I know that it technically isn't Gen VI, but it's always irked me how in HGSS you can't fly directly between Johto and Kanto, instead having to stop at the Pokemon League.
Better than in the originals when you couldn't even do that. You had to fly to Mt. Silver, go to to the Pokemon League and over to the next route, then fly to Kanto.I know that it technically isn't Gen VI, but it's always irked me how in HGSS you can't fly directly between Johto and Kanto, instead having to stop at the Pokemon League.
Well to be fair, Phantump makes more sense in the woods by being 'born' from a rotting tree stump possessed by ...the spirit of a dead child (it's a Ghost type, we'll just run with it...) than a pumpkin.Talking of finding HAs through the dexnav, I am the slightest bit annoyed they chose Phantump over Pumpkaboo in Petalburg Woods.
Why? Well, because in the Friend Safari, for some reason the only Pumpkaboo that can be found there are Medium - there was also an event which let you get a XL HA Pumpkaboo. So between that, we still can't get Small and Large HA Pumpkaboo and it destroys me as a collector ;;
Or take the damn Magnet Train once you get it operating that goes between Goldenrod and Saffron...Better than in the originals when you couldn't even do that. You had to fly to Mt. Silver, go to to the Pokemon League and over to the next route, then fly to Kanto.
Slowpoke is the fucking worst. It's extremely painful to dexnav, and especially when its HA is so viable.Oh Slowpoke... Why can't you just pop up with Regenerator? Why must you insist otherwise? ...or pop up in a spot that would require me to jump or get on the Acro Bike and thus scare you off? (an example, but it applies to nearly all Pokemon you want the hidden ability for that aren't in the grass... and sometimes even those)
One thing that's bugged me: if Professor Oak is this massive authority on Pokemon, why is his lab in the quaint, tiny little hamlet of Pallet and not in Celadon or something? Ditto most of the others.
The fact that the Master Ball is permanently lost after getting the 7th badge in Ruby/Sapphire.
On a first playthrough most people won't know the Masterball is there without a guide or a tip, and even then, the Ball is in a rather out of the way location, compared to every game giving it to you if not in a cutscene, then with prompting (Silph Co., Elm's Call, etc.)
Madoka from Madoka Magica.
Anyways, the fact that they can't let you nickname pokemon that you got from someone else. I can understand if that pokemon already has a nickname, that makes sense, but "Greninja's name is perfect and it doesn't need to change"? Really? That's not even a fucking name, it's like calling everyone here "Human".
The ten-minute cutscene to finish off the Delta Episode.
It's the reason why I intentionally killed Deoxys on the spot when I battled it on the edge of space.
Air Balloon pops if your Sub is hit. Why?
I remember how upsetting it is when your move missed in Stadium 1 and 2 because they DID show the animation when the move missed but you didn't find out until the very end that that happened.
How much backtracking you have to do in Hoenn.
- At the start, you have to go to Rustboro, beat the gym, to the Rusturf Tunnel, all the way back to Route 104, and down to Dewford.
- Going from Mauville all the way to Fallarbor, only to have to come all the way back to Route 112 to get to the cable car.
- Fifth gym? Try going all the way back from Lavaridge Town to Petalburg, where you can't do any grinding because the wild Pokémon are all at level 2.
- Team Magma/Aqua? Try going to Mt. Pyre, up to Lilycove, all the way back to Slateport, and back to Lilycove.
It's one of the thing that I love in Hoenn, you don't just visit a place one time ...
You know what really Grinds my Gears?
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(Yes, I know, that's a horrible joke.)
Move incompatibility. Maybe I want a Lightning Rod Raichu with Surf (not that it achieves much in the way of coverage). And wouldn't some of us just love a Defog Poison Heal Gliscor, or a PerishTrap Sap Sipper Azumarill? But no. All of these things are, respectively: event, Gen IV HM, and Gen IV HM (Whirlpool), with Hidden Abilities. And because GameFreak won't let us use Ability Capsules to flip between standard and Hidden abilities, these wonderful ideas are forever stuck in the land of Hackmons (where even better possibilities arise).
The fact that Grassy Terrain, Electric Terrain and Misty Terrain don't have abilities that activate them.
They have pretty damn interesting effects but it's not worth using them as moves due to said uses not being worth sacrificing a move slot. If they were abilities - ie activated immediately like drizzle for rain - they'd be really interesting.
