Why Defend When You Can Attack? (5th Gen OU RMT)

What up Smogon, I'm here with my 2nd Gen 5 RMT!

Team At a Glance


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Introduction

I've tried several teams, but I usually have little success. I had a small run with a SmashPass Team to Nidoking, but I had problems making it consistent with the supporting Pokes. I've tried making balanced teams, but even with good Synergy, I tend to predict wrong when making a switch, and that usually leads to my defeat. Finally, I was scanning the RMT's looking for ideas, and ran across a team that said it was Hyper Offensive. While the team itself was not actually an HO team, it got me interested, so here I am with my physical HO team!

What is Hyper Offensive?
HO is a style of play where you have a Lead, to setup Screens, rocks, and/or weather, and then 5 setup Sweepers, either all physical or all special. The point is to keep pressure on the opponent. After your lead, you setup a Sweeper, and go until he faints. Then you bring in your next sweeper, setup and go. Rinse and repeat. By having either all physical or special sweepers, they share similar checks, so they work together to muscle through them to open a sweep for one of your Pokes. There is pretty much no switching, because you lose all momentum, and you take pressure off the opponent.


The Team

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Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP/ 4 SpDef/ 252 Spd
Nature: Jolly
-Reflect
-Light Screen
-Taunt
-Stealth Rock

Azelf is usually my Lead. His job is to either setup rocks or screens, whichever I feel is more useful in the match. If I can setup both before getting KOed, then I do. Taunt is to stop setup leads, or other taunters. With Dragonite, I don't really like Opponents rocks so Taunt is great for that. Azelf is fast enough to Taunt most of the Pokes I want to Taunt. This is Azelf's only job, open the way for my Sweepers to setup, and he does it well. EVs are for Speed and to be able to take a couple hits. Light Clay is for longer Screens.

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Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 36 HP/ 252 Atk/ 220 Spd
Nature: Adamant
-Dragon Dance
-Outrage
-Earthquake
-Brick Break

On to my first setup Sweeper, and probably the one who benefits the most out of Dual Screen support, Haxorus. This guy hits super hard, even before a setup. STAB +1 Outrage does a lot of damage to everything that doesn't resist it, and still does decent damage to Steel types. Mold Breaker + Earthquake is the best combo, allowing for less prediction error because I don't have to take their Levitater into account. Brick Break is for Ferrothorn, a really big pain. EVs give him monstrous attack, and good speed after a DD. Lum Berry is very useful, as it can either clear Haxorus from confusion due to Outrage, or it can negate a Toxic or inconvenient Scald burn. I'm thinking about using a Dragon Dance Salamence instead, because he can have Fire Blast to take care of Skarm and other steels, but I don't know if I want to give up Mold Breaker and Earthquake.

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Metagross @ Life Orb
Ability: Clear Body
EVs: 52 HP/ 252 Atk/ 204 Spd
Nature: Jolly
-Agility
-Meteor Mash
-Earthquake/ Ice Punch?
-ThunderPunch

Metagross is very useful for this team. It has natural bulk and a great attack stat. So the only thing it needs is speed....Luckily he has Agility. After setup, this guy is fast enough to run around with the big boys, and his impressive attack can do the rest. Meteor Mash is for STAB, and if I happen to get an attack boost, then things get fun. Earthquake is for coverage, and ThunderPunch helps me take care of things like Gyarados. I'm thinking about Ice Punch over Earthquake for BoltBeam combo, but I don't know yet. Life Orb and EVs are for max damage and Speed.

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Gyarados @ Life Orb
Ability: Moxie
EVs: 252 Atk/ 4 Def/ 252 Spd
Nature: Adamant
-Dragon Dance
-Waterfall
-Earthquake
-Stone Edge

Gyarados has to be the MVP of the team so far. Once he sets up, he is a huge threat, especially with his ability raising his attack after every KO he gets. I gotten more rage quits from him alone than the entire rest of the team. Waterfall is for STAB, and is very powerful even against Pokes that resist it. Then Earthquake and Stone Edge for the infamous EdgeQuake combo for great coverage. His EVs, item, and Nature ensure that this Poke is always hitting hard.

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Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk/ 4 SpDef/ 252 Spd
Nature: Adamant
-Swords Dance
-Bullet Punch
-Bug Bite
-Superpower

Well, I know what you might be thinking by now. I have a lot of Life Orbs. Even though that's usually a problem, the point of this team is to pour on the offense, so the 10% loss to HP isn't a big deal is I can sweep. And speaking of sweeping, here's Scizor. His already huge Attack stat is raised to godly levels after a Swords Dance. Bullet Punch is raised by Technician, gets STAB, and is an excellent way to get past Scizors depressing Speed stat. Bug Bite also gets boosted by Technician and STAB, and is a great attack option on the likes of Slowbro and others. Superpower is just pure power, and even after a -Atk, I'm still at +1 if I boosted, so this move is great for Skarm and Ferro. EVs maximize attack and gives a tie with other Scizor.

