Data Prize Claiming Thread (Update 5-09-13)

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My freshmons. :D

First, claiming a Tynamo (Screw Ledyba)!



Tynamo "Eel Stew" (M)
Nature: Quiet (-15% Speed, -10% Evasion, +Special Attack)

Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
-10% Evasion

EC: 1/9
MC: 2
DC: N/A

Attacks:

Tackle
Thunder Wave
Spark
Charge Beam

Magnet Rise

Total: 5


CC: 5->13
+3 Great Balls
Monohm:
EC: 0->3->5 (KOC)
MC: 0->7->0
DC: 0->3
Moves: Dragon Tail, Discharge, Slack Off, Dragon Pulse, Hurricane, Weather Ball, Zap Cannon (All LU)

It will also evolve!



Duclohm [Thor] (M)
Nature: Calm (+Sp. Def, -Atk)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 5/9
MC: 0
DC: 3/5

Moves:
Tackle
Growl
Leer
Dragon Rage
Thundershock
Charge
Rain Dance
Twister
Sonicboom
Spark
Dragon Tail
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon
Double Hit

DragonBreath
Hydro Pump
Magnet Rise

Light Screen
Thunder
Thunder Wave

Total: 24


Necturine:
EC: 0->2->3 (KOC)
MC: 0->5->0
DC: 0->2
Moves: Soak (Sketched from Privatkye), Pain Split, Power Whip, Shadow Ball

Poliwag:
EC: 1->3->4 (KOC)
MC: 2->7->1
DC: 1->3
Moves: Amnesia, Belly Drum, Mud Shot, Wake-Up Slap, Hydro Pump, Mud Bomb (All LU)

That's it for today!
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Approvals at the end of my post.

[a]Mollux[/a]

Mollux ♀ - Huxley
Nature: Bold (Def: +1, Atk: -1)
Type: Fire / Poison
Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Dry Skin - (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
(DW) Illuminate - (Dormant) - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76

Height Class: 3
Weight Class: 3
BRT: 20

EC: 6 / 6
MC: 0
DC: 0 / 5

14 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bide
Special Moves - Acid, Acid Spray, Clear Smog, Ember, Lava Plume, SolarBeam, Thunderbolt
Status Moves - Confuse Ray, Heal Bell, Heal Pulse, Helping Hand, Protect, Withdraw

Egg Moves: Heal Bell, Heal Pulse, and Helping Hand.
TM Moves: SolarBeam, Thunderbolt, and Protect

The Royal Guard, Ziposaki, Imanalt, nyttyn, AOPSUser, waterwarrior, rickheg, typon77, IAR, EndQuote, nyttyn (again), Jesseus, EspyOwner, nyttyn (yet again), Espyowner (again), Pwnemon, Wobbanaut, EspyOwner (yet again), Dummy007, AOPSUser (again), rickheg (again) approved

7.0

I'll use 5 of this UC (going down to 2.0) to fill Huxley's DC.

Self-approved.

EDIT: oh yeah Huxley puts me at 7 CC after purchase.
 
MOLLUX OMNOMNOM

-7 CC


Mollux (M) - Hellion
Nature: Bold (Def: +1, Atk: -1)
Type: Fire/Poison
Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Dry Skin - (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
(DW) Illuminate - (Dormant) - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76

Height Class: 3
Weight Class: 3
BRT: 20

EC: --
MC: 0
DC: 0/5

Attacks:
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume

Heal Bell
Gastro Acid
Rapid Spin

Fire Blast
Toxic
Sludge Wave


http://www.smogon.com/forums/showpost.php?p=4272657&postcount=15

stockpiled, KOC into EC
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
smashlloyd20, rickheg, SubwayJ, nyttyn approved

2.4

I spend 2 CC to be a hypocrite:

[a]Colosshale[/a]

Colosshale ♂ - Duskdale
Nature: Naïve (Spe +13, Accuracy +23%, SpD: -1)
Type: Dark / Water
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Rebound - (Innate) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Storm Drain - (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
(DW) Flare Boost - (Dormant) - (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 98 (+)

Height Class: 4
Weight Class: 9
BRT: 16

EC: 0 / 6
MC: 0
DC: 0 / 5

12 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bite, Body Slam, Fake Out, Rapid Spin, Tackle
Special Moves - BubbleBeam, Water Spout
Status Moves - Encore, Leer, Protect, Quash, Taunt


With my 2 UC, I will immediately purchase Duskdale the moves Muddy Water (1) and Bounce (1).

