First Off, here's the team--
Secondly, the reason I'm not using any Legendaries on this team is that I think there overrated and kind of cheats.
Lastly, before I start the bios, I do not have an Action Replay, and therefor everything has to be obtained in-game.
Bios--
Tentacruel--
Item- Black Sludge
Ability- Clear Body
Role- Setup
Nature- Lonely (-Def, +Atk)
IVs- 15Hp/29Atk/21Def/12Satk/23Sdef/26Spd
Moves-
-Toxic Spikes
-Confuse Ray
-Protect
-Waterfall
Tentacruel is a very useful starting pokemon, its speed makes spikes and confusion easy. Protect is for allies' earthquake. All-around great pokemon. Has a problem with ground moves, but I decided that Magnezone needs an Air Balloon more. Very high Special Defense helps it stay alive, as well as the black sludge. Protect every-other turn for max poison damage. Non-Replaceable.
Garchomp--
Item- Focus Sash
Ability-Sand Veil
Role- Physical Sweeper
Nature- Lax (+Def, -SpeDef)
Ivs- 5Hp/30Atk/2Def/10Satck/22Sdef/8Spd
Moves-
-Stone Edge
-Earthquake
-Dragon Tail
-Swords Dance
Awesome sweeper. Complements Tentacruel's Toxic Spikes with force-switch dragon tail. Stone Edge for Ice. Lax nature allows it to take hits. Focus sash keeps it alive when hit by Blizzard/Ice Beam. Combine Tyranitar's Sand Stream and Garchomp's Sand veil for high evasiveness. High speed and attack for one of the best sweepers out there. Swords Dance abuse for Walls/Annoyers. Non-Replaceable
Chandelure--
Item-Quick Claw
Ability- Flash Fire
Role- Special Sweeper
Nature- Hardy (No Stat Changes)
IVs- 19Hp/21Atk/16Def/31Satk/17Sdef/20Spd
Moves-
-Calm Mind
-Shadow Ball
-Energy Ball
-Flamethrower
Good special sweeper. Calm mind for uber special attack. Quick claw helps slowness. Energy Ball is a common move for Chandelure, but its great coverage for any ground/water types. Does prevent use of Ally Earthquake, which is too bad. Wish I could get a Shadow Tag Chandy, but I don't have a dream world account... Replaceable if worst comes to worst.
Ludicolo-
Item- Leftovers
Ability- Swift Swim
Role- Special Tank
Nature- Hasty (-Def, +Spd)
IVs- 8Hp/24Atk/10Def/17Satk/23Sdef/26Spd
Moves-
-Rain Dance
-Hydro Pump
-Giga Drain
-Toxic
Ludicolo can either be very good or very bad. Great tank against anything not poison/flying. Rain for speed and Hydro-Pwnage. Takes a lot to one-hit KO this guy, at least with special moves. Ground types beware this killer Pineapple-Duck thing. sent out usually before Tyranitar or after he's fainted, due to Sandstorm/Rain Conflict. No chance I'm replacing him. Open to improvement suggestions, though.
Magnezone--
Item- Air Balloon
Ability- Magnet Pull
Role- Special Tank
Nature- Modest (+SpAtk, -Atk)
IVs- 28Hp/10Atk/3Def/15Satk/13Sdef/3Spd
Moves-
-Thunderbolt
-Flash Cannon
-Thunder Wave
-Protect
It's Good once ground weakness is solved. One-hit KO to most water types. Paralysis to solve slow speed. I'll admit that I'm using a Magnezone mainly because it looks awesome. Most of the time it can pull through, and the Air Balloon will help a lot. However, one strong Ground-type move and it's toast.
Replaceable.
Tyranitar--
Item- Life Orb
Ability- Sand Stream
Role- Physical Tank
Nature- Naughty (+Atk, -SpeDef)
IVs- 13Hp/12Atk/31Def/17Satk/29Sdef/27Spd
Moves-
-Crunch
-Earthquake
-Stone Edge
-Protect
Wonderful if there there are no fighting types around. Needs better coverage attacks (Fire Punch?). Choice Scarf might be good. NEEDS TO BE IMPROVED! I just raised this Tyranitar and it needs more coverage. Fighting types are owning it every chance they get. Suggestions welcome. Non-Replaceable.
Before I say thank you, I need a suggestion for a good Wall Pokemon, as my team is lacking one. (Forretress, Blissey or Politoed?)
Finally, I'd like to apologize to Jirachi for having to deal with the first Noob-infested post.
Thanks a lot for reading and rating!
