anttyaalt
Banned deucer.
Overall strategy and play style of this team
If your looking for a fast, hard hitting team then this is the team for you! I have heard many people saying that HO (Hyper offense) teams don't work and your right, they don't. Scarf Brave Bird from an Adamant Staraptor using Brave Bird does (52.69 - 62.24%) to max defense Cloyster! (Guaranteed 2 hit KO) Imagine if you had some spikes and hazards up. Instant KO to the most bulkiest Pokemon in the OU metagame! Even if Star didn't didn't KO Dragonite will be right beside it Extremespeeding it to death. So most of these are fast and powerful. But Breloom used to be a big problem to my team because of +2 priority making speed useless. But I found the answer to that: Dragonite. Dragonite is a massive tank with 91/95/100 defenses not bad, but further boosted with Multiscale if rocks isn't on. (Which is almost always is...) Dragonite resists both of Breloom's STAB moves (30.25 - 35.71) for non mulitscale Dragonite. Nothing right? Lets not even get started at a +2 4x resist bullet seed.
(Sorry for the weird team building process sprites. They just won't cooperate ^^')
Introduction
Hi everyone and thanks for taking the time to click this and read it! I can't say that I have been battling since Red and Blue but I started playing with Emerald, I quickly got addicted to it and (sadly) discovered competitive battling around 6 months ago. So here I am with a team that has been improved battle over battle over battle. But I still don't trust myself completely so I'm hoping that you people can help me be the very best like no one ever was! I also try to be as unique as possible so you won’t see Smogon sets. (They might be similar though)
Team-Building Process
It all started with one Pokemon, Jolteon. Not because of its stats and stuff but because the design was just freaking awesome.
Then I added Lucario the Aura Pokemon. The reason I did that was because I remembered how awesome Cynthia’s Lucario was and said that I had to have it. I debated over Infernape but I wanted the +2 priority and coverage moves.
BAM! It struck me I needed a dragon type pokemon! I was debating over some choices and I finally settled on Scarf Outrage Garchomp (Soon replaced with Scarf Outrage Kyruem-B) and Dragonite. Since most of my team are fast hard hitters I wanted something that would be bulky but strong at the same time. Grr stealth rocks....
I was never a fan of setting up (They normally die in the process like my dragon dance salamence *sheds a tear*) but I wanted to try one just for fun, so I added something bulky but with potential too so cloyster it was! I knew how brutal shell smash can be and it has been a lot more successful than my gengar.
Here was the time I was thinking about my choices. Maybe another attacker? A spinner? Or something that sets up? Attacker would be nice but most of the sweepers are frail and can’t one-hit KO, so no to that. Spinner? Starmie worked out well with rapid spin but it was way to.... overused and frail. (At least my battles were) I wanted something that would surprise my opponents and a spinner won’t help much so I finally decided on a Pokemon that sets up rocks and spikes. I finally sealed the deal when I found out how much damage full spikes and rocks can do to Volcarana! An amazing 75%! Then came the process of finding one. I wanted something bulky and maybe sturdy. Foretress has a devastating 4x weakness to fire same with Ferrothorn. (But a protect leech seed rocks and spikes worked out well in a rain team.)
So I decided on Skarmory. It was the perfect thing for my team. Sturdy, Rocks and Spikes (Immunity to ground), Whirlwind Taunt Roost etc. and a massive 140 defense!
In Detail Now!
(Skarmory will almost always go first with the exception of a magic bounce Espeon.)
So I decided on Skarmory. It was the perfect thing for my team. Sturdy, Rocks and Spikes (Immunity to ground), Whirlwind Taunt Roost etc. and a massive 140 defense!
In Detail Now!
(Skarmory will almost always go first with the exception of a magic bounce Espeon.)
*Glare* (Skarmory) @ Quick Claw
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Bold Nature (+Def -Att)
IVs: 30 Atk / 30 Def
- Spikes
- Whirlwind
- Stealth Rock
- Taunt
I’m so sorry Skarmory... I don’t have anything against you but you are still going to be my suicide lead.
