Introduction
Hello there. I have been playing VGC for quite some time but really never got into the OU tier. But, this year I just lost my fire for Pokemon a bit so I tried out some of the other tiers that I have not really played before, and I have been loving OU. the only problem is I have been stealing teams for quite some time, so I never really got the full experience. So I went ahead and made my first team and honestly, I like it, but I feel like it need some work. But enough with the introductions, lets get into the squad.
The Squad In-Depth
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 200 HP / 56 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Flash Cannon
- Fleur Cannon
- Volt Switch
- Ice Beam
This mon from my time playing the tier is a monster. It eats up hits, it comes back and hits even harder. It is so versatile and can run so many sets. So I decided to base my team around a volt-turn core with this being one of the mons. I really just wanted to have a good offensive pivot that has good coverage to be able to hit a ton of things super effectively, and even if it isn't super effective, they will still get chinked pretty hard because of how much of a monster this thing is. And with duggy now being suspected it is going to be even better because it can't be trapped and killed.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 212 Def / 32 SpD / 16 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
To add to the 2nd part of my volt-turn core I have another one of the best mons in the tier. Lando has always been a threat in pretty much all modes that he has been allowed in. He had good stats all around, access to good coverage, rocks, u-turn allowing him to take advantage of intimidate and practically cripple some physical attackers. I have been debating on what set to use for this mon, because I started using Flyinium Z, but I felt like I was just getting killed too much. Spread is pretty standard, as is the set. It allows me to pivot around with Magearna and like I said earlier fully use intimidate. I didn't use HP ice because usually I don't have problems with other Landorus but more so things like Charizard and Volcarona.
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 Atk
- Surf
- Secret Sword
- Hidden Power [Electric]
- Stone Edge
Scarf Keldeo is a big threat that I feel like a lot of people sleep on. It can ohko a lot of things in the meta that are big threats such as M-Lopunny, Both Greninja formes, Heatran, Char Y, Volcarona, and all sorts of other stuff. I wanted to add this mon because it is good to pivot into, it can revenge kill pretty well, and usually people don't really carry walls for it. The only real things that are super popular that off the top of my head that wall this think is Toxapex and Tangrowth. This is my main check to things like Lopunny and Gren so if this thing dies before they do I usually am in a bit of a pickle but I can play around it with Magearna. I run stone edge because usually things like Charizard Y with the sun and Volcarona in general can tank at least one hit from this thing so I can hit them with a surprise coverage move. HP Electric is to hit stuff like Pelipper.
Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hyperspace Fury
- Drain Punch
- Fire Punch
- Gunk Shot
Hoopa-U I think is another breaker that a lot of people sleep on. The coverage that it gets is insane and it completely breaks through teams that aren't prepared for it. It has a monstrous attack stat of 160, and back that up with a choice band you are going to be hitting like a truck. I added this because I was weak to big walls like Tangrowth, Ferrothorn, Toxapex, etc. This is able to break through them super easily because of how much coverage it gets. The only issue with this is that it is pretty slow and it has a garbage defense stat, although it can eat up a few special hits. Coverage I am using is pretty standard, Hyperspace Fury is spammable and STAB, Drain Punch for steels, Fire Punch for Ferrothorn, other Grass types, and Skarm, and then Gunk Shot for Tapus.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 212 HP / 44 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Toxic
- Magma Storm
- Earth Power
As I get to these last 2 mons I was more and more unsure of them when I was adding them, but I feel like adding Heatran was a great addition. This thing is so tacky and allows me to trap and kill things that usually my team would struggle with. It helps with Magearna, Toxapex, big SpDef walls (because of toxic), and helps with bulky grasses. I am running a standard sub toxic set so I can sub on the switch when I pivot into him, and get off a free whatever before switching back out into something that can deal with whatever is switching in.
Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Ice Beam
- Fusion Bolt
- Hidden Power [Fire]
- Roost
This last slot I am very unsure of. I tinkered around with a few mons that didn't really work out for me, but I ended up deciding on this beast for now. It is a monster of offense, with a massive amount of attack and special attack behind its name, and a good amount of coverage behind it. It is able to just hit everything hard, nothing really wants to switch in on this things attacks. I have been seeing a problem though, I am very nervous to bring him in to do anything because usually there are hazards and I have no removal, and due to this thing not being the tankiest, he usually goes down before he is able to do anything because he is only base 95 which isn't the slowest, but also isn't the fastest. If a mon on the team was going to be replaced I probably would go with this first, but the only reason I haven't done it myself is because I honestly do not no where else to go with this slot.
Closing Thoughts
This team has been a ton of fun to play but I know that there are probably glaring weaknesses that are looking me right in the face that I have not seen yet, so please give any advice that you have to give because I hope that I can refine this team to a point that it might even be good at higher ratings of ladder that I have not been to yet. Thanks a bunch!
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