There's one thing that needs to be fixed in Balanced Hackmons:
Imposter. Before I begin my argument, please read through my entire post instead of instantly saying
"nuuu u r stupid and wrong!" (I presume none of you will, but still). Anyways, I'll begin now =). Imposter is basically copying you and making it buffer and stronger, especially with Chansey. This forces
everything to run Anti-Imposter sets, from Judgment to general random shit. Chansey especially is so centralizing, I mean, let's compare its bulk for a moment:
- 252+ SpA Kyogre Freeze Dry vs. 252 HP / 252 SpD Kyogre: 116-138 (28.7 - 34.1%) -- 1.9% chance to 3HKO
- 252+ SpA Kyogre Freeze Dry vs. 252 HP / 252 SpD Eviolite 250 HP Kyogre: 78-94 (11 - 13.3%) -- possible 8HKO
See how drastic that change is? It seriously makes any Pokemon attempting to set up just not worth the time unless completely specialized. Plus, the variety doesn't stop there, it can run Lucky Punch, Red Card, and Toxic Orb. Some teams even run double-Chansey. Chansey forces every team to counter itself, basically, and is just so irritating to everything. How do you manage it? Honestly, you can either run Substitute, anti-Imposter sets, or random obscure shit. It basically forces any set up sweeper to counter itself, any other Pokemon to avoid doing much, and makes the battle shift. Honestly, it can be 5-2 with the player with 2 sending out a Chansey and instantly flip the game. I do feel Imposter is broken, it limits teambuilding and creativity, and is just not fun at all. So yeah, this is my pitch on why something has to be done about either Imposter or Chansey.