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Pet Mod Worldbuilding [Slate 5: VOTING]

Gonna start the 24 hour countdown. Get your subs in!

Semi-decent utility. Cursed Wind might end up redundant if players prefer 1. quicker damage with Shadow Ball since that doesn't have negative priority. 2. the more immediate status options than its drowsy.

Very physically bulky, though its special bulk might require a sandstorm to be effective. And given how there are (or will be) very popular options against Rock-types in the future, its effectiveness may not be as efficient.
Figured I reworked Cursed Wind into 30 BP multi move so that most of the time, it has 120-150 (four or five respectively) against foes with boosted stats.

If this is too much, I can tone it down.
 
Figured I reworked Cursed Wind into 30 BP multi move so that most of the time, it has 120-150 (four or five respectively) against foes with boosted stats.

If this is too much, I can tone it down.
If you're using a multi-hit move, then I'd prefer you base it off Triple Kick or Triple Axel than as a buffed Bullet Seed variant (a special 150 BP move that could break a substitute is way too strong). And also add the wind tag.
 
:crobat:
Name: Aeroficial (Aero + Official (as in leader) + Artificial)
Type: Poison/Flying
Abilities: Pressure // Filter
Stats: 106/110/154/90/90/130 (680)

Flavour:
Nobody truly knows where Aeroficial came from. Some say it was manufactured in a lab far off shores, while others believe it willed its own existence.

Aeroficial seems to oversee the unnatural, the manmade pokemon that otherwise get abandoned by the very people who created them. It takes a particular interest in mewtwo and mewtation, though it isn’t clear if they even know Aeroficial exists.

Bonus flavor:
zygarde definitely hates this guy, considering it defies the entire concept of the natural order. I see it like a rayquaza-deoxys style feud, ones just trying to exist and the other is trying to protect their planet

Physical: Outburst, Poison Jab, Gunk Shot, Iron Head, Supercell Slam, Spark, Acrobatics, U-turn, Knock Off | Fly, Cross Poison, Poison Fang, Body Slam, Wing Attack | Universals, Required
———
Special: Sludge Bomb, Hurricane, Thunderbolt, Thunder, Discharge, Flash Cannon, Thunder Shock, Clear Smog | Air Slash, Air Cutter, Belch, Uproar, Tri Attack | Universals, Required
———
Status: Thunder Wave, Toxic, Toxic Spikes, Taunt, Trick, Trick Room, Haze, Light Screen, Curse, Recover | Screech, Metal Sound, Mean Look, Autotomize, Acid Armor | Universals, Required

Poison | 100 | Physical | 5 (8) | 100% | Typicals, Doesn’t make contact, Sound
———
Lowers the users Defenses when this move hits an opposing pokemon - 20% chance to Paralyze the target

Comp Role: Curse/CM Wincon / Bulky Pivot / Fast Status Disruptor
Uses moves like U-turn, Knock Off, Toxic and Taunt to be a general nuisance, or powerful stabs like Outburst or Hurricane to hit hard. Can also be used in rain with Thunder and Weather Ball under its toolbelt.

So i got thinking about all the manmade “experiments” in pokemon, and realized that they dont really have someone to watch over them like the rest of the pokemon do. And theres a decent chunk of them too:

Mewtwo (and here we have mewtation, too), Silvally, Magearna, and Genesect are all manmade creatures, with wills and wishes of their own, and they just seem to get. ignored, i guess. Granted, mewtwo probably wants to be left alone so they dont count as much, but my point still stands

Thats where i has the idea of a sort of “silent guardian”, a pokemon that quietly watches over them just to make sure they’re doing alright.
 