Also why is Misty Terrain, the move that reduces the power of Dragon moves, predominantly learned by Pokémon immune to dragon ?_?
This also kind of applies to Trick Room too; I wish there was an ability for it but at least it's good without it.
Okay so two in one day but my friend's playing a black 2 randomizer and his starter's huge power victini (LOL) so I got reminded of this
Why doesn't Victini learn V-create by level up
I mean no really, what? It's an event-only move for it? ... you're only ever going to get Victini through event anyway (aside from that liberty ticket in BW) and it's not like Victini's ever going to be given out without V-create, so what's the point? It's so very clearly created for Victini and it just makes absolutely no sense. I get it for Rayquaza, since that's a one-time event move that's so unusual for it to get and lol it learning it naturally, but what is actually the point of Victini not getting V-create by level-up?
The thing about 6th gen that really bugs me is that it is overly easy compared to previous gens. The new exp share is beyond broken, and even if I turn it off, my pokemon become too easily overleveled. Compared to basically every other gen (at least 4 and back, I didn't play 5) gen 6 is just too easy. Every single gym leader I faced had lower level pokemon than at least half of mine. GSC and HGSS come to mind when I think of a decently hard pokemon game. I mean miltank was a monster and I recall actually having to grind before the pokemon league. Huge difference compared to now.
To be fair, all RPGs with a leveling system can just be overpowered by grinding unless the game goes out of its way to screw you or sets level caps.
I don't know if anyone has noticed, but if you nickname your Pokemon, and the first character is a lower case 'y', it looks extremely ugly. Try it out, and be disgusted.
Talking of finding HAs through the dexnav, I am the slightest bit annoyed they chose Phantump over Pumpkaboo in Petalburg Woods.
Why? Well, because in the Friend Safari, for some reason the only Pumpkaboo that can be found there are Medium - there was also an event which let you get a XL HA Pumpkaboo. So between that, we still can't get Small and Large HA Pumpkaboo and it destroys me as a collector ;;
I know that it technically isn't Gen VI, but it's always irked me how in HGSS you can't fly directly between Johto and Kanto, instead having to stop at the Pokemon League.
Nah; if you breed a Pumpkaboo the baby comes out the same size as the mother (or father if you're breeding male + ditto). Which is really good tbh because breeding is already such a luck-based nightmare I don't want yet another 1 in 4 chance thrown in the equation. Just means this is annoying to get - luckily it's HA, Insomnia really isn't that good for it (it's not like it's really wanting it like Feraligatr and Serperior wanted theirs)Hmm, kind of sounds like the Friend Safari Pumpkaboo thing is a glitch as it makes no sense. Could you try breeding for a different size Pumpkaboo with its Hidden Ability?
The problem is Pumpkaboo's other abilities aren't that great either. Either Pickup or Frisk. Frisk is alright I guess, but I wouldn't mind avoiding the random Dark Voids or Hypnosis.Nah; if you breed a Pumpkaboo the baby comes out the same size as the mother (or father if you're breeding male + ditto). Which is really good tbh because breeding is already such a luck-based nightmare I don't want yet another 1 in 4 chance thrown in the equation. Just means this is annoying to get - luckily it's HA, Insomnia really isn't that good for it (it's not like it's really wanting it like Feraligatr and Serperior wanted theirs)
Well I mean, Dark Void is available to two Pokémon, one of which is Darkrai - a banned legendary with a type advantage and stats that tend towards sweeping or assassinating. Why are you using Gourgeist against this. The other is Smeargle which I'm not sure what you're attempting to do against with Gourgeist either.The problem is Pumpkaboo's other abilities aren't that great either. Either Pickup or Frisk. Frisk is alright I guess, but I wouldn't mind avoiding the random Dark Voids or Hypnosis.
I used my Gourgeist in Doubles on Wifi. The second I see a Smeargle or Darkrai I know it's a lead going to Dark Void me.Well I mean, Dark Void is available to two Pokémon, one of which is Darkrai - a banned legendary with a type advantage and stats that tend towards sweeping or assassinating. Why are you using Gourgeist against this. The other is Smeargle which I'm not sure what you're attempting to do against with Gourgeist either.
Hypnosis is very rare and barely used due to it's awful accuracy. Gourgeist already has a pseudo-immunity to sleep due to the most used ways of inflicting it outside of an Ubers mon lol are Sleep Powder and Spore.
