To answer your question, ive been "lurking" on the forums almost everyday as a non member because generally find viability rankings, teambuilding workshops, and such pretty interesting. its also entertaining to read the really stupid nominations once in a while lol.^ squirtletheturtle that post from Srn sums it up on why the ranking team at the time removed the ranking definitions. I don't know if you've been lurking on the forums or just got a new account but he outlined some simple reasons on why it was an issue in the first place and from a ranking team perspective arguments would ride on this and would be poor in quality. I dumbed down the definitions to Pre-K level and still people would try to use them to justify an argument. It doesn't really change the fact that playing the game itself is the best resource you will have and this in combination with other tips offered throughout the forum and by primarily OU players will foster results. You shouldn't be using this thread by itself as your only resource in the first place.
Regarding the matter on definitions, i only wanted to offer a suggestion because i noticed the past 8 pages of discussion was just a lot of bumbling noms for S. i figured, if the cutoff was a bit more clear there would be less of this. but this was just my two cents, just wanted to offer a suggestion.
Moving on, here are some brief noms i want to make (im busy today so apologies in advance if these seem a bit curt)
Excadrill A+ ---> A
i know the sand rush sweeper set is really deadly. but here are reasons why i think it should move down. First and foremost, Landorus-T. it being the most used mon in the tier and the fact that it is for the most part a stop to most variants. Priority users, Rotom-Wash also still pose a threat. second, it's contigent on tyranitar, meaning that it requires more support to function the mons in A+ (tyranitar and exca should be in the same rank)
Hoopa-U A+ to A
i seriously wonder why on earth this thing was S rank when it was first released. anyway...this is undoubtedly the best wallbreaker in the tier. 0 switchins, ridiculous dual attacking sets, you name it. but its flaws are just too big to fit an A+ mon. the typing gives it no resistances, a crippling weakness (+bad defense stat), and low speed means it can easily be revenge killed. and it isnt like u-turn and priority is rare either. i generally dont find it above the wallbreakers in A rank anyway (kyurem-b, m gard, and m zard y).
Mega Venusaur A ---> A+
i think this mon has gotten better as an anti meta threat with its many resistances proving to be huge assets to several teams. Water, grass, electric, fairy, fighting resistances are pretty good to have in the meta. it offers quite a bit as a mega and bulky grass types are becoming quite potent, and i find it does its job just as reliably as the mons in A+
Jirachi A- ----> A
the main gripe people seem to have with this pokemon is its lack of power for the scarf set, and its weakness to dark. but i find that these flaws are made up for with its versatility. its moveset can easily be tweaked to fit the team's needs. ice punch for lando and chomp, zen headbutt for fighting/poison types, iron head flinching causing rate quits, fire punch for steels, and uturn to play around stuff it can't beat. on the supportive side, it gets rocks, wish, body slam for paralysis support, and healing wish. also, its one of the best checks to fairy types. while it is rather weak, it is still splashable, versatile, and has ways to dance around its checks and i think that makes it better than A-
I saw Mew getting a lot of flak but i think A- is fine for it. it is pretty versatile in its choices. defog and stallbreaker sets are decent enough for A-. you can use colbur berry uturn/wisp to lure and kill hoopa u or cripple dark types. offensive lures are ok.
Something else i want to touch upon is quagsire moving down. charizard X isnt so top tier anymore, so quagsire's niche just shrunk. checking scizor, altaria, and belly drum azu is about as niche as the mons in B- rