You arrive near the gate when the sun is already high in the sky. There seems to be a lot of movement in the quarters, with guards making haste from the courtyard to the barbican warding the path leading to the top of the mountain. Suddendly, one of them spots you and runs to you quickly. "Hail, trainers. We were waiting for you. Please, this way". You follow uncertain the man up to the stone building close to the gate and wait as he knocks the door repeteadly. "The trainers are here, sir!", he tells with excited voice at the person on the other side of the door. Shortly after, what looks to be some kind of officer or commander opens the door and greets you warmly. "Welcome, trainers. The Champion is over there".
Near a rough wooden table, Lance was discussing over a map near a woman with blue hair and a fluent black cloak, but both turn their attention on you as soon as you enter the quarters. "You've come at the right time, trainers", says the champion with a smile. "We're planning our operation on the summit of Stormrage Mountain - ah, allow me to introduce you to Clair. She will lead this expedition". Once mentioned, you now recognize her as the Gym Leader of Blackthorn town.
"Nice to meet you, trainers", greets you the woman. "But we don't have time for presentations. The hour has come to reach the top of the mountain and put an end to this crisis".
"Well said, Clair", agrees Lance. "You must leave as soon as possible. How many guards do you need to bring with you?"
"None", replies the gym leader. "We can't afford to weaken our already scarce presence here. These two trainers and I will be more than enough".
"Very well, then", concluded the champion. "Good luck, guys".
Clair nods and then turns her eyes on you. "Let's go!"
The path slowly rises in circles, following the shape of the mountain. Strangely, the weather is really calm, more than it ever has been since your arrival at Stormrage Mountain. It does not take more than an hour before you reach the summit. "There we are", says Clair, looking around. "This is the highest echelon of the mountain". This rather large plateau is surrounded by several sharp peaks, but all in all it looks pretty barren. You wonder if what you're looking for is actually here or not. Even the gym leaders appears to be quite surprised.
"That's strange", comments Clair perplexed. "Maybe the legendary birds were the only cause for the altered weather?"
"Unlikely", tells one of you. "From what Lance said, while the mountain is calmer now, the surrounding regions are still affected by violent storms"
"You're right", agrees her. "I guess that, although inactive at the moment for some reason, the cause for the wild weather must lie somewhere around here".
"Superbly correct, milady".
The sudden, deep and cold voice cause you and Clair to turn around. A blonde man with an odd red eyeglass is slowly walking towards you, dressed in an ancient regal robe. You find his face familiar, but you can't recognize him. The same can't be said for Clair. "Ghetsis!"
"Welcome, vanguards of the New Dawn", greeted them the sage. "That's how you're called, isn't it?"
"You had been missing for ten years!", replied Clair astonished. "Why are you here?".
"The wheels of fate already started to spin again", explained Ghetsis, with an ample gesture of the arm. "The time for the Great Renewal is approaching. It is all part of the plan".
"You're completely mad", commented the gym leader. "What are you babbling about?"
"It is not necessary for you to know anymore. I am only a pawn, like Mewtwo", answered the man. "Whatever happens here matters little"
"Mewtwo?", repeated Clair. "Is he involved? That's impossible! This entire story is preposterous!".
"If you can't believe my words, how will you understand what your eyes are going to see?", asked Ghetsis, taking a strange wand from his robe and raising it above his head. The clouds above the mountain started to rumble menacingly. Then, two giant shades became slowly visible through the mist until they broke through the cloudscape.
Clair stares in fear at the sight of the two majestic birds, and so you do. "The might of elements... the means to cleanse this world for the Great Renewal", said Ghetsis in an estatic attitude. "All lies in my hands now... the wheels of fate are spinning before your very eyes!".
"Ghetsis, stop this!", shouts Clair, running towards him with a Poké Ball in her hand. But the sage points the wand towards her and summons a red lightning bolt, which strikes the ground beneath her and knocks her back, beyond the precipice.
"Clair!", you cry, terrified.
"Your fate runs short, trainers", commented Ghetsis with a malicious laugh. "But don't worry, the end of your brethen is just as nigh. Farewell!". And out from nowhere, he disappears in a lustering burst of red light, leaving you alone to face the two mythical creatures!
HP 600
Atk 6
Def 4
SpA 5
SpD 7
Spe 104
12% Accuracy boost
Ability: Regenerator
