Okay so apparently, some people still don't understand the concept.
People seem to think the concept means we have to make a pokemon that faints so we can give another pokemon a free set up turn. That is wrong. That is completely wrong.
We do not want CAP to faint.
We do not want to sac the CAP.
We do want the opponent to want CAP dead.
We do want the opponent to be afraid to kill CAP.
The concept is not to have CAP faint.
The concept is to make the opponent not want to make CAP faint.
What's really strange is that people seem to want CAP to faint.
You know what? The concept is more about keeping CAP alive then having CAP faint.
We do not want CAP to die, but if it happens we have our backup pokemon to benefit.
I repeat: the concept is not about having CAP faint for the backup mon to take advantage, it's about having a threatening backup mon to keep the opponent from killing CAP.
We want the opponent to want to KO cap. Yes, that sounds like it is against the concept, but if you actually understood the concept then you'd know that it isn't. Here's the basic idea: Our CAP is important to us and our team. The opponent is going to want it gone, however we want it to stay alive. This is where our backup mon comes in. We want our backup mon to be threatening. A pokemon that threatens to take advantage of CAPs death. Yes, we want to tailor the CAP to allow for the best case scenario for the back-up mon with CAP's death. However we do not want to sac CAP for our backup mon. We only want to tailor the CAP to allow this scenario because it will make the opponent afraid to kill CAP. We want to keep CAP alive.
I had someone on IRC tell me that if we don't choose a setup sweeper that needs the free turn CAP's death gives, then it makes CAP useless. Their statement completely ignored the concept and it was obvious they did not understand the concept. They thought that we wanted CAP to die. We are not building the CAP around our back-up mon to make our backup mon more viable. We want to build around our back-up mon to make our bacup mon more threatening. Mons that need the setup turn CAP's death would give them probably aren't all that threatening to begin with, therefore the opponent will have less of a problem killing CAP. Mons that can already get a free turn could essentially get two free turns, making them a lot more threatening. That's what we want.
People seem to think the concept means we have to make a pokemon that faints so we can give another pokemon a free set up turn. That is wrong. That is completely wrong.
We do not want CAP to faint.
We do not want to sac the CAP.
We do want the opponent to want CAP dead.
We do want the opponent to be afraid to kill CAP.
The concept is not to have CAP faint.
The concept is to make the opponent not want to make CAP faint.
What's really strange is that people seem to want CAP to faint.
You know what? The concept is more about keeping CAP alive then having CAP faint.
We do not want CAP to die, but if it happens we have our backup pokemon to benefit.
I repeat: the concept is not about having CAP faint for the backup mon to take advantage, it's about having a threatening backup mon to keep the opponent from killing CAP.
We want the opponent to want to KO cap. Yes, that sounds like it is against the concept, but if you actually understood the concept then you'd know that it isn't. Here's the basic idea: Our CAP is important to us and our team. The opponent is going to want it gone, however we want it to stay alive. This is where our backup mon comes in. We want our backup mon to be threatening. A pokemon that threatens to take advantage of CAPs death. Yes, we want to tailor the CAP to allow for the best case scenario for the back-up mon with CAP's death. However we do not want to sac CAP for our backup mon. We only want to tailor the CAP to allow this scenario because it will make the opponent afraid to kill CAP. We want to keep CAP alive.
I had someone on IRC tell me that if we don't choose a setup sweeper that needs the free turn CAP's death gives, then it makes CAP useless. Their statement completely ignored the concept and it was obvious they did not understand the concept. They thought that we wanted CAP to die. We are not building the CAP around our back-up mon to make our backup mon more viable. We want to build around our back-up mon to make our bacup mon more threatening. Mons that need the setup turn CAP's death would give them probably aren't all that threatening to begin with, therefore the opponent will have less of a problem killing CAP. Mons that can already get a free turn could essentially get two free turns, making them a lot more threatening. That's what we want.