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First, I accidentally claimed Endeavor for Cawdet in this claim even though it already had it in its movepool. I am thus requesting a refund of the 3 MC, 1 of which Cawdet will then use to learn Flash Cannon (XY Level-Up), stockpiling the remaining 2.
OK, with 50 UC in my pocket I can spam it to train raid stuff.
9 UC used to move Mienfoo to 6/6 EC, and 5/5 DC. Evolving below.
7 UC used to move Meditite to 6/6 EC, and 5/5 DC. Evolving below.
15 CC Spent on a Medichamite. 7 CC moves Medicham to being Adamant. Stupid raid natures.
Attacks [26/96]:
Bide
Brick Break
Calm Mind
Confusion
Detect
Fake Out
Feint
Fire Punch
Force Palm
Hidden Power Flying
Hi Jump Kick
Ice Punch
Meditate
Mimic
Mind Reader
Poison Jab
Power-Up Punch
Psycho Cut
Psych Up
Recover
Reversal
Rock Slide
Swagger
Thunder Punch
Toxic
Zen Headbutt
New Moves: Zen Headbutt. 8 MC spent on Hi Jump Kick, Reversal, Recover, Psych Up, Force Palm and Mimic.
Mulan15262: Approved Flame Emblem: +Atk Staravia has 4 ATK, not 5. -Atk Spewpa has 0 ATK, not 1. +Speed Spewpa has only +5% Acc. Not Approved Fighterman481: Approved Avnomke: Approved, although your P2 is not yet maxxed (See: Barrier) Mowtom: Approved Tortferngatr: Approved P2X7: Approved
I get one CC from the first match, two from the second, and another two from the third, putting me at +5 CC, 6 CC total.
With those 6 CC, I buy an Amulet Coin, placing me at 0 CC.
Starly gets +1 EC, 2 MC, 1 AC, putting him at 8 MC; Ralts and Scatterbug get +2 EC, 4 MC, 2 AC, putting the former at 4 MC and the latter at 8 MC; Honedge gets 5 EC, 4 MC, 2 AC from all three matches total, putting her at 4 MC.
Aznor the Ralts evolves, nabs Imprison and Calm Mind as level up moves, and Psyshock as a TM, expending 4 MC, leaving none. He also unlocks his Hidden Ability.
Airavon the Starly evolves, nabs Brave Bird as a level up move, Tailwind from a past-gen tutor, Facade and Retaliate from TMs, expending 8 MC overall, leaving 0 MC.
Durandal the Honedge evolves, nabs Sacred Sword and Iron Head as level up moves, leaving 2 MC.
Skylight the Scatterbug evolves, learning Harden and Protect naturally, leaving 8 MC.
Level Up before 26
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Level Up after 25
Iron Head
Sacred Sword
Egg
Destiny Bond
Wide Guard
TM/HM
Protect
Brick Break
Double Team
Reflect
Shadow Claw
Gyro Ball
Attract
Rock Slide
Spewpa
Female
Skylight because what else can I name it it makes as much sense as anything else I could come up with Types: Bug Abilities:: Compoundeyes / Shield Dust / Friend Guard (Locked) Nature: TImid (+Spe, -Atk)
Due to the Amulet Coin, I get 2 CC, which I stockpile, putting me at a total of 2 CC.
Skylight the Spewpa gains 1 EC, 2 MC, 1 AC
Skylight evolves into Vivillon, while unlocking her Hidden Ability, gaining a slew of new moves for free (Powder, Sleep Powder, Gust, Light Screen, Struggle Bug, Psybeam, Supersonic, Draining Kiss), and gets a total of 10 MC. I promptly blow through those on Aromatherapy, Quiver Dance, Hurricane, Bug Buzz, and Safeguard as level up moves (spending 5 MC so far), Hold Hands as the Anime/Manga/Movie/Event move (8 MC) and Roost as a TM (10 MC total), leaving Skylight with none.
Vivillon
Female
Skylight because what else can I name it it makes as much sense as anything else I could come up with Types: Bug/Flying Abilities:: Compoundeyes / Shield Dust / Friend Guard (Unlocked) Nature: TImid (+Spe, -Atk)
http://www.smogon.com/forums/threads/namemaker-drifts-forever.3512393/page-2#post-5621606.
That was an enjoyable battle. Vodoll gets 1 EC (2 EC total), 1 AC (2 Ac total), 1 KOC, and 2 MC. the KOC becomes EC, bringing him to 3 EC total. Melvin, more importantly, gains a vital single EC to become a GOLURK. They grow up so fast. It aso gets 3 MC, (I turn the KOC into MC). I use the 9 MC he has to purchase Dynamic Punch (lvl up), Safeguard (TM), Rest (TM) and Sleep Talk (TM). I get another CC, and use it to spend all six of my CC to get an amulet coin.
EDIT:
I was told to edit this claim, so since I won a battle I have decided to post my new claim from that here as well.
I won this here battle: http://www.smogon.com/forums/thread...-a-creepy-as-fuck-arena.3512524/#post-5625033
Strike the Voodoll gets 2 MC (4 total) 1 EC (4 total), 2 AC (since I convert the KOC into AC, bring him to 4 AC). I purchase Focus Punch for him (egg move). I get 2 CC, which I stockpile. And Melvin gets 2 MC+1 KOC, bringing his MC to 5 MC. I stockpile it.
Due to Itsumo the Spiritomb being maxxed, he gives me an additional 4 CC on top of the base and Amulet Coins, followed by the KOC, which gives a total of 8 CC.
Eternal Drifter: 2 CC
Cacnea: 4 MC, 1 KOC
Houndour: 4 MC
Kanbatsu the Cacnea gains, with the KOC, 5 MC. He will evolve with his stockpiled EC, and learn Revenge (Pre-26 Level Up), Hidden Power (Fairy) (XY TM), and stockpile the last MC.
Kanbatsu the Cacturne
Kanbatsu (Male Cacturne) Nature: Quirky (No change) Type: Grass/Dark
Focus Punch
Toxic
Venoshock
Hidden Power (Fairy)
Protect
Brick Break
Double Team
Energy Ball
Poison Jab
Substitute
Nature Power
Dark Pulse
Power-Up Punch
Confide
Goumon the Houndoom evolved in a previous battle, and gained 4 MC from this one. Using the MC, he will gain XY TMs Snarl and Dark Pulse, with the stockpiled MC remaining.
Goumon the Houndoom:
EC: 6/6
MC: 1 (Gains Snarl and Dark Pulse)
AC: 5/5
From the battle, I gain 2 CC. This brings the total gained in this post to 10. Stockpiling.
Eternal Drifter:
Currency Counters: 14
Now, I need to do a little maintiance with my Pokémon, so I am taking the opprotunity to evolve my Fennekin into a Braixen.
Magneton gets 2 EC (1 from Lucky Egg), 4 MC (2 from KOC), and 1 AC. It now has 7 EC and 4 AC.
I spend the MC to teach it Signal Beam (BW2 Tutor) and Discharge (level-up).
Beldum gets 1 EC, 3 MC (1 from KOC), and 1 AC. It now has 5 EC, 15 MC, and 1 AC. I evolve it into a Metang.
It now learns Magnet Rise, Metal Claw, Confusion, Scary Face, and Pursuit for free.
I use its 15 MC to teach it Miracle Eye, Bullet Punch, Psychic, Iron Defense, Agility, Meteor Mash, Hyper Beam (7 level up moves for 7 MC total), Aerial Ace, Brick Break, Earthquake, and Rock Slide (4 XY TMs for 8 MC total)
Far Star the Metang (Genderless)
Nature: Careful (+SpD, -SpA)
Type: Steel/Psychic
Kirlia-Juliet moves to 5/9 EC, 21 MC, and 5/5 DC. I use 4 UC as EC, moving Kirlia to 9/9 EC, evolving into Gardevoir.
Kirlia-Romeo moves to 5/9 EC, 16 MC, and 5/5 DC. I use 4 UC as EC, moving Kirlia to 9/9 EC, evolving into Gallade.
Slowpoke-1 moves to 4/6 EC, 16 MC, and 4/5 DC.
Slowpoke-2 moves to 4/6 EC, 15 MC, and 4/5 DC.
Togepi moves to 3/9 EC, 20 MC, and 3/5 DC.
