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Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

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  1. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Ok, here's the "Rest:"

    Training items
    5/5 Chills/Recoveries

    Torch Ruins (open)

    Field Type: Fire
    Complexity: Moderate
    Format: Singles

    Restrictions: No water scource; Artificial arena

    This secret chamber of the Ruins of Alph holds seven main pillars covered in dry rope with a nonflammable stone in the center. The arena is in the shape of a dome, with a ceiling height of 40 feet. Dry ropes cover the floor in many layers. Excess of energy will ignite these ropes, causing the arena to instantly combust. The floor is not diggable, as it is solid rock. Moves such as Earthquake and Earth Power can be used, but the arena halves their base power and destructive ability. Surf and Muddy Water cannot be used due to the complete lack of water. Weather moves can be used, but at the cost of double energy and half duration. The only pokemon that inhabit this chamber are mysteriously shaped Unowns whom are quite docile. Apart from their natural light, the arena is pitch-black.


    [​IMG]
    "For the ref's sake, here is my mon. It's a training battle, after all."

    KS the Snivy @Amulet Coin (open)

    [​IMG]
    Snivy [KS] (Male)
    Naive (+15% Speed, +17ACC, -1 SP.Def)

    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow: (Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Contrary(DW-Locked): (Can be Enabled)This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-1 Sp.Def)
    Spe: 72 (+18% ACC)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 2/9
    DC: 2/5
    MC: 4
    KOC: 0

    Moves:
    1). Tackle
    2). Leer
    3). Vine Whip
    4). Wrap
    5). Growth
    6). Leaf Tornado
    7). Leech Seed
    8). Mega Drain
    9). Slam
    10). Glare
    11). Mirror Coat
    12). Pursuit
    13). Protect
    14). Double Team
    15). Substitute
  2. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,289
    As per this post, this has hit 500 pages. Whee! Because something bad is going to happen if we go further, we have to start a new thread for this. See you all in Battle Tower MkII!

    EDIT: MkII is up!
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