Battle Hall Challenge - Ice-eyes

Music: Docks Day

Sf-blanka.gif


"GYAOOOOOO!!!"

Double Team (1 image) ~ Torment ~ Psycho Cut

Round 1! FIGHT!

Action 1
-Pawniard used Double Team!
Pawniard created 1 image!
Energy: -4

-Machop used Foresight!
Machop identified Pawniard!
Energy: -6

Action 2
-Pawniard used Torment!
Machop became victim to Torment!
Energy: -9

-Machop used DynamicPunch!
To critical (<=625): 360 (Yes)
Confusion check (1-3): 3 (Intense)
Damage: 39.4
Energy: -7
Pawniard became confused! (4 actions)

Action 3
-Pawniard is confused!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 5.5
Energy: -3
Confusion: 2 actions

-Machop used Vital Throw!
To critical (<=625): 9962 (No)
Damage: 23.6
Energy: -4
Pawniard snapped out of confusion!

HP Left:
Machop: 100
Pawniard: 90 - 39.4 from A2 - 29.1 from A3 = 21.5 ~ 22

Energy Left:
Machop: 100 - 6 from A1 - 7 from A2 - 4 from A3 = 83
Pawniard: 100 - 4 from A1 - 9 from A2 - 3 from A3 = 84

Stat modifiers:
Machop: Nothing
Pawniard: Nothing

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 100
EN: 83
Ability: No Guard
Effects: Foresighted Pawniard (3 actions), Tormented (4 actions)
Status: OK!

VS.

Blanka
O
624.png

Pawniard (M)
HP: 22
EN: 84
Ability: Inner Focus
Effects: Nothing
Status: OK!​

Sf-blanka.gif


"Owo! Owo!"

Psycho Cut x3
 
Music: Docks Day

Round 2! FIGHT!

Action 1
-Pawniard used Psycho Cut!
To critical (<=1250): 3950 (No)
Damage: 15
Energy: -5

-Machop used Revenge!
To critical (<=625): 2721 (No)
Damage: 37.1
Energy: -7

Pawniard fainted!

HP Left:
Machop: 100 - 15 from A1 = 85
Pawniard: 22 - 37.1 from A1 = -15.1 ~ -15

Energy Left:
Machop: 83 - 7 from A1 = 76
Pawniard: 84 - 5 from A1 = 79

Stat modifiers:
Machop: Nothing
Pawniard: Nothing

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 85
EN: 76
Ability: No Guard
Effects: Foresighted Pawniard (2 actions), Tormented (3 actions)
Status: OK!

VS.

Blanka
x
624.png

Pawniard (M)
HP: 0
EN: 79
Ability: Inner Focus
Effects: Nothing
Status: FAINTED - Unable to battle

blanka.gif

Congratulations! Your current streak for this Battle Hall run is 4.

Select your next type from below:
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png

BugType.png
DragonType.png
GhostType.png
 
BATTLE 5!
deejay.gif

VS. Dee Jay

"Yo! Yo! Yo! Let's chill out and party, mon!"

Pokemon check (1-5): 5 (Jigglypuff)
Ability check (1-2): 1 (Cute Charm)

39.png

Jigglypuff (F)
Ability: Cute Charm

39.png

Jigglypuff (F)

Nature: Bold

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 1
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:

Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:

Sing
Defense Curl
Pound
Disable
Round
Rollout
DoubleSlap
Rest

Tri Attack
Psychic
Protect

Fake Tears
Gravity
Perish Song
 
DynamicPunch --> DynamicPunch --> DynamicPunch

If it uses Disable (DynamicPunch), replace all subsequent uses of DynamicPunch with Revenge.
 
Music: Thank You, Dee Jay

DeeJay_breathe.gif


"You're way too tense, mon. Chill out and relax!"

Disable Dynamicpunch ~ Perish Song ~ Sing
Sub: IF unable to use Perish Song in A2, THEN use it in A3.

Round 1! FIGHT!

Action 1
-Machop used DynamicPunch!
To critical (<=625): 103 (Yes)
Confusion check (1-3): 3 (Intense)
Damage: 28.5
Energy: -7
Jigglypuff became confused! (4 actions)

-Jigglypuff is confused!
Confusion check (1-2): 2 (Fail)
Jigglypuff hurt itself in confusion!
Damage: 2.5
Energy: -3
Confusion: 2 actions

Action 2
-Machop used DynamicPunch!
To critical (<=625): 6739 (No)
Damage: 24
Energy: -11
Jigglypuff snapped out of confusion!

