Relados
fractactical genius
Is Imposter involved? Alternatively, is there a replay?HP Bug mysteriously turned into HP Dragon when I used it on my Wailord.
Is Imposter involved? Alternatively, is there a replay?HP Bug mysteriously turned into HP Dragon when I used it on my Wailord.
This will happen if you alter your iv's. If you changed your iv's to 31/31/31/31/31/31 as opposed to what showdown automatically recommends, then you will get hp dragon instead of the intended hp.HP Bug mysteriously turned into HP Dragon when I used it on my Wailord.
This is most likely something wrong with Frost's server code.http://replay.pokemonshowdown.com/frost-ou-334474
fully invested scizor uses Bullet Punch on Protean Greninja which has turned to Ice Type. It does only 59%
252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Greninja: 75-88 (26.2 - 30.7%) -- guaranteed 4HKO
it should do 4 times the above calc, leading to a OHKO
I'm pretty sure all-31 is HP Dark (since that's what the PO teambuilder says when you haven't set the IVs yet). What most likely happened is, he tried modifying the Attack IVs to 0 to minimize Foul Play/confusion damage.This will happen if you alter your iv's. If you changed your iv's to 31/31/31/31/31/31 as opposed to what showdown automatically recommends, then you will get hp dragon instead of the intended hp.
Aftermath only activates on contact moves, so Fire Blast would not trigger it.This only affects a small percentage of 'mons, but is still a bug nevertheless.
Aftermath did not activate when it should have.
http://replay.pokemonshowdown.com/randombattle-108347157
Approximately turn 5 or so.
Turn 4.
You can't prevent losses due to inactivity if you lag really bad, sorry. :/ However, if someone is time-stalling you, you can PM a staff member in the Pokemon Showdown Lobby and they will kick the user.My opponent turned the timer on (I'm not sure if it was before or after I picked my move), and then waited until the very last second to choose his move. No timer warnings appeared during this time. Then, immediately after the turn finished, all the timer warnings appeared at the same time and I lost due to inactivity. I have the replay, but it probably won't be much help because you can't see the timing.
http://replay.pokemonshowdown.com/ou-108321819
EDIT: actually, I think I might just be lagging really, really badly. Is there any way to prevent loss due to inactivity in this case? I suspect not, which sucks.
Focus Energy + Scope Lens, which has a +3 crit boost, has a 100% chance to crit in the sim. Don't believe me? Test it.The critical rates in PokémonShowdown have not been adapted properly.
There is a new table of crit rates in Pokémon XY that enables any regular damaging move to be always a critical hit whenever the user has a +3 crit boost overall. This does not work properly in the simulator. I don't know if the reason is that they keep the critical rates from BW, or that they have tried to adapt the new ones but it is not correctly programmed. Please try to fix this, I would be so pleased.
First move of this battle: Rotom steals Genesect's Burn Drive. Outside sources agree that a Genesect's drive is irremovably bound to Genesect, so Trick should have failed. Instead, we ended up with Rotom Frost @Burn Drive VS Genesect-Burn @Choice Scarf.
http://replay.pokemonshowdown.com/randomdoublesbattle-109435238
These are both fixed and will be live after the next server restart.Fury Cutter seems to only be 20 base power, although it should be 40 base power:
http://replay.pokemonshowdown.com/ou-109461478
I used X-Scissor on turn 1 as the control, to easily compare Fury Cutter with. (With technician, it should be 60 base power with its initial hit.) The Scyther has no EVs and is Technician. The Pinsir is max HP/Def.
Have you checked to see if your browser is updated to the latest version? I would also try making a backup of your teams and clearing your cookies & cache.for some reason when i play showdown, during each turn its like all of the battle animations try to load at once it seems, like my and my opponents pokemon will lunge at each other at the same time and the damage will be dealt all in the period of like half a second, and sometimes when my pokemon faints its 'sprite' or i guess model will stay on my screen while a send another out. this has been happening for a few days now. ive asked some of my opponents and theyve said that nothing is unusual on their end. is this a known bug? is there anything that can be done about it?
They are allowed now now.On Pokemon Showdown, Snow Cloak and Sand Veil are not banned. Unless I didn't receive the memo of those abilities being unbanned, this needs to be addressed. I have no replays for you as I basically used 1-mon teams of Mamoswine and Garchomp (that had Snow Cloak and Sand Veil respectively) and forfeited on Turn 1 both times.
These were unbanned in the generation shift, and have not been rebanned. Chances of them being rebanned are fairly minimal with the changes to overall weather.On Pokemon Showdown, Snow Cloak and Sand Veil are not banned. Unless I didn't receive the memo of those abilities being unbanned, this needs to be addressed. I have no replays for you as I basically used 1-mon teams of Mamoswine and Garchomp (that had Snow Cloak and Sand Veil respectively) and forfeited on Turn 1 both times.