Secondly, the reason I'm not using any Legendaries on this team is that I think there overrated and kind of cheats.
Lastly, before I start the bios, I do not have an Action Replay, and therefor everything has to be obtained in-game.
Bios--
Tentacruel--
Item- Black Sludge
Ability- Clear Body
Role- Setup
Nature- Lonely (-Def, +Atk)
IVs- 15Hp/29Atk/21Def/12Satk/23Sdef/26Spd
Moves-
-Toxic Spikes
-Confuse Ray
-Protect
-Waterfall
Tentacruel is a very useful starting pokemon, its speed makes spikes and confusion easy. Protect is for allies' earthquake. All-around great pokemon. Has a problem with ground moves, but I decided that Magnezone needs an Air Balloon more. Very high Special Defense helps it stay alive, as well as the black sludge. Protect every-other turn for max poison damage. Non-Replaceable.
Garchomp--
Item- Focus Sash
Ability-Sand Veil
Role- Physical Sweeper
Nature- Lax (+Def, -SpeDef)
Ivs- 5Hp/30Atk/2Def/10Satck/22Sdef/8Spd
Moves-
-Stone Edge
-Earthquake
-Dragon Tail
-Swords Dance
Awesome sweeper. Complements Tentacruel's Toxic Spikes with force-switch dragon tail. Stone Edge for Ice. Lax nature allows it to take hits. Focus sash keeps it alive when hit by Blizzard/Ice Beam. Combine Tyranitar's Sand Stream and Garchomp's Sand veil for high evasiveness. High speed and attack for one of the best sweepers out there. Swords Dance abuse for Walls/Annoyers. Non-Replaceable
Chandelure--
Item-Quick Claw
Ability- Flash Fire
Role- Special Sweeper
Nature- Hardy (No Stat Changes)
IVs- 19Hp/21Atk/16Def/31Satk/17Sdef/20Spd
Moves-
-Calm Mind
-Shadow Ball
-Energy Ball
-Flamethrower
Good special sweeper. Calm mind for uber special attack. Quick claw helps slowness. Energy Ball is a common move for Chandelure, but its great coverage for any ground/water types. Does prevent use of Ally Earthquake, which is too bad. Wish I could get a Shadow Tag Chandy, but I don't have a dream world account... Replaceable if worst comes to worst.
Ludicolo-
Item- Leftovers
Ability- Swift Swim
Role- Special Tank
Nature- Hasty (-Def, +Spd)
IVs- 8Hp/24Atk/10Def/17Satk/23Sdef/26Spd
Moves-
-Rain Dance
-Hydro Pump
-Giga Drain
-Toxic
Ludicolo can either be very good or very bad. Great tank against anything not poison/flying. Rain for speed and Hydro-Pwnage. Takes a lot to one-hit KO this guy, at least with special moves. Ground types beware this killer Pineapple-Duck thing. sent out usually before Tyranitar or after he's fainted, due to Sandstorm/Rain Conflict. No chance I'm replacing him. Open to improvement suggestions, though.
Magnezone--
Item- Air Balloon
Ability- Magnet Pull
Role- Special Tank
Nature- Modest (+SpAtk, -Atk)
IVs- 28Hp/10Atk/3Def/15Satk/13Sdef/3Spd
Moves-
-Thunderbolt
-Flash Cannon
-Thunder Wave
-Protect
It's Good once ground weakness is solved. One-hit KO to most water types. Paralysis to solve slow speed. I'll admit that I'm using a Magnezone mainly because it looks awesome. Most of the time it can pull through, and the Air Balloon will help a lot. However, one strong Ground-type move and it's toast.
Replaceable.
Tyranitar--
Item- Life Orb
Ability- Sand Stream
Role- Physical Tank
Nature- Naughty (+Atk, -SpeDef)
IVs- 13Hp/12Atk/31Def/17Satk/29Sdef/27Spd
Moves-
-Crunch
-Earthquake
-Stone Edge
-Protect
Wonderful if there there are no fighting types around. Needs better coverage attacks (Fire Punch?). Choice Scarf might be good. NEEDS TO BE IMPROVED! I just raised this Tyranitar and it needs more coverage. Fighting types are owning it every chance they get. Suggestions welcome. Non-Replaceable.
Before I say thank you, I need a suggestion for a good Wall Pokemon, as my team is lacking one. (Forretress, Blissey or Politoed?)
Finally, I'd like to apologize to Jirachi for having to deal with the first Noob-infested post.
Thanks a lot for reading and rating!