-Jigglypuff used Perish Song!
All combatants will faint in three rounds!
Energy: -14

Action 3
-Machop used DynamicPunch!
To critical (<=625): 3652 (No)
Confusion check (1-3): 1 (Slight)
Damage: 24
Energy: -15
Jigglypuff became confused! (2 actions)

-Spheal is confused!
Confusion check (1-2): 2 (Fail)
Jigglypuff hurt itself in confusion!
Damage: 2.5
Energy: -3
Jigglypuff snapped out of confusion!

Machop's Perish Count fell to 2!
Jigglypuff's Perish Count fell to 2!

HP Left:
Machop: 100
Jigglypuff: 110 - 31 from A1 - 24 from A2 - 26.5 from A3 = 28.5 ~ 29

Energy Left:
Machop: 100 - 7 from A1 - 11 from A2 - 15 from A3 = 67
Jigglypuff: 100 - 3 from A1 - 14 from A2 - 3 from A3 = 80

Stat modifiers:
Machop: Nothing
Jigglypuff: Nothing

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 100
EN: 67
Ability: No Guard
Effects: Perish Count: 2
Status: OK!

VS.

Dee Jay
O
39.png

Jigglypuff (F)
HP: 29
EN: 80
Ability: Cute Charm
Effects: Perish Count: 2
Status: OK!​

DeeJay_breathe.gif


"Yo mon! You take this way too seriously! Knock it off, mon!"

Protect ~ Sing ~ Rest
 
Music: Thank You, Dee Jay

Round 2! FIGHT!

Action 1
-Jigglypuff used Protect!
Jigglypuff is protecting itself!

-Machop used Vital Throw!
Jigglypuff is protecting itself! (-12.6 En)
Energy: -4

Action 2
-Machop used DynamicPunch!
To critical (<=625): 3861 (No)
Confusion check (1-3): 1 (Slight)
Damage: 24
Energy: -7
Jigglypuff is confused! (2 actions)

-Jigglypuff is confused!
Confusion check (1-2): 2 (Fail)
Jigglypuff hurt itself in confusion!
Damage: 2.5
Energy: -3
Jigglypuff snapped out of confusion!

Action 3
-Machop used DynamicPunch!
To critical (<=625): 3652 (No)
Damage: 24
Energy: -11
Jigglypuff fainted!

Machop's Perish Count fell to 1!

HP Left:
Machop: 100
Jigglypuff: 29 - 26.5 from A1 - 24 from A2 = -21.5 ~ -22

Energy Left:
Machop: 67 - 4 from A1 - 7 from A2 - 11 from A3 = 45
Jigglypuff: 80 - 12.6 from A1 - 3 from A2 = 64.4 ~ 64

Stat modifiers:
Machop: Nothing
Jigglypuff: Nothing

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 100
EN: 45
Ability: No Guard
Effects: Perish Count: 1
Status: OK!

VS.

Dee Jay
x
39.png

Jigglypuff (F)
HP: 0
EN: 64
Ability: Cute Charm
Effects: Nothing
Status: FAINTED - Unable to battle

deejay.gif

Congratulations! Your current streak for this Battle Hall run is 5.

Select your next type from below:
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png

BugType.png
DragonType.png
GhostType.png
 
BATTLE 6!
ehonda.gif

VS. E. Honda

"Gyahaha! Nothing gets the blood flowing better than a good ol' match with my own Sumo wrestling Pokemon!"

Pokemon check (1-5): 4 (Makuhita)
Ability check (1-2): 2 (Guts)

296.png

Makuhita (F)
Ability: Guts

296.png

Makuhita (F)

Nature: Adamant

Type:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

Abilities:

Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:

Tackle
Focus Energy
Sand-Attack
Arm Thrust
Vital Throw
Fake Out
Whirlwind
Knock Off
SmellingSalt
Belly Drum
Force Palm

Earthquake
Rock Slide
Toxic

Counter
Bullet Punch
Faint Attack
 
DynamicPunch --> DynamicPunch --> DynamicPunch

If it uses Counter, use Fire Blast.
If it uses Fake Out, Protect.
 
Music: Dosu-Koi

Ehonda-stance.gif


"Gyaha. Good thing NFEs only can have one sub!"

Fake Out ~ Belly Drum ~ Force Palm
Sub: IF unable to use Belly Drum in A2 for whatever reason, push actions down.

Round 1! FIGHT!

Action 1
-Makuhita used Fake Out!
To critical (<=625): 7347 (No)
Damage: 5.5
Energy: -4

-Machop flinched!

