a Sweeper, and go until he faints. Then you bring in your next sweeper, setup and go. Rinse and repeat. By having either all physical or special sweepers, they share similar checks, so they work together to muscle through them to open a sweep for one of your Pokes. There is pretty much no switching, because you lose all momentum, and you take pressure off the opponent.
The Team
Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP/ 4 SpDef/ 252 Spd
Nature: Jolly
-Reflect
-Light Screen
-Taunt
-Stealth Rock
Azelf is usually my Lead. His job is to either setup rocks or screens, whichever I feel is more useful in the match. If I can setup both before getting KOed, then I do. Taunt is to stop setup leads, or other taunters. With Dragonite, I don't really like Opponents rocks so Taunt is great for that. Azelf is fast enough to Taunt most of the Pokes I want to Taunt. This is Azelf's only job, open the way for my Sweepers to setup, and he does it well. EVs are for Speed and to be able to take a couple hits. Light Clay is for longer Screens.
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Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 36 HP/ 252 Atk/ 220 Spd
Nature: Adamant
-Dragon Dance
-Outrage
-Earthquake
-Brick Break
On to my first setup Sweeper, and probably the one who benefits the most out of Dual Screen support, Haxorus. This guy hits super hard, even before a setup. STAB +1 Outrage does a lot of damage to everything that doesn't resist it, and still does decent damage to Steel types. Mold Breaker + Earthquake is the best combo, allowing for less prediction error because I don't have to take their Levitater into account. Brick Break is for Ferrothorn, a really big pain. EVs give him monstrous attack, and good speed after a DD. Lum Berry is very useful, as it can either clear Haxorus from confusion due to Outrage, or it can negate a Toxic or inconvenient Scald burn. I'm thinking about using a Dragon Dance Salamence instead, because he can have Fire Blast to take care of Skarm and other steels, but I don't know if I want to give up Mold Breaker and Earthquake.
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Metagross @ Life Orb
Ability: Clear Body
EVs: 52 HP/ 252 Atk/ 204 Spd
Nature: Jolly
-Agility
-Meteor Mash
-Earthquake/ Ice Punch?
-ThunderPunch
Metagross is very useful for this team. It has natural bulk and a great attack stat. So the only thing it needs is speed....Luckily he has Agility. After setup, this guy is fast enough to run around with the big boys, and his impressive attack can do the rest. Meteor Mash is for STAB, and if I happen to get an attack boost, then things get fun. Earthquake is for coverage, and ThunderPunch helps me take care of things like Gyarados. I'm thinking about Ice Punch over Earthquake for BoltBeam combo, but I don't know yet. Life Orb and EVs are for max damage and Speed.
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Gyarados @ Life Orb
Ability: Moxie
EVs: 252 Atk/ 4 Def/ 252 Spd
Nature: Adamant
-Dragon Dance
-Waterfall
-Earthquake
-Stone Edge
Gyarados has to be the MVP of the team so far. Once he sets up, he is a huge threat, especially with his ability raising his attack after every KO he gets. I gotten more rage quits from him alone than the entire rest of the team. Waterfall is for STAB, and is very powerful even against Pokes that resist it. Then Earthquake and Stone Edge for the infamous EdgeQuake combo for great coverage. His EVs, item, and Nature ensure that this Poke is always hitting hard.
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Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk/ 4 SpDef/ 252 Spd
Nature: Adamant
-Swords Dance
-Bullet Punch
-Bug Bite
-Superpower
Well, I know what you might be thinking by now. I have a lot of Life Orbs. Even though that's usually a problem, the point of this team is to pour on the offense, so the 10% loss to HP isn't a big deal is I can sweep. And speaking of sweeping, here's Scizor. His already huge Attack stat is raised to godly levels after a Swords Dance. Bullet Punch is raised by Technician, gets STAB, and is an excellent way to get past Scizors depressing Speed stat. Bug Bite also gets boosted by Technician and STAB, and is a great attack option on the likes of Slowbro and others. Superpower is just pure power, and even after a -Atk, I'm still at +1 if I boosted, so this move is great for Skarm and Ferro. EVs maximize attack and gives a tie with other Scizor.
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Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk/ 4 SpDef/ 252 Spd
Nature: Adamant
-Dragon Dance
-Outrage
-Fire Punch
-ExtremeSpeed
Multiscale...the best thing that could have happened to Dragonite. He can take even a Super Effective move from something like a boss, setup, and then just break apart the opposing team. Outrage is great STAB, Fire Punch takes care of steel types like Ferro and Scizor, and Earthquake is there for coverage. Lum Berry, just like Haxorus, is great for absorbing a status, or clearing up a confusion from Outrage. His EVs are for max damage output and speed. This Poke can turn games around, and is probably the co-MVP with Gyarados.

Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP/ 4 SpDef/ 252 Spd
Nature: Jolly
-Reflect
-Light Screen
-Taunt
-Stealth Rock
Azelf is usually my Lead. His job is to either setup rocks or screens, whichever I feel is more useful in the match. If I can setup both before getting KOed, then I do. Taunt is to stop setup leads, or other taunters. With Dragonite, I don't really like Opponents rocks so Taunt is great for that. Azelf is fast enough to Taunt most of the Pokes I want to Taunt. This is Azelf's only job, open the way for my Sweepers to setup, and he does it well. EVs are for Speed and to be able to take a couple hits. Light Clay is for longer Screens.
