DrShellgon BW OU RMT- My First Sandstorm team for BW OU, featuring Ttar and co. Peaked #7 on Pokemon SHowdown!under the usage of friend called adsaarash :)
Hi, this is my first RMT post so it might be kinda brief. I’m kinda new to BW, but I liked to try things out so this is what I came up with. It's just a Sand team which is based around trying to get Gliscor to sweep. I thought I'd try and get some feedback to further improve the team- The only alterations I’ve made since starting the team, are: the replacement of Lucario with
Terrakion; The shift from SubDance Terrakion to Scarf, and the change from HP Ice on Rotom-Wash to HP Fire. (BTW please don't judge me based on my bad stats on Showdown and PO, and sorry if there are not much pictures- i'm new to this).
TTar and Co. Team at a glance:
[pimg]675[/pimg]
Building process: In the beginning, I had always wanted to sweep with an SD
Lucario- it may seem weird cos he isn’t in the team, but we’ll brush that thought aside for the moment. Counters to the upright jackal were Conkeldurr and Gliscor, so Gliscor and Rotom-Wash were chosen to take on the red nose construction worker, and everyone's favourite scorpion bat mutant thing. CB Scizor, one of the best priority users, and U-turn scouts was put into the team to help revenge kill common threats, and help soften up the opponent. Ttar was chosen as a lead to start sandstorm, which helps with the weather war, and set up Stealth Rock. Celebi was picked to take care of Grass weak threats such as Gastrodon and Rotom, as well as comfortably walling rain teams. After the first few matches i played, it became apparent that Lucario wasn't pulling his own weight, and Gliscor was taking most of the glory by abusing his coverage and Sand Veil. it was because of this, that Terrakion took Lucario's place as a SubDancer, but soon after, despite the successes of Terrakion and Gliscor, Terrakion had to abndon his post as a setup sweeper, and assume the role of a fast Scarfer. I can have problems against Rain, Hail and stall, but i find that if i play well, and stop them from setting up hazards, then i have a good chance of winning. However, after the advice of raters, i have changed the sets on tyranitar, rotom-wash, and have changed celebi to lat@s. i am also deciding between gliscor and landorus. but landorus rocks!!!!
So without further ado, I present Ttar and co.:
Ttar (Tyranitar) (F) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 40 SAtk / 216 SDef
Sassy Nature
- Stealth Rock
- Crunch
- Pursuit
- Fire Blast
Comments: Well, the lead of the team fills out many roles- She carries my only form of entry hazards, and, in light of the absence of a Rapid Spinner on my team, attempts to scare off Ferrothorn, Forretress and the like with Fire Blast. She also sets up sandstorm to help Gliscor and Terrakion, deals with incoming Gliscors, and other Pokemon with 4x Ice weakness, and the Spd makes her a very aggressive Special wall. Crunch acts as a solid physical Stab, but the absence of a Rock Stab move can be disappointing. overall the basic strategy is to set up Stealthrock, and proceed to stay alive to keep the sand going. She is also my only hope in changing the weather against Hail teams, which i am scared of because of Abomasnow and his Wood Hammer. Now with the change from Ice Beam to Pursuit, Ttar can now annihilate Lat@s - as advised by Lavos Spawn
Bleurgh (Latias) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Roost
- Surf
- Psyshock
Helps to check musketeers (including pony) ,most genies and grass and bulky waters, and provides great elemental resistances. Fast and can easily OHKOs threats to the team. Simple EV spread, and lack of HP Fire means it outspeeds other Lati@s, all other unscarfed dragons and unscarfed musketeers, and proceeds to KO them with the appropriate move. Draco Meteor serves much the same purpose as Celebi's Leaf Storm, except with better typing. fills in same team role of Celebi, primarily as a supporter. Unsure if there is need for bulkier spread, and also unsure about which twin to use. For the moment, i am using latias, because her extra bulk can help her Roost more easily- and Roost is chosen cos it can trick people into thinking she loses Levitate. Credits to MysticNova for the suggestions.
[pimg]675[/pimg]
MrReplacement (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 168 Spd / 88 HP >>>252 SAtk / 252 Spe / 4 HP
Modest Nature >>> Timid
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast
Comments: This guy smashes Sun. the basic strategy is to clean with this 'hobo on a cloud', by coming in on a choice-locked electric, fighting or ground attack, and get a free Rock Polish. Earth Power is the main spamming move, and deals massive damage to nearly everything. Focus Blast's Awkward coverage takes out Rotom-W, Skarmory and comfortably damages the blobs. HP Ice rounds off the coverage of this late game sweeper. Speed EVs, allow Landorus to outspeed neutral 90's, creadits to Lavos Spawn for his awesome suggestion and EV spread. Underestimate him (both the user and the genie) at your own peril.
WashingItDown (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 248 HP / 32 SAtk / 230 SDef
Calm Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split.
Comments: My counter to special threats, and half of the infamous VoltTurn Duo. Sometimes I use it as a lead, to Volt Switch to Ttar, in order to get momentum and rack up damage. Problem is Rotom shares a Grass type weakness with Ttar, but Ttar is often bulky enough to tank it out. Rotom serves as a switchin to Tornadus Therian, and this specially defensive set, will last longer on the field, due to bulk, Pain Split and leftovers in the sand, compared to the previous choice set. Rotom also takes care of rain teams. Credits to Harsha :)
TheFatOne (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Comments: I am a still a bit sad I kicked Lucario off the team. In fact it was Lucario whom I based and centred this team around. But after a few bouts, it seemed Lucario wasn’t pulling his own weight, and Gliscor was taking most of the glory, so a suitable Fighting type had to take the upright jackal’s place. Terrakion seemed fitting with the Sandstorm Special Defence boost. Initially I used SubDance, but the need for a very fast Scarfer was in more need. Terrakion's Stabs have unbelievable coverage, only resisted by a select few, namely Golurk, Claydol, Toxicroak, Nidoking, and a few more in the lower tiers. Stone Edge is the move of choice when dealing with Volcarona (where i epect Terrakion can take on a boosted Hidden Power Ground) and some Dragons. Earthquake is used to hit Toxicroak and Tentacruel harder. Close Combat is an excellent Stab to abuse, while X-Scissor deals with the Grass types like Celebi, I'd rather not use Stone Edge on.
APairOfScissors (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature
- U-turn
- Bullet Punch
- Pursuit
- Superpower
Comments: I only realized when I exported this team, that the reason why my CB Scizor was so fast, and not-so-bulky, was because I had somehow mixed up the HP and Special Defencs EVs up. But - it's all remedied, and I don’t think it has lost me any crucial battles yet. Anyway this is the second half (or first depending on how you see it) of VoltTurn. CB Scizor helps in scouting, with U-turn, revenge killing many threats, and trapping Psychic and Ghost types. Superpower is a great move for taking out Magnezone and Heatran, though it would be nice if Gamefreak gave it Flamewheel to take out other Scizors. The extra speed allows me to outspeed most other CB Scizor (I'm assuming the role of Scizor :o ) and yet still alowing me to switch in to SR 8 times with Hp left over ;).
Conclusion:
Thanks for reading my first RMT, and dealing with my inexperience. Hearing from my friend, who's not such a bad player himself (he prefers to be anonymous) says its a solid team. Any tips on helping me deal with my problem of no rapid spinners, and my phobia of Hail stall, and all stall in general, is greatly appreciated, so please don't hesitate. Changes will be in bold.. also, when making suggestions keep in mind my massive grass weakness, and susceptibilty to Sun teams with Dugtrio. Thanks
Importable
Hi, this is my first RMT post so it might be kinda brief. I’m kinda new to BW, but I liked to try things out so this is what I came up with. It's just a Sand team which is based around trying to get Gliscor to sweep. I thought I'd try and get some feedback to further improve the team- The only alterations I’ve made since starting the team, are: the replacement of Lucario with
Terrakion; The shift from SubDance Terrakion to Scarf, and the change from HP Ice on Rotom-Wash to HP Fire. (BTW please don't judge me based on my bad stats on Showdown and PO, and sorry if there are not much pictures- i'm new to this).
TTar and Co. Team at a glance:
Building process: In the beginning, I had always wanted to sweep with an SD
Lucario- it may seem weird cos he isn’t in the team, but we’ll brush that thought aside for the moment. Counters to the upright jackal were Conkeldurr and Gliscor, so Gliscor and Rotom-Wash were chosen to take on the red nose construction worker, and everyone's favourite scorpion bat mutant thing. CB Scizor, one of the best priority users, and U-turn scouts was put into the team to help revenge kill common threats, and help soften up the opponent. Ttar was chosen as a lead to start sandstorm, which helps with the weather war, and set up Stealth Rock. Celebi was picked to take care of Grass weak threats such as Gastrodon and Rotom, as well as comfortably walling rain teams. After the first few matches i played, it became apparent that Lucario wasn't pulling his own weight, and Gliscor was taking most of the glory by abusing his coverage and Sand Veil. it was because of this, that Terrakion took Lucario's place as a SubDancer, but soon after, despite the successes of Terrakion and Gliscor, Terrakion had to abndon his post as a setup sweeper, and assume the role of a fast Scarfer. I can have problems against Rain, Hail and stall, but i find that if i play well, and stop them from setting up hazards, then i have a good chance of winning. However, after the advice of raters, i have changed the sets on tyranitar, rotom-wash, and have changed celebi to lat@s. i am also deciding between gliscor and landorus. but landorus rocks!!!!
So without further ado, I present Ttar and co.:
Ttar (Tyranitar) (F) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 40 SAtk / 216 SDef
Sassy Nature
- Stealth Rock
- Crunch
- Pursuit
- Fire Blast
Comments: Well, the lead of the team fills out many roles- She carries my only form of entry hazards, and, in light of the absence of a Rapid Spinner on my team, attempts to scare off Ferrothorn, Forretress and the like with Fire Blast. She also sets up sandstorm to help Gliscor and Terrakion, deals with incoming Gliscors, and other Pokemon with 4x Ice weakness, and the Spd makes her a very aggressive Special wall. Crunch acts as a solid physical Stab, but the absence of a Rock Stab move can be disappointing. overall the basic strategy is to set up Stealthrock, and proceed to stay alive to keep the sand going. She is also my only hope in changing the weather against Hail teams, which i am scared of because of Abomasnow and his Wood Hammer. Now with the change from Ice Beam to Pursuit, Ttar can now annihilate Lat@s - as advised by Lavos Spawn
Bleurgh (Latias) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Roost
- Surf
- Psyshock
Helps to check musketeers (including pony) ,most genies and grass and bulky waters, and provides great elemental resistances. Fast and can easily OHKOs threats to the team. Simple EV spread, and lack of HP Fire means it outspeeds other Lati@s, all other unscarfed dragons and unscarfed musketeers, and proceeds to KO them with the appropriate move. Draco Meteor serves much the same purpose as Celebi's Leaf Storm, except with better typing. fills in same team role of Celebi, primarily as a supporter. Unsure if there is need for bulkier spread, and also unsure about which twin to use. For the moment, i am using latias, because her extra bulk can help her Roost more easily- and Roost is chosen cos it can trick people into thinking she loses Levitate. Credits to MysticNova for the suggestions.
[pimg]675[/pimg]
MrReplacement (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 168 Spd / 88 HP >>>252 SAtk / 252 Spe / 4 HP
Modest Nature >>> Timid
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast
Comments: This guy smashes Sun. the basic strategy is to clean with this 'hobo on a cloud', by coming in on a choice-locked electric, fighting or ground attack, and get a free Rock Polish. Earth Power is the main spamming move, and deals massive damage to nearly everything. Focus Blast's Awkward coverage takes out Rotom-W, Skarmory and comfortably damages the blobs. HP Ice rounds off the coverage of this late game sweeper. Speed EVs, allow Landorus to outspeed neutral 90's, creadits to Lavos Spawn for his awesome suggestion and EV spread. Underestimate him (both the user and the genie) at your own peril.
WashingItDown (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 248 HP / 32 SAtk / 230 SDef
Calm Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split.
Comments: My counter to special threats, and half of the infamous VoltTurn Duo. Sometimes I use it as a lead, to Volt Switch to Ttar, in order to get momentum and rack up damage. Problem is Rotom shares a Grass type weakness with Ttar, but Ttar is often bulky enough to tank it out. Rotom serves as a switchin to Tornadus Therian, and this specially defensive set, will last longer on the field, due to bulk, Pain Split and leftovers in the sand, compared to the previous choice set. Rotom also takes care of rain teams. Credits to Harsha :)
TheFatOne (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Comments: I am a still a bit sad I kicked Lucario off the team. In fact it was Lucario whom I based and centred this team around. But after a few bouts, it seemed Lucario wasn’t pulling his own weight, and Gliscor was taking most of the glory, so a suitable Fighting type had to take the upright jackal’s place. Terrakion seemed fitting with the Sandstorm Special Defence boost. Initially I used SubDance, but the need for a very fast Scarfer was in more need. Terrakion's Stabs have unbelievable coverage, only resisted by a select few, namely Golurk, Claydol, Toxicroak, Nidoking, and a few more in the lower tiers. Stone Edge is the move of choice when dealing with Volcarona (where i epect Terrakion can take on a boosted Hidden Power Ground) and some Dragons. Earthquake is used to hit Toxicroak and Tentacruel harder. Close Combat is an excellent Stab to abuse, while X-Scissor deals with the Grass types like Celebi, I'd rather not use Stone Edge on.
APairOfScissors (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature
- U-turn
- Bullet Punch
- Pursuit
- Superpower
Comments: I only realized when I exported this team, that the reason why my CB Scizor was so fast, and not-so-bulky, was because I had somehow mixed up the HP and Special Defencs EVs up. But - it's all remedied, and I don’t think it has lost me any crucial battles yet. Anyway this is the second half (or first depending on how you see it) of VoltTurn. CB Scizor helps in scouting, with U-turn, revenge killing many threats, and trapping Psychic and Ghost types. Superpower is a great move for taking out Magnezone and Heatran, though it would be nice if Gamefreak gave it Flamewheel to take out other Scizors. The extra speed allows me to outspeed most other CB Scizor (I'm assuming the role of Scizor :o ) and yet still alowing me to switch in to SR 8 times with Hp left over ;).
Conclusion:
Thanks for reading my first RMT, and dealing with my inexperience. Hearing from my friend, who's not such a bad player himself (he prefers to be anonymous) says its a solid team. Any tips on helping me deal with my problem of no rapid spinners, and my phobia of Hail stall, and all stall in general, is greatly appreciated, so please don't hesitate. Changes will be in bold.. also, when making suggestions keep in mind my massive grass weakness, and susceptibilty to Sun teams with Dugtrio. Thanks
Importable
Ttar (Tyranitar) (F) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 40 SAtk / 216 SDef
Sassy Nature
- Stealth Rock
- Crunch
- Pursuit
- Fire Blast
Bleurgh (Latias) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Roost
- Surf
- Psyshock
MrReplacement (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 168 Spd / 88 HP
Modest Nature
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast
Maxx 900 (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 248 HP / 32 SAtk / 230 SDef
Calm Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
TheFatOne (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Rock Slide
APairOfScissors (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature
- U-turn
- Bullet Punch
- Pursuit
- Superpower
Trait: Sand Stream
EVs: 252 HP / 40 SAtk / 216 SDef
Sassy Nature
- Stealth Rock
- Crunch
- Pursuit
- Fire Blast
Bleurgh (Latias) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Roost
- Surf
- Psyshock
MrReplacement (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 168 Spd / 88 HP
Modest Nature
- Rock Polish
- Earth Power
- Hidden Power [Ice]
- Focus Blast
Maxx 900 (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 248 HP / 32 SAtk / 230 SDef
Calm Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
TheFatOne (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Rock Slide
APairOfScissors (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature
- U-turn
- Bullet Punch
- Pursuit
- Superpower