Action 2
-Machop used DynamicPunch!
To critical (<=625): 797 (No)
Confusion check (1-3): 2 (Severe)
Damage: 16
Energy: -7
Makuhita became confused! (3 actions)

-Makuhita is confused!
Confusion check (1-2): 1 (Pass)
Makuhita used Belly Drum!
Makuhita cut its HP and maximized its attack! (-50 HP; +6 Att)
Energy: -30

Action 3
-Machop used DynamicPunch!
To critical (<=625): 3340 (No)
Damage: 16
Energy: -11
Makuhita snapped out of confusion!

-Makuhita used Force Palm!
To critical (<=625): 9371 (No)
To paralyze (<=3000): 9126 (No)
Damage: 21
Energy: -4

HP Left:
Machop: 100 - 5.5 from A1 - 21 from A3 = 73.5 ~ 74
Makuhita: 100 - 66 from A2 - 16 from A3 = 18

Energy Left:
Machop: 100 - 7 from A2 - 11 from A3 = 82
Makuhita: 100 - 4 from A1 - 30 from A2 - 4 from A3 = 62

Stat modifiers:
Machop: Nothing
Makuhita: +6 Att (Permanent)

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 74
EN: 82
Ability: No Guard
Effects: Nothing
Status: OK!

VS.

Edmond Honda
O
296.png

Makuhita (F)
HP: 18
EN: 62
Ability: Guts
Effects: +6 Att
Status: OK!​

Ehonda-stance.gif


"Your fighting style is too reckless! You could poke someone's eyes out!"

Force Palm ~ Force Palm + Bullet Punch ~ Cool Down
Sub: IF foe uses DynamicPunch, THEN use Counter.
 
Note: Due to Belly Drum's flavor description in the data audit, Makuhita will gain an increased resistance to confusion. Not that it matters, since this round will be short.

Music: Dosu-Koi

Round 2! FIGHT!

Action 1
-Machop used DynamicPunch!
To critical (<=625): 3714 (No)
To confuse (1-2): 1 (Yes)
Confusion check (1-3): 3 (Intense)
Damage: 16
Energy: -15
Makuhita became confused! (3 actions)

-Makuhita is confused!
Confusion check (1-2): 1 (Pass)
Makuhita used Counter!
Damage: 24
Energy: -13

Action 2
-Machop used DynamicPunch!
To critical (<=625): 5980 (No)
Damage: 16
Energy: -19

Makuhita fainted!

HP Left:
Machop: 74 - 24 from A1 = 50
Makuhita: 18 - 16 from A1 - 16 from A2 = -14

Energy Left:
Machop: 82 - 15 from A1 - 19 from A2 = 48
Makuhita: 62 - 13 from A1 = 49

Stat modifiers:
Machop: Nothing
Makuhita: +6 Att (Permanent)

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 50
EN: 48
Ability: No Guard
Effects: Nothing
Status: OK!

VS.

Edmond Honda
x
296.png

Makuhita (F)
HP: 0
EN: 49
Ability: Guts
Effects: +6 Att
Status: FAINTED - Unable to battle

ehonda.gif

Congratulations! Your current streak for this Battle Hall run is 6.

Select your next type from below:
FireType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png

BugType.png
DragonType.png
GhostType.png
 
BATTLE 7!
ryu.gif

VS. Ryu

"The answer lies in the heart of the pound cake!"

Pokemon check (1-5): 5 (Cubone)
Ability check (1-3): 3 (Battle Armor)

104.png

Cubone (M)
Ability: Battle Armor

104.png

Cubone (M)

Nature: Quiet

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Battle Armor (DW): (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

Attacks:

Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage
False Swipe

Perish Song
Iron Head
AncientPower

Ice Beam
Earthquake
Flamethrower
 
Music: Reinterpretation

Ryu-marverl-vs-cacpom.gif


"Tatsumaki Senpuu Kyaku!"

Perish Song ~ Growl ~ Growl
Sub: IF unable to use Perish Song for whatever reason, push actions down.

Round 1! FIGHT!

Action 1
-Machop used DynamicPunch!
Confusion check (1-3): 2 (Severe)
Damage: 14.5
Energy: -7
Cubone became confused! (3 actions)

-Cubone is confused!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 2.5
Energy: -3
Confusion: 1 action

Action 2
-Machop used DynamicPunch!
Damage: 14.5
Energy: -11

-Cubone is confused!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 2.5
Energy: -3
Confusion: 0 action

Action 3
-Machop used DynamicPunch!
Damage: 14.5
Energy: -15

-Cubone snapped out of confusion!
Cubone used Perish Song!
All Pokemon will faint in three rounds!
Energy: -15

Machop's Perish Count fell to 2!
Cubone's Perish Count fell to 2!

