Battle Subway Challenge: Frosty

479-heat.png
 
Spr_BW_Emmet.png

"You're... you're quite annoying!"

Crustle: Smack Down (Rotom) – Rock Slide – Rock Blast (Rotom)
IF (Rotom uses Protective / Evasive Action) THEN (Use Sand Tomb (Cyclohm) the first time, Dig (Cyclohm) all others and push actions back)
IF (Rotom has Double Team clones when you act) THEN (Rock Slide and push actions back)

Klinklang: Gear Grind (Rotom) – Sandstorm – Gear Grind (Rotom)
IF (Rotom is under effects of Protective / Evasive Action on your Gear Grind) THEN (Use Magnet Rise the first time, Swagger (Cyclohm) the second and push actions back)
[ONCE] IF (Rotom uses Overheat (Klinklang)) THEN (Protect and push actions back)
 
Cyclohm: Fire Blast (Klinklang) - Heat Wave - Fire Blast (Klinklang)

Rotom: Reflect - Sunny Day - COMBO (Discharge + Discharge)
IF Rotom flinches A2 THEN Sunny Day A3
 
Frosty – OXAA
479-heat.png
light-clay.png
IXXPC.png
magnet.png

Bellum (—) | Gleeok (M)
HP: 90 | 52
EN: 100 | 71
SPE: 86 (—) | 69 (-10)
RNK: 2/4/5/4/2/3 | 2/4/5/3/4/4
ABL: Levitate | Shield Dust
STA: N/A | N/A
OTR: N/A | N/A
143.png
expert-belt.png

Hector (M)
KNOCKED OUT
477.png
reaper-cloth.png

Bongo Bongo (M)
HP: 90
EN: 100
SPE: 39 (-10)
RNK: 5/5/3/5/4/5
ABL: Pressure
STA: N/A
Subway Boss Emmet – AAOX
558.png
rocky-helmet.png
601.png
kings-rock.png

Crustle (M) | Klinklang (—)
HP: 100 | 90
EN: 100 | 100
SPE: 45 (—) | 78 (-10)
RNK: 4/5/2/3/3/5 | 4/4/4/3/1/4
ABL: Sturdy | Clear Body
STA: N/A | N/A
OTR: N/A | N/A
632.png
[
occa-berry.png
—]
Durant (M)
HP: 26
EN: 42
SPE: 109 [27] (—)
RNK: 5/4/1/3/1/3
ABL: Hustle
STA: BRN, PRZ [5]
596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Trick Room (2r)

==

Crustle used Smack Down on Bellum!
RNG Roll (To-Crit) (<=0725 Yes) 6869 (No)
(5 + 3) * 1.5 = 12 DMG
Bellum was knocked to the ground!
-3 EN

Gleeok used Fire Blast on Klinklang!
RNG Roll (To-Hit) (<=9400 Yes) 7965 (Yes)
RNG Roll (To-Crit) (<=0525 Yes) 0013 (Yes)
A critical hit!
(12 + 3 + 3) * 1.5 = 27 DMG
RNG Roll (To-BRN) (<=0900 Yes) 1230 (No)
-8 EN

Klinklang used Gear Grind on Bellum!
RNG Roll (To-Hit) (<=9600 Yes) 9400 (Yes)
RNG Roll (To-Crit) (<=0725 Yes) 0555, 0905 (1)
A critical hit!
((5 * 2) + 3 + 2) * 4/9 = 6.67 DMG
RNG Roll (To-Flinch) (<=1100 Yes) 8539, 0439 (Yes)
-7 EN

Bellum flinched!

==

Crustle used Rock Slide!
RNG Roll (To-Hit B, G) (<=9100 Yes) 5872, 6319 (Yes)
RNG Roll (To-Crit B, G) (<=0725 Yes) 9661, 5044 (No)
((8 * 0.75) + 3) * 1.5 = 13.5 DMG (B)
((8 * 0.75) + 3) * 1 = 9 DMG (G)
RNG Roll (To-Flinch B) (<=3100 Yes) 6018 (No)
-5 EN

Gleeok used Heat Wave!
RNG Roll (To-Crit C, K) (<=0525 Yes) 5145, 7529 (No)
((10 * 0.75) + 3 ) * 1 – 1 = 9.5 DMG (C)
((10 * 0.75) + 3) * 1.5 = 15.75 DMG (K)
RNG Roll (To-BRN C, K) (<=0900 Yes) 4013, 4378 (No)
-7 EN

Klinklang used Sandstorm!
A sandstorm brewed!
-10 EN

Bellum used Sunny Day!
The sunlight became harsh!
-9 EN

The sunlight is harsh.

==

Crustle used Rock Blast on Bellum!
RNG Roll (Hits) (1-35 | 36-70 | 71-100) 89 (5)
RNG Roll (To-Crit) (<=0725 Yes) 3025, 7093, 9376, 2853, 1352 (No)
((3 * 5) + 3) * 1.5 = 27 DMG
-6 EN

Gleeok used Fire Blast on Klinklang!
RNG Roll (To-Hit) (<=9400 Yes) 9259 (Yes)
RNG Roll (To-Crit) (<=0525 Yes) 7128 (No)
(12 + 3 + 3) * 1.5 = 27 DMG
RNG Roll (To-BRN) (<=0900 Yes) 6915 (No)
-8 EN

Klinklang used Gear Grind on Bellum!
RNG Roll (To-Hit) (<=9600 Yes) 4991 (Yes)
RNG Roll (To-Crit) (<=0725 Yes) 6987, 8475 (No)
((5 * 2) + 3) * 4/9 = 5.78 DMG
RNG Roll (To-Flinch) (<=1100 Yes) 6855, 3429 (No)
-7 EN

Bellum used Mega Discharge!
RNG Roll (To-Crit G, C, K) (<=0525 Yes) 5021, 2817, 3352 (No)
RNG Roll (To-PRZ C, K) (<=5900 Yes) 6031, 2462 (No | Yes)
((18 * 0.75) + 3 + 3) * 4/9 = 8.67 DMG (G)
((18 * 0.75) + 3 + 3) * 1 – 1 = 18.5 DMG (C)
((18 * 0.75) + 3 + 3) * 1 = 19.5 DMG (K)
Klinklang was paralyzed! It may be unable to move!
-30.5 EN

The sunlight is harsh.


==

Frosty – OXAA
479-heat.png
light-clay.png
IXXPC.png
magnet.png

Bellum (—) | Gleeok (M)
HP: 25 | 34
EN: 60 | 48
SPE: 86 (—) | 69 (-10)
RNK: 2/4/5/4/2/3 | 2/4/5/3/4/4
ABL: Levitate | Shield Dust
STA: CDN (1a) | N/A
OTR: Smack Down (3a) | N/A
143.png
expert-belt.png

Hector (M)
KNOCKED OUT
477.png
reaper-cloth.png

Bongo Bongo (M)
HP: 90
EN: 100
SPE: 39 (-10)
RNK: 5/5/3/5/4/5
ABL: Pressure
STA: N/A
Subway Boss Emmet – AAOX
558.png
rocky-helmet.png
601.png
kings-rock.png

Crustle (M) | Klinklang (—)
HP: 72 | 1
EN: 86 | 76
SPE: 45 (—) | 78 [19] (-10)
RNK: 4/5/2/3/3/5 | 4/4/4/3/1/4
ABL: Sturdy | Clear Body
STA: N/A | PRZ [15]
OTR: N/A | N/A
632.png
[
occa-berry.png
—]
Durant (M)
HP: 26
EN: 42
SPE: 109 [27] (—)
RNK: 5/4/1/3/1/3
ABL: Hustle
STA: BRN, PRZ [5]
596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (3r), Trick Room (1r)
 
Bongo Bongo - Shadow Sneak (Klinklang) - Will-o-Wisp (Crustle) - Rock Slide
IF Klinglang uses protective/evasive A1 THEN Switch A1 and A2 around
IF Bongo Bongo is set to WoW AND Crustle has a sub up THEN Rock Slide instead

Bellum - cooldown - Overheat (Crustle) - Overheat (Crustle)


ALSO, Rotom-H resists Steel x4, so I think Gear Grind should deal a tad less damage.
 
Spr_BW_Emmet.png

"Ngh... The only thing left to do..."

Crustle: Rock Blast (Bellum) – Rock Slide – Knock Off (Bongo Bongo)
IF (Bellum is KOed A2) AND (Klinklang is KOed A2) THEN (Use Knock Off (Bongo Bongo) – Shell Smash)
IF (Bellum is KOed A2) AND (Klinklang is NOT KOed A2) THEN (Use Knock Off (Bongo Bongo) – Curse)

Klinklang: Protect (Crustle) – Dodge – Trick Room

==

Frosty AXOA
479-heat.png
light-clay.png
477.png
reaper-cloth.png

Bellum (—) | Bongo Bongo (M)
HP: 25 | 90
EN: 60 | 100
SPE: 86 (—) | 39 (-10)
RNK: 2/4/5/4/2/3 | 5/5/3/5/4/5
ABL: Levitate | Pressure
STA: CDN (1a) | N/A
OTR: Smack Down (3a) | N/A
143.png
expert-belt.png

Hector (M)
KNOCKED OUT
IXXPC.png
magnet.png

Gleeok (M)
HP: 34
EN: 48
SPE: 69 (-10)
RNK: 1/4/5/3/4/4
ABL: Shield Dust
STA: N/A
Subway Boss Emmet – AAOX
558.png
rocky-helmet.png
601.png
kings-rock.png

Crustle (M) | Klinklang (—)
HP: 72 | 1
EN: 86 | 76
SPE: 45 (—) | 78 [19] (-10)
RNK: 4/5/2/3/3/5 | 4/4/4/3/1/4
ABL: Sturdy | Clear Body
STA: N/A | PRZ [15]
OTR: N/A | N/A
632.png
[
occa-berry.png
—]
Durant (M)
HP: 26
EN: 42
SPE: 109 [27] (—)
RNK: 5/4/1/3/1/3
ABL: Hustle
STA: BRN, PRZ [5]
596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (3r), Trick Room (1r)

==

RNG Roll (Full PRZ) (<=1400 Yes) 5380 (No)
Klinklang used Protect on Crustle!
Crustle was protected!
-7 EN

Bongo Bongo used Will-O-Wisp on Crustle!
RNG Roll (To-Hit) (<=8400 Yes) 8263 (Yes)
Crustle was protected!
-7 EN

Crustle used Rock Blast on Bellum!
RNG Roll (Hits) (1-35 | 36-70 | 71-100) 47 (4)
RNG Roll (To-Crit) (<=0725 Yes) 0619, 3810, 1429, 9063 (1)
A critical hit!
((3 * 4) + 3 + 1) * 1.5 = 24 DMG
-10 EN

Bellum must recharge!

==

Bongo Bongo used Shadow Sneak on Klinklang!
RNG Roll (To-Crit) (<=0525 Yes) 3359 (No)
(4 + 3 + 1.5) * 2/3 = 5.67 DMG
-3 EN

Klinklang fainted!

Crustle used Rock Slide!
RNG Roll (To-Crit Be, Bo) (<=0725 Yes) 3954, 5968 (No)
((8 * 3/4) + 3) * 1.5 = 13.5 DMG (Be)
((8 * 3/4) + 3 - 1.5) * 1 = 7.5 DMG (Bo)
RNG Roll (To-Flinch Be) Irrelevant
-9 EN

Bellum fainted!

==

Bongo Bongo used Rock Slide!
RNG Roll (To-Crit) (<=0525 Yes) 8471 (No)
(8 - 1) * 1.5 = 10.5 DMG
RNG Roll (To-Flinch) (<=2900 Yes) 3434 (No)
-6 EN

Crustle used Knock Off on Bongo Bongo!
RNG Roll (To-Crit) (<=0725 Yes) 2085 (No)
(4 - 1.5) * 1.5 = 3.75 DMG
Bongo Bongo's Reaper Cloth was knocked off!
-6 EN


==

Frosty AXOX
479-heat.png
light-clay.png
477.png
[
reaper-cloth.png
—]
Bellum (—) | Bongo Bongo (M)
HP: -13 | 79
EN: 60 | 84
SPE: 86 (—) | 39 (-10)
RNK: 2/4/5/4/2/3 | 5/5/3/5/4/5
ABL: Levitate | Pressure
STA: N/A | N/A
OTR: N/A | N/A
143.png
expert-belt.png

Hector (M)
KNOCKED OUT
IXXPC.png
magnet.png

Gleeok (M)
HP: 34
EN: 48
SPE: 69 (-10)
RNK: 1/4/5/3/4/4
ABL: Shield Dust
STA: N/A
Subway Boss Emmet – AXOX
558.png
rocky-helmet.png
601.png
kings-rock.png

Crustle (M) | Klinklang (—)
HP: 61 | -5
EN: 61 | 69
SPE: 45 (—) | 78 [19] (-10)
RNK: 4/5/2/3/3/5 | 4/4/4/3/1/4
ABL: Sturdy | Clear Body
STA: N/A | PRZ [10]
OTR: N/A | N/A
632.png
[
occa-berry.png
—]
Durant (M)
HP: 26
EN: 42
SPE: 109 [27] (—)
RNK: 5/4/1/3/1/3
ABL: Hustle
STA: BRN, PRZ [5]
596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (2r)

Turn Order:
Frosty sends in Gleeok. (No Post Necessary)
Subway Boss Ingo sends in Durant. (No Post Necessary)
Subway Boss Ingo issues actions.

==
Spr_BW_Emmet.png

"Alright, let's give it all we have left!"

Crustle: Bulldoze – Earthquake – Earthquake
IF (Telekinesis (Gleeok) OR Gleeok uses Magnet Rise) THEN (Replace actions with Rock Blast (Gleeok) – Rock Slide – Rock Blast (Gleeok))

Durant [Hustle On]: FASADE [Agility [Evasive] + Facade] (Gleeok) – cooldown / FASADE (Gleeok) – Swagger (Bongo Bongo)
IF (Gleeok uses Protective / Evasive Action on FASADE) THEN (Use BIG SLICE [Guillotine + Shadow Claw] (Bongo Bongo) instead)
IF (Gleeok uses Endure A1) THEN (Use Sandstorm and push actions back)
 
Bongo Bongo: Fire Punch (Durant) - Will-o-Wisp (Crustle) - Rock Slide
Gleeok: Thunder Wave (Crustle) - Slack Off - Thunderbolt
 
Frosty AXAX
IXXPC.png
magnet.png
477.png
[
reaper-cloth.png
—]
Gleeok (M) | Bongo Bongo (M)
HP: 34 | 79
EN: 48 | 84
SPE: 69 (-10) | 39 (-10)
RNK: 1/4/5/3/4/4 | 5/5/3/5/4/5
ABL: Shield Dust | Pressure
STA: N/A | N/A
OTR: N/A | N/A
479-heat.png
light-clay.png

Bellum (—)
KNOCKED OUT
143.png
expert-belt.png

Hector (M)
KNOCKED OUT
Subway Boss Emmet – AXAX
558.png
rocky-helmet.png
632.png
[
occa-berry.png
—]
Crustle (M) | Durant (M)
HP: 61 | 26
EN: 61 | 42
SPE: 45 (—) | 109 [27] (-10)
RNK: 4/5/2/3/3/5 | 5/4/1/3/1/3
ABL: Sturdy | Hustle (E)
STA: N/A | PRZ [5], BRN
OTR: N/A | N/A
601.png
kings-rock.png

Klinklang (—)
KNOCKED OUT
596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (2r)

==

RNG Roll (Full PRZ) (<=0400 Yes) 2463 (No)
Durant used FASADE on Gleeok!
RNG Roll (To-Crit) (<=0725 Yes) 2105 (No)
(14 + 1.5 + 3 - 3) * 1 = 15.5 DMG
-22.5 EN

Gleeok used Thunder Wave on Crustle!
-6 EN

RNG Roll (Full PRZ) (<=2400 Yes) 6031 (No)
Crustle used Bulldoze!
RNG Roll (To-Crit G, B, D) (<=0725 Yes) 6054, 1964, 8878 (No)
((6 * 3/4)) * 1.5 = 6.75 DMG (G)
((6 * 3/4) - 1.5) * 1 = 3 DMG (B)
Bongo Bongo's Speed fell!
-7 EN

Bongo Bongo used Fire Punch on Durant!
-6 EN

Durant fainted!

==

Gleeok used Slack Off!
Gleeok restored 20 HP!
-13 EN

Bongo Bongo used Will-O-Wisp on Crustle!
RNG Roll (To-Hit) (<=8400 Yes) 5844 (Yes)
Crustle was burned!
-7 EN

RNG Roll (Full PRZ) (<=2400 Yes) 3746 (No)
Crustle used Earthquake!
RNG Roll (To-Crit G, B) (<=0725 Yes) 0497, 6222 (Yes | No)
A critical hit!
((10 * 3/4) + 3) * 1.5 = 15.75 DMG (G)
((10 * 3/4) - 1.5 - 3) * 1 = 3 DMG (B)
-9 EN

Crustle was hurt by its burn!
2 DMG

==

Gleeok used Thunderbolt on Crustle!
RNG Roll (To-Crit) (<=0525 Yes) 5161 (No)
(10 + 3 + 3 - 1) * 1 + 4 = 19 DMG
-6 EN

Bongo Bongo used Rock Slide!
RNG Roll (To-Crit) (<=0525 Yes) 4102 (No)
(8 - 1) * 1.5 = 10.5 DMG
RNG Roll (To-Flinch) (<=2900 Yes) 2924 (No)
-6 EN

RNG Roll (Full PRZ) (<=2400 Yes) 3413 (No)
Crustle used Earthquake!
RNG Roll (To-Crit G, B) (<=0725 Yes) 9238, 5909 (No)
((10 * 3/4) - 3) * 1.5 = 6.75 DMG (G)
((10 * 3/4) - 1.5 - 3) * 1 = 3 DMG (B)
-13 EN

Crustle was hurt by its burn!
2 DMG


==

Frosty AXAX
IXXPC.png
magnet.png
477.png
[
reaper-cloth.png
—]
Gleeok (M) | Bongo Bongo (M)
HP: 9 | 70
EN: 23 | 65
SPE: 69 (-10) | 39 (-10)
RNK: 1/4/5/3/4/4 | 5/5/3/5/4/5
ABL: Shield Dust | Pressure
STA: N/A | N/A
OTR: N/A | N/A
479-heat.png
light-clay.png

Bellum (—)
KNOCKED OUT
143.png
expert-belt.png

Hector (M)
KNOCKED OUT
Subway Boss Emmet – AXXX
558.png
rocky-helmet.png
632.png
[
occa-berry.png
—]
Crustle (M) | Durant (M)
HP: 27 | KO
EN: 32 | 19
SPE: 45 [11] (—) | 109 (-10)
RNK: 4/5/2/3/3/5 | 5/4/1/3/1/3
ABL: Sturdy | Hustle (E)
STA: BRN, PRZ [20] | BRN
OTR: N/A | N/A
601.png
kings-rock.png

Klinklang (—)
KNOCKED OUT
596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (1r)
 
This should do the trick. Hopefully.

Gleeok: Thunderbolt - Thunder - Thunderbolt
IF Successful Protective/Evasive AND Crustle isn't fully paralysed THEN Chill and push back

Bongo Bongo: Fire Punch - Shadow Punch - Fire Punch
IF Successful Protective/Evasive AND Crustle isn't fully paralysed THEN Chill and push back

EDIT: All at crustle
 
Last edited:
Spr_BW_Emmet.png

"Oh dear, it looks like I need to disembark at the next stop..."

