Mr. Uncompetitive
What makes us human?
Hello there. This is my first RMT, and I decided that I'd start with an RMT for a tier I'm good at but could always improve at, Ubers. Using this team, I've managed to get some success, even managing to peak at the #8 spot on the PS ladder at one point under the alt Mr. Uncompetitive (I still have no clue how since I'm not that great at Ubers).
The Picture of Proof:
However, this team could honestly use some work, since I have been curious as to some of the reasons why I don't win as often as I think, and I feel some of the movesets or the team itself could use some changes. Anyways, I can't really think of what to say here so I'll just introduce the team.
At a glance:
In Detail:
Deoxys-S @ Focus Sash
Ability: Pressure
EVs: 252 HP / 4 Atk / 252 Spe
Nature: Jolly
-Taunt
-Stealth Rock
-Spikes
-Magic Coat
Kyogre @ Lum Berry
Ability: Drizzle
EVs: 252 HP / 4 Def / 252 SpAtk
Nature: Modest
-Thunder Wave
-Surf
-Thunder
-Ice Beam
Salamence @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpAtk / 252 Spe
Nature: Naive
-Outrage
-Dragon Claw
-Earthquake
-Fire Blast
Rayquaza @ Life Orb
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Nature: Jolly
-Swords Dance
-Outrage
-V-Create
-Extremespeed
Scizor @ Choice Band
Ability: Technician
EVs: 200 HP / 112 Atk / 196 SpDef
Nature: Adamant
-Bullet Punch
-U-Turn
-Superpower
-Pursuit
Arceus-Ice @ Icicle Plate
Ability: Multitype
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
-Judgement
-Thunder
-Calm Mind
-Fire Blast
Noteworthy threats (In no particular order):
In a Sandstorm Arceus-Rock is an absolute nightmare. Kyogre can't do that much due to the Special Defense boost, and all of my other Pokemon will have some troubles dealing with Rock STAB. It's not all that bad outside of rain though, where Kyogre can deal with it much more easily.
The versatility of Arceus-Ghost has always annoyed me. The only Pokemon with a Super Effective move against it is Scizor, but it's the very weak Pursuit. Combine that with Will-o-Wisp to cripple the likes of Rayquaza and you have quite the annoying Pokemon, though every team member can just chip in and slowly wear it down.
In a sandstorm, Excadrill outspeeds everything in my team. It can either spin away the hazards Deoxys had set up or it can go the offensive route and destroy everything in its path: Salamence, Rayquaza, and Arceus-Ice in particular hate Rock Slide. Again, when the Sandstorm is gone, Excadrill becomes less of a threat.
Rain abusers in general are something this team really hates. Unlike Sandstorm, I can't take the rain away. Kingdra, Kabutops, and Omastar outspeed and threaten every Pokemon in my team and SubSeed Ludicolo is something that just plain annoys everything that can't KO it, such as Kyogre.
Importable team:
And yeah, that's my team. Any sort of criticism or suggestions would really help me out. That's all I have to say.
The Picture of Proof:
However, this team could honestly use some work, since I have been curious as to some of the reasons why I don't win as often as I think, and I feel some of the movesets or the team itself could use some changes. Anyways, I can't really think of what to say here so I'll just introduce the team.
At a glance:
In Detail:
Deoxys-S @ Focus Sash
Ability: Pressure
EVs: 252 HP / 4 Atk / 252 Spe
Nature: Jolly
-Taunt
-Stealth Rock
-Spikes
-Magic Coat
Deoxys-S is a phenomenal Suicide Lead. The idea of the set is simple: Stop other leads with Taunt, sometimes Magic Coat, and then lay hazards. I can almost always guarantee at least 1 hazard on the opponent's side of the field, as well as shutting down other leads that might setup or use status such as Darkrai, Kyogre, Forretress, Groudon, etc. Magic Coat, on the other hand, is a more risky alternative to Taunt that can be used if I feel I can predict the opponent. If I can predict it right, I can backfire Dark Void onto Darkrai to completely shut it down for some time. In addition, I can use it to stop Prankster abusers such as Thundurus in its attempt to use Prankster Taunt or set up in any other way. The EVs and Nature are straightforward: Max out HP and Speed, as well as a Jolly nature to lower pointless offensive stats and so I can outspeed the entire unboosted meta. The reason I have 4 Atk EVs is that I originally used Extremespeed instead of Spikes so I could avoid being taunt bait and I could break sashes, though I've preferred being able to place more hazards. I simply haven't fixed the EVs yet. The Focus Sash allows Deoxys to place more hazards. The reason I have Deoxys-S since it is a reliable lead that can stop other leads and every single one of my other Pokemon love having entry hazards on the opponent's side of the field.
