Wigglytuff Team

Here is a team I made based around Wigglytuff. I would like to hear your opinion on what could be improved and what you think.

Wigglytuff (F) @ Assault Vest
Ability: Competitive
EVs: 252 Def/ 108 SDef / 144 SAtk
Modest Nature
- Ice Beam
- Thunderbolt
- Dazzling Gleam
- Flamethrower
Wigglytuff is my main Special Attacker. The large variety of moves she has means she can hit a lot of pokemon pretty hard. Competitive is there in case one of my stat is lower I can at least try to one hit knock out what ever lower my stats and retreat afterwards or try to go for a sweep.

Audino (F) @ Light Clay
Ability: Regenerator
EVs: 4 HP / 252 Def / 252 SDef
Impish Nature
- Light Screen
- Reflect
- Wish
- Heal Bell
Audino is my Dual Screener. She has great defensive stats making her a great choice and only one weakness. Her role is to put up screens, heal any status if my team has team and pass a wish with her high hp can heal a lot of my teams health and with the scree I'm almost guaranteed to survive to whatever I switch to. Her ability generate means I don't to worry much about healing her since I can pass a wish and heal her at the same time.

Trevenant (M) @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature
- Will-O-Wisp
- Leech Seed
- Confuse Ray
- Protect
Trevenant has for the most part his common set. Harvest and Sitrus Berry work great together. He can take special hit great so I can switch to a special attacker and try to lure and physical attacker out since special attacks wont do much and will-o-wisp them when they switch in. I also have leech seed to get even more health back and try to stall things and weakened them as well as pass something that can heal other teammates on switch. Confuse Ray is there to increase my odds of not getting hit and pretty much let the opponent kill themselves while I take leech seed health from them and they take an extra will-o-wisp damage. Last move is protect. It is there to increase my chances of getting back my Sitrus Berry back and add an extra turn of leech seed, will-o-wisp, confuse ray damage. As well to scout to see what the opponent wants to do so I know what to safely switch out to.

Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Knock Off
- Roost
- Whirlwind
- Defog
Mandibuzz is normally my lead. I use her to take away the teams item from the oponent for the rest of the match. I use roost to get more of my health back as well as to remove my flying type if I need to. I use whirlwind to remove anyone who's trying to set up from the field. Lastly Defog to remove entry hazards, screens, etc....

Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Iron Head
- Sucker Punch
- Play Rough
- Power-Up Punch

Mawile is my physical attacker. Like Wigglytuff she has great coverage. I gave her power up punch to attack and power up her attack while attack at the same time. Sucker Punch for priority. Iron head and Play Rough for Stab Moves.

Tentacruel (M) @ Black Sludge
Ability: Rain Dish
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Rain Dance
- Scald
- Toxic
- Protect

Lastly my final member of my team is Tentacruel. He has Rain Dish leftovers so he can wall things very wall. Toxic to poison things that are too bulky for him to take down. Scald to try to burn a switch into a physical attacker. Protect to get more Health from Rain Dish and Leftovers.

That's my team I based around Wigglytuff. Hope you all like it tell me what you think.
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Wigglytuff can switch into dragon and ghost moves as it is immune to both...meaning you can check Giratina. I doubt that tuff can be used well in ubers.

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