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Bold Nature (+Def -Att)
IVs: 30 Atk / 30 Def
- Spikes
- Whirlwind
- Stealth Rock
- Taunt
Spikes and Stealth Rock are simple, set as much as you can before you die. Because of sturdy Skarmory has an almost 100% chance of setting up stealth rock and spikes. (Burn, Priority)
Whirlwind makes it clear that you can NOT I repeat NOT set up on the amazing Skarmory. The last thing the Pokemon see’s is the scary glare before it gets whipped away by the massive winds.
Taunt... hah. Since ferrothorn is so common these days I try to have a counter for it. Taunt renders ferrothorn useless. Even if it dare attacks Skarmory resists both of its STABs. The opponent will have no choice but to switch out while I whirlwind or set up more.
Tiny Wings (Dragonite) @ Leftovers
Trait: Multiscale
EVs: 252 HP / 252 Atk / 4 SDef
Careful Nature (+Sp Def -Sp Att)
- Outrage
- ExtremeSpeed
- Earthquake
- Fire Punch
I call this AnitSteel Knight because all of its move makes sure that no steel types can switch and survive. So AntiKnight is very counterable to today's steel metagame, Heatran, Ferrothorn, and tons of others (Skarmory is the only with a problem, roosting the damage from fire punch). Heatran is no problem as earthquake does 4x damage to it. Causing it to be one-hit KOed (even without rocks or spikes up.) Ferrothorn thinks it can switch in easily just because of Outrage. Fire punch is always a guaranteed 2 hit KO. If there is enough entry support an Extremespeed can take it out.Trait: Multiscale
EVs: 252 HP / 252 Atk / 4 SDef
Careful Nature (+Sp Def -Sp Att)
- Outrage
- ExtremeSpeed
- Earthquake
- Fire Punch
Outrage is self-explanatory. Sometimes I only use one move (Ex Earthquake) so they think I’m choiced. So they send a flying type or electric. (Anything that resists) Most flying/elec types are frail and absolutely will not appreciate an outrage to the face.
Extremespeed is great, because of that I invest no speed at all making Dragonite a bulky attacker. (Though rocks ruins it.) ES takes a chunk out of most Pokemon, like Jolteon and Alakazam. Both will be KOed in 2 moves since everytime it hits it does 60-80% damage. If rocks isn’t up multiscale saves Dragonite from the hidden power ice and lives to tell the tale!
*Poke* (Lucario) @ Expert Belt
Trait: Inner Focus
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Drain Punch
- ExtremeSpeed
- Ice Punch
- Blaze Kick
I personally don’t like the recoil from life orb so I found a substitute that’s almost as great... The Expert Belt! Expert Belt grants an extra 20% damage, and since this Lucario tries to survive as long as possible it has Drain Punch. Drain Punch +20% boost = 90 then adding STAB bonus is 135 base power. Also instead of your defense stats being lowered you gain back half of the damage dealt. (Note how this is stronger than Staraptor's Close Combat.)Trait: Inner Focus
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Drain Punch
- ExtremeSpeed
- Ice Punch
- Blaze Kick
Priority is great!~ ES bypasses every single priority move making it the god priority of moves. It’s also great for revenge killing those sashers.
Ice punch is for the abundant dragon types, It kills of salamence everywhere. Haxorus... Landorus (If it weirdly outspeeds of course.) Basically doing hefty amounts of damage to Pokemon with a weakness to ice types.
Ahhh the unknown Blaze Kick... It’s great seeing Ferrothorn switch out to Gengar and Gengar being KOed right after... (Spikes up) Blaze Kick has a 10% of burn and an increased crit making it an improved stone edge. By sacrificing 15 base power you get improved Accuracy, and side effects. This also lures in things that Lucario would be KOed by giving the Aura Pokemon a chance to cripple the Pokemon sent in.
OR
DAT HAIRCUT THO (Staraptor) @ Choice Scarf
Trait: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
This is your everyday Staraptor set. It's point is to get in and KO as much Pokemon before it faints since most of these moves are kind of suicidal. I know that Scarf doesn't one hit KO at full health but with hazards it will making it unstoppable.
Brave Bird is your super OP suicide move. Pure power for a "measly" 33% recoil. So if there's no rocks up on my side Star can KO 4 of the opponents team. (Which is a lot)
Close Combat is a coverage move I guess since there isn't alot of other choices for a scarf. Staraptor's are frail in general so a -1 defense isn't going to really matter and since its still strong and hits most Pokemon neutral it's great.