Crustle: Earthquake > Earthquake > Earthquake

==

Frosty – AXAX
IXXPC.png
magnet.png
477.png
[
reaper-cloth.png
—]
Gleeok (M) | Bongo Bongo (M)
HP:
9 | 70
EN: 23 | 65
SPE: 69 (-10) | 39 (-10)
RNK: 1/4/5/3/4/4 | 5/5/3/5/4/5
ABL: Shield Dust | Pressure
STA: N/A | N/A
OTR: N/A | N/A
479-heat.png
light-clay.png

Bellum (—)
KNOCKED OUT

143.png
expert-belt.png

Hector (M)
KNOCKED OUT
Subway Boss Emmet – AXXX
558.png
rocky-helmet.png
632.png
[
occa-berry.png
—]
Crustle (M) | Durant (M)
HP:
27 | KO
EN: 32 | 19
SPE: 45 [11] (—) | 109 (-10)
RNK: 4/5/2/3/3/5 | 5/4/1/3/1/3
ABL: Sturdy | Hustle (E)
STA: BRN, PRZ [20] | BRN
OTR: N/A | N/A
601.png
kings-rock.png

Klinklang (—)
KNOCKED OUT

596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (1r)

==

Gleeok used Thunderbolt (Crustle)!
(Crit Roll [<=525]: 6135/10000; No)
Crustle took (9+3+3+4)=19 Damage!
Gleeok used 10 Energy!

Bongo Bongo used Fire Punch (Crustle)!
(Crit Roll [<=525]: 6634/10000; No)
Crustle took (10)=10 Damage!
Bongo Bongo took (CEIL(10÷4))=3 Damage!
Bongo Bongo used 6 Energy!

Crustle Fainted!

Frosty Wins!

==

Frosty – AXAX
IXXPC.png
magnet.png
477.png
[
reaper-cloth.png
—]
Gleeok (M) | Bongo Bongo (M)
HP:
9 | 67
EN: 13 | 59
SPE: 69 (-10) | 39 (-10)
RNK: 1/4/5/3/4/4 | 5/5/3/5/4/5
ABL: Shield Dust | Pressure
STA: N/A | N/A
OTR: N/A | N/A
479-heat.png
light-clay.png

Bellum (—)
KNOCKED OUT

143.png
expert-belt.png

Hector (M)
KNOCKED OUT
Subway Boss Emmet – XXXX
558.png
rocky-helmet.png
632.png
[
occa-berry.png
—]
Crustle (M) | Durant (M)
HP: KO
| KO
EN: 32 | 19
SPE: 45 [11] (—) | 109 (-10)
RNK: 4/5/2/3/3/5 | 5/4/1/3/1/3
ABL: Sturdy | Hustle (E)
STA: BRN, PRZ [20] | BRN
OTR: N/A | N/A
601.png
kings-rock.png

Klinklang (—)
KNOCKED OUT

596.png
zoom-lens.png

Galvantula (F)
KNOCKED OUT
ARENA: Sunny Day (1r)

==

Spr_BW_Emmet.png

"I am Emmet. I was the best Doubles Player on the Subway. It looks like I have lost my touch, but it was in a verrry fun fight against a verrry strong trainer! Yup! You can go as far as you want. Just know that I will be back, & I will not be easy next time around..."

Congratulations Frosty on your success!

STREAK: 4 (CONTINUABLE)

PRIZES

FROSTY
1 (B1 Win) + 2 (B2 Win) + 3 (B3 Win) + 5 (B4 Win) = 11 CC
Dusknoir
: 12 MC, 6 KOC
Snorlax: 12 MC, 3 KOC
Cyclohm: 3 MC, 1 KOC
Rotom: 3 MC

ENGINEER PIKACHU
2 (Base) + 4 (B1) + 4 (B2) + 4 (B3) + FLOOR(9×(5÷6)) (B4) = 21 UC

ITS_A_RANDOM
2 (Base) + CEIL(9×(1÷6)) (B4) + (6÷2) (KO) = 7 UC

You may re-challenge the Battle Subway immediately.

Cheers!
Its_A_Random
 
Challenge 5
Let's see if I can get a good streak going on...

Format: Doubles
Thread:
http://www.smogon.com/forums/threads/battle-subway-challenge-frosty.3450880/page-7
Streak: 4
Team:
143.png

Snorlax [King Bulblin] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC:5/5

Abilities:
Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Unlocked) (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Moves (87):
After You
Amnesia
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bulldoze
Charm
Chip Away
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Focus Blast
Focus Punch
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Head
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Protect
Psych Up
Psychic
Pursuit
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Rock Slide
Rollout
Screech
Seed Bomb
Selfdestruct
Shock Wave
Skull Bash
Sleep Talk
Snatch
Snore
Solarbeam
Stockpile
Substitute
Sunny Day
Superpower
Surf
Tackle
Thunderbolt
Thunderpunch
Toxic
Wild Charge
Whirlwind
Yawn
Zap Cannon
Zen Headbutt
477.png

Dusknoir * (Bongo Bongo) M
Nature: Brave (+ Attack; - Speed, -10% evasion)
Type:
Ghost:
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0

Abilities:
Pressure:
(Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks (69):
Astonish (*)
Bind
Blizzard
Brick Break
Bulldoze
Calm Mind
Confuse Ray (*)
Counter
Curse
Dark Pulse
Destiny Bond (*)
Disable (*)
Double Team
DynamicPunch
Earthquake
Embargo
Endure
Faint Attack
Fire Punch
Focus Punch
Foresight (*)
Frustration
Future Sight
Gravity
Grudge
Helping Hand
Hex
Hidden Power Water
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison (*)
Leer (*)
Mean Look
Memento
Metronome
Night Shade (*)
Pain Split (*)
Payback
Protect
Psychic
Pursuit (*)
Rain Dance
Rapid Spin
Return (*)
Rest
Rock Slide
Rock Tomb
Shadow Ball
Shadow Punch
Shadow Sneak (*)
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Taunt
Telekinesis
Thunder Punch
Trick
Trick Room (*)
Torment
Toxic
Will-o-Wisp (*)
Wonder Room
frontnormal-mcolossoil.png

Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground Type - Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Rebound
- (Innate) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts - (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
(DW) Pressure - (Innate) [UNLOCKED] (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC:6/6
MC:0
DC:5/5

Moves (52):
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bubblebeam
Bulldoze
Crunch
Dig
Dive
Dragon Tail
Drill Run
Earthquake
Encore
Endure
Fake Out
Fissure
Flail
Foul Play
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Muddy Water
Payback
Peck
Protect
Pursuit
Quash
Rapid Spin
Roar
Rock Slide
Sand Tomb
Sleep Talk
Smack Down
Snatch
Spit Up
Stockpile
Stone Edge
Sucker Punch
Substitute
Superpower
Swallow
Tackle
Taunt
Thunder Fang
Toxic
U-Turn
Water Spout
frontnormal-mfidgit.png

Fidgit (Dethl) Male
Nature: Careful
Type: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


Abilities:
Persistent:
Type: (Innate)
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: (Innate)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (Dreamworld) [UNLOCKED]
Type:(Innate)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20


EC: 6/6
MC: 0
DC: 5/5

Attacks (46):
After You
Air Slash
Block
Body Slam
Circle Throw
Clear Smog
Comet Punch
Copycat
Disable
Drill Run
Earth Power
Earthquake
Encore
Entrainment
Gastro Acid
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Knock Off
Light Screen
Lucky Chant
Magic Room
Metronome
Rapid Spin
Razor Wind
Reflect
Rest
Sand Attack
Sand Tomb
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Stealth Rock
Tailwind
Taunt
Toxic
Toxic Spikes
Trick Room
Venoshock
Whirlwind
Wide Guard
Wonder Room
Battle 5 | RNG Adjust: 2%
Spr_B2W2_Nurse.png

Nurse Maria would like to fight!
"Ooh, are your Pokemon hurt? Let me fight them!"

RNG PKMN: 32, 48
RNG ABIL: 2/3, 2/2
578.png

Duosion (M)
Nature:
Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Overcoat:

(Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Magic Guard:
(Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Regenerator:
(Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Item:
Iron Ball

Stats:
HP:
100
Atk: 2
Def: 2
SpA+: 6
SpD: 2
Spe-: 26
SC: 1
WC: 1
BST: 16

Attacks:
Psywave
Reflect
Rollout
SnatchHidden Power Fighting 7
Light Screen
Charm
Recover
Psyshock

Acid Armor
Confuse Ray
Imprison
Secret Power
Trick

Magic Coat

Psyshock
Calm Mind
Thunder
Psychic
Shadow Ball
Energy Ball
Explosion
Thunder Wave
Flash Cannon
Trick Room
632.png

Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:

(Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Toggle) There is no default effect. When toggled, this Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3); however, the haste lowers their accuracy to 80% of normal.

Truant (DW LOCKED):
(Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.

Item:
Muscle Band

Stats:
HP:
90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109
SC: 1
WC: 3
BST: 18

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Crunch

Baton Pass
Faint Attack
Rock Climb
Screech
Thunder Fang

Dig
Rock Tomb
Facade
Shadow Claw
Giga Impact
Stone Edge
Rock Slide
X-Scissor
Spr_B2W2_Nurse.png

"Who knows – if you can beat me maybe I'll heal you up!"

Duosion: Confuse Ray (Snorlax) – Psychic (Dusknoir) – Shadow Ball (Dusknoir)
IF (Taunt (Duosion) is used successfully A1) THEN (Use Psychic (Dusknoir) – Shadow Ball (Dusknoir) – Psychic (Dusknoir) instead)
IF (Dusknoir is under effects of Protective / Evasive Action on A2 or A3) THEN (Use Psychic (Snorlax) instead)

Durant: Rock Slide – Bite (Dusknoir) – Rock Slide
IF (Trick Room is used successfully) THEN (Replace Bite with Crunch (Dusknoir) and Rock Slide with Shadow Claw (Dusknoir))
IF (Dusknoir is under effects of Protective / Evasive Action A2) THEN (Use X-Scissor (Snorlax) instead)
 
Spr_B2W2_Backpacker_M.png


"Oh boy, another one eager to flinch my mons..."

King Bulblin/Snorlax: Protect - COMBO (Fire Blast + Fire Blast) at Durant - cooldown (that combo)

Bongo Bongo/Dusknoir:
Fire Punch (Durant) - Shadow Sneak (Durant) - Pain Split (Duosion)
IF Flinch THEN push back
 
Spr_B2W2_Nurse.png

"This is the Subway! Of course that's what we do!"

