Shiny Hunting in Pokémon Sword and ShieldIntroductionPokémon Sword and Shield offer both familiar and novel mechanics through which players can obtain a shiny. This guide's objective is to describe the shiny hunting methods found in these games in relation to each specific type of encounter. Additionally, peer-reviewed routines, teams, and guides for certain hunts will be highlighted throughout the sections. READ ME: This guide will utilize a symbol key system; these symbols will be found on each applicable header. This way users can learn if the encounter is affected by the Shiny Charm, is most likely a star/square shiny, can be synchronized, can have marks, etc. before embarking on a project. Symbol key
Table of ContentsGeneral informationShiny ratesThe base rate for shiny encounters in Pokémon Sword and Shield is 1/4096. Having the Shiny Charm increases it to 1/1366 when not affected by mechanics like the Masuda Method (1/683 no Shiny Charm, 1/512 with Shiny Charm) when breeding or by the number encountered of a species through the presence of Brilliant Aura Pokémon. KOs (or captures) boost shiny odds through extra rerolls shown as Brilliant Aura Pokémon (source), empirical brilliant rates match the table on the official site, plus the official site's extra shiny rerolls match Kaphotics' extra reroll table (see Brilliant aura for a revised, corrected version). KOs only work for overworld grass encounter slots and fishing, as only these two types of encounters can have Brilliant Aura Pokémon. Regarding chaining, fishing is the only type of encounter that shows a chain-like behavior in the game data. The following calculations were done by denvoros:
This table by Anubis serves as a summary of the applied shiny rates seen throughout Galar:
Brilliant AuraBrilliant Aura Pokémon are a new addition in the Sword and Shield titles. The official site states that "Finding brilliant Pokémon can lead to finding shiny Pokémon", and the relationship between them is explained in the "Shiny rates" section of this guide. Shiny hunters will find it beneficial to run into as many Brilliant Aura Pokémon as they can to maximize the effectiveness of their hunts. It is important to note that if there is more than one Brilliant Aura Pokémon in the overworld, only the one closest to the player will display the particle effect. Additionally, these Pokémon will have 2-3 guaranteed perfect IVs, be the highest level possible for their encounter slot, award Watts upon KO or capture, and know an Egg Move. The only encounters that can have Brilliant Auras are the overworld Pokémon that spawn in grass and fishing spots. These two images from the official site show the respective appearances of both:
The following table indicates the percent chances of encountering Brilliant Aura Pokémon. Taken from Anubis's revision of Kaphotics's extra reroll table. The chain count is only valid when fishing.
Star vs square shiniesThere are two different types of shiny animations in Pokémon Sword and Shield, as opposed to the traditional singular animation from past generations. One has the classic star sparkle effect while the other shows squared bluish sparkles. The symbol key in this guide indicates which Galarian Pokémon are more likely to be star shiny (15/16) or square shiny (65521/65536). Here are two examples:
The following Pokémon from past generations are more likely to be square shinies (65521/65536):
Every other past generation shiny Pokémon has a 1/16 chance of being a square shiny in Galar when imported. Additionally, fateful encounters and Pokémon GO transfers have a visual override to always display as a square shiny even in the odd circumstances that they fall in the 15/65536 chances. Shiny locksThe following Galarian Pokémon are unable to be shiny when encountered:
Mark availability and ratesMarks are a new mechanic introduced in Galar, furthering the options for shiny hunting projects and customization. These can be found on wild Pokémon, as signaled by this guide's symbol key, and provide different titles if equipped. They are displayed in the last summary page of a Pokémon and are divided into uncommon, weather, time, curry, fishing, personality, and rare marks. Here's an example of a personality marked Scyther and a shiny rare marked Lopunny:
Players are awarded with a Mark Charm if they complete the Isle of Armor expansion Pokédex; this charm gives the player 2 extra rerolls. Anubis calculated the actual mark rates in the Pokémon Sword and Shield games, including important technicalities that had been previously ignored. Users are also encouraged to use this weather document made by Anubis and Skadiv to evaluate weather mark availability between areas. For a list of marks and the titles they give, please visit this Bulbapedia article about marks. It is important to note that spawning Pokémon will utilize the weather that the player is standing in as a reference for what weather mark to have. This allows players to spawn Pokémon with weather from beyond area borders without using advanced techniques. This video shows an example of weather bleed from Training Lowlands into Warm-Up Tunnel, and this video shows an example of "weather lag" to obtain usually unavailable marked Pokémon. WeatherIt is important to note that in Galar, weather plays a major role in shiny hunting. Not only are the type and rate of marks determined by it, but the spawns are also altered (see PokémonSlots by shiny finder). There are several dates for global weathers in each of the three areas, with some exceptions such as Sandstorm in the Isle of Armor and Rain or Thunderstorm in the Crown Tundra, which don't have a global date but are scattered throughout the year. Weather can be rolled by simply changing the date on the console with no need for a special mechanic. TechnicalitiesClassificationThe Pokémon classification shown in this guide utilizes this writeup by Anubis to define whether the encounter uses seeded overworld RNG or truly random Cryptographically-Secure RNG (CSRNG). Additionally, this tweet by SciresM backs up some of the information provided. "Static encounters" which involve overworld static encounters, scripted encounters (including curry and tree encounters), gifts, and in-game trades have been separated to avoid the misuse of the term "static." Dynamax Adventures are classified as raids because they utilize the same RNG. They are forced shiny like the guaranteed distribution events except instead of forcing a square shiny, it forces a star shiny. For a more visual interpretation of Sword and Shield Pokémon classifications, users are welcome to utilize this picture guide as a complementary resource Overworld generationSymbol encounters (Pokémon with overworld models that you can walk into to start a battle) and fishing spots are both spawned with a determined mark (or lack of one), shininess, IVs, nature, and gender amongst components. This means that if the player saves next to a group of Pokémon or a fishing spot and restarts the game, all of those values will remain the same. Only nature can be altered through the use of a Synchronize lead. Spawn IncreaseKO respawn streaksAfter every KO on an overworld grass encounter slot Pokémon, there is a 50% chance that the next spawn will be of the same form and species. This means that the possibility of encountering the same Pokémon afterwards will be 50% + 1/2 of the usual spawn rate. In the case of rare spawns like Lake of Outrage Dreepy or Old Cemetery Authentic Sinistea, this is the best method to utilize. Users are encouraged to save next to the spawn and to keep KOing until the spawned Pokémon isn't desired, only to then reload the game next to the initial desired spawn. In the case of Authentic Sinistea, the user must first identify the Authentic stamp, which can be seen when the Pokémon rotates mid-battle (See: Tea smasher method application). It is also important to note that the next spawn bonus gets interrupted if a [!] hidden grass encounter appears before the spawn. AbilitiesSimilarly to past generations, abilities have the effect of increasing the spawn rate of specific Pokémon types and gender by keeping a specific Pokémon in the first party slot, with some new additions to this generation. These abilities work by guaranteeing a 50% fraction of the spawn chance divided into the applicable slots, followed by the second 50% which is the original spawn rate divided by two. In the case of Cute Charm, it increases the chance by a guaranteed 66% but every overworld Pokémon in the game has a 50:50 Male to Female ratio regardless of the species. Example 1: Storm Drain in the Route 2 fishing spot. (Yes, there are 2 Magikarp slots)
Explanation: Guaranteed 50% divided into 4 slots (they're all Water-types) + 1/2 of the original spawn chances. Example 2: Harvest in overworld Route 9 - Circhester Bay (Sword)
Explanation: Guaranteed 50% divided into 1 slot (there's only 1 Grass-type) + 1/2 of the original spawn chances. Example 3: Combee distribution with a Male Cute Charm lead
Explanation: Guaranteed 66% opposite gender + normal ratio for the remaining 34%. There are two points where abilities can affect Pokémon: at spawn and at the moment of encountering. Cute Charm and Type-related encounter boosting abilities (Magnet Pull, Static, Flash Fire, Harvest, Lightning Rod, and Storm Drain) will affect the Pokémon upon spawning, which is represented by the Pokémon appearing in the overworld or by the fishing spot. On the other hand, Synchronize will affect the Pokémon upon encountering it. This allows players to hunt gendered Pokémon such as female Combee with ease, permitting them to save before each encounter to change into a Synchronize lead in case the Pokémon is shiny (the Pokémon remain the same when saved next to). In the case of trees, both act at the same time. Additionally, Illuminate has been shown to be ineffective. Pokédex recommendationsThese refer to the "Current Recommendations" section below the different collections inside the Pokédex menu icon. The list will prioritize those species who still haven't been registered. Recommendations will increase the encounter rates for Pokémon in the wild, be them from fishing, trees, overworld grass, or hidden grass encounters. This section can also be empty stating "Let's find some Pokémon!" if the recommendation lands on a previously registered set of species and the Pokédex hasn't been completed.