Fine... I admit it... I didn't know what else to put... To be honest I haven't used Double Edge at all during my whole battling career. But It'll be useful since I can't KO a Jolteon at full health using brave bird... (96% See? That's why you need rocks and stuff.)
OR
DAT HAIRCUT THO (Staraptor) @ Choice Scarf
Trait: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
This is your everyday Staraptor set. It's point is to get in and KO as much Pokemon before it faints since most of these moves are kind of suicidal. I know that Scarf doesn't one hit KO at full health but with hazards it will making it unstoppable.
Brave Bird is your super OP suicide move. Pure power for a "measly" 33% recoil. So if there's no rocks up on my side Star can KO 4 of the opponents team. (Which is a lot)
Close Combat is a coverage move I guess since there isn't alot of other choices for a scarf. Staraptor's are frail in general so a -1 defense isn't going to really matter and since its still strong and hits most Pokemon neutral it's great.
Fine... I admit it... I didn't know what else to put... To be honest I haven't used Double Edge at all during my whole battling career. But It'll be useful since I can't KO a Jolteon at full health using brave bird... (96% See? That's why you need rocks and stuff.)
Hair Gel Ad (Jolteon) @ Life Orb
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunderbolt
- Shadow Ball
- Signal Beam
- Hidden Power [Ice]
My favorite of the Eeveelutions has made it onto this team. As the fastest Pokemon in OU this little thing has a chance to sweep with the life orb boost to all of its attacks. Shadow Ball and Signal Beam are normally unseen. But the more mysterious the more dangerous this is. Celebi is seen occasionally and when it switches in to take the Thunderbolt it’s going to take a Signal Beam in the face. (4x Weakness baby!)Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunderbolt
- Shadow Ball
- Signal Beam
- Hidden Power [Ice]
Thunderbolt is super obvious. It’s the infinitely better choice than the 70% accuracy Thunder. (Unless if you're on a rain team of course.) STAB + 95 Base Damage +20% = Hurt. I choose Timid instead of the default Jolly because it just outspeeds most unboosted pokemon and Timid lets it hit much harder. (Sometimes 110 base Sp Att just isn’t enough.)
Shadow Ball isn’t what you normally see in your average Jolteon but then again my team isn’t normal. Shadow Ball hits psychic and ghost types harder than Signal Beam. The Sp Def boost is great if you’re facing a Calm Minder. (Reniculus)
Signal Beam exists for 2 sole reasons,
1. I don’t have anything else. (Lolwat)2. It hits Celebi 4x hard.
Ha those Celebi can think that they can switch in thinking they will scare my Jolteon away think again. In fact this is what I hope for because I want to see their rage when it dies to a 4x effective attack~
Ha those Celebi can think that they can switch in thinking they will scare my Jolteon away think again. In fact this is what I hope for because I want to see their rage when it dies to a 4x effective attack~
Hidden Power Ice is overused because of the Boltbeam combo but this does its purpose. Hp Ice will kill a +1 Speed Dragonite in one hit. (No Multiscale) Also I lure in Landorus and Gliscor when they think its choiced. Then they get a HP ice in the face instantly one hit KOing them.
Just leave... (Cloyster) @ White Herb
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
IVs: 30 SAtk
- Icicle Spear
- Shell Smash
- Explosion/Razor Shell
- Rock Blast
Yes.. this is my fellow test subject. It has been so successful (Sometimes) that I changed the name that encourages the opponent the best move they can make- Forfeiting. (Of course that can also be my plea....)Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
IVs: 30 SAtk
- Icicle Spear
- Shell Smash
- Explosion/Razor Shell
- Rock Blast
Icicle Spear is Cloyster’s preferred attacking move, because it hits 5 times it means that there can be a max of 5 crits. When you add stab it’s even stronger. The 100% accuracy is an added bonus!
Shell Smash is the boosting move. It boosts Cloyster’s Attack, Sp Attack and Speed by 2 stages. But in return it loses 1 stage of defense and Sp Defense. This will be cured by the White Herb.