HP 600
Atk 4
Def 6
SpA 4
SpD 7
Spe 127
19% Accuracy boost
Ability: Multiscale
Tyranitar (*) "Hitler" (M)
Nature: Relaxed (+ * Defense, - *15% Speed, - 10% Accuracy)
Type: Rock/Dark
Abilities: Sand Stream/Unnerve (Unlocked)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
-10% Evasion
Mega ability: Sand Stream
Mega stats:
HP: 110
Atk: Rank 7
Def: Rank 7 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 61 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 28
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Thrash (*)
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Dark Pulse
Earthquake
Crunch
Stone Edge
Payback
Thunder Fang
Ice Fang
Fire Fang
Hyper Beam
Giga Impact
Outrage (*)
Dragon Dance (*)
Stealth Rock (*)
Pursuit
Assurance
Endure
Return (*)
Smack Down (*)
Substitute
Protect
Dig
Fire Blast
Thunderpunch
Double Team
Dragon Tail
Bulldoze
Torment
Brick Break
Toxic
Roar
Frustration
Total: 39
Fidgit "Handsome" (M)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (Unlocked)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
-10% Evasion
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Razor Wind
Clear Smog
Sludge Bomb
Air Slash
Gravity
Toxic Spikes
Body Slam
Lucky Chant
Me First
Heal Block
Magic Room
Wonder Room
Circle Throw
Comet Punch
Wide Guard
Earth Power
Rototiller
Misty Terrain
Sticky Web
Heal Pulse
Wish
Me First
Spikes
Acid Spray
Disable
Drill Run
Skill Swap
Shadow Ball
U-Turn
Sludge Wave
Toxic
Protect
After You
Helping Hand
Stealth Rock
Torment
Reflect
Light Screen
Dispel
Total: 44
(Cyclohm) Doug (M)
Types: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (U)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
SC: 4
WC: 4
BRT: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: (47 Moves)
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Double Hit
SonicBoom
Slack Off
Dragon Pulse
Hurricane
Dragon Tail
Discharge
Heal Bell
Hydro Pump
Dragon Dance
Power Gem
Gust
Shock Wave
Electroweb
Draco Meteor
Sleep Talk
Magnet Rise
Substitute
Ice Beam
Protect
Thunderbolt
Thunder
Light Screen
Thunder Wave
Volt Switch
Endure
Blizzard
Roar
Toxic
Trick Room
Surf
Double Team
Fire Blast
Torment
Hyper Beam
Carracosta [Jake] (M)
Types: Rock / Water
Abilities: Solid Rock / Sturdy / Swift Swim (H)
Nature: Brave (+atk, -spe, -10 eva)
Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 3
SpD: 3
Spe: 27 (-)
SC: 3
WC: 4
BRT: 20
EC: 6/6
MC: 0
AC: 1/5
Attacks: (23 Moves)
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
AncientPower
Crunch
Wide Guard
Rock Slide
Shell Smash
Smack Down
Whirlpool
Rock Throw
Knock Off
Flail
Body Slam
Waterfall
Stone Edge
Double Team
Dive
Dig
Near a rough wooden table, Lance was discussing over a map near a woman with blue hair and a fluent black cloak, but both turn their attention on you as soon as you enter the quarters. "You've come at the right time, trainers", says the champion with a smile. "We're planning our operation on the summit of Stormrage Mountain - ah, allow me to introduce you to Clair. She will lead this expedition". Once mentioned, you now recognize her as the Gym Leader of Blackthorn town.
"Nice to meet you, trainers", greets you the woman. "But we don't have time for presentations. The hour has come to reach the top of the mountain and put an end to this crisis".
"Well said, Clair", agrees Lance. "You must leave as soon as possible. How many guards do you need to bring with you?"
"None", replies the gym leader. "We can't afford to weaken our already scarce presence here. These two trainers and I will be more than enough".
"Very well, then", concluded the champion. "Good luck, guys".
Clair nods and then turns her eyes on you. "Let's go!"
The path slowly rises in circles, following the shape of the mountain. Strangely, the weather is really calm, more than it ever has been since your arrival at Stormrage Mountain. It does not take more than an hour before you reach the summit. "There we are", says Clair, looking around. "This is the highest echelon of the mountain". This rather large plateau is surrounded by several sharp peaks, but all in all it looks pretty barren. You wonder if what you're looking for is actually here or not. Even the gym leaders appears to be quite surprised.
"That's strange", comments Clair perplexed. "Maybe the legendary birds were the only cause for the altered weather?"
"Unlikely", tells one of you. "From what Lance said, while the mountain is calmer now, the surrounding regions are still affected by violent storms"
"You're right", agrees her. "I guess that, although inactive at the moment for some reason, the cause for the wild weather must lie somewhere around here".
"Superbly correct, milady".
The sudden, deep and cold voice cause you and Clair to turn around. A blonde man with an odd red eyeglass is slowly walking towards you, dressed in an ancient regal robe. You find his face familiar, but you can't recognize him. The same can't be said for Clair. "Ghetsis!"