Recommendations have a 50% chance of activating, split between the 4 species, and fail if the bonus lands on an unavailable encounter since Dex recs aren't area-specific; the explanation can be found here. It is important to note that Dex recs work globally in regards to a species. If a Glimwood Tangle Sinistea gets boosted alongside other Glimwood Pokémon, the Sinistea in the Old Cemetery will receive a boost without affecting the other spawns. However, using this same example, if a species from Glimwood asides from Sinistea would receive the bonus, the dex rec would fail as it wouldn't be able to proc in Old Cemetery. Additionally, Dex recs only work on the first listed slot of a species if alt-forms are present. In the case of Sinistea, only the Phony version would be favored by this boost, meaning that the Authentic form cannot benefit from it. It would be counterproductive to boost Sinistea at all if hunting for Authentic forms as it would decrease the encounter rate of them by increasing the Phonies. A tweet by Anubis suggests that users with an incomplete Pokédex could force a Dex rec. for rare Pokémon of interest (eg. Route 2 Feebas) by leaving them to last and only once the Dex rec. is active, transfer one from HOME to get the Shiny Charm before starting the hunt. In order to roll for Dex recs with a completed Pokédex, the player must advance dates through the den skip method. Once a suitable recommendation is found, it can be kept by saving and keeping the clock from rolling past midnight during shiny hunting. If the fast skip glitch isn't active, the player can also change the date to alter the weather and spawns as long as the clock doesn't tick past midnight. If that were to happen, the recommendations can be restored by closing the game (without saving) and loading the original date of the save. Combining mechanismsThanks to Kaphotics, the order by which these mechanisms activate is now understood. KO respawn streaks act first, followed by type-pulling abilities, and finally by Dex recs; if all three fail to proc, normal rates are used. Users are encouraged to utilize this species spawn rate bonus calculator by Atrius97 combined with PokémonSlots by shiny finder to maximize the efficiency of their hunts. The Pokémon that "can spawn" in the species spawn rate calculator refer to how many out of the 4 dex recommendations are found in the desired slots (e.g. if the Pokédex recommends 1 overworld grass spawn + 3 fishing Pokémon and a user is hunting that one overworld grass spawn, they should utilize the "1 slot can spawn" under the "Target is recommended" section). Breeding |
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| Curry class | Visitor appearence rate |
|---|---|
| Milcery | 1/7 |
| Copperajah | 1/5 |
| Charizard | 1/4 |
Note: Koffing and Wobbuffet classes aren't listed due to a lack of data
| Curry Class | Sociability increase |
|---|---|
| Koffing | 5 |
| Wobbuffet | 7 |
| Milcery | 10 |
| Copperajah | 15 |
| Charizard | 20 |

Found in Route 6, Cara Liss allows the player to utilize fossils in order to revive Dracovish, Dracozolt, Arctovish, and Arctozolt. These fossils can be found through the Digging Duo near to the Bridge Field Nursery (most commonly through the Skill Brother), and different combinations of the four (Fossilized Bird, Dino, Drake, Fish) result in specific Pokémon. It is important to note that the Galarian Fossil Pokémon can be found through dens in the Crown Tundra as well.

Found within the Isle of Armor, Regina will trade Pokémon from their original regions to the player in exchange for Galarian forms. All of her Pokémon can be shiny and will display so during the trade. She will offer: Kantonian Meowth, Ponyta (Shield only), Farfetch'd (Sword only), Exeggutor, Marowak, Mr. Mime, and Weezing; Johtonian Corsola (Shield only); Hoennian Zigzagoon; Unovan Darumaka (Sword only) and Stunfisk. She can spawn at several locations in the Isle of Armor, and her location will change daily. It can also be reset by buying Apricorns or Pokédex entries from the second rotating female NPC with a blue shirt or by date skipping. Players can save next to her and attempt the trade until they receive a shiny.

Scattered throughout the wild areas of Galar, Max Raid dens provide the players with a novel mechanic for shiny hunting. Players are able to interact with the rock clusters, which may have a naturally active den (shown as a beam of light) or may be activated by depositing a Wishing Piece to spawn one. Spawned dens are able to be RNGd with the use of certain tools; users are encouraged to revise the SS raid rng guide by shiny finder for more details on shiny hunting and den management.
Max Raid dens are divided into two main categories: stock and distribution dens. Stock dens utilize predetermined Pokémon slots which vary between rock clusters, even if they are found within the same area. Distribution dens utilize Pokémon slots which depend on the active event. A single rock cluster can provide both stock and distribution event raids; however, stock dens can only have red (common) and purple (rare) beams while distribution events only display as red beams. The chance of getting a distribution den varies with the event and with locations, like how the Crown Tundra (CT) has worse odds to get one than mainland Galar or the Isle of Armor (IoA). For example, some events have had a 1/16 chance of spawning an event den in the CT, while mainland Galar and the IoA had a 1/8 chance. Some of the distribution events will also have guaranteed square shinies.
Pokémon within the dens will have different star ranges, which will determine their level and minimum IVs. Once a player has an activated den, they will be able to share it with people online or enter the venue by themselves. Hosts have guaranteed catch rates on stock dens, while participants are subject to normal rates. Distribution event dens provide no bonuses to catch rates. It is also important to note that not all dens are available to players from the start, as the amount of badges determines which difficulty level (amount of stars) the player can access as well as whether they will be able to encounter a shiny in it or not. The following table by fatcanfan from Reddit portrays these limitations:
| Badges | Max Capture Level | Raid Star Range | Raid Pokémon Level Range | ||||
|---|---|---|---|---|---|---|---|
| Min | Max | Min | Max | ||||
| 0 | 20 | 1 | 15 | 20 | |||
| 1 | 25 | 1 | 2✝ | 15 | 30 | ||
| 2 | 30 | 1 | 2 | ||||
| 3 | 35 | 1 | 3✝ | 15 | 40 | ||
| 4 | 40 | 2 | 3 | 25 | 40 | ||
| 5 | 45 | ||||||
| 6 | 50 | 3 | 4 | 35 | 50 | ||
| 7 | 55 | ||||||
| 8 | 100 | 3 | 5 | 35 | 60 | ||
✝ - When raid Pokémon exceed the host's max capture level, they are locked as non-shiny
Pokémon are scaled down to the individual trainer's level cap after capture
Den skips are utilized both to progress through a den's seed and to reset daily resources or respawn timers in Galar. There are two methods for den skipping: the simple method and the battle exploit for fast skipping. The battle exploit is outlined in the SS RNG guide and will not be used for any shiny hunting method aside from den RNG.
Found in the Crown Tundra, Dynamax Adventures (DA) allow players to embark on expeditions in parties of 4 to battle and catch legendary Pokémon. The shiny rates are 1/100 and 1/300 with and without the Shiny Charm, respectively. The catch rate in this venue is always 100% and the players must navigate through 3 encounters before reaching the Legend. Players are given Pokémon to choose from at the start and may not utilize their own. All Pokémon in the venue have a minimum amount of 4 Best IVs. It is important to note that players may only save up to three legendary paths at once and that the game penalizes quitting expeditions.
The best method to shiny hunt DA Legends is to coordinate with 3 other users and follow existing guides to tackle difficult paths. Users are encouraged to utilize guides such as Tatertot's Zygarde guide to ensure a succesful run with the options provided.

Even though the Watchtower crystal dens might seem like a regular den, these differ in the sense that they cannot be RNGd through date skips. The seed for these dens is generated upon creating a new game and can only be advanced by spending a crystal and capturing/KOing. The only way to hunt these Pokémon to be shiny is to create new save files until the first frame (or whichever frame reachable by the amount of available crystal events) is shiny.