Kyogre @ Lum Berry
Ability: Drizzle
EVs: 252 HP / 4 Def / 252 SpAtk
Nature: Modest
-Thunder Wave
-Surf
-Thunder
-Ice Beam
Kyogre is a very useful Bulky Special Attacker that doubles as a status inflicter. This set is meant to cripple many of Kyogre's common switch ins such as Palkia and Mewtwo, however, it even has uses if I can't guarantee a KO on a Pokemon. For example, if a Darkrai has a Sash and is at full health, instead of using Surf twice and making Darkrai attack twice, I can use Thunder Wave then two Surfs so Darkrai has a 25% chance of not doing his 2nd attack. Thunder Wave is the crux of the set, Surf is the main STAB move, Ice Beam gives coverage for Dragon and Grass types and Thunder hits Water types and some flying types such as Lugia harder. The nature chosen is Modest since I never really need to outspeed anything through EV investment since Thunder Wave halves the speed of whatever I am faced with. Although it may seem odd, a Lum Berry is given since I can use it to deal with the ever annoying Darkrai as well as to avoid Paralysis and Toxic. One of the big pluses about having Kyogre is the rain support: While my team isn’t based around rain, Scizor and Arceus-Ice love the idea of having Rain to lower the power of incoming Fire attacks. Salamence and Rayquaza also like having something they can fall back to if they’re faced with an Ice Beam user, since Kyogre can take Ice Beams like no tomorrow.
Salamence @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpAtk / 252 Spe
Nature: Naive
-Outrage
-Dragon Claw
-Earthquake
-Fire Blast
A truly underrated threat in Ubers, Salamence is one of the best revenge killers in existence. Between 135 Attack, 100 Speed, Choice Scarf, and, most importantly, the amazing ability that is Moxie, it amazes me that I don't see this beast too much. Thanks to Moxie, Salamence can double as a late game cleaner. Base 100 Speed with a scarf is excellent since only Palkia and Garchomp with a scarf and Swift Swim users can deal with Salamence. Also, Choice Scarfed Pokemon, specifically dragons, that would give my Pokemon trouble really can't outspeed Salamence. Dragon Claw is used is I only want to revenge kill and not go for a sweep. Earthquake lets me deal with the ever annoying Steel types, and Fire Blast lets me deal with the rare Scizor or Ferrothorn. Salamence can take advantage of the holes all of the other Pokemon make and clean out the remains of the opposing team, specifically the holes that are made by my incredible wallbreaker, Rayquaza.
Rayquaza @ Life Orb
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Nature: Jolly
-Swords Dance
-Outrage
-V-Create
-Extremespeed
Using this Rayquaza is simple: Destroy everything. After a Swords Dance boost, there really aren't that many Pokemon that can take a hit from this monster. Swords Dance is the crux of the set. Outrage is the standard STAB move and provides excellent power. V-Create is used not only to smash Steel Types, but also as an alternative to Outrage if I don't want to be locked into it. Rayquaza will have some speed issues, so Extremespeed is there to patch up Rayquaza's 95 Base Speed, which isn't a whole lot unboosted, especially when you take the V-Create Speed lower into consideration. Rayquaza doesn't really care about its bulk, which is why I have a Life Orb. The EV spread is very simple: Max out Attack and Speed, as well as have a Jolly Nature so Rayquaza can outspeed Base 90s. The 4 Def EVs allows Rayquaza to switch more often in the presence of Stealth Rock. Rayquaza is mainly used to smash huge holes into the opposition, whether it be Pokemon that its teammates are having trouble with, or just the team in general so Salamence can have an easier sweep.
Scizor @ Choice Band
Ability: Technician
EVs: 200 HP / 112 Atk / 196 SpDef
Nature: Adamant
-Bullet Punch
-U-Turn
-Superpower
-Pursuit
Scizor does a good job at holding the team together. Bug/Steel is a great typing defensively and even offensively and with some Special Defense investment, Scizor can actually take some special hits it resists that are being aimed at its teammates. In particular, Scizor is a great check to the new Kyurem formes as well as Extreme Killer Arceus, powerhouses who would otherwise give my team huge troubles. Bullet Punch is the move I most commonly use since it 2HKO or 3HKO pretty much anything that doesn't resist it if you factor in hazards. U-Turn allows me to scout switches as well as deal massive damage to Psychic types such as Mewtwo. Superpower allows Scizor to simply let loose its power, and can actually 2HKO Extreme Killer Arceus. Pursuit is a nice trapping move for something along the lines of Lati@s, Mewtwo, or anything choice locked such as Thundurus Therian. Choice Band is of course the crux of the set for maximum damage output. Technician is the ability since it boosts Bullet Punch and Pursuit to more deadly levels. The EV spread is tweaked so Scizor can guarantee a KO on Kyurem-B after Stealth Rock, as well as deal more damage in general. Scizor is a very useful Pokemon on the team since it is something I can reliably switch into a Draco Meteor or Ice Beam or Power Whip, and can proceed to deal massive damage in return.