HP Left:
Machop: 100
Cubone: 90 - 17 from A1 - 17 from A2 - 14.5 from A3 = 41.5 ~ 42

Energy Left:
Machop: 100 - 7 from A1 - 11 from A2 - 15 from A3 = 67
Cubone: 100 - 3 from A1 - 3 from A2 - 15 from A3 = 79

Stat modifiers:
Machop: Nothing
Cubone: Nothing

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 100
EN: 67
Ability: No Guard
Effects: Perish Count: 2
Status: OK!

VS.

Ryu
O
104.png

Cubone (M)
HP: 42
EN: 79
Ability: Battle Armor
Effects: Perish Count: 2
Status: OK!​

Ryu-marverl-vs-cacpom.gif


"IDLIEKSOMEPOUNDCAEK!"

Growl x3
 
Music: Reinterpretation

Round 2! FIGHT!

Action 1
-Machop used Fire Blast!
To burn (<=1000): 1283 (No)
Damage: 12
Energy: -8

-Cubone used Growl!
Machop's attack fell to -1!
Energy: -4

Action 2
-Machop used DynamicPunch!
Confusion check (1-3): 1 (Slight)
Damage: 12.75
Energy: -7
Cubone became confused! (2 actions)

-Cubone is confused!
Confusion check (1-2): 1 (Pass)
Cubone used Growl!
Machop's attack fell to -2!
Energy: -8
Confusion: 1 action

Action 3
-Machop used Fire Blast!
To burn (<=1000): 9936 (No)
Damage: 12
Energy: -8

-Cubone is confused!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 2.5
Energy: -3
Confusion: 0 actions

Machop's Perish Count fell to 1!
Cubone's Perish Count fell to 1!

HP Left:
Machop: 100
Cubone: 42 - 12 from A1 - 12.75 from A2 - 12 from A3 = 5.75 ~ 6

Energy Left:
Machop: 67 - 8 from A1 - 7 from A2 - 8 from A3 = 44
Cubone: 79 - 4 from A1 - 8 from A2 - 3 from A3 = 64

Stat modifiers:
Machop: -2 Att (Locked)
Cubone: Nothing

Ice-eyes
O
66.png

Swaggernegger - Machop (M)
HP: 100
EN: 44
Ability: No Guard
Effects: Perish Count: 1, -2 Att
Status: OK!

VS.

Ryu
O
104.png

Cubone (M)
HP: 6
EN: 64
Ability: Battle Armor
Effects: Perish Count: 1, Confused (0 actions)
Status: OK!​
 
Music: Reinterpretation

Ryu-marverl-vs-cacpom.gif


"Shoryuken!"

Growl x3

Round 3! FIGHT!

Action 1
-Machop used DynamicPunch!
Damage: 11
Energy: -7

Cubone fainted!

Machop's Perish Count fell to 0!

Machop fainted!

HP Left:
Machop: 100 - 100 from Perish Song = 0
Cubone: 6 - 11 from A1 = -5

Energy Left:
Machop: 44 - 7 from A1 = 37
Cubone: 64

Stat modifiers:
Machop: Nothing
Cubone: Nothing

Ice-eyes
x
66.png

Swaggernegger - Machop (M)
HP: 0
EN: 37
Ability: No Guard
Effects: Nothing
Status: FAINTED - Unable to battle

VS.

Ryu
x
104.png

Cubone (M)
HP: 0
EN: 64
Ability: Battle Armor
Effects: Nothing
Status: FAINTED - Unable to battle

Ryu-win-epic.gif


"You have fought well to get this far my friend, but you must defeat my appetite for pound cake to stand a chance!"

Spoils of battle:
Ice-eyes:
-Ice-eyes gains 14 CC.
-Swaggernegger the Machop gains 14 HC.
TheWolfe:
-I gain 16 UC.​

Thanks for the ride! Hope to see you again on March 20th! :D
 
Challenge #4

Ice-eyes will be using Berlusconi the Munchlax with Thick Fat in Rank 2.
446.png

Munchlax (Berlusconi) [M]
Nature: Brave (+Atk, -Spe)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 3 / 6
MC: 0
DC: 3 / 5

Abilities:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (DW - LOCKED): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Snatch

Counter
Pursuit
Zen Headbutt
Double-Edge
Endure

Earthquake
Surf
Flamethrower
Focus Punch
Solarbeam
Protect
Rock Slide

Pick a type and let your hall challenge commence!

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
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