Battle Hall Challenge - Geodude6

RNG: 4/5



Exeggcute (M)
Nature:
Calm (+1 SpD, -1 Atk)
Type:
Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Chlorophyll:
(Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Harvest (DW): (Passive) At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.

Attacks:
Barrage
Uproar
Hypnosis
Reflect
Leech Seed
Confusion
Bullet Seed
Stun Spore
PoisonPowder
Sleep Powder

Sunny Day
SolarBeam
Hidden Power [Fire] (7)

Moonlight
Ingrain
AncientPower


Ability: 1/2
 

Geodude6

Look at my shiny CT!
Acrobatics~Aerial Ace~Acrobatics
(2 subs) IF sleep-inducing move OR Reflect AND Exeggcute is not Taunted THEN use Taunt.
 
Sleep Powder -> Reflect -> Leech Seed


If Froakie becomes asleep for 2 actions, use Leech Seed A2 and Reflect A3.


90 HP
100 EN
2/2/3/1/82
+23% Accuracy


90 HP
100 EN
1/3/2/3/40



Action 1

Fro used Acrobatics - 7 energy
To crit (2818) - No
(11 + 3 - 1,5)*1,5 = 18,75 damage

Egg used Hypnosis - 6 energy
To hit (1385) - Yes
Duration: 3/3


Action 2

Egg used Leech Seed - 9 energy
To hit (3629) - Yes
+3 HP Egg
-3 HP Fro

Action 3

Egg used Reflect - 9 energy

-3 HP Froakie
+3 HP Egg



84 HP
93 EN
2/2/3/1/82
+23% Accuracy
Flying type
Leech Seed (4 Actions)


Reflect (6 Actions)

77 HP
75 EN
1/3/2/3/40
Ancientpower -> Stun Spore -> Ancientpower


If Froakie is under the effects of a damaging/evasive move AND you arent taunted AND it isnt sunny, use Sunny Day that action and push-back
If you are taunted when you would use Stun Spore, use Hidden Power that action
 


84 HP
93 EN
2/2/3/1/82
+23% Accuracy
Flying type
Leech Seed (4 Actions)


Reflect (6 Actions)


77 HP
75 EN
1/3/2/3/40


Action 1

Froakie used Blizzard - 8 energy
To hit (1091) - Yes
To crit (9571) - No
To freeze (4919) - No
(11 + 3)*1,5 = 21 damage

Egg used Ancientpower - 5 energy
To crit (9820) - No
To raise (5185) - No
(6 + 1,5)*1,5 = 11,25 damage

-3 Froakie
+3 HP Egg

Action 2

Froakie used Substitute (15) - 12 energy

Egg used Stun Spore - 6 energy


-3 Froakie
+3 HP Egg

Action 3

Froakie used Blizzard - 8 energy
To hit (8121) - Yes
To crit (9222) - No
To freeze (4515) - No
(11 + 3)*1,5 = 21 damage

Egg used Ancientpower - 5 energy
To crit (4462) - No
To raise (9127) - No
(6 + 1,5)*1,5 = 11,25 damage

-3 Froakie
+3 HP Egg






49 HP
65 EN
2/2/3/1/82
+23% Accuracy
Flying type
Leech Seed (1 Action)
4 HP Substitute

Reflect (3 Actions)


44 HP
59 EN
1/3/2/3/40
 

Geodude6

Look at my shiny CT!
Reflect should have 2 actions left, as it lasts 6 actions and was used A2 of the previous round. (Not that it matters...)

Also, hats off to you for making me actually think while using this broken as fuck ability.


Ice Beam~Blizzard~Ice Beam+Ice Beam
IF Exeggcute uses a sleep-inducing move AND you are not behind a substitute THEN use Substitute (15) and push actions back.
IF Exeggcute uses a recovery move AND Exeggcute is not taunted THEN use Taunt and push actions back.
 
Exeggecute used the move second, so that action doesnt counts. It was actually used A3, but i made a typo on the orders (As seen in the calcs), which in turn causes the duration to be accurate. My appologies for the confusion.


As for that other comment....thanks :>


Protean is such a pain in the ass. It is a fantastic offensive /and/ defensive ability.


Ancientpower -> Stun Powder -> Sleep Powder



I thought of using Morning Sun A3, but then i would get taunted, killing Egg's recovery and leaving him with far less HP than Froakie.


49 HP
65 EN
2/2/3/1/82
+23% Accuracy
Ice type
Leech Seed (1 Action)
4 HP Substitute

Reflect (3 Actions)

44 HP
59 EN
1/3/2/3/40



Action 1

Froakie used Ice Beam - 6 energy
To crit (6745) - No
To freeze (6745) - No...and yes, i did roll the same number twice in a row lol
(9 + 3)*1,5 = 18 damage

Egg used Ancientpower - 5 energy
To crit (3624) - No
To raise (1156) - No
(6 + 1,5)*1,5 = 11,25 ''damage''

+3 HP Eggs
-3 HP Froakie

Action 2


Froakie used Blizzard - 8 energy
To hit (8121) - Yes
To crit (9222) - No
To freeze (4515) - No
(11 + 3)*1,5 = 21 damage

Egg used Stun Spore - 6 energy
To hit (6144) - Yes

Action 3

Egg used Sleep Powder - 6 energy
To hit (8751) - No


Froakie tries to use Combo....
To move (3251) - Yes
-31,5 energy
Egg fainted!



46 HP
19 EN
2/2/3/1/82
+23% Accuracy
Ice type


KO HP
KO EN
1/3/2/3/40












Come on RNG, give me something more suitable to get rid of this thing....



PS: Post the thread for my match :<
 
I CAN BE POETIC TOO

Roses are red
Violets are blue
I have a gun
Get in the van

RNG: 1/5


Machop (M)
Nature:
Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Abilities:
Guts:
(Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Attacks:
Low Kick
Leer
Focus Energy
Karate Chop
Low Kick
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw

Payback
Rock Slide
Light Screen

ThunderPunch
Encore
Counter


Ability: 1/3

Guts!
 

Geodude6

Look at my shiny CT!
Bounce x3
IF Counter THEN use Hydro Pump.
IF damaging electric-type combination THEN begin the action string Dig~Acrobatics~Bounce.
 
...


I literally

Cant touch

That thing with Machop



Fuck it


Bravo! Bravo! (Encore Combo) -> Cooldown (The show must go on!) -> Bizz! Bizz! (Encore Combo)

If whoever is in charge of the Hall gets mad, just let me know and i will actually waste time on not hitting that thing




90 HP
100 EN
2/2/3/1/82
+23% Accuracy





100 HP
100 EN
3/2/2/2/30

Action 1-3

Bounces do about 15 damage each.

Machop used Bravo! Bravo! - 42 energy


Machop used Bizz! Bizz! - 70 energy

Machop fainted!






90 HP
82 EN
2/2/3/1/82
+23% Accuracy





KO HP
KO EN
3/2/2/2/30








 
RNG: 1/5


Monohm (M)
Nature:
Timid (+15% Spe, +16% Acc, -1 Atk)
Type:
Electric:
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Passive) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks:
Tackle
Growl
Twister
Dragon Rage
Charge
ThunderShock
Rain Dance
SonicBoom
Discharge

Thunderbolt
Flamethrower
Double Team

Hydro Pump
Heal Bell
DragonBreath



Ability: 1/3

Shield Dust!
 
I hate you.


