Damn. Just... damn.I don't think Feraligatr will be Uber because of Sheer Force, it is obviously an upgrade, but not enough to join Ubers.
Plus, you should always run Life Orb on a Sheer Force user, especially Gator.
252 SpA Choice Specs Sheer Force Feraligatr Scald vs. 0 HP / 0 SpD Mew: 183-216 (53.6 - 63.3%) -- guaranteed 2HKO
252 SpA Life Orb Sheer Force Feraligatr Scald vs. 0 HP / 0 SpD Mew: 160-188 (46.9 - 55.1%) -- 72.7% chance to 2HKO
The damage difference isn't that big, plus you can freely switch up moves which is a bonus.
an interesting idea but i think the appeal of superpower is the chance to flat-out ohko ferro and not giving it a chance to leech seed/power whip which would prevent a possible sweep.What do you guys think of Low Kick? I don't like the stats drop of Superpower since it's counter productive to using dragon dance. But low kick is hitting ferrothorn for only 100 BP. What else is superpower supposed to be hitting?
When you think about it, Feraligatr hits pretty fucking hard (almost as hard as Keldeo's Scald) with an 80 base power STAB coming off only a base 79 special attack. To put things into perspective Waterfall is an 80 base power STAB too except it is coming off a base 105 attack which means it hits incredibly hard even unboosted252 SpA Life Orb Sheer Force Feraligatr Scald vs. 0 HP / 0 SpD Mega Charizard X: 181-214 (60.9 - 72%) -- guaranteed 2HKO
252 SpA Life Orb Keldeo Scald vs. 0 HP / 0 SpD Mega Charizard X: 195-230 (65.6 - 77.4%) -- guaranteed 2HKO
Keldeo's Scald still hits harder than a special Feraligatr, though Feraligatr's Ice Beam and Focus Blast hit harder than Keldeo's ice coverage and Secret Sword.
I think that the point of the double dance set (someone correct me if I'm wrong) is that it can adapt to the opposition: if the enemy has a faster offensive team, use Agility, and if they have a slow team that needs walls broken use Swords Dance. Heck, it can even set up both at once if you're brave enough.A double dancing set is completely redundant thanks to DD as by the time you could get both a swords dance and an agility off, you could just as easily use DD twice and get the same benefits with one more slot for a different move
You don't use both at once though, you only use one depending on what kind of team you are facing- Swords Dance vs. Bulkier teams or Agility vs. Fast frailer teams, not both. Dragon Dance could set up twice for similar results, but where're you going to find an extra turn for that? There's very few opportunities to set up a DD twice, if any at all. Besides, you don't need the extra power against frail teams almost as much as you don't need extra speed against bulkier teams.A double dancing set is completely redundant thanks to DD as by the time you could get both a swords dance and an agility off, you could just as easily use DD twice and get the same benefits with one more slot for a different move
That was meHas anyone thought of any good teammates for Feraligatr? I think someone brought up Magnezone for Ferrothorn but anything else?
+1 252 Atk Life Orb Feraligatr Superpower vs. 0 HP / 0 Def Keldeo: 240-283 (74.3 - 87.6%) -- guaranteed 2HKOI can't see this thing being very effective. just sticking pokemon like keldeo or azumarill in front of it deadwall it, not to mention the bulky waters that inhabit OU wall it with ease. The only use i see for it in OU is SD to wear down walls for other sweepers. Please stop trying to make special feraligatr a thing, thats terrible. Everyteam will carry a stop to this, offense, balance, stall, they all have common pokemon, and probably more than one of them on teams that just deadwall it.
Your first sentence makes no sense because I could say the exact same for Mega Gyarados lol. Hell it applies more to Megados considering it's weak to their non-water STAB.I can't see this thing being very effective. just sticking pokemon like keldeo or azumarill in front of it deadwall it, not to mention the bulky waters that inhabit OU wall it with ease. The only use i see for it in OU is SD to wear down walls for other sweepers. Please stop trying to make special feraligatr a thing, thats terrible. Everyteam will carry a stop to this, offense, balance, stall, they all have common pokemon, and probably more than one of them on teams that just deadwall it.
Also the fact that it can't outspeed +1 base 80s like Altaria. This is an advantage Gyara does have.I do want to point out that even though Gatr is almost as fast as Gyara, he does miss out on a good DDance speed tier that Gyara has, as Gyara outspeeds base 145 megas while Gatr can't.
Also, that Dual Water Dance (copyrighted all rights reserved) core should be called GyaraGatr
just listen to catchiness of that
Asking for a discharge from what? roflYeah, but pairing Gator and Gyara together is like asking for a Discharge to happen. Fortunately, most people seem to run T-Bolt or Thunder, but still, I wouldn't do it myself.
It is a little dangerous but Electric is literally the only weakness you stack; so pair it with something like Hippowdon - sand force because gatordos hates that - or maybe Gliscor and you're good.Yeah, but pairing Gator and Gyara together is like asking for a Discharge to happen. Fortunately, most people seem to run T-Bolt or Thunder, but still, I wouldn't do it myself.
I don't know. For some reason, I was assuming that someone would be crazy enough to use them in a Double or Triple Battle. But that'd be like suicide, right?Asking for a discharge from what? rofl
Yes, the two compound a grass and electric-type weakness, but thats what teammates are for.