It's time to vote for a new... well, beast tamer! As no one subbed for an adjustment, we'll only be voting for the new member submissions. In case you missed reading it from the OP, these is how we'll go about it:

This is a ranked pairs poll. The order of your preferences DOES matter. You may rank as many or as few options as you like, but we encourage you to rank as many options as possible as the more options you vote for, the more your own individual votes will count. Additionally, your own submission, which must be marked with (SV), cannot be your first nor only vote. A typical ballot may look like this:

Submission B [3/3 points]
Submission A (SV) [2/3 points]
Submission C [1/3 points]

Only the submission(s) with the highest amount of votes will be added. These are your eligible trio masters of Kanto & Johto:

Samtendo09's Kaprizy
Raeyne 's Ahpu
Crep50 's Aeroficial

Voting will commence for at least 48 hours. Voting will only end if at least two players (excluding myself) have voted.
 
Kaprizy
Matches very closely with my sub, and arguably does what i wanted to do competitively better than mine does (being an absurd physical defense), with a really good typing thats fairly uncommon in ubers to boot
Ahpu
Rock/Flying
No particular opinions on this sub, its pretty neat
Aeroficial
Oh hey thats me :3
 
Kaprizy 2 + 3 + 3 + 1 + 3 + 3 = 15
Ahpu 3 + 2 + 2 + 3 + 2 + 2 = 14
Aeroficial 1 + 1 + 1 + 2 + 1 + 1 = 7

Pleas stand by for the next slate... which, could be what you're not expecting.
 
SLATE FIVE: Nature Versus Stature
:Celebi: vs :Melmetal-Gmax:
For our fifth slate, we've thrown a curveball to conclude the mythology in the original regions.

Rules of the slate:
  • Must form a type triangle with Celebi & the Meltan line.
  • Unless an adjustment is also made, must only have one base Ability.
  • Must have a BST limit of 600.
Submissions will last until Christmas is over! Happy holidays!

*If you are a coder and interested in coding for this Pet Mod, please contact me and/or Yoshiblaze ASAP o7
 
Pokemon: Anymir (Anathema + Ymir)
Weight: 84.5 kg
Type: Ground / Fighting
Stats: 80 / 70 / 70 / 110 / 110 / 130 (600 BST)
Ability: Mold Breaker
Moves:
Physical.png
None | Thunder Punch, Bite, Crunch, Low Kick, Brutal Swing, Earthquake, Magnitude, Low Kick, Fly, Rock Throw, Rock Slide, Close Combat
Special.png
Earth Power, Aura Sphere, Defiling Breath(!), Focus Blast, Dark Pulse, Power Gem, Psychic, Giga Drain, Air Slash | Mud Shot, Blizzard, Hurricane, Snarl, Ominous Wind, Ancient Power, Draining Kiss, Absorb, Mega Drain
Defiling Breath: Fighting-type variant of Clear Smog, but with 90 Base Power and 10 (16) PPs.
Status.png
Calm Mind, Rest, Sleep Talk, Substitute, Defog, Roost, Spikes, Protect | Agility, Leer, Block, Bestow, Quash, Curse, Detect, Endure, Haze, Pain Split

Flavor: Based on invasive or highly breeding species as bunnies and moles, as well as the frost giants of the Norse mythology. Have a dark brown body with teal highlights, and can switch between bipedal for combat, or quadrupedal for evasion. It’s large ears allows it to glide and produce soft winds.

Anymir’s origin is unknown even to this day because of it’s shy, yet destructive nature. If provoked, it will launch a noxious breath that greatly slows down the growth of trees, flowers and grass, if not outright killing them. It has to be kept in check by Celebi to ensure it doesn’t accidentally or intentionally destroy all life within the Johto region and beyond.

Although Anymir is firstly discovered in the Johto region, it is said to have traveled to the Galar region for unknown reasons. It prefers to stay in the Crown Tundra, where it can threaten even Calyrex if it fell in the wrong hand. There is a legend that the one time Anymir have gone out of control by Dynamaxing, it is stopped by a gigantic Melmetal.