Granted Frisk and Pickup are both... bad and Gourgeist would love a different ability, but Frisk at least consistently lets you to scout for items and work out what sort of set the opponent is running, if they're choiced so you can take advantage of that, etc. Frisk I'd say is the most useful of it's abilities by far.
Well again, I don't know what you'd achieve against either of those with Gourgeist whether they had Dark Void or not.I used my Gourgeist in Doubles on Wifi. The second I see a Smeargle or Darkrai I know it's a lead going to Dark Void me.
He was my Suicidal Trick Room starter! When I saw one of them I had to pull out the other Trick Room starter on my team (which I experimented with a number of guys like Slowbro, Aromatisse, and Xatu). I was building a team around him and Mega Ampharos because I happened to love those two guys.Well again, I don't know what you'd achieve against either of those with Gourgeist whether they had Dark Void or not.
But that reminds me of one thing. I don't know if this has been brought up, but I hate how the Battle Maison and junk seem to adapt to your team as you go on. By the time I got to the 10th trainer in the Super Doubles, everyone had like a Weavile, Krookodile, Houndoom, or other strong and fast offensive darks that they liked to send out first (sometimes in pairs too!) just to fuck me over.
Pretty sure it's been proven that Facility AI never cheats with the RNG or adapts to teams and peole just get unlucky.
I lost my 17-win Maison Singles streak because the game threw out a Double Team Magcargo against my Mega Scizor.Pretty sure it's been proven that Facility AI never cheats with the RNG or adapts to teams and peole just get unlucky.
Double Team and the like are evil moves, and everyone should expect to have to stomach their wrath many times in the Battle Facilities, but this isn't the AI cheating. If they could program it to cheat or adapt to your team over time, I would hope they could program it to not do all the myriad of stupid things mentioned in the Dumbest things the AI has ever done thread, such as play 'weather wars' with itself.I lost my 17-win Maison Singles streak because the game threw out a Double Team Magcargo against my Mega Scizor.
But Mega Mawile was never in OU during ORAS (it was banned a few months before release) and that's a problem with a fan-devised ruleset, not the game itself.Things to hate in Oras
-When Mega Mawile was in OU
"Oh, you caught Primal Groudon/Kyogre and want to check its IVs? All you have to do is complete one more gym, all of Victory Road, the Elite Four, the Champion, the battles with Courtney/Matt and Zinnia (x2), as well as battling Rayquaza and Deoxys before you can get to the Battle Resort. Have fun!"
Or defeat it and come back after you can access the Battle Resort... something you currently can't do with Xerneas/Yveltal. Can we please not be forced to catch the mascot legendary before the IV judge is available?"Oh, you caught Primal Groudon/Kyogre and want to check its IVs? All you have to do is complete one more gym, all of Victory Road, the Elite Four, the Champion, the battles with Courtney/Matt and Zinnia (x2), as well as battling Rayquaza and Deoxys before you can get to the Battle Resort. Have fun!"
At least there's not much after Rayquaza, and is still viable with HP, Speed, and the attacking stat of choice being the only perfect ones. (provided the defenses aren't awful) I honestly preferred being given Latios than having to chase it down over a dozen times just to get it to a spot where I can SR it... (how I despise having to do that with the Kanto birds...)I'd say this is a bigger problem with Latios/Latias which you're FORCED to get half way through the game. At least you can knock out Groudon/Kyogre and return to get them later. Of course you still have to catch Rayquaza so it also has the same problem.
Any of the games that force you to capture the Legendaries have this problem. BW did it with Reshiram/Zekrom (though they at least did them at the end of the first part of the game) & XY did it with Xerneas/Yveltal (where you still had to beat Lysandre, long cutscene, beat 8th Gym Leader, battle through the rivals with cutscenes, traverse Victory Road, defeat Pokemon League, watch credits, beat AZ, watch more cutscenes, talk with Sycamore to get ticket, and finally get to the IV judge).
Well, IV calculators are a thingOr defeat it and come back after you can access the Battle Resort... something you currently can't do with Xerneas/Yveltal. Can we please not be forced to catch the mascot legendary before the IV judge is available?
True, but Xerneas/Yveltal come at level 50, where a 30 and 31 in any given stat will read the same. I'll ignore Reshiram/Zekrom because RNG abuse was a thing before Gen 6.Well, IV calculators are a thing