==
143.png
full-incense.png
477.png
[
mental-herb.png
3]
King Bulblin (M) | Bongo Bongo (M)
HP:
125 | 90
EN: 100 | 100
SPE: 26 (-) | 39 (-)
RNK: 4/3/4/4/4/9 | 5/5/3/5/4/5
ABL: Thick Fat | Pressure
STA: N/A | N/A
OTR: N/A | N/A
578.png
iron-ball.png
632.png
muscle-band.png

Duosion (M) | Durant (M)
HP:
110 | 90
EN: 100 | 100
SPE: 26 (-) | 109
RNK: 2/2/6/2/1/1 | 5/4/1/2/1/3
ABL: Magic Guard | Hustle (D)
STA: N/A | N/A
OTR: N/A | N/A

==

King Bulblin used Protect!
-6 EN

Durant used Rock Slide!
RNG Roll (To-Crit K, B) (<=0825 Yes) 8611, 9887 (No)
((8 * 0.75) + 3 + 1) * 1 = 10 ~ 0 DMG (K)
King Bulblin lost 4 EN!
((8 * 0.75) + 1) * 1 = 7 DMG (B)
RNG Roll (To-Flinch B) (<=3200 Yes) 2233 (Yes)
-8 EN

Bongo Bongo flinched!

Duosion used Confuse Ray on King Bulblin!

-5 EN

==

Durant used Bite on Bongo Bongo!
RNG Roll (To-Crit) (<=0825 Yes) 6511 (No)
(6 + 1) * 1.5 = 10.5 DMG
RNG Roll (To-Flinch) (<=3200 Yes) 8676 (No)
-6 EN

Bongo Bongo used Fire Punch on Durant!
RNG Roll (To-Crit) (<=0425 Yes) 9760 (No)
(8 + 1.5) * 2.25 = 21.375 DMG
RNG Roll (To-BRN) (<=0800 Yes) 3661 (No)
-6 EN

Duosion used Psychic on Dusknoir!
RNG Roll (To-Crit) (<=0825 Yes) 4790 (No)
(11 + 3 + 1) * 1 = 15 DMG
RNG Roll (SpD Dec) (<=1200 Yes) 8376 (No)
-8.5 EN

King Bulblin used MEGA FIRE BLAST on Durant!
RNG Roll (To-Crit) (<=0425 Yes) 9642 (No)
((12 * 2.25) + 3) * 2.25 = 67.5 DMG
RNG Roll (To-BRN) (<=1800 Yes) 5233 (No)
-35 EN

==

Bongo Bongo used Shadow Sneak on Durant!
-3 EN

Durant fainted!

Duosion used Shadow Ball on Dusknoir!

RNG Roll (To-Crit) (<=0825 Yes) 8448 (No)
(8 + 1) * 1.5 = 13.5 DMG
RNG Roll (SpD Dec) (<=2200 Yes) 0337 (Yes)
Dusknoir's Special Defense fell!
-8 EN

King Bulblin must recharge!

==
143.png
full-incense.png
477.png
[
mental-herb.png
3]
King Bulblin (M) | Bongo Bongo (M)
HP:
125 | 44
EN: 55 | 91
SPE: 26 (-) | 39 (-)
RNK: 4/3/4/4/4/9 | 5/5/3/5/4/5
ABL: Thick Fat | Pressure
STA: N/A | N/A
OTR: N/A | -1 SpD
578.png
iron-ball.png
632.png
muscle-band.png

Duosion (M) | Durant (M)
HP:
110 | KO
EN: 78 | 86
SPE: 26 (-) | 109
RNK: 2/2/6/2/1/1 | 5/4/1/2/1/3
ABL: Magic Guard | Hustle (D)
STA: N/A | N/A
OTR: N/A | N/A
 
Last edited:
King Bulblin/Snorlax: Crunch - Double-Edge - Crunch
Bongo Bongo/Dusknoir: Shadow Punch - Shadow Ball - Shadow Punch
 
Spr_B2W2_Nurse.png

"We're the ones needing healing? Impossible! I'm a nurse!"

Duosion: Thunder (Bongo Bongo) – Shadow Ball (Bongo Bongo) – Psychic (Bongo Bongo)

==
143.png
full-incense.png
477.png
[
mental-herb.png
3]
King Bulblin (M) | Bongo Bongo (M)
HP:
125 | 44
EN: 55 | 91
SPE: 26 (-) | 39 (-)
RNK: 4/3/4/4/4/9 | 5/5/3/5/4/5
ABL: Thick Fat | Pressure
STA: N/A | N/A
OTR: N/A | N/A
578.png
iron-ball.png
632.png
muscle-band.png

Duosion (M) | Durant (M)
HP:
110 | KO
EN: 82 | 86
SPE: 26 (-) | 109
RNK: 2/2/6/2/1/1 | 5/4/1/2/1/3
ABL: Magic Guard | Hustle (D)
STA: N/A | N/A
OTR: N/A | N/A

==

Bongo Bongo used Shadow Punch!
RNG Roll (To-Crit) (<=0425 Yes) 4502 (No)
(6 + 3 + 4.5) * 1.5 = 20.25 DMG (Duosion)
-3 EN

