OK. But again, why is it being pushed back? "I feel like it" is a perfectly acceptable answer btw imo
some council members decided on it a while ago on IRC. the list was edited like last week.
basically cause we feel zygarde is more broken than moth.
can we please keep it back till toge drops, then it will be a hell lot less viable.
Having to Run duggy in order to make Volc do a lot of work works kind of like Keld + Pursuit TTAR of 5th gen OU. I personally don't think having to run two specific pokes to "beat" teams is means for a broken pokemon. With that, all teams would eventually consolidate to one or two variations of each other, much like Denis' baton pass team.
Seeing Volc if you lack Blissey, Goodra, flect, etc does not mean you auto lose. That's like saying if you lack a strong fairy or ice poke you should just forfeit to Haxarous. Volc only has a few sets, and all require QD. Figuring out if the last move is roost, Giga Drain, or HP is the hardest part. With things like Snorlax and the likes that exist, I don't see why Volc is too unmanageable. It isn't something like Infernape, where Nape can run Grass knot to beat Water/Ground types and Fire Blast to beat things like Mega Aggron.
Volc can do things quite well, but actually setting up is difficult. Removing hazards is easy, but setting it up is just as easy. There are so many good setters this gen in UU, namely forry, pert, hippo, etc, so it isn't too difficult to keep Volc in check. In addition, things like SD Luc can beat it with Espeed with rocks, and most Volcs are either Bulky QD or modest, so things like Scarf Victini, Darm, or Flygon can still beat it.
Listing Lucario and Jirachi as stuff that Volcarona can set up on is a bold claim. If you're Offensive, Lucario 2HKOs with CC, ESpeed, and Crunch (or a clean KO with Rocks on the field). Defensive takes at least 60% between Close Combat and Extreme Speed, while you're easily revenged at +1, unless you keep going for boosts, in which case Lucario can keep sniping you with Extreme Speed. Jirachi makes a little more sense, but if they're running speed it's a small challenge to fish for Body Slam hax or just slap you with Thunder Wave.
Admittedly, both of these Pokemon are risking a LOT by staying in, but a +1 Volcarona from a Fiery Dance boost is infinitely less scary than a +1/+1/+1 Volcarona after a Quiver Dance.
Unaware Swoobat with Psych Up is even better( ͡° ͜ʖ ͡°) Psych Up Alakazam with Psyshock is a pretty gimmicky yet hilarious way of dealing with Moth ( ͡° ͜ʖ ͡°)
This is all assuming a S-rank pokemon last gen, who get a way better typing, and no zapdos, even stays in the tier.
What has changed since volc was first introduced? I remember the outcry for its banning being so large but now its looking like theres a possibility that volc will stay. All the checks and counters used now were there before. Weird.
i understand . all of that you missed what I was talking about. It has nothing to do with koko or the tiering/testing system, it has to do with the fact that this time the response to Volc being in the meta is much different. Idk what you thought I meant or what you were reading but yeah.