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Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk/ 4 SpDef/ 252 Spd
Nature: Adamant
-Dragon Dance
-Outrage
-Fire Punch
-ExtremeSpeed

Multiscale...the best thing that could have happened to Dragonite. He can take even a Super Effective move from something like a boss, setup, and then just break apart the opposing team. Outrage is great STAB, Fire Punch takes care of steel types like Ferro and Scizor, and Earthquake is there for coverage. Lum Berry, just like Haxorus, is great for absorbing a status, or clearing up a confusion from Outrage. His EVs are for max damage output and speed. This Poke can turn games around, and is probably the co-MVP with Gyarados.


Conclusion

This team works well. The best thing that can happen is if the opponent revenge kills with a Choicer. This gives me a free setup, because things that kill my steel types usually don't threaten my Dragons, and vice versa. Since my team is all physical, common threats would be pokemon like Skarm, who can take a hit, and then phaze me. But Skarm can't wall forever, and if it's phazing, its not laying down hazards. The point is for everyone to work together to take down the physical walls so that the remaining sweepers can clean up the mess. Right now my max rank on the Smogon Server is 920, with 1180 points, but I'm still getting better with the metagame and this team. But I do still need some advice, such as movesets or possible replacement Pokes. Any and all criticism will be accepted, as I'm trying to make this the best possible HO team I can have.

Importable
Metagross @ Life Orb Trait: Clear Body
EVs: 52 HP / 252 Atk / 204 Spd
Jolly Nature (+Spd, -SAtk)
- Agility
- Meteor Mash
- Earthquake
- ThunderPunch
Scizor (M) @ Life Orb
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Brick Break
Azelf @ Light Clay
Trait: Levitate
EVs: 252 HP / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Reflect
- Light Screen
- Taunt
- Stealth Rock
Gyarados (M) @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
 
Two pokemon suffering the SthealthRocks :/ I don't like it !
On Metagross EQ over Ice punch, heatran are evrywhere.
Taunt on Gyarados for Skarmorys & Co ?
 
Wonder if perhaps terrakion would benefit a hyper offensive team?
Taunt on gyara would solve skarm and friends as mentioned above.
Starmie also can clear skarm for you with Tbolt while providing rapid spin, i realize it isn't a physical attacker but the point of HO isnt JUST one form of damage. having options helps pokes sweep a lot easier.

I'd recommend trying Terrakion over Metagross he just seems the odd one out.
Maybe Banded terrakion?
Terrakion @choice band
Jolly /252atk/252spe 4hp
Close Combat
stone edge
x scissor
Earthquake


And consider starmie for your current skarm problem. as hazards are going to hurt your sweepers even less common but tspikes would hurt alot too.
 
Hey dude.
Now, the problem with your team is that it lacks offensive synergy, it really does seem that you have thrown in five random sweepers and a lead and that's the team. That's not what Hyper Offense is about.
Now, you might complain about what i'm gonna say now, but you should really use both physical and special sweepers, since your team is incredibly weak to physical walls like Skarmory, Gliscor, or Bronzong, or even some mixed walls, like Ferrothorn. Another problem is that none of your pokemon are above base 100 speed without boosts, so threats like Landorus or Starmie, with some prediction, can sweep your team. To fix this, i'd reccomend 1. a scarfer and 2. some special sweepers that work well in the team.

Good luck!
 
Eckslpode, a Choice Band user is the last thing you want on a Hyper Offense team. The point of HO is to apply constant Offensive pressure, so you wont have to worry about checking threats, becuase you are giving your opponent no chances to set up. The moment you put a Choice Band user onto your team, you have opened yourself up to set-up, all they have to do is get in on a resisted Choice locked move, and bam, game over.

lapras666, that's actually exactly what Hyper Offense is. A Dual Screens/ hazards lead+5 sweepers that hit from the same spectrum. The moment you put a special sweeper onto the team is the moment the team turns into shit. The point is that the 5 sweepers have the same checks and counters, and since the team has so much offensive momentum, these checks and counters never have a chance to recover or switch out, and are eventually overwhelmed by the onslaught of attacks. Although, you'll lose Pokes in the process, that's not the point ofHO. The point is to sacrifice Pokes left and right until one of your sweepers can break through and plow through an entire team.