Rock Blast is a coverage move, and since it’s a multi hit move it will always hit 5 times. (The downside is that it has a 90% accuracy.) It hits fire types and rock hits most pokemon at least neutral.
Explosion... Hah The troll move. But +2 Adamant Explosion isn’t something to laugh about. It does MASSIVE damage to anything that doesn’t resist it. Since it’s a normal move only rock types are resisted to this move. (And ghost types grr)
Razor Shell is a coverage STAB move. I’ll use this move only if I need some more coverage or If I want to be 100% safe.
Game Over
(Kyurem-Black) @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Fusion Bolt
- Ice Beam
- Outrage
- Shadow Claw/Stone Edge
I felt like I really needed something that is a pure powerhouse and this exceeds my expectations. 170 base attack is even stronger than Rayquaza and Rayquaza is known as a “devastating Pokemon” Outrage + STAB will One Hit KO almost everything with entry hazards making it a pure sweeper. The scarf patches up its average speed luring in non scarves that will soon be obliterated.Trait: Teravolt
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Fusion Bolt
- Ice Beam
- Outrage
- Shadow Claw/Stone Edge
Fusion Bolt is Kyurem-B’s signature electric move. Common pokemon like Starmie will waltz in to be killed by this bolt of lightning. It also has perfect accuracy making it reliable in times where I want a powerful move that won’t miss.
Ice beam is coverage for physically bulky Pokemon like Gliscor who’ll laugh at Kyurem's Outrage. Ice beam also gets STAB because of Kyurem’s typing of Dragon/Ice.
Lastly... Shadow Claw. Since I’m running a choice set the default Roost will be useless so I searched its embarrassingly weak movepool to find Shadow claw. Although Gengar will be KOed by Outrage and Jellicent will be KOed by Fusion Bolt I just wanted something that was usable.
I’m not a fan of moves that have a chance of missing but Kyurem's movepool was so bad that I had to add that on. But the power and typing isn’t that bad and It hits stuff pretty hard so Stone Edge is an option.
Or you can use hidden power fire, since Kyurem has a decent special attack it will kill any Ferrothorns attempting to switch in. This works even better if you are using a sun team.
Or you can use hidden power fire, since Kyurem has a decent special attack it will kill any Ferrothorns attempting to switch in. This works even better if you are using a sun team.
Threat List
I don’t have everything at the moment right now but If you would tell me some it would be great! ^-^
Threat - Counters whatI don’t have everything at the moment right now but If you would tell me some it would be great! ^-^
Magic Bounce Espeon - Skarmory
Trick Room - Everything except Dragonite and Lucario (Cloyster if it sets up.)
Ferrothorn - Kyurem-B, Jolteon
Jellicent - Lucario, Dragonite, Kyurem, Cloyster
Rotom-W (Wil-o-wisp) - All physical attackers.
Blissey - Jolteon
Calm Mind Latias - Jolteon
Conkeldurr - Dragonite, Kyurem, Lucario
Mach Punch - Cloyster, Kyurem, Lucario
Bullet Punch - Cloyster Kyurem
Jirachi (Only if it flinches every time...) - Everything -.-
Infernape - Lucario, Jolteon (Maybe)
Kelado - Dragonite, Kyurem
Hippowdon - Kyurem, Dragonite, Lucario, Cloyster (Before it sets up)
Taunt - Cloyster, Skarmory
Stealth Rocks - Dragonite, Kyurem, Cloyster
Spikes, Everything except Dragonite, Skarmory
Spore Breloom - Everything except Skarmory (Quick Claw Taunt)
Donphan - Physical Attackers
Gastrodon - Everything T^T
Rhyperior - Everything T^T
Hydration Vaporeon with rest - Lucario, Dragonite
Trick Room - Everything except Dragonite and Lucario (Cloyster if it sets up.)
Ferrothorn - Kyurem-B, Jolteon
Jellicent - Lucario, Dragonite, Kyurem, Cloyster
Rotom-W (Wil-o-wisp) - All physical attackers.