Duosion used Thunder!
RNG Roll (To-Hit) (<=8200 Yes) 2655 (Yes)
RNG Roll (To-Crit) (<=0825 Yes) 2794 (No)
(12 + 1) * 1 + 2 = 15 DMG (Bongo Bongo)
RNG Roll (To-PRZ) (<=3200 Yes) 1625 (Yes)
Bongo Bongo was paralyzed! It may be unable to move!
-10 EN

King Bulblin used Crunch!
RNG Roll (To-Crit) (<=0425 Yes) 8222 (No)
(8 + 4.5) * 1.5 = 18.75 DMG (Duosion)
RNG Roll (Def Dec) (<=1800 Yes) 4858 (No)
-6 EN

==

Duosion used Shadow Ball!
RNG Roll (To-Crit) (<=0825 Yes) 8277 (No)
(8 + 1) * 1.5 + 2 = 15.5 DMG (Bongo Bongo)
RNG Roll (SpD Dec) (<=2200 Yes) 2031 (Yes)
Dusknoir's Special Defense fell!
-8 EN

RNG Roll (Full PRZ) (<=2200 Yes) 2719 (No)
Bongo Bongo used Shadow Ball!
RNG Roll (To-Crit) (<=0425 Yes) 6618 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG (Duosion)
RNG Roll (SpD Dec) (<=1800 Yes) 1032 (Yes)
Duosion's Special Defense fell!
-5 EN

King Bulblin used Double-Edge on Duosion!
RNG Roll (To-Crit) (<=0425 Yes) 3152 (No)
(16 + 3 + 4.5) * 1 = 23.5 DMG
King Bulblin took 7.83 DMG!
-9 EN

==

Duosion used Psychic!
-8.5 EN

Bongo Bongo fainted!

King Bulblin used Crunch!
RNG Roll (To-Crit) (<=0425 Yes) 5272 (No)
(8 + 4.5) * 1.5 = 18.75 DMG (Duosion)
RNG Roll (Def Dec) (<=1800 Yes) 4153 (No)
-6 EN

==
143.png
full-incense.png
477.png
[
mental-herb.png
3]
King Bulblin (M) | Bongo Bongo (M)
HP:
117 | KO
EN: 34 | 83
SPE: 26 (-) | 39 (-)
RNK: 4/3/4/4/4/9 | 5/5/3/5/4/5
ABL: Thick Fat | Pressure
STA: N/A | N/A
OTR: N/A | N/A
578.png
iron-ball.png
632.png
muscle-band.png

Duosion (M) | Durant (M)
HP:
10 | KO
EN: 55 | 86
SPE: 26 (-) | 109
RNK: 2/2/6/2/1/1 | 5/4/1/2/1/3
ABL: Magic Guard | Hustle (D)
STA: N/A | N/A
OTR: N/A | N/A

==
Spr_B2W2_Nurse.png

"You're a meanie!"

Duosion: Recover – Recover – Recover
IF (Snorlax is NOT under CNF) THEN (Use Confuse Ray)
IF (Snorlax uses Protective / Evasive Action on Confuse Ray) THEN (Use Recover the first time, chill all others, pushing actions back)
 
this post... didn't go through x_x
143.png
full-incense.png
477.png
[
mental-herb.png
3]
King Bulblin (M) | Bongo Bongo (M)
HP:
117 | KO
EN: 34 | 83
SPE: 26 (-) | 39 (-)
RNK: 4/3/4/4/4/9 | 5/5/3/5/4/5
ABL: Thick Fat | Pressure
STA: N/A | N/A
OTR: N/A | N/A
578.png
iron-ball.png
632.png
muscle-band.png

Duosion (M) | Durant (M)
HP:
10 | KO
EN: 55 | 86
SPE: 26 (-) | 109
RNK: 2/2/6/2/1/1 | 5/4/1/2/1/3
ABL: Magic Guard | Hustle (D)
STA: N/A | N/A
OTR: N/A | N/A

==

Duosion used Confuse Ray!
RNG Roll (CNF Dur) (1-31 | 32-64 | 65-99) 41 (3a)
King Bulblin was confused!
-5 EN

King Bulblin is confused!
RNG Roll (Hit Self) (<=5200 Yes) 6175 (No)

King Bulblin used Tackle!

Duosion fainted!

==
143.png
full-incense.png
477.png
[
mental-herb.png
3]
King Bulblin (M) | Bongo Bongo (M)
HP:
117 | KO
EN: 30 | 83
SPE: 26 (-) | 39 (-)
RNK: 4/3/4/4/4/9 | 5/5/3/5/4/5
ABL: Thick Fat | Pressure
STA: N/A | N/A
OTR: CNF (2a) | N/A
578.png
iron-ball.png
632.png
muscle-band.png

Duosion (M) | Durant (M)
HP:
KO | KO
EN: 50 | 86
SPE: 26 (-) | 109
RNK: 2/2/6/2/1/1 | 5/4/1/2/1/3
ABL: Magic Guard | Hustle (D)
STA: N/A | N/A
OTR: N/A | N/A

==
Spr_B2W2_Nurse.png

"Evil little trainer! Do you know how much work it is to heal my own Pokemon...?"

Frosty may cheer and/or comment.
 
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