Now, onto the actual rate, this is a very solid team. First of all, the biggest problem most HO teams face are sun's Chlorophyll sweepers and fast Choice Scarf users. The best way to deal with this, of course, is priority, as Choice Scarf users of your own are most definitely not an option. Dragonite only needs one of Fire Punch and Earthquake, and since Skarmory is the biggest douche to this team, you should replace Earthquake with Extremespeed to not only give you another priority users, but give Dragonite a way to dispose of potential revenge killers. Earthquake may be useful for something like a Heatran, but Extremespeed has much more utility. Similarly, Haxorus carries Brick Break pretty much solely for Ferrothorn, and maybe the occasional Air Balloon Poke, but something you should consider is that Haxorus is so powerful, that it can even break through Steel-types with Outrage given enough boosts. How do we get these boosts? Swords Dance over Brick Break is how. Behind Screens, Haxorus can often nab multiple boosts, and at +3/ +1, its basically click Outrage, game over. This also gives you an option to use Dragon Dance against more Offensive teams, and Swords Dance against stall teams.

Now, Azelf is a great suicide lead and all, but it is not Deoxys-S. It lacks the bulk to come in multiple times throughout a match, and lacks the Speed to guarantee Screens. Dual Screens are absolutely essential to the success of any Hyper Offense team, and should you fail to get them up, you will be in for a lot of hurt. Therefore, a back up Dual Screens user should help immensely. Metagross is, in my opinion, the least valuable of your five sweepers, and you should consider replacing it with a Dual Screens Espeon. You have two Pokemon that absolute hate Stealth Rock decreasing their lifespan in Gyarados and Dragonite. Espeon ensures you got somebody to bounce those Stealth Rocks away. Espeon also gives you somebody who can come in on those oh so annoying Whirlwinds, Thunder Waves, and Leech Seeds from Skarmory, Ferrothorn, and co. It also revenge kills annoying shit like non-Speed boosted Terrakion.

GL
Extremspeed>Earthquake on Dragonite
pros: gives you priority to take out anything that might've set up, takes out potential revenge killers
cons: lose coverage against Heatran, but Extremespeed is in general more useful.

Swords Dance>Brick Break on Haxorus
pros: gives you a Double Dancer to take your boost depending on the opposing team. If it gets to +3/+1, gg
cons: I guess its a matter of coverage again, but Ferrothorn, Skarmory and co can be powered through with +3 Earthquake/ Outrage anyways.

Dual Screens Espeon>Agility Metagross
pros: back up Dual Screens user, bounces back Stealth Rock, Spikes, Whirlwind, Thunder Wave, Toxic, Leech Seed the usual annoying shit.
cons: I guess you lose a sweeper, but Metagross seemed to be the least valuable of them
Dragonite @ Lum Berry
Trait: Multi Scale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Dragon Dance
- Outrage
- Extremespeed
- Fire Punch

Haxorus @ Lum Berry
Trait: Mold Breaker
EVs: 32 HP / 252 Atk / 220 Spe
Adamant Nature (+Atk, -SpA)
- Dragon Dance
- Swords Dance
- Outrage
- Earthquake

Espeon @ Light Clay
Trait: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature (+Spe, -Atk)
- Reflect
- Light Screen
- Psychic
- Hidden Power Fire / Hidden Power Fighting / Hidden Power Ground
 
Thanks New World Order, you're actually the one that inspired this team because you explained HO teams on someone else's RMT.

For Dragonite, that was my mistake, he already has ExtremeSpeed instead of Earthquake, I just missed it, my fault.

As for Haxorus, you have a point about Brick Break, as it doesn't even OHKO Ferro after 1 DD, so I will try Swords Dance.

And Metagross does seem like the odd man out, but he has really turned some games around for me after an agility. But there is no harm in testing something new, so I'll try Espy.

Thanks for the suggestions
 
Thanks New World Order, you're actually the one that inspired this team because you explained HO teams on someone else's RMT.

For Dragonite, that was my mistake, he already has ExtremeSpeed instead of Earthquake, I just missed it, my fault.

As for Haxorus, you have a point about Brick Break, as it doesn't even OHKO Ferro after 1 DD, so I will try Swords Dance.

And Metagross does seem like the odd man out, but he has really turned some games around for me after an agility. But there is no harm in testing something new, so I'll try Espy.

Thanks for the suggestions

Funny story, I actually got an infraction for that because it wasn't an actual rate. Lol.
 
Cool team man!

First off I definitely agree with NWO's suggestion of Espeon over Azelf. With Espeon you can help keep Dragonite's Multiscale intact.

The second thing I see is that your team seems like it could still have trouble taking down a competent Skarmory user, especially if it's in the rain. That brings me to my second point, your team also seems to have quite a bit of trouble with Rain teams.