Competitive Overview: Anti-meta Pokémon with boost-canceling move in Defiling Breath and ignoring Magic Bounce, Good as Gold and the likes with Mold Breaker. It also allows for a rare Special Attacking Ground-type unless Incarnate Landorus get unbanned, in addition of a rare Special Attacking Fighting-type. It only has Calm Mind for set-up, but Defiling Breath help it win Calm Mind wars agaisnt non-Ghost opponents.

It’s type combination, not used in official Pokémon games yet, also leaves it with unfortunate weaknesses in Fairy, Psychic, Grass, Ice and Flying, so that while it has an advantage of strong, super effective STAB against Melmetal’s lower Special Defense, it have little to no measures agaisnt Celebi other than Dark Pulse and Air Slash, both of which aren’t even guaranteed to knock Celebi out.
 
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Pokémon: Shingyo (Japanese 神  shin, "god/spirit" + ギョ  gyo, "fish" - lit. "Spirit fish")
Type: Water/Fire
Ability: Triage
Stats: 80 HP/135 Atk/70 Def/135 SpA/70 SpD/110 Spe = 600 BST
Physical.png

Assurance, Aqua Cutter, Aqua Tail, Brutal Swing, Comeuppance, Expurgation*, Feint Attack, Flail, Fire Fang, Fire Lash, Fire Punch, Flame Charge, Flare Blitz, Foul Play, Flip Turn, Knock Off, Lash Out, Liquidation, Play Rough, Punishment, Sacred Fire, Solar Blade, Tackle, Temper Flare, Waterfall, Wave Crash

Special.png

Brine, Burn Up, Burning Jealousy, Confusion, Dazzling Gleam, Disarming Voice, Draining Kiss, Energy Ball, Eruption, Extrasensory, Fire Blast, Flame Burst, Flamethrower, Focus Blast, Future Sight, Heat Wave, Hydro Pump, Hyper Voice, Incinerate, Mist Ball, Mystical Fire, Mystical Power, Overheat, Scald, Solar Beam, Sparkling Aria, Surf, Water Pulse, Water Spout, Whirlpool

Status.png

Agility, Attract, Baby-Doll Eyes, Belly Drum, Calm Mind, Charm, Haze, Heal Pulse, Healing Wish, Magic Coat, Mean Look, Mist, Misty Terrain, Moonlight, Nasty Plot, Parting Shot, Purify, Rain Dance, Reflect, Refresh, Rest, Safeguard, Sing, Soak, Splash, Sunny Day, Swagger, Swords Dance, Taunt, Trick, Water Sport, Will-O-Wisp, Wish, Work Up

Name: Expurgation
Type:
Fire.png

Category:
Physical.png

Base Power: 80
Accuracy: 100%
Power Points: 16
Effect: Physical Fire-type Oblivion Wing clone that heals by 50% the damage dealt rather than 75%. Notably, the health drained by this move is transferred to the Pokémon in the party that has the lowest HP, though it only checks which Pokémon haven't been knocked out altogether. If all other Pokémon are KOed, Shingyo itself is healed instead, and if Shingyo is at full health with all other Pokémon KOed, this move will strictly deal damage.
Flags: Biting, Draining, Healing