Arceus-Ice @ Icicle Plate
Ability: Multitype
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
-Judgement
-Thunder
-Calm Mind
-Fire Blast
Arceus-Ice is the only Pokemon that I have simply because I want something unique. It's probably not the best option for the slot, though it's quite a good Pokemon to use for some reasons. While Ice is a horrible typing Defensively, Base 100 Power Ice STAB coming off of 120 Special Attack is something every team should have a fear for. Groudon is a very threatening Pokemon that can wall my physical attackers assuming Rayquaza has no boosts, and can deal massive damage to all of them, and it also gives Kyogre a hard time thanks to Drought. On the other hand, Arceus Ice can beat Groudon with ease, even though it doesn't like taking a hit from it. After some Calm Mind boosts, Arceus can reliably beat Lugia, another Pokemon that gives my physical walls trouble, Kyogre, Mewtwo, and virtually every dragon in the tier. Pretty much everything is going to take massive damage after two boosts or so thanks to excellent Pseudo BoltBeam coverage. While it may seem redundant to have Fire Blast, it is helpful in case of weather changes or against Ferrothorn, who can take most of my team's unboosted attacks with ease, plus it's noticeably more accurate than Focus Blast. The EV spread is quite standard, with 4 Def EVs to switch in one extra time in case of Stealth Rocks. Arceus-Ice really appreciates the Rain support Kyogre provides and is beneficial to the team since it can destroy many of the physical walls they would otherwise have trouble with.
Noteworthy threats (In no particular order):
In a Sandstorm Arceus-Rock is an absolute nightmare. Kyogre can't do that much due to the Special Defense boost, and all of my other Pokemon will have some troubles dealing with Rock STAB. It's not all that bad outside of rain though, where Kyogre can deal with it much more easily.
The versatility of Arceus-Ghost has always annoyed me. The only Pokemon with a Super Effective move against it is Scizor, but it's the very weak Pursuit. Combine that with Will-o-Wisp to cripple the likes of Rayquaza and you have quite the annoying Pokemon, though every team member can just chip in and slowly wear it down.
In a sandstorm, Excadrill outspeeds everything in my team. It can either spin away the hazards Deoxys had set up or it can go the offensive route and destroy everything in its path: Salamence, Rayquaza, and Arceus-Ice in particular hate Rock Slide. Again, when the Sandstorm is gone, Excadrill becomes less of a threat.
Rain abusers in general are something this team really hates. Unlike Sandstorm, I can't take the rain away. Kingdra, Kabutops, and Omastar outspeed and threaten every Pokemon in my team and SubSeed Ludicolo is something that just plain annoys everything that can't KO it, such as Kyogre.
Importable team:
Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Stealth Rock
- Taunt
- Spikes
- Magic Coat
Kyogre @ Lum Berry
Trait: Drizzle
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature
- Thunder Wave
- Surf
- Ice Beam
- Thunder
Salamence @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
Rayquaza @ Life Orb
Trait: Air Lock
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Swords Dance
- ExtremeSpeed
- Outrage
- V-create
Scizor @ Choice Band
Trait: Technician
EVs: 200 HP / 112 Atk / 196 SDef
Adamant Nature
- U-turn
- Superpower
- Pursuit
- Bullet Punch
Arceus-Ice @ Icicle Plate
Trait: Multitype
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Judgment
- Thunder
- Fire Blast
Trait: Pressure
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Stealth Rock
- Taunt
- Spikes
- Magic Coat
Kyogre @ Lum Berry
Trait: Drizzle
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature
- Thunder Wave
- Surf
- Ice Beam
- Thunder
Salamence @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
Rayquaza @ Life Orb
Trait: Air Lock
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Swords Dance
- ExtremeSpeed
- Outrage
- V-create
Scizor @ Choice Band
Trait: Technician
EVs: 200 HP / 112 Atk / 196 SDef
Adamant Nature
- U-turn
- Superpower
- Pursuit
- Bullet Punch
Arceus-Ice @ Icicle Plate
Trait: Multitype
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Judgment
- Thunder
- Fire Blast
And yeah, that's my team. Any sort of criticism or suggestions would really help me out. That's all I have to say.