Fortunately these two threats can be handled with similar 'mons. There are two separate pokemon I would like to suggest, replace Metagross with either Toxicroak or Breloom.

The sets I suggest are:

Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 4 HP/ 252 Atk/ 252 Spe
Nature: Adamant
-Swords Dance
-Cross Chop
-Ice Punch
-Sucker Punch

This set has more immediate power than the one below, this little guy can do a number against rain teams and will have plenty of opportunities to set up, due to it's immunity to Water.

Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP/ 204 SpDef/ 68 Spe
Nature: Careful
-Spore
-Bulk Up
-Drain Punch
-Seed Bomb

This set has more staying power than the one above. Specifically this set makes mincemeat of rain stall, but also deals with many threats on other more offensive rain teams(especially under screens).

Also both of these guys add some fighting-type mojo to your team, which definitely helps against Skarmorys. Plus Metagross really isn't adding too much to your team, too weak offensively in this metagame(crazy but true) and can't really break common defensive cores.

Anyway, hope you try out the suggestions.

Good Luck!
 
Hey

This is a pretty great Hyper Offensive team, it just lacks synergy amongst sweepers. Your team desperately needs an electric resist; it can be easily worn by opposite rain teams or Rotom-W + Landorus + Scizor combo. In order to fix this problem I'd suggest you start by replacing Taunt over Brick Break on Haxorus. Taunt will keep the hazards and the annoying statuses away. It will give your Haxorus more opportunity to shine with its monstrous attack. Under screens Skarmory’s Brave Bird won’t be doing much so you can easily proceed to set up on it. It also supports your Dragonite for late game sweeping. Dual Dragons for the win.

I don’t see the point of having Speed on Scizor, 229 speed doesn’t accomplishes anything, thus I’d make it more specially bulky and increase its sweeping potential. With bulk it can take hits from Reuniclus all day long which is a massive pain to this team. This Bulky Scizor can be used to bluff a choiced item, scouting purposes and set up on the right time. I’ve used this Scizor in so many matches and it has never disappointed me.

Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 96 Atk / 160 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- U-turn
- Bullet Punch
- Roost

Gyarados needs to go for a Nasty Plot Celebi. Celebi is an excellent Rain counter under screens, its natural bulk and versatile move pool fits in your team perfectly. Hidden Power Fire and Giga Drain are must in this set for obvious reasons. For the last spot you can either do Earth Power or Psychic. So far Conkeldurr seems like a pain so I would have to go with Psychic. Life Orb and Leftovers are both ideal options. Celebi also takes care of Quagsire which is the biggest problem to this team. On Azelf I’d put Magic Coat over Stealth Rocks, with all these prankster and magic bounce users Magic Coat gives you an upper hand. Your main priority with Azelf is to get the screens up without getting taunted and magic coat comes into play there; Taunt is also a must which stops pokes to set up.

Celebi @ Leftovers / Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Nasty Plot
- Giga Drain
- Hidden Power [Fire]
- Psychic

Now your team seems very Sun Weak Lucario’s priority paired with Dragonite and Scizor can easily take care of that. So I’d recommend replacing Metagross for a Swords Dance Lucario, it can be your Second Ice resist and keeps the offensive momentum going. Lucario basically takes care of Ferrothorn so Haxorus gets its chance. Extremespeed is a must on this set as it takes care of the big threats. Ice punch is for Dragons and Gliscors. +2 Close Combat with Life Orb demolishes Skarmory on the switch ins which is awesome. Now your Synergy looks more up-to-date, good luck.

Lucario (F) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Ice Punch
- ExtremeSpeed
 
Hey, thanks guys.

NWO, I'm trying SD on Haxorus. So far I don't miss Brick Break, but SD hasn't become relevant yet.

To Joeyboy, I am currently testing the Espeon over Azelf, It's pretty much a love hate relationship. Espy makes entry hazards not a problem at all, but without Taunt, setup sweepers that resist me have a field day. Also, strangely enough, I have no problems with Rain teams up to this point, because Gyarados can setup on a Politoed locked into Hydro Pump. I did try the Breloom, but without Atk investment, I seemed to have a problem taking things down.

To mostwanted, after trying the Breloom, I decided I'd go for some more power with that SD Lucario. After setup he's great...I just gotta watch out for Genger, epecially ones with Disable.

So far, I haven't had any specific problems as an entire team, I tend to lose a lot because of my opponent getting multiple crits, or Haxorus/Dragonite never hitting when confused, but as long as I can setup, I seem to not have a problem. All I lack is reliable speed, as after a DD, Gyrados, Haxorus and Dragonite can still be outran by a fast scarfer. Any suggestions on a faster sutup sweeper?
 
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