Self-Approved
 
A quick link to my profile to check stuff

http://www.smogon.com/forums/showthread.php?t=3467910
Prizes
Both players get 2CC
Both mons get 4MC
Venomoth gets 1KOC
http://www.smogon.com/forums/showthread.php?t=3468067
Prizes
Both Battlers get 2CC
Both mons get 4MC
Venomth gets a KOC
http://www.smogon.com/forums/showthread.php?t=3468356
Rewards:
I get 14 UC
Both contestants get 4 CC
All competing pokemon get the standard rewards: 1 EC, 1 DC, 2 MC if they are not EC/DC capped, 3 MC otherwise.

PorygonZ gets 4 KOC
Revenkah gets 1 KOC
Carracoasta gets 1 KOC
8 + 6 + 6 + 6 + 14 + 14 + 12.5 = 66.5 UC from reffing facilities.

Total:

[box]Elevator Music: 8 CC / 66.5 UC
Togekissu (Togekiss): 3 MC
(Revenankh): 3 MC / 1 KOC
Morufon (Venomoth): 11 MC / 2 KOC
Bakuuda (Camerupt): 3 MC
PorigonZ (Porygon-Z): 3 MC / 4 KOC
Abagoora (Carracosta): 3 MC / 1 KOC[/box]
---
Currency Counter: 32 ---> 40 ---> 24 (spending)
Universal Counter: 0 ---> 66.5 ---> 2.5 (spending)

I guess I should start by updating my Pokemon, since I haven't done that yet.
- Kyukon (Ninetales) gains Faint Attack, as Vulpix now learns it at level 20. It also gets 2 MC back from Hex, which it now learns at level 28.
- Bakuuda (Camerupt) gets 2 MC back from Yawn, which it now learns at level 39.

Buying some Pokemon:

Dratini [Miniryu] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 43 (50 /1.15) (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Aqua Jet
ExtremeSpeed
Haze

Flamethrower
Light Screen
Thunderbolt

[/img]http://veekun.com/dex/media/pokemon/main-sprites/black-white/female/203.png[/img]
Girafarig [Kirinriki] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal/Psychic
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 4
Weight Class: 3
Base Rank Total: 18

MC: 0
DC: 0/5

Attacks:
Power Swap
Guard Swap
Astonish
Tackle
Growl
Confusion
Odor Sleuth
Stomp
Agility
Psybeam
Baton Pass

Future Sight
Mirror Coat
Wish

Earthquake
Protect
Trick Room


Sneasel [Nyuura] (M)
Nature: Jolly (+15% Spe, +30% Acc, -1 SpA)
Type: Dark/Ice
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 133 (115 *1.15) (+) (+30% Acc)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws

Avalanche
Counter
Fake Out

Dig
Protect
Torment


Timburr [Dokkoraa] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 3 (+)
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away

Endure
Mach Punch
Wide Guard

Payback
Taunt
Toxic


Monohm [] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

DragonBreath
Hydro Pump
Magnet Rise

Flamethrower
Torment
Volt Switch


I'm going to put all KOC into MC (Revenankh, Venomoth, Porygon-Z, Carracosta). Time for purchases:

- Kyukon (Ninetales): Foul Play (BW Tutor) for 2 MC.
- Togekissu (Togekiss): Hyper Voice (BW Tutor) for 2 MC.
- (Revenankh): Bind (BW Tutor) and Dual Chop (BW Tutor) for 4 MC.
- Morufon (Venomoth): Bug Bite (BW Tutor), Screech (Egg Move), Curse (Past Gen TM), Hyper Beam (BW TM), and Sweet Scent (Past Gen TM) for 13 MC.
- Bakuuda (Camerupt): Curse (Level-Up), Bulldoze (BW TM), and Flash Cannon (BW TM) for 5 MC.
- PorigonZ (Porygon-Z): Foul Play (BW Tutor), Wonder Room (BW Tutor), and Psychic (BW TM) for 6 MC.
- Abagoora (Carracosta): Block (BW Tutor) and Stealth Rock (BW Tutor) for 4 MC.
- Miniryu (Dratini): Aqua Tail (Level-Up), Dragon Rush (Level-Up), Dragon Tail (Level-Up), Safeguard (Level-Up), Dragon Dance (Level-Up), Hyper Beam (Level-Up), Protect (BW TM), Rest (BW TM), and Substitute (BW TM) for 12 MC. [12 UC]
- Kirinriki (Girafarig): Assurance (Level-Up), Double Hit (Level-Up), Psychic (Level-Up), Zen Headbutt (Level-Up), Crunch (Level-Up), Magic Coat (BW Tutor), Hyper Voice (BW Tutor), and Razor Wind (Egg Move) for 12 MC. [12 MC]
- Nyuura (Sneasel): Beat Up (Level-Up), Slash (Level-Up), Snatch (Level-Up), Punishment (Level-Up), Ice Shard (Level-Up), Substitute (BW TM), Ice Punch (BW Tutor), and DynamicPunch (Past Gen Tutor) for 12 MC. [12 UC]
- Dokkoraa (Timburr): Bulk Up (Level-Up), Rock Slide (Level-Up), DynamicPunch (Level-Up), Scary Face (Level-Up), Hammer Arm (Level-Up), Stone Edge (Level-Up), Focus Punch (Level-Up), Superpower (Level-Up), Drain Punch (BW Tutor), Fire Punch (BW Tutor), Ice Punch (BW Tutor), ThunderPunch (BW Tutor) for 16 MC. [16 UC]
- (Monohm): Dragon Tail (Level-Up), Discharge (Level-Up), Slack Off (Level-Up), Thrash (Level-Up), Dragon Pulse (Level-Up), Hurricane (Level-Up), Weather Ball (Level-Up), Zap Cannon (Level-Up), Light Screen (BW TM), and Thunder (BW TM) for 12 MC. [12 UC]


