So this is basically my first team developed, and may not be the strongest by to me is really fun to use. The team is built around Xatu and Dewgong, currently my two favourite pokemon (can't wait for there mega's). I won a few games by catching the opponent off guard, not knowing these uncommon pokemon and how they are played.
http://media.pldh.net/pokemon/ken_sugimori/update_hgss/178.png
Xatu @ Choice Specs
Ability: Magic Bounce
EVs: 4 HP / SpA 252 / Spe 252
Timid Nature
-Psyshock
-Heat Wave
-Grass Knot
-Trick
1. Favourite pokemon plus magic bounce
2. Magic Bouncer, Special Sweeper, Choice specs tricker
3. Heat Wave for steel/grass, trick for stallers and scrafty
http://media.pldh.net/pokemon/gen4/platinum_action/087.png
Dewgong @ Leftovers
Ability: Ice Body
EVs: HP 252 / Def 128 / SpD 128
Calm Nature
-Toxic
-Stockpile
-Hail
-Rest
1. Second Favourite pokemon, how could you hate the underwater puppy?
2. Staller, Great late game staller, weather messer, poisoner
3. Bulk and let hail and toxic do its work, with double recovery. Yes a weaker version of walrein, but good counter to suicine, vaporeon, milotic, swampert.
http://media.pldh.net/dreamworld/330.png
Flygon @ Choice Scarf
Ability: Levitate
EVs: HP 2 / Att 252 / Spe 252
Jolly Nature
-Earthquake
-Outrage
-Dragon Claw
-Stone Edge
1. Awesome looking pokemon, tho should be bug/dragon
2. Revenge Killer, Physical attacker
3. Stonequake for great coverage, dragon claw and outrage to allow the option of not locking in, and late game all out power. U turn doesn't seem to work well with this team. Good for noivern, hydreigon, goodra, honchkrow, togekiss, mega aerodactyl
http://media.pldh.net/pokemon/ken_sugimori/update1/154.png
Meganium @ Rocky Helmet
Ability: Overgrow
EVs: HP 252 / Def 90 / SpD 166
Bold Nature
-Leech Seed
-Aromatherapy
-Giga Drain
-Synthesis
1. MVP of the team.
2. Leech seed + bulk + healer
3. Can switch in to anything, just heal and let the helmet and seed to damage. Medic of the team, helping dewgong and regirock stall all day long
http://media.pldh.net/pokemon/ken_sugimori/update1/260.png
Swampert @ Chesto Berry
Ability: Damp
EVs: HP 252 / 56 Att / SpD 200
Adamant Nature
-Curse
-Earthquake
-Avalanche
-Rest
1. Needed a lead pokemon
2. Lead, sweeper
3. Catching teams off guard with curse. Avalanche great coverage flying/dragon. Needed for Florges. Hide if a team has grass pokemon, wait till they are out then set up sweep. Makes a good lead with xatu to scare bouncing and doesn't mind knock off which xatu does not like
http://media.pldh.net/pokemon/ken_sugimori/update1/377.png
Regirock @ Assault Vest
Ability: Clear Body
EVs: HP 252 / Att 52 / 206 SpD
Impish Nature
-Stone Edge
-Power up Punch
-Drain Punch
-Ice Punch
1. Another surprising pokemon to never see used
2. Wall, one-for-one pokemon
3. Assault vest gives superior bulk. Counters mega aerodactyl, lucario, mega absol, chansey, darmatin well. Power up punch + drain can set up nice sweeps
So I have been using this team for quite a while, do well winning beating common sets but can't seem to step up to the 1200+ level. Counters were mentioned as without them they cause my team big problems.
http://media.pldh.net/pokemon/ken_sugimori/update_hgss/178.png
Xatu @ Choice Specs
Ability: Magic Bounce
EVs: 4 HP / SpA 252 / Spe 252
Timid Nature
-Psyshock
-Heat Wave
-Grass Knot
-Trick
1. Favourite pokemon plus magic bounce
2. Magic Bouncer, Special Sweeper, Choice specs tricker
3. Heat Wave for steel/grass, trick for stallers and scrafty
http://media.pldh.net/pokemon/gen4/platinum_action/087.png
Dewgong @ Leftovers
Ability: Ice Body
EVs: HP 252 / Def 128 / SpD 128
Calm Nature
-Toxic
-Stockpile
-Hail
-Rest
1. Second Favourite pokemon, how could you hate the underwater puppy?
2. Staller, Great late game staller, weather messer, poisoner
3. Bulk and let hail and toxic do its work, with double recovery. Yes a weaker version of walrein, but good counter to suicine, vaporeon, milotic, swampert.
http://media.pldh.net/dreamworld/330.png
Flygon @ Choice Scarf
Ability: Levitate
EVs: HP 2 / Att 252 / Spe 252
Jolly Nature
-Earthquake
-Outrage
-Dragon Claw
-Stone Edge
1. Awesome looking pokemon, tho should be bug/dragon
2. Revenge Killer, Physical attacker
3. Stonequake for great coverage, dragon claw and outrage to allow the option of not locking in, and late game all out power. U turn doesn't seem to work well with this team. Good for noivern, hydreigon, goodra, honchkrow, togekiss, mega aerodactyl
http://media.pldh.net/pokemon/ken_sugimori/update1/154.png
Meganium @ Rocky Helmet
Ability: Overgrow
EVs: HP 252 / Def 90 / SpD 166
Bold Nature
-Leech Seed
-Aromatherapy
-Giga Drain
-Synthesis
1. MVP of the team.
2. Leech seed + bulk + healer
3. Can switch in to anything, just heal and let the helmet and seed to damage. Medic of the team, helping dewgong and regirock stall all day long
http://media.pldh.net/pokemon/ken_sugimori/update1/260.png
Swampert @ Chesto Berry
Ability: Damp
EVs: HP 252 / 56 Att / SpD 200
Adamant Nature
-Curse
-Earthquake
-Avalanche
-Rest
1. Needed a lead pokemon
2. Lead, sweeper
3. Catching teams off guard with curse. Avalanche great coverage flying/dragon. Needed for Florges. Hide if a team has grass pokemon, wait till they are out then set up sweep. Makes a good lead with xatu to scare bouncing and doesn't mind knock off which xatu does not like
http://media.pldh.net/pokemon/ken_sugimori/update1/377.png
Regirock @ Assault Vest
Ability: Clear Body
EVs: HP 252 / Att 52 / 206 SpD
Impish Nature
-Stone Edge
-Power up Punch
-Drain Punch
-Ice Punch
1. Another surprising pokemon to never see used
2. Wall, one-for-one pokemon
3. Assault vest gives superior bulk. Counters mega aerodactyl, lucario, mega absol, chansey, darmatin well. Power up punch + drain can set up nice sweeps
So I have been using this team for quite a while, do well winning beating common sets but can't seem to step up to the 1200+ level. Counters were mentioned as without them they cause my team big problems.