Discharge -> Flamethrower -> Hydro Pump


If Froakie is not paralysed, use Discharge that action and push back
If Froakie is fully paralysed, use Flamethrower next action





90 HP
100 EN
2/2/3/1/82
+23% Accuracy




90 HP
100 EN
1/3/3/2/69
+16% Accuracy



Action 1


Froakie used Blizzard - 8 Energy
To hit (2882) - Yes
To crit (8111) - No
(11 + 3 + 1,5)*1,5 = 23,25 damage


Mon used Discharge - 5 Energy
To crit (3747) - No
To para (1023) - Yes
(8 + 3 + 3) = 14 damage

Action 2


Mon used Flamethrower - 7 Energy
To crit (6471) - No
To burn (8888) - No
(9 + 3)*1,5 = 18 damage


Froakie used Dig - 10 Energy
To move (9281) - Yes
To crit (6663) - No
(8 + 3 - 1,5)*1,5 = 14,25 damage

Action 3

Mon used Hydro Pump - 8 Energy
To hit (8712) - Yes
To crit (2674) - No
(11 + 3)*1,5 = 21 damage



Froakie used Blizzard - 8 Energy
To move (6709) - Yes
To hit (6629) - Yes
To crit (9976) - No
(11 + 3 + 1,5)*1,5 = 23,25 damage




37 HP
74 EN
2/2/3/1/82
+23% Accuracy
20% Para
Ice Type


29 HP
80 EN
1/3/3/2/69
+16% Accuracy


Even with all that luck, i am still completely fucked.



Flamethrower -> Thunderbolt -> Flamethrower


(2 subs) If damaging ice or ground type combo AND Froakie is not being a Substitute AND Froakie is not a water type, use Flamethrower Combo that action
 
Actually, Geo, you only ordered Froakie to use the combo on A1...so it would Struggle A2 or A3 if it is fully paralysed.


Maybe i have a chance!



37 HP
74 EN
2/2/3/1/82
+23% Accuracy
20% Para
Ice Type

29 HP
80 EN
1/3/3/2/69
+16% Accuracy



Action 1

Mon used combo
To crit (1029) - No
(20,25 + 3)*1,5 = 34,875 damage

Froakie tries to use combo....
To move (1612) - No..omfg

Action 2

Froakie used Struggle
(4 - 1,5) = 2,5 damage
1 recoil damage

Action 3

Mon used Flamethrower

Froakie fainted!



KO HP
KO EN
2/2/3/1/82
+23% Accuracy
20% Para
Ice Type

26 HP
38 EN
1/3/3/2/69
+16% Accuracy



omg....i cant believe that actually happened.




Sorry Geo, but your Hall has come to an end.


Geodude: 8 CC
Froakie: 8 HC


Matezoide: 12 UC
 
Challenge #14

Geodude6 is using Froakie with Protean in Rank 2.

Froakie (F)
Nature: Naive (+23% Acc)
Type: Water
Abilities: Torrent, Protean

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 82+
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/9
MC: 0
DC: 5/5

Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Double Team
Substitute
Bounce
Hydro Pump

Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes

Toxic
Hidden Power [Steel]
Taunt
Ice Beam
Blizzard
Protect
Dig
Aerial Ace
Facade
Thief
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Power-up Punch
Surf

Pick your first type:






 
Battle 1:


Rising Star Estel would like to battle!

RNG Roll for Pokemon: 3/5 (Butterfree)
RNG Roll for Ability: 1/2 (Compound Eyes)


Butterfree (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Compound Eyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens (DW): (Passive) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Attacks:
Tackle
String Shot
Harden
Confusion
Poison Powder
Stun Spore
Sleep Powder
Bug Bite
Gust
Supersonic
Psybeam
Silver Wind
Tailwind
Safeguard
Bug Buzz
Quiver Dance

Roost
Shadow Ball
U-turn



"I think we can take you."
 

Geodude6

Look at my shiny CT!
Acrobatics x3
IF Stun Spore AND Froakie is not behind a Substitute THEN use Substitute (15).
IF Sleep Powder AND Froakie is not behind a substitute THEN use Substitute (15).
 

"Actually, maybe not."