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Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 36 HP/ 252 Atk/ 220 Spd
Nature: Adamant
-Dragon Dance
-Outrage
-Earthquake
-Brick Break
On to my first setup Sweeper, and probably the one who benefits the most out of Dual Screen support, Haxorus. This guy hits super hard, even before a setup. STAB +1 Outrage does a lot of damage to everything that doesn't resist it, and still does decent damage to Steel types. Mold Breaker + Earthquake is the best combo, allowing for less prediction error because I don't have to take their Levitater into account. Brick Break is for Ferrothorn, a really big pain. EVs give him monstrous attack, and good speed after a DD. Lum Berry is very useful, as it can either clear Haxorus from confusion due to Outrage, or it can negate a Toxic or inconvenient Scald burn. I'm thinking about using a Dragon Dance Salamence instead, because he can have Fire Blast to take care of Skarm and other steels, but I don't know if I want to give up Mold Breaker and Earthquake.
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Metagross @ Life Orb
Ability: Clear Body
EVs: 52 HP/ 252 Atk/ 204 Spd
Nature: Jolly
-Agility
-Meteor Mash
-Earthquake/ Ice Punch?
-ThunderPunch
Metagross is very useful for this team. It has natural bulk and a great attack stat. So the only thing it needs is speed....Luckily he has Agility. After setup, this guy is fast enough to run around with the big boys, and his impressive attack can do the rest. Meteor Mash is for STAB, and if I happen to get an attack boost, then things get fun. Earthquake is for coverage, and ThunderPunch helps me take care of things like Gyarados. I'm thinking about Ice Punch over Earthquake for BoltBeam combo, but I don't know yet. Life Orb and EVs are for max damage and Speed.
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Gyarados @ Life Orb
Ability: Moxie
EVs: 252 Atk/ 4 Def/ 252 Spd
Nature: Adamant
-Dragon Dance
-Waterfall
-Earthquake
-Stone Edge
Gyarados has to be the MVP of the team so far. Once he sets up, he is a huge threat, especially with his ability raising his attack after every KO he gets. I gotten more rage quits from him alone than the entire rest of the team. Waterfall is for STAB, and is very powerful even against Pokes that resist it. Then Earthquake and Stone Edge for the infamous EdgeQuake combo for great coverage. His EVs, item, and Nature ensure that this Poke is always hitting hard.
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Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk/ 4 SpDef/ 252 Spd
Nature: Adamant
-Swords Dance
-Bullet Punch
-Bug Bite
-Superpower
Well, I know what you might be thinking by now. I have a lot of Life Orbs. Even though that's usually a problem, the point of this team is to pour on the offense, so the 10% loss to HP isn't a big deal is I can sweep. And speaking of sweeping, here's Scizor. His already huge Attack stat is raised to godly levels after a Swords Dance. Bullet Punch is raised by Technician, gets STAB, and is an excellent way to get past Scizors depressing Speed stat. Bug Bite also gets boosted by Technician and STAB, and is a great attack option on the likes of Slowbro and others. Superpower is just pure power, and even after a -Atk, I'm still at +1 if I boosted, so this move is great for Skarm and Ferro. EVs maximize attack and gives a tie with other Scizor.
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Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk/ 4 SpDef/ 252 Spd
Nature: Adamant
-Dragon Dance
-Outrage
-Fire Punch
-ExtremeSpeed
Multiscale...the best thing that could have happened to Dragonite. He can take even a Super Effective move from something like a boss, setup, and then just break apart the opposing team. Outrage is great STAB, Fire Punch takes care of steel types like Ferro and Scizor, and Earthquake is there for coverage. Lum Berry, just like Haxorus, is great for absorbing a status, or clearing up a confusion from Outrage. His EVs are for max damage output and speed. This Poke can turn games around, and is probably the co-MVP with Gyarados.
Conclusion
This team works well. The best thing that can happen is if the opponent revenge kills with a Choicer. This gives me a free setup, because things that kill my steel types usually don't threaten my Dragons, and vice versa. Since my team is all physical, common threats would be pokemon like Skarm, who can take a hit, and then phaze me. But Skarm can't wall forever, and if it's phazing, its not laying down hazards. The point is for everyone to work together to take down the physical walls so that the remaining sweepers can clean up the mess. Right now my max rank on the Smogon Server is 920, with 1180 points, but I'm still getting better with the metagame and this team. But I do still need some advice, such as movesets or possible replacement Pokes. Any and all criticism will be accepted, as I'm trying to make this the best possible HO team I can have.
Importable
Metagross @ Life Orb Trait: Clear Body
EVs: 52 HP / 252 Atk / 204 Spd
Jolly Nature (+Spd, -SAtk)
- Agility
- Meteor Mash
- Earthquake
- ThunderPunch
Scizor (M) @ Life Orb
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Brick Break
Azelf @ Light Clay
Trait: Levitate
EVs: 252 HP / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Reflect
- Light Screen
- Taunt
- Stealth Rock
Gyarados (M) @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
EVs: 52 HP / 252 Atk / 204 Spd
Jolly Nature (+Spd, -SAtk)
- Agility
- Meteor Mash
- Earthquake
- ThunderPunch
Scizor (M) @ Life Orb
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Brick Break
Azelf @ Light Clay
Trait: Levitate
EVs: 252 HP / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Reflect
- Light Screen
- Taunt
- Stealth Rock
Gyarados (M) @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed