Waterwarrior
Alakazam* (Houdin) Male
Type: Psychic
Nature: Timid (-1 Atk, +15% Spe, +22% accuracy)
Abilities: Synchronize/ Inner Focus/ Magic Guard (unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120x1.15) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Mega Evolution:
Ability- Trace
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173 (+)
+30% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: 9/9
MC: MAXED (7 CC)
AC: 5/5
Attacks: (106/ 106 total moves)
Physical:
Bide
Body Slam
Counter
Dig
Double-Edge
Drain Punch
DynamicPunch
Facade
Fire Punch*
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Knock Off
Mega Kick
Mega Punch
Natural Gift
Psycho Cut
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Slash
Submission
Take Down
Thief
ThunderPunch
Zen Headbutt
Special:
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psybeam
Psychic*
Psyshock*
Psywave
Round
Shadow Ball*
Shock Wave
Signal Beam
Snore
Tri Attack
Zap Cannon
Status:
Ally Switch
Attract
Barrier
Calm Mind
Captivate
Confide
Curse
Disable
Double Team
Encore*
Endure
Embargo
Flash
Foresight
Gravity
Guard Swap*
Guard Split
Hypnosis
Kinesis
Light Screen
Magic Coat
Magic Room
Metronome
Mimic
Miracle Eye
Nightmare
Power Trick
Protect
Psych Up
Psycho Shift
Rain Dance
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport*
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room
Jynx (Chell) Female
Type: Ice/Psychic
Nature: Timid (+15% Spe, -1 Atk, +14% Acc)
Abilities: Oblivious/ Forewarn/ Dry Skin
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 1
AC: 5/5
Attacks: (110/ 114 total moves)
Physical:
Avalanche
Bide
Body Slam
Brick Break
Counter
Covet
Double-Edge
Double Slap
Drain Punch
DynamicPunch
Facade
Fake Out
Fling
Focus Punch
Frustration
Headbutt
Heart Stamp
Ice Punch
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Pound
Power-Up Punch
Return
Secret Power
Seismic Toss
Skull Bash
Take Down
Thief
Thrash
Wake-Up Slap
Zen Headbutt
Special:
Blizzard
Bubble Beam
Confusion
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Frost Breath
Grass Knot
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Mud-slap
Shadow Ball
Signal Beam
Snore
Petal Dance
Powder Snow
Psychic
Psyshock
Psywave
Round
Uproar
Water Gun
Water Pulse
Wring Out
Status:
Attract
Calm Mind
Captivate
Confide
Copycat
Double Team
Endure
Fake Tears
Flash
Hail
Heal Bell
Helping Hand
Light Screen
Lovely Kiss
Lucky Chant
Magic Coat
Magic Room
Mean Look
Metronome
Mimic
Miracle Eye
Nasty Plot
Nightmare
Perish Song
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Sing
Skill Swap
Sleep Talk
Substitute
Swagger
Sweet Kiss
Sweet Scent
Taunt
Telekinesis
Teleport
Torment
Toxic
Trick
Trick Room
Wish
Rainman Legends
Duclohm (Thundaga) (Male)
Types:
Electric: immune to paralysis status.
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (H): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Modest: (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 1
AC: 5/5
Attacks:
Level Up
Weather Ball
Ion Deluge
Tri Attack
Whirlwind
Bide
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonic Boom
Dragon Pulse
Slack Off
Hurricane
Dragon Tail
Zap Cannon
Egg
Hydro Pump
Shock Wave
Dragon Breath
Magnet Rise
Heal Bell
Power Gem
TM/HM
Volt Switch
Flamethrower
Thunderbolt
Thunder Wave
Surf
Protect
Hidden Power (Grass)
Light Screen
Endure
Fire Blast
Toxic
Thunder
Torment
Move Tutor
Dragonite (Bahamut) (Male)
Type:
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (H): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Nature: Quiet: +1 SpA, Speed ÷ 1.15, -10% Evasion
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Moves:
Level-Up:
Hurricane
Fire Punch
Thunder Punch
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Outrage
Dragon Rush
Dragon Tail
Egg Moves:
Dragon Pulse
Extreme Speed
Dragon Dance
Aqua Jet
Haze
TM Moves:
Ice Beam
Thunderbolt
Flamethrower
Double Team
Protect
Bide
Substitute
Mimic
Roost
Earthquake
Fire Blast
Blizzard
Bulldoze
Surf
Focus Blast
Toxic
Dragon Claw
Light Screen
Reflect
Skull Bash
Dive
Endure
Hidden Power (Grass)
Sky Drop
Zap Cannon
Rock Slide
Rock Tomb
Move Tutor
Draco Meteor
Superpower
Rainman Legends sends out and Equips
Waterwarrior Orders
Rainman Legends Orders
Ref
Alakazam* (Houdin) Male
Type: Psychic
Nature: Timid (-1 Atk, +15% Spe, +22% accuracy)
Abilities: Synchronize/ Inner Focus/ Magic Guard (unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120x1.15) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Mega Evolution:
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173 (+)
+30% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: 9/9
MC: MAXED (7 CC)
AC: 5/5
Attacks: (106/ 106 total moves)
Physical:
Bide
Body Slam
Counter
Dig
Double-Edge
Drain Punch
DynamicPunch
Facade
Fire Punch*
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Knock Off
Mega Kick
Mega Punch
Natural Gift
Psycho Cut
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Slash
Submission
Take Down
Thief
ThunderPunch
Zen Headbutt
Special:
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psybeam
Psychic*
Psyshock*
Psywave
Round
Shadow Ball*
Shock Wave
Signal Beam
Snore
Tri Attack
Zap Cannon
Status:
Ally Switch
Attract
Barrier
Calm Mind
Captivate
Confide
Curse
Disable
Double Team
Encore*
Endure
Embargo
Flash
Foresight
Gravity
Guard Swap*
Guard Split
Hypnosis
Kinesis
Light Screen
Magic Coat
Magic Room
Metronome
Mimic
Miracle Eye
Nightmare
Power Trick
Protect
Psych Up
Psycho Shift
Rain Dance
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport*
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room
Jynx (Chell) Female
Type: Ice/Psychic
Nature: Timid (+15% Spe, -1 Atk, +14% Acc)
Abilities: Oblivious/ Forewarn/ Dry Skin
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 1
AC: 5/5
Attacks: (110/ 114 total moves)
Physical:
Avalanche
Bide
Body Slam
Brick Break
Counter
Covet
Double-Edge
Double Slap
Drain Punch
DynamicPunch
Facade
Fake Out
Fling
Focus Punch
Frustration
Headbutt
Heart Stamp
Ice Punch
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Pound
Power-Up Punch
Return
Secret Power
Seismic Toss
Skull Bash
Take Down
Thief
Thrash
Wake-Up Slap
Zen Headbutt
Special:
Blizzard
Bubble Beam
Confusion
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Frost Breath
Grass Knot
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Mud-slap
Shadow Ball
Signal Beam
Snore
Petal Dance
Powder Snow
Psychic
Psyshock
Psywave
Round
Uproar
Water Gun
Water Pulse
Wring Out
Status:
Attract
Calm Mind
Captivate
Confide
Copycat
Double Team
Endure
Fake Tears
Flash
Hail
Heal Bell
Helping Hand
Light Screen
Lovely Kiss
Lucky Chant
Magic Coat
Magic Room
Mean Look
Metronome
Mimic
Miracle Eye
Nasty Plot
Nightmare
Perish Song
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Sing
Skill Swap
Sleep Talk
Substitute
Swagger
Sweet Kiss
Sweet Scent
Taunt
Telekinesis
Teleport
Torment
Toxic
Trick
Trick Room
Wish
Rainman Legends
Duclohm (Thundaga) (Male)
Types:
Electric: immune to paralysis status.
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (H): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Modest: (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 1
AC: 5/5
Attacks:
Level Up
Weather Ball
Ion Deluge
Tri Attack
Whirlwind
Bide
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonic Boom
Dragon Pulse
Slack Off
Hurricane
Dragon Tail
Zap Cannon
Egg
Hydro Pump
Shock Wave
Dragon Breath
Magnet Rise
Heal Bell
Power Gem
TM/HM
Volt Switch
Flamethrower
Thunderbolt
Thunder Wave
Surf
Protect
Hidden Power (Grass)
Light Screen
Endure
Fire Blast
Toxic
Thunder
Torment
Move Tutor
Dragonite (Bahamut) (Male)
Type:
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (H): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Nature: Quiet: +1 SpA, Speed ÷ 1.15, -10% Evasion
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Moves:
Level-Up:
Hurricane
Fire Punch
Thunder Punch
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Outrage
Dragon Rush
Dragon Tail
Egg Moves:
Dragon Pulse
Extreme Speed
Dragon Dance
Aqua Jet
Haze
TM Moves:
Ice Beam
Thunderbolt
Flamethrower
Double Team
Protect
Bide
Substitute
Mimic
Roost
Earthquake
Fire Blast
Blizzard
Bulldoze
Surf
Focus Blast
Toxic
Dragon Claw
Light Screen
Reflect
Skull Bash
Dive
Endure
Hidden Power (Grass)
Sky Drop
Zap Cannon
Rock Slide
Rock Tomb
Move Tutor
Draco Meteor
Superpower
Rainman Legends sends out and Equips
Waterwarrior Orders
Rainman Legends Orders
Ref