Description:
While primarily based on the ningyo, a mermaid/merman-like yokai which is said to be an ill omen in some tellings and a source of longevity in others (the latter via eating its flesh), Shingyo is also a visual pun on a nereid worm, with some interpretations of nereids being mermaid-like; the "fish" half is in fact the actual body of the creature and its "human" half is its elaborate feeding proboscis or pharynx (an idea brought to you by aviculor on Tumblr, who challenged any fakemon creator who came across the post to come up with their own take on the concept); the original type combination I had in mind for this sub was Water/Fairy to go with the mermaid aspect, but I changed the secondary type from Fairy to Fire at the last minute to give it a type advantage against Melmetal, which also gave me the opportunity to sneak in an additonal pun on a fireworm. The segments of the serpentine body of this deific polychaete are two different colors of blue, alternating between a lighter silvery blue and a deeper teal, with reddish orange, scalloped "seams" between its segments invoking fish scales and a pair of three-pointed finlets like on Gyarados' back (though more flame-like in shape), bright blue with white bases like a butane flame, on each side of each segment except the first and last ones. The tail terminates in a large, flame-like caudal fin of a similar color that also suggests an aristocratic fan, even often being used as such, and the head end has a pair of small black eyes on its "butt" (actually the top of its true head), but more prominent is its large, round mouth from which the luminous red-orange pharynx emerges. The pharynx itself resembles a humanoid upper body, with two large, long tentacles with forked tips serving as "arms" and two sensory feelers in place of "hair", Twi'lek-style; these tentacles have white tips like they're burning the brightest. The "head" is humanoid in the same way that Gardevoir's or Hatterene's is, with large, round, bluish white eyes like a pair of luminous pearls and Jynx-like lips colored blue like its finlets, puckered as if it's about to blow a kiss - which it often does to heal those it feels close to. Betrayal of its trust, however, will prompt it to suddenly open its mouth to an almost impossibly huge, wide, and circular shape, revealing its glowing blue-white interior - and a lamprey-like ring of razor-sharp teeth...

"A rare and special Pokémon that lives in thermal vents on the seafloor, its arrival closer to shore is often considered an ill omen. Locals are quick to warn that its offers to help are not to be trusted."
"Worshiped as an ocean deity, fishermen make offers to it so it won't drag them into the abyss. Its bite can burn away sickness, but it refuses to lend its aid without getting something in return."


Competitive Info:
Fast and ferocious, Shingyo is a powerful mixed attacker with some supportive capabilities on the side, but despite its signature move certainly being useful for keeping your party healthy, its pitiful defenses would do it little in a more passive, clerical role, and outside of said signature move, there are very few other moves it can learn for which Triage can make any difference. Its offensive stats, on the other hand, tell a very different story: armed with a plethora of both physical and special STAB options such as Fire Blast, Fire Lash, Flare Blitz, Surf, Liquidation, Scald, Wave Crash, and Hydro Pump, as well as coverage of the Grass, Psychic, and Dark types, Shingyo's blinding speed and tremendous power are better suited as a mixed wallbreaker or even a lategame sweeper, with the healing offered by Expurgation mainly being a secondary benefit. Its most preferred status moves, if any, would therefore likely be self-buffs such as Agility, Nasty Plot, Swords Dance, Work Up, or even Belly Drum (not that it cares about losing half its HP, what with being so fragile anyway); of course, it'd be even better if someone else buffed it beforehand so it can tear through the enemy team without having to set up itself. Notably, despite being a deep-sea creature it also gets access to both Rain Dance and Sunny Day, though aside from STAB bonuses in rain or sun, the latter also boosts its Grass coverage in case of Ground and Rock counters. For all its divine might, however, it's still very much a glass cannon, and aside from DPS counters having little trouble dealing with it if they can outspeed it (Electric-types in particular basically have free-reign against it), Shingyo also can't stand statuses such as paralysis that can stop a potential sweep in its tracks, often forcing it to run a status-cleansing move such as Refresh. Defensive Dragon- and Water-types (or enemies with Water Absorb or some other Water immunity) can also wall most of its attacking options, though for what it's worth, it does get Dazzling Gleam to deal with the former, and Sunny Day sets running Solar Beam/Blade can make quick work of the latter.
 
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Happy New Year! And to start off 2026 it's time to vote for a new Mythical As no one subbed for an adjustment, we'll only be voting for the new member submissions. Due to the limited numbers, these is how we'll go about it:

You will only vote for one submission, which will count for one point. You cannot vote for your own submission. Only the submission with the highest amount of votes will be added, unless they are equal. These are your eligible mythicals of Kanto & Johto:

Samtendo09's Anymir
Falchion 's Shingyo

Voting will commence for at least 48 hours. Voting will only end if at least two players (excluding myself) have voted.
 
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