Data Prize Claiming Thread (Update 5-09-13)

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LouisCyphre

heralds disaster.
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DESTINY

you mentioned it

don't worry I remember very clearly

you won't get missed

Classical, IAR (0.2), Jesseus (0.2), -> DESTINY_WARRIOR <-, The Royal Guard (0.2, jeez guys) approved.

16.6
 
4 UC

3 of it goes to Clefairy's MC. Who will buy Counter (Move tutor) leaving me with 1 UC

Also Going to buy a voodoll bringing me to 4 CC

Voodoll "Bomar" (M)
Nature: Naughty (+ Atk -SpD)

Type: Normal/Dark
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks have four (4) more Base Attack Power.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

EC: 0/6
DC: 0/5
MC:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Moves:
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missle

Perish Song
Counter
Focus Punch

Taunt
Protect
Substitute
 
Delicious Haxxing Hilarity

+2 CC

Zaragoth the Eelektrik
1 EC Plus 3 UC to bring EC up to 9, evolving Zaragoth into a Eelektross
2 MC along with his 2 stockpiled MC to learn Flamethrower and Brick Break


Eelektross (Zaragoth) Male
Nature:
Quirky

Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0

Attacks: 14 Total
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Thunderbolt
Crunch
Acid Spray
Zap Cannon
Crush Claw
Discharge
Crunch

Flamethrower
Brick Break
 
Claiming from here.

Pocketing my 2 CC.

Xatu (X)
EC: 6/6
MC: 1 > 6 (2 KOC) > 0
DC: 5/5

Buying it Wish (Level-Up), Ominous Wind (Level-Up), Twister (HGSS Tutor), and Tailwind (Level-Up).

Lanturn (L)
EC: 6/6
MC: 0 > 3 > 0
DC: 5/5

Buying it Aqua Ring (Level-Up) and Substitute (BW TM).
 
Claiming my rewards from a successful raid.

Nora (Volcarona):
MC: 3

Spending that MC to purchase Struggle Bug.

Quartz (Marowak):
MC: 3

Spending that on Rock Slide, leaving both pokemon with 1 MC left

KOC: 4

Spending that KOC on CC

Currency Counters: 0+2+4=6
 
Hax blows
i get 2cc
Kirlia evolved into Gallade



Nolan [Gallade] (M)

Nature: Impish (+def, -spa)

Type: Psychic/Fighting

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks
Leaf Blade
Night Slash
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Slash
Fury Cutter

Disable
Encore
Shadow Sneak

Ice Punch
Fire Punch
Thunder Punch
Zen Headbutt

Protect
Shadow Ball
Thunder Wave
Taunt
Torment
Snatch
Endure
26 Moves


3MC, gets level up moves Psycho Cut, Close Combat, and Swords Dance
 
Claiming from the following:
http://www.smogon.com/forums/showpos...&postcount=211
http://www.smogon.com/forums/showpos...9&postcount=22
http://www.smogon.com/forums/group.p...gmessage164767
http://www.smogon.com/forums/showpos...3&postcount=24

(I stored the claims as to not get confused with tournament claims, though as my team is out [ :-( ] i'm claiming now)

Arcanite receives 10 CC.
Wakka the Lotad receives 10 HC. (5 EC, 3 MC, 2 DC)
COUNTERS
Arcanite: 4 CC
Land Turtle: 2 EC, 4 MC, 2 DC, 1 KOC (Into EC)
Behemoth: 2 EC, 4 MC, 2 DC, 2 KOC (Into EC)
Zidane Tribal: 2 EC, 4 MC, 2 DC

POKEMON/ITEM GAINS/LOSSES
-1 Potion
Glyph of Flash Cannon: Removes Flash Cannon's secondary effect chance and causes it to have 30% chance to raise user's Special Attack by 1 stage (affected by Sheer Force)
Glyph of Explosion: Causes Explosion to affect only one opponent instead of all allies and enemies, raises its Base Power by 40, and causes it to ignore resistances.
2x Trainer Counter
3x Valor Counter
8x KO Counter
- To be used ONLY on Pokemon brought into the Raid.
1 EC, 2 MC, 1 DC OR 3 MC - For each Pokemon brought into the Raid.