That leaves Togekiss and Porygon-Z with 1 MC each, and me with 24 CC and 2.5 UC, which I'll stockpile.
 
+7 UC

Evolving Ralts and Timburr with 6 UC. Putting 1 UC into Kirlia's MC and buying Light Screen and Reflect (both BW TM)


Ralts [Matt Parkman] (Male)
Nature: Impish (+1 Defense, -1 Special Attack)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Synchronize:
Type: Innate
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Trace:
Type: Can be Activated
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.

Telepathy (Dream World):
Type: Innate
This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2

EC: 4/9
MC: 0
DC: 1/5

Attacks:

Growl
Confusion
Double Team
Teleport
Lucky Change
Magical Leaf
Heal Pulse
Calm Mind

Disable
Encore
Shadow Sneak

Taunt
Torment
Will-O-Wisp
Light Screen
Reflect



Timburr [Gabriel Gray] (Male)
Nature: Adamant: (+1 Attack, -1 Special Attack)
Type: Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Guts:
Type: Innate
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
Type: Can be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3

EC: 4/9
MC: 0
DC: 5/5

Attacks:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Hammer Arm
Rock Slide
Focus Punch

Drain Punch
Mach Punch
Endure

Ice Punch
ThunderPunch
Fire Punch

Payback
Stone Edge
Taunt
Protect
 
From this raid:

Currency Counters: 5 + 2 = 7


Jennie June - Gardevoir (F)
MC: 0 + 3 + 4 from KOs = 7
Using Move Counters to learn Magic Coat (5th Gen Tutor), Telekinesis (5th Gen TM), and Substitute (5th Gen TM).


Azazel - Tyranitar (M)
MC: 0 + 3 + 4 from KOs = 7
Using Move Counters to learn Hone Claws (5th Gen TM), Endure (3rd Gen Tutor), and Rock Polish (5th Gen TM).

Now, some more MOVES! >:D


Roy - Blaziken (M)
MC: 3
Using Move Counters to learn Blast Burn (Starter tutor). Left with 1 MC.


Serenity - Togekiss (F)
MC: 5
Using Move Counters to learn Endure (3rd Gen Tutor) and Fly (5th Gen HM).


Fiel - Minccino (M)
MC: 2
Using Move Counters to learn Wake Up Slap (Level up). Left with 1 MC.


Frostbite - Scylar (M)
MC: 6
Using Move Counters to learn Sheer Cold (Level up), Acrobatics (5th Gen TM), and Silver Wind (Egg).


Surfboard - Tirtouga (F)
MC: 4

Using Move Counters to learn Shell Smash (Level up) and Stealth Rock (5th Gen Tutor).
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
  • Elevator Music (+0.1): Girafarig's nature is marked as Modest, but your description is for Rash; you also seem to have applied a neutral nature to its stats...? Girafarig is NOT APPROVED but everything else is APPROVED.
  • EspyOwner: APPROVED.
  • waterwarrior: APPROVED.
  • TheWolfe: APPROVED, but Tirtouga only needs to spend 2 MC for Stealth Rock so you have 1 MC left on it!
  • SubwayJ: Krilowatt actually only gains 3 MC due to the codifications here, so NOT APPROVED. Clamperl is okay, though.

32.1
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
+34 UC Get!