"Welcome, vanguards of the New Dawn", greeted them the sage. "That's how you're called, isn't it?"
"You had been missing for ten years!", replied Clair astonished. "Why are you here?".
"The wheels of fate already started to spin again", explained Ghetsis, with an ample gesture of the arm. "The time for the Great Renewal is approaching. It is all part of the plan".
"You're completely mad", commented the gym leader. "What are you babbling about?"
"It is not necessary for you to know anymore. I am only a pawn, like Mewtwo", answered the man. "Whatever happens here matters little"
"Mewtwo?", repeated Clair. "Is he involved? That's impossible! This entire story is preposterous!".
"If you can't believe my words, how will you understand what your eyes are going to see?", asked Ghetsis, taking a strange wand from his robe and raising it above his head. The clouds above the mountain started to rumble menacingly. Then, two giant shades became slowly visible through the mist until they broke through the cloudscape.

Clair stares in fear at the sight of the two majestic birds, and so you do. "The might of elements... the means to cleanse this world for the Great Renewal", said Ghetsis in an estatic attitude. "All lies in my hands now... the wheels of fate are spinning before your very eyes!".
"Ghetsis, stop this!", shouts Clair, running towards him with a Poké Ball in her hand. But the sage points the wand towards her and summons a red lightning bolt, which strikes the ground beneath her and knocks her back, beyond the precipice.
"Clair!", you cry, terrified.
"Your fate runs short, trainers", commented Ghetsis with a malicious laugh. "But don't worry, the end of your brethen is just as nigh. Farewell!". And out from nowhere, he disappears in a lustering burst of red light, leaving you alone to face the two mythical creatures!

HP 600
Atk 6
Def 4
SpA 5
SpD 7
Spe 104
12% Accuracy boost
Ability: Regenerator

HP 600
Atk 4
Def 6
SpA 4
SpD 7
Spe 127
19% Accuracy boost
Ability: Multiscale


Tyranitar (*) "Hitler" (M)
Nature: Relaxed (+ * Defense, - *15% Speed, - 10% Accuracy)
Type: Rock/Dark
Abilities: Sand Stream/Unnerve (Unlocked)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
-10% Evasion
Mega ability: Sand Stream
Mega stats:
HP: 110
Atk: Rank 7
Def: Rank 7 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 61 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 28
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Thrash (*)
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Dark Pulse
Earthquake
Crunch
Stone Edge
Payback
Thunder Fang
Ice Fang
Fire Fang
Hyper Beam
Giga Impact
Outrage (*)
Dragon Dance (*)
Stealth Rock (*)
Pursuit
Assurance
Endure
Return (*)
Smack Down (*)
Substitute
Protect
Dig
Fire Blast
Thunderpunch
Double Team
Dragon Tail
Bulldoze
Torment
Brick Break
Toxic
Roar
Frustration
Total: 39

Fidgit "Handsome" (M)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (Unlocked)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
-10% Evasion
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Razor Wind
Clear Smog
Sludge Bomb
Air Slash
Gravity
Toxic Spikes
Body Slam
Lucky Chant
Me First
Heal Block
Magic Room
Wonder Room
Circle Throw
Comet Punch
Wide Guard
Earth Power
Rototiller
Misty Terrain
Sticky Web
Heal Pulse
Wish
Me First
Spikes
Acid Spray
Disable
Drill Run
Skill Swap
Shadow Ball
U-Turn
Sludge Wave
Toxic
Protect
After You
Helping Hand
Stealth Rock
Torment
Reflect
Light Screen
Dispel
Total: 44

(Cyclohm) Doug (M)
Types: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (U)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
SC: 4
WC: 4
BRT: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: (47 Moves)
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Double Hit
SonicBoom
Slack Off
Dragon Pulse
Hurricane
Dragon Tail
Discharge
Heal Bell
Hydro Pump
Dragon Dance
Power Gem
Gust
Shock Wave
Electroweb
Draco Meteor
Sleep Talk
Magnet Rise
Substitute
Ice Beam
Protect
Thunderbolt
Thunder
Light Screen
Thunder Wave
Volt Switch
Endure
Blizzard
Roar
Toxic
Trick Room
Surf
Double Team
Fire Blast
Torment
Hyper Beam

Carracosta [Jake] (M)
Types: Rock / Water
Abilities: Solid Rock / Sturdy / Swift Swim (H)
Nature: Brave (+atk, -spe, -10 eva)
Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 3
SpD: 3
Spe: 27 (-)
SC: 3
WC: 4
BRT: 20
EC: 6/6
MC: 0
AC: 1/5
Attacks: (23 Moves)
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
AncientPower
Crunch
Wide Guard
Rock Slide
Shell Smash
Smack Down
Whirlpool
Rock Throw
Knock Off
Flail
Body Slam
Waterfall
Stone Edge
Double Team
Dive
Dig
Erratic Weather roll: 3/4
Erratic Weather (Hail): It started to hail!
Erratic Weather (Hail): It started to hail!