Lanturn moves to 7 MC. Purchasing Mimic (3), Return (2) and Frustration (2).
Archeops moves to 4 MC. Purchasing Attract (2) and Confide (2).
Alomomola moves to 5 MC. Purchasing Knock Off (3) and Shadow Ball (2).
Alakazam moves to 5 MC. Purchasing Bide (3) and Sunny Day (2).
Upon evolution, Gardevoir learns Moonblast, Stored Power, and Healing Wish. 21 MC can finally get to work, starting with the level-up moves Charm, Psychic, Imprison, Future Sight, Captivate, Hypnosis, and Dream Eater (7 Moves, 14 MC Remains). I'll now pick up some generally useful moves, like Dazzling Gleam, Hyper Beam, Substitute, and Torment (4x2 = 8 MC, 6 Left). I then conclude with Tutor Moves Hyper Voice and Endure.
Upon evolution, Gallade learns Stored Power, Close Combat, Leaf Blade, Night Slash, Leer, Fury Cutter, Slash, and Swords Dance. 16 MC hops to work, starting with the level up collection Helping Hand, Psycho Cut, Feint, False Swipe, Protect, Psychic, Imprison, Future Sight, Charm, Hypnoosis, and Dream Eater, costing 11 of 16 MC. I then add Endure (3 MC) and Brick Break (2 MC) to that mix.
Reffing and Hax Arcade again and Tournament and Battle and Battle and Hall Data: 1, 2, 3
Note: Swampert is maxed in the Arcade, netting me 6 CC instead of the 3MC, and the KOC goes to CC.
CC: 21 > 22 > 28 > 29 > 31 > 32 > 36
UC: 100 > 103 > 108 > 111 > 110
Tortferngatr: 4 CC (bringing me to 8 from 4)
Voodoll: 1 EC / 2 MC / 1 AC
I'm going to spend 2 of my 4 UC to give Voodoll an extra EC and an extra AC. This puts him at full EC and AC. I'm evolving him and unlocking his Hidden Ability. I claim pre-25 levelup moves Night Slash, Revenge, and Wrap, while buying post-26 levelup moves Aura Sphere and Play Rough. This brings him to 28 moves from 23.
Gen 6 TMs/HMs; Gen 5 TMs/HMs obtained prior to gen 6
Protect (*)
Brick Break (*)
Psychic (*)
Thunder Wave (*)
Taunt (*)
Tutor Moves
Ice Punch
Necturine: 1 EC / 3 MC / 1 AC
Necturine will buy B2/W2 tutor Worry Seed, bringing her from 21 to 22 moves.
EC: 1/6 -> 2/6
AC: 1/6 -> 2/6
Ralts: 1 EC / 2 MC / 1 AC / 1 [EC OR AC]
Ralts will put his Lucky Egg counter into his EC. I'm evolving him and buying him levelup moves Hypnosis and Dream Eater (bringing him to 24 moves from 22.)
Attacks: 26 Level Up
Tackle (*)
Growl (*)
Quick Attack (*)
Peck (*)
Agility (*)
Flail (*)
Roost (*)
Razor Wind (*)
Steel Wing
Flame Charge
Me First
Acrobatics
Natural Gift
Ember
Egg
Quick Guard (*)
Snatch (*)
Tailwind (*)
TM/HM
Taunt (*)
Facade (*)
Thief (*)
Swords Dance (*)
U-Turn (*)
Substitute (*)
Fly (*)
Protect
Will O' Wisp
Litwick: 1 EC / 2 MC / 1 AC
I'm spending another UC (bringing me to 1) to give Litwick an additional evolution counter, and evolving it thusly. I'm also going to give it XY TM Substitute, bringing it from 23 moves to 24.
Attacks: 24 Level Up
Ember (*)
Astonish (*)
Minimize (*)
Smog (*)
Fire Spin (*)
Confuse Ray (*)
Night Shade (*)
Will O' Wisp (*)
Flame Burst (*)
Imprison (*)
Shadow Ball
Overheat
Inferno
TM/HM
Fire Blast (*)
Psychic (*)
Energy Ball (*)
Taunt (*)
Protect (*)
Substitute
Clauncher: 1 EC / 2 MC / 1 AC / 1 KOC
Clauncher is going to put his KOC into his EC. Clauncher lacks a hidden ability. Clauncher will buy levelup moves Water Pulse and Smack Down, bringing it from 18 to 20 moves.
EC: 0/6 -> 2/6
Yamask: 1 EC / 2 MC / 1 AC
Yamask lacks a hidden ability. Yamask will buy levelup moves Shadow Ball and Destiny Bond, bringing it from 18 to 20 moves.
EC: 0/6 -> 1/6
Anorith: 1 EC / 2 MC / 1 AC
Anorith will buy levelup moves Rock Blast and X-Scissor, bringing it from 16 to 18 moves.
EC: 0/6 -> 1/6
AC: 0/5 -> 1/5
Ferroseed: 1 EC / 2 MC / 1 AC / 1 KOC
Ferroseed will put his KOC into his MC. Although Ferroseed lacks a hidden ability, Ferrothorn does not. Ferroseed will buy levelup moves Iron Defense, Ingrain, and Payback, bringing it from 17 to 20 moves.
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)
Normal
Pound
Quick Attack Ground
Bulldoze
Dig Dragon
Dragon tail
Special 9
Electric
Charge Beam
Parabolic Charge
Thunder
Thunderbolt
Thunder Shock
Volt Switch Normal
Razor Wind Ground
Mud-Slap Dark
Dark Pulse
Status 12
Electric
Charge
Eerie Impulse
Electric Terrain
Electrify
Thunder Wave Normal
Agility
Camouflage
Protect
Tail Whip Water
Rain Dance Rock
Sandstorm Dark
Glare
Never actually claimed all this stuff, and the raid CC and MC.
Gem: +9 CC -> 14 CC, 16 KOC (to be spent only on the Pokemon involved in the raid (8 on Carracosta and Gardevoir, 8 on Bronzong and Gallade) or as CC)
2 KOC are becoming CC (+2 CC -> 16)
Purchasing Metal Powder (-6 CC -> 10)
Gardevoir: 3 MC, 4 KOC used as MC
EC: 9/9
MC: 9
DC: 5/5
Purchasing Energy ball, Thunderbolt, and Hyper voice (2x TM, 1x Past gen, -7 MC -> 0)
Carracosta: 3 MC, 3 KOC used as MC
EC: 6/6
MC: 0
AC 5/5
Purchasing substitute, rest, and return (3x TM, -6 MC -> 0)
Bronzong: 3 MC, 3 KOC used as MC
EC: 6/6
MC: 6
DC: 5/5
Purchasing sandstorm, explosion, and Double team (3x TM, -6 MC -> 0)
Gallade: 3 MC, 4 KOC used as MC
EC: 9/9
MC: 7
AC: 5/5
Purchasing earthquake, shadow ball, and Snatch (2x TM, 1x Past gen, -7 MC -> 0)
Torchic: 2 EC, 5 MC, 2 AC, 1 KOC used as MC
EC: 5/9
MC: 5
AC: 5/5 -> UNLOCKED
Purchasing Dig, flamethrower, quick attack, and mirror move (3x lvl up, 1x TM, -5 MC -> 0)
Purchasing Ominous Wind (Tutor), Ancient Power (Tutor), and Psycho Shift (Egg).
Going to be spending some of my UC here...well pretty much all of it really.
Spending 20 of them (and refunding my copied Punishment -_-) on Revenankh's UC to purchase Revenge (LU), Helping Hand (Tutor), Vital Throw (LU), Grudge (LU), Moonlight (LU), Shadow Sneak (Egg), Drain Punch (Tutor), Brick Break (TM), Bulk Up (TM), Payback (TM), and Power Up Punch (TM)
Spending 10 of them on my Blaziken to purchase Brick Break (TM), Rock Slide (TM), Fire Pledge (Special Tutor), Focus Punch (Pre-Gen TM), and Power Up Punch (TM).
Spending 14 of them on Wigglytuff to purchase Drain Punch (Tutor), Ice Beam (TM), Thunderbolt (TM), Bubble Beam (Pre-Gen TM), Dazzling Gleam (TM), and Toxic (TM).
Universal Counters: 44.5-10-20-14=0.5
...Guess I'd better start reffing more Battle Halls. :P