Ok so here's my average Semi-Stall sandstorm team with nice synergy.
Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Crunch
- Pursuit
- Superpower
Tyranitar sometimes acts as my lead to set up SS and also is my counter to latios and latias. It can pursuit special attackers that don't hurt it and might get the chance to superpower something. The thing I like about CB tar is that its bulky, stong, has pursuit and crunch (where the CS one likes to run an ice move) and can cripple rank. To counter Latios, it needs to be at full health, and so rocks can be dealt with before they are dealt by two pokemon.
Doryuuzu (M) @ Expert Belt
Trait: Sand Throw
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Dory is my Sandstorm abuser. Whenever I see a ttar I send Dory out to force it out before it sets up rocks. If it has lots of defensive evs and decides to stay in, I can kill it with an adamant boosted EQ. The rest of the set is self explanatory. This guy hates bulky waters, so I have burun and Nattorei for that.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Protect
- Earthquake
- Fling
- Acrobat
Gliscor is my defencive tank and prevents me from being swept by stuff like Dory and Garchomp. Like dory, Gliscor hates bulky waters so I have buruntorei for that. I like to switch it in on scizor a lot, and the rest of the set is self explanatory.
Nattorei (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 16 Def / 240 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Leech Seed
- Power Whip
- Thunder Wave
Nattorei is my second tank and it can take even 4x effective flamethrowers! I run SR because I don't have it anywhere else, and leech seed to give it reliable recovery. Power whip hits dorys and the water types its supposed to tank, and thunder wave is awesome for my relatively slow team.
Xatu (M) @ Leftovers
Trait: Magic Mirror
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Psychic
- Hidden Power [Fire]
- Roost
- Thunder Wave
Xatu prevents rocks from being on the field. It can switch in on almost any SRer bar ttar and reflect their rocks. TTar is covered by dory which I put in the lead position when I see it. hp fire is for nattoreis, psychic are for fighting types and STAB, and again, t-wave for my slow team.
Burungeru (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 168 SDef / 88 Spd
Careful Nature (+SDef, -SAtk)
- Taunt
- Will-O-Wisp
- Surf
- Recover
Burun is my spinblocker (I don't need one, but still it helps against stuff like blaziken), and I run a quick taunt WoW variant. The evs are there to outspeed Politoed and prevent it from toxicing it. This guy has nice synergy with my team because it can take boil overs that my nattorei is reluctant to take. WoW>boiling water because 75% is 150% more than 30%, and I actually want to do some damage. This guy acually patches up my fighting and water weaknesses well.
Note: I play on PO and planning to play on Smogon once I reach a milestone on PO. Comments on both metagames would be appreciated.
Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Crunch
- Pursuit
- Superpower
Tyranitar sometimes acts as my lead to set up SS and also is my counter to latios and latias. It can pursuit special attackers that don't hurt it and might get the chance to superpower something. The thing I like about CB tar is that its bulky, stong, has pursuit and crunch (where the CS one likes to run an ice move) and can cripple rank. To counter Latios, it needs to be at full health, and so rocks can be dealt with before they are dealt by two pokemon.
Doryuuzu (M) @ Expert Belt
Trait: Sand Throw
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Dory is my Sandstorm abuser. Whenever I see a ttar I send Dory out to force it out before it sets up rocks. If it has lots of defensive evs and decides to stay in, I can kill it with an adamant boosted EQ. The rest of the set is self explanatory. This guy hates bulky waters, so I have burun and Nattorei for that.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Protect
- Earthquake
- Fling
- Acrobat
Gliscor is my defencive tank and prevents me from being swept by stuff like Dory and Garchomp. Like dory, Gliscor hates bulky waters so I have buruntorei for that. I like to switch it in on scizor a lot, and the rest of the set is self explanatory.
Nattorei (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 16 Def / 240 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Leech Seed
- Power Whip
- Thunder Wave
Nattorei is my second tank and it can take even 4x effective flamethrowers! I run SR because I don't have it anywhere else, and leech seed to give it reliable recovery. Power whip hits dorys and the water types its supposed to tank, and thunder wave is awesome for my relatively slow team.
Xatu (M) @ Leftovers
Trait: Magic Mirror
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Psychic
- Hidden Power [Fire]
- Roost
- Thunder Wave
Xatu prevents rocks from being on the field. It can switch in on almost any SRer bar ttar and reflect their rocks. TTar is covered by dory which I put in the lead position when I see it. hp fire is for nattoreis, psychic are for fighting types and STAB, and again, t-wave for my slow team.
Burungeru (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 168 SDef / 88 Spd
Careful Nature (+SDef, -SAtk)
- Taunt
- Will-O-Wisp
- Surf
- Recover
Burun is my spinblocker (I don't need one, but still it helps against stuff like blaziken), and I run a quick taunt WoW variant. The evs are there to outspeed Politoed and prevent it from toxicing it. This guy has nice synergy with my team because it can take boil overs that my nattorei is reluctant to take. WoW>boiling water because 75% is 150% more than 30%, and I actually want to do some damage. This guy acually patches up my fighting and water weaknesses well.
Note: I play on PO and planning to play on Smogon once I reach a milestone on PO. Comments on both metagames would be appreciated.