(Arcanine, Machamp, Cincinno, Lucario, all 3 MC)
(KOC split 2 each)
  • 3 Currency Counters
  • Sir Auron: 3 MC
  • Bahamut: 3 MC, 1 KOC (Into MC)
  • Cloud Strife: 3 MC
  • Edge: 3 MC
  • Gilgamesh: 3 MC
Compiling them all gives: (All MC hoarded for the moment)
+19 CC
Firion the Arcanine: 5 MC
Sir. Auron the Lucario: 8 MC
Bahamut the Dragonite: 4 MC
Cloud Strife the Cyclohm: 3 MC
Edge the Serperior: 3 MC
Gilgamesh the Machamp: 8 MC
Moogle the Cinccino: 5 MC
Land Turtle the Turtwig: 3 EC, 4 MC, 2 DC
Wakka the Lotad: 5 EC, 3 MC, 2 DC (Evolves, learns fake out and fury swipes)

Lombre (M) Wakka

Musical Theme:
Wakka's Theme

Nature:

Quirky:
No Effect on Stats

Type:

  • Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
  • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:

  • Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
  • Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
  • Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. (Not yet active)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 13


EC: 5/9
MC: 3
DC: 2/5

Attacks: (14)
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubble Beam
Fake Out
Fury Swipes

Giga Drain
Leech Seed
Synthesis

Toxic
Rain Dance
Scald

Behemoth the Nidoran (M) 3 EC, 4 MC, 2 DC
Zidane Tribal the Chimchar: 2 EC, 4 MC, 2 DC
 
A couple of claims here.

+30 UC from the Battle Hall and also a claim from my victorious Pike run.

I get a total 33 CC from the Pike including the 20 CC bonus for being the first to complete the Bronze Rank.

Shine the Volcarona got 3 KOs from the Pike, +2 UC goes into MC and buys her Rage Powder (LU), Sunny Day and Safeguard (TM).

Chilla the Syclant was the work horse of the challenge and netted herself 9 KOs plus 4 UC all as MC. She gets Bug Bite (Past Tutor), Pin Missile (Egg), Focus Punch (Past TM), Toxic, Rain Dance (TM) while 7 more UC also change her Hidden Power to Fire (6 BAP).

I also noticed throughout the challenge that my Heracross knows Substitute as a TM twice. I would like to cash in those 2 MC and along with 6 UC purchase Feint, Reversal (LU), Rock Slide, Toxic and Rain Dance (TM).

Finally I will spend 20 CC on a Smoke Ball.

I believe that has my net counter gains after the above expenses at 11 UC and 13 CC.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Deck Knight used Judgement!

From this, my Colossoil loses Torment, gaining 2 MC, & gaining Drill Run by default. I use Colossoil's gained 2 MC to teach it Snarl (BW TM).

Colossoil [Megawhal] (M)
NATURE: Hasty (+14% Accuracy) (NC)

TYPE
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

ABILITIES
Rebound
: (Can Be Activated) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW Unlocked): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

STATS

HP: 120
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

ATTACKS (59)
PHYSICAL
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Dive
Dragon Tail
Drill Run (Auto-Learned outside Tourney)
Earthquake
Fake Out
Fire Fang
Fissure
Flail
Horn Attack
Horn Drill
Knock Off
Magnitude
Megahorn
Payback
Peck
Pursuit
Rapid Spin
Retaliate
Rock Slide
Smack Down
Stone Edge
Strength
Sucker Punch
Tackle
Thunder Fang
U-Turn