I will splurge my 34 UC now.
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Mollux [Laval] (M)
EC: N/A
MC: 26 (+26 UC) > 0
DC: 4/5 (+4 UC)
-Learns Moonlight, Acid Armour, Heat Wave, Recover, Toxic Spikes, Inferno, Gunk Shot, Eruption, Final Gambit (All Gen V Level-Up), Fire Spin (Gen V Egg Move), Venoshock, Hidden Power (Ice 7), Solarbeam, Thunder, Will-O-Wisp, Thunder Wave, & Substitute (All Gen V TM)
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0+(34-30)=0+4=4 UC
 
guess who forgot some stuff when doing a big claim earlier ......

http://www.smogon.com/forums/showthread.php?p=4288814
ELEVATOR MUSIC
6+5+3=14 CC
Togekissu: Nothing
Revenankh: 3 KOC
PorigonZ: 6 KOC
http://www.smogon.com/forums/showthread.php?p=4294841
Rewards:
Elevator_Music gets 6 CC
Whimsicott gets 6 HC
http://www.smogon.com/forums/showthread.php?p=4296828
Elevator_Music: 11 CC
Kyukon:
15 MC
Morufon:
3 MC, 1 KO
Bakuuda: 3 MC, 2 KO
Total:

[box]Elevator Music: 31 CC
Kyukon (Ninetales): 15 MC
Erufuun (Whimsicott): 6 HC
(Revenankh): 3 KOC
Morufon (Venomoth): 3 MC / 1 KOC
Bakuuda (Camerupt): 3 MC / 2 KOC
PorigonZ (PorygonZ): 6 KOC[/box]
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Currency Counters: 24 ---> 55

Obviously all that stuff is going into respective MCs. Porygon-Z already has 1 MC leftover from the last claim, so it has 7 MC.

Purchases:
- Kyukon (Ninetales): Round (BW TM), Swagger (BW TM), Psych Up (BW TM), Skull Bash (Past Gen TM), Snore (BW Tutor), Iron Tail (BW Tutor), Covet (BW Tutor) for 15 MC.
- Erufuun (Whimsicott): Charm (Level-Up), Hyper Beam (BW TM), and Tickle (Egg Move) for 6 MC.
- (Revenankh): Force Palm (Egg Move) for 3 MC.
- Morufon (Venomoth): Thief (BW TM) and Round (BW TM) for 4 MC.
- Bakuuda (Camerupt): Hidden Power (Ice, 7) (BW TM) and Body Slam (Past Gen Tutor) for 5 MC.
- PorigonZ (Porygon-Z): Dark Pulse (BW Tutor), Electroweb (BW Tutor), and Curse (Past Gen TM) for 7 MC.

Stockpiling the CC.
 
I am a failure at Subway

Krill shall buy Low Kick and Signal beam (both b2w2 tutor)
Clamperl shall buy Round (BW TM) and have one MC leftover
I mustnt have seen that rule hmmm...

Krill will just buy Low Kick and have 1MC leftover

EDIT: SOOOOOOOOOOOOOOOOOO MANY COUNTERS :D

SubwayJ
CC: 6--->9

Mrs Peacock
EC: 0--->1
MC: 0--->2--->0 Buys Shadow Ball (BW TM)
DC: 0--->1

Colonel Mustard
EC: 0--->1--->2(KOC)
MC: 0---2--->0 Buys Dig (BW TM)
DC: 0--->1

Professor Plum
EC: 0--->1
MC: 0--->2--->0 Buys Shadow Ball (BW TM)
DC: 0--->1

Miss Scarlet
EC: 0--->1
MC: 0--->2--->0 Buys Shadow Ball (BW TM)
DC: 0--->1

Mrs White
EC: 0--->1--->2 (KOC)
MC: 0--->2--->0 Buys Shadow Ball (BW TM)
DC: 0--->1

Mr Green
EC: 0--->1--->2(KOC)
MC: 0---2--->0 Buys Dig (BW TM)
DC: 0--->1

Mr Boddy
EC: 0--->1
MC: 0---2--->0 Buys Dig (BW TM)
DC: 0--->1
 
My failed Battle Pike.

Seriously, you miss one move and it costs you the entire Pike.

Anyway, I go to 21 CC, and I'll use 20 on an Exp. Share.

Randy Savage the Machamp nets 3 KOC, which he'll use to learn Endure as on old tutor move.
 
Claiming my rewards from another Butterfree sweep...

Currency Counters: 8+2=10

(Note: During my previous posts I forgot about two Currency Counters from the tourney)

Sirius (Castform):
MC: 2
KOC: 2

Spending the KOC on MC, and buying Flamethrower and Thunderbolt.

Finally, spending my remaining CC on a Charcoal.
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
IAR, typon, emmas, Jesseus, SubwayJ, Yarnus, rickheg, and Maxim approved.

LouisCyphre: 2 CC
Empress: 4 MC, 2 KO
Pumyra: 3 MC, 1 KO
Kingdra: 4 MC
Pwnemon: 2 CC
Malcolm R: 3 MC
Zoe W: 3 MC
Derrial B: 1 Ec, 2 MC
Gerard (^^) : 7 UC
[COLOR]s 9.9

Empress puts her KOC into MC. She buys Tailwind (2), Whirlwind (1), and Foresight (3).

Pumyra puts her KOC into MC and stocks it all.

Kingdra will purchase Blizzard (2) and Protect (2).

Self-Approved
 
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