Butterfree: Shadow Ball ~ Quiver Dance ~ Sleep Powder

-----------


Froakie (F)
HP: 90
En: 100
Ranks: 2/2/3/1
Speed: 82
SC/WC: 1/1
Ability: Protean
Stats: +23% Acc
Status: N/A
Other: N/A

Butterfree (F)
HP: 90
En: 100
Ranks: 1/2/4/3
Speed: 70
SC/WC: 2/3
Ability: Compound Eyes
Stats: N/A
Status: N/A
Other: N/A​

Action 1:
Froakie used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 3653/10000 (No)
(11+3+(3-3))*1.5 = 21 damage
-6 energy​
Butterfree used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 3207/10000 (No)
(8+(6-1.5)) = 12.5 damage
RNG Roll (Effect) [<=2000 Effect]: 6761/10000 (No)
-6 energy​

Action 2:
Froakie used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 9305/10000 (No)
(11+3+(3-3))*1.5 = 21 damage
-10 energy​
Butterfree used Quiver Dance!
Stat Change: +1 SpA/SpD/Spe (Butterfree)
-8 energy​

Action 3:
Butterfree used Sleep Powder!
RNG Roll (Hit) [<=9750 Hit]: 6263/10000 (Hit)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 1 (Light)

Status Change: Light SLP (Froakie)
-7 energy​
Froakie is fast asleep!



Froakie (F)
HP: 77
En: 84
Ranks: 2/2/3/1
Speed: 82
SC/WC: 1/1
Ability: Protean
Stats: +23% Acc
Status: SLP (0a)
Other: Protean (Flying)

Butterfree (F)
HP: 48
En: 79
Ranks: 1/2/4/3
Speed: 70(122)
SC/WC: 2/3
Ability: Compound Eyes
Stats: +1 SpA, +1 SpD, +1 Spe
Status: N/A
Other: N/A​

-----------


"We won't give up!"

Butterfree: Stun Spore ~ Shadow Ball ~ Shadow Ball
[DO ONCE] IF (a protective/evasive move is used) THEN (use Roost and push actions back)​
 

Froakie (F)
HP: 77
En: 84
Ranks: 2/2/3/1
Speed: 82
SC/WC: 1/1
Ability: Protean
Stats: +23% Acc
Status: SLP (0a)
Other: Protean (Flying)

Butterfree (F)
HP: 48
En: 79
Ranks: 1/2/4/3
Speed: 70(122)
SC/WC: 2/3
Ability: Compound Eyes
Stats: +1 SpA, +1 SpD, +1 Spe
Status: N/A
Other: N/A​

Action 1:
Butterfree used Stun Spore!
RNG Roll (Hit) [<=9750 Hit]: 6238/10000 (Hit)
Status Change: 25% PAR (Froakie)
-7 energy​
RNG Roll (PAR) [<=2500 PAR]: 625/10000 (PAR)
Froakie was fully paralyzed!
-5% PAR (Froakie)​

Action 2:
Butterfree used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 3496/10000 (No)
(8+(6-1.5))+2 = 14.5 damage
RNG Roll (Effect) [<=2000 Effect]: 4573/10000 (No)
-6 energy​
RNG Roll (PAR) [<=2000 PAR]: 3574/10000 (No)
Froakie used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 7471/10000 (No)
(8+3+(3-3))*2.25 = 24.75 damage
-6 energy​

Action 3:
Butterfree used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 1552/10000 (No)
(8+(6-1.5))+2 = 14.5 damage
RNG Roll (Effect) [<=2000 Effect]: 4282/10000 (No)
-10 energy​
RNG Roll (PAR) [<=2000 PAR]: 6286/10000 (No)
Froakie used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 4219/10000 (No)
(8+3+(3-3))*2.25 = 24.75 damage
Butterfree fainted!
-10 energy​



Froakie (F)
HP: 48
En: 68
Ranks: 2/2/3/1
Speed: 82(20)
SC/WC: 1/1
Ability: Protean
Stats: +23% Acc
Status: PAR (15%)
Other: Protean (Rock

Butterfree (F)
HP: KO
En: KO
Ranks: 1/2/4/3
Speed: 70
SC/WC: 2/3
Ability: Compound Eyes
Stats: N/A
Status: N/A
Other: N/A​

-----------


"Aww...."

Pick your next type:






 

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