Data Battle Tower (For all your Match-Seeking Needs!)

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ANRGY GLACIER IS ANRGY. HE WANTS TO MAUL THINGS.

challenging lou and spenstar

for lou: RAGE MATCH
lou's woobat vs my Mamoswine
2 day dq for battlers and refs
no recoveries or chills

Arena: RAGE MODE- everyone is mad. very very mad. THEY BE RAGING. During the whole match both pokemon have +6 Atk/Spa, due to hard core rage built up. also the rage makes the pokemon unable to do anything but attack. no protect, taunt, calm mind, endure, etc etc. only damaging attacks.

now the next match (challenging spenstar) is tamer and more controlled

2vs2 doubles
3 day dq for battlers/ref
no recoveries or chills

Arena: up to spenstar, he said he had something in mind.


LET THE BATTLES BEGIN
 
now the next match (challenging spenstar) is tamer and more controlled

2vs2 doubles
3 day dq for battlers/ref
no recoveries or chills

Arena: up to spenstar, he said he had something in mind.


LET THE BATTLES BEGIN
Call it a training montage; we agreed for this to be a training match

Arena: Perish Graveyard
A spooky graveyard with a mystical quality about it. The scene is set at night, but the breathtakingly beautiful starlight allows all Pokemon to see. There is no water nearby but the battle is treated like there is for all moves but dive. Seismic moves are A-OK. But here's the deal: the eerie, mystical music that plays in the background is actually Perish Song! Well, sort of. The perish song picks up on all attacks used, making every attacking move 3 BP stronger. In five rounds all Pokemon still on the field will faint from the perish song. Pokemon with soundproof are not immune to this and the effect cannot be removed through phasing.

Training items are OK
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Issuing an Open Challenge, preferably against someone I haven't battled before.

4v4 Doubles
2 Day DQ Time (Relaxed for the ref)
2 Recoveries/5 Chills
FE Mons, please, also, I'm not looking for a training battle, nor do I want items to be set to Training Items only.
Arena: TELEPORTATION!
Field Type: Variable
Complexity: Variable
Format: Variable

Restrictions: Variable

Description: Yes, you better believe it! At the end of every round (And at the beginning of the match), the referee will roll a number between 0* & however many arena's there are in the arena compendium thread (Each representing an arena in the Arena Compendium Thread in chronological order). Whichever number you roll, for the next round, the battle will take place on that arena. Its as simple as that.

*0 represents the ASB Tournament Arena.

Concept Arenas don't count, either...Neither does TELEPORTATION! itself.


Anyone?
It'll be interesting to battle another Scrambler. I really need to go back to that thread...

No Items
One Ability
Switch = KO
We need a referee for this!
 
It'll be interesting to battle another Scrambler. I really need to go back to that thread...

No Items
One Ability
Switch = KO
Issuing an Open Challenge, preferably against someone I haven't battled before.

4v4 Doubles
2 Day DQ Time (Relaxed for the ref)
2 Recoveries/5 Chills
FE Mons, please, also, I'm not looking for a training battle, nor do I want items to be set to Training Items only.
Arena: TELEPORTATION!
Field Type: Variable
Complexity: Variable
Format: Variable

Restrictions: Variable

Description: Yes, you better believe it! At the end of every round (And at the beginning of the match), the referee will roll a number between 0* & however many arena's there are in the arena compendium thread (Each representing an arena in the Arena Compendium Thread in chronological order). Whichever number you roll, for the next round, the battle will take place on that arena. Its as simple as that.

*0 represents the ASB Tournament Arena.

Concept Arenas don't count, either...Neither does TELEPORTATION! itself.


Anyone?
I'll ref, pm mons
 
Zipo over here!

Training items on for the training battle.
1 ability
And if you switch I'll presonally get chaos himself to come and kill you.
 
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