SPECIAL
Bubblebeam
Dark Pulse
Earth Power
Hidden Power (Grass 7)
Hyper Beam
Mud Bomb
Mud Shot
Muddy Water
Sludge Wave
Snarl (Bought outside Tourney)
Water Spout (Bought outside Tourney)

OTHER

Double Team
Encore
Endure
Leer
Protect
Quash
Rest
Roar
Sleep Talk
Snatch
Stockpile
Substitute
Swagger
Taunt
Toxic


I probably missed something, but w/e. Otherwise, update done.
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Jesseus, The Royal Guard, Classical, RagnarokAlex, SoS, Yarnus, Zips, Wobbanaut, rickheg, BM-Zeo, zarator, Maxim, Glacier, Arcanite (0.2), C$FP, Temperantia, deadfox, EspyOwner, The Royal Guard (again), and IAR approved

18.7

So, when woman happens, it takes me thirteen hours to buy a mon.

Meet Sliver the Rebble. TMs are Volt Switch, Fire Blast, and Protect. Tutors (no egg moves) are Vacuum Wave, Ominous Wind, and Heat Wave.
[a]Rebble[/a]

Rebble ф - Sliver
Nature: Timid (Spe +14, Accuracy +30%, Atk: -1)
Type: Rock
Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.


Abilities:
Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician - (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
(DW) Mold Breaker - (Dormant) - (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 104 (+)

Height Class: 1
Weight Class: 2
BRT: 14

EC: 0 / 9
MC: 0
DC: 0 / 5

14 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Rock Blast, Rollout, Tackle
Special Moves - Fire Blast, Heat Wave, Mud Shot, Ominous Wind, Power Gem, Vacuum Wave, Volt Switch
Status Moves - Acupressure, Defense Curl, Disable, Protect

Clicking and chittering, Sliver searches ever for the source of call no other can hear, that speaks with predatory thoughts for the good of a hive. Perhaps it is something it can put behind it?


Self-approved
 
Link. Someone had to lose that match-up.

CC: 35 -> 38 (+KOC)


Slaking (Duke) [M]
EC:
9/9
MC: 0 -> 5 (+2KOC) -> 0
DC: N/A
- Renaming to Creon.
- Learns Protect, Taunt (BW TM) and Punishment (Lvl-Up)


Lucario (Jack Knave) [M]
EC:
6/6
MC: 0 -> 3 -> 0
DC: 5/5
- Renaming to ♣ King.
- Learns Drain Punch (Past Gen.)


Slowking (Sleuth) [M]
EC:
6/6
MC: 0 -> 3 -> 1
DC: 5/5
- Learns Shadow Ball (BW TM)


Claydol (SandGiant)
EC:
6/6
MC: 0 -> 3 -> 0
DC: N/A
- Renaming to Regisand.
- Learns Power Trick (Lvl-Up) and Ally Switch (BW TM)
 
Using 6 CC

Shelmet [Marathon] (M)
Nature: Serious
Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Overcoat (Locked):(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).


Stats:
HP: 90
Atk: 2
Def: 3
SpA: 2
SpD: 3
Spe: 25
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Leech Life
Acid
Bide
Curse
Struggle Bug
Mega Drain
Yawn

Encore
Spikes
Pursuit

Double Team
Rain Dance
Rest


Karrablast [Titania] (F)
Nature: Brave (+Att, -Spe, -10% evasion)
Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
No Gaurd (LockedThis Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 90
Atk+: 4
Def: 2
SpA: 2
SpD: 2
Spe-: 52
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe

Megahorn
Pursuit
Counter

Facade
X-Scissor
Double Team


Joltik [Arachna] (F)
Nature: Modest (+SpA, -Att)
Type: Bug/Electric
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Compoundeyes: (Innate) (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm (Locked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk-: 1
Def: 2
SpA+: 3
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Electroweb
Bug Bite
Gastro Acid

Disable
Pursuit
Pin Missile

Light Screen
Volt Switch
Thunderbolt



Edit: Done
 
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