Blissey - Jolteon
Calm Mind Latias - Jolteon
Conkeldurr - Dragonite, Kyurem, Lucario
Mach Punch - Cloyster, Kyurem, Lucario
Bullet Punch - Cloyster Kyurem
Jirachi (Only if it flinches every time...) - Everything -.-
Infernape - Lucario, Jolteon (Maybe)
Kelado - Dragonite, Kyurem
Hippowdon - Kyurem, Dragonite, Lucario, Cloyster (Before it sets up)
Taunt - Cloyster, Skarmory
Stealth Rocks - Dragonite, Kyurem, Cloyster
Spikes, Everything except Dragonite, Skarmory
Spore Breloom - Everything except Skarmory (Quick Claw Taunt)
Donphan - Physical Attackers
Gastrodon - Everything T^T
Rhyperior - Everything T^T
Hydration Vaporeon with rest - Lucario, Dragonite
Final Words
Well this took a time to type! I welcome anyone who wants to add some movesets or Pokemon in their team. It makes me feel honored that someone likes it! I notice that I really need some grass moves but I can’t find room for it. I could use grass knot thundurus-T but I really like Jolteon’s speed so I don’t think I’ll change that. This definitely has its flaws but It has won me many tournaments, swept and overall I will always be proud of this team.Here’s the whole thing! (Now that I know the fancy commands I can hide it.)
I welcome all criticism, compliments and suggestions!
Thanks again for reading this!
Some strats, still finding more!
Jolteon and Staraptor,
This is mostly for destroying non scarfed Latios's.
1. Send out scarfed Staraptor, outspeed and U-turn outta there into Jolteon where your opponent uses thunderbolt. (Jolteon's volt absorbs it.) Proceed killing by using Shadow Ball. (58.6 - 69.86%) U-turn does (57.61 - 68.21%) or you can just use Brave Bird and be done with it. (88.41 - 104.3%) (Lets not forget rocks!)
Jolteon and Skarmory
Same as Staraptor, switch out into Jolt as your opponent uses an electric type move.
(I didn't draw any of these photos so I don't own any of them. All of them look great though!
There might be some grammar/mistakes I'll change them as soon as possible.)
Thanks again for reading this!
Some strats, still finding more!
Jolteon and Staraptor,
This is mostly for destroying non scarfed Latios's.
1. Send out scarfed Staraptor, outspeed and U-turn outta there into Jolteon where your opponent uses thunderbolt. (Jolteon's volt absorbs it.) Proceed killing by using Shadow Ball. (58.6 - 69.86%) U-turn does (57.61 - 68.21%) or you can just use Brave Bird and be done with it. (88.41 - 104.3%) (Lets not forget rocks!)
Jolteon and Skarmory
Same as Staraptor, switch out into Jolt as your opponent uses an electric type move.
(I didn't draw any of these photos so I don't own any of them. All of them look great though!
There might be some grammar/mistakes I'll change them as soon as possible.)
Heh (Skarmory) @ Quick Claw
Ability: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Bold Nature
- Taunt
- Spikes
- Stealth Rock
- Whirlwind
HairGel Abuser (Jolteon) @ Life Orb
Ability: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Thunderbolt
- Shadow Ball
- Signal Beam
- Hidden Power [Ice]
Please Leave.. (Cloyster) @ White Herb
Ability: Skill Link
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Icicle Spear
- Razor Shell
- Rock Blast
- Shell Smash
Tiny Wings (Dragonite) @ Leftovers
Ability: Multiscale
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- ExtremeSpeed
- Fire Punch
- Outrage
Dem Hairdo (Staraptor) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
Game Changer :'3 (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Outrage
- Fusion Bolt
- Ice Beam
- Hidden Power [Fire]
Ability: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Bold Nature
- Taunt
- Spikes
- Stealth Rock
- Whirlwind
HairGel Abuser (Jolteon) @ Life Orb
Ability: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Thunderbolt
- Shadow Ball
- Signal Beam
- Hidden Power [Ice]
Please Leave.. (Cloyster) @ White Herb
Ability: Skill Link
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Icicle Spear
- Razor Shell
- Rock Blast
- Shell Smash
Tiny Wings (Dragonite) @ Leftovers
Ability: Multiscale
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- ExtremeSpeed
- Fire Punch
- Outrage
Dem Hairdo (Staraptor) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
Game Changer :'3 (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Outrage
- Fusion Bolt
- Ice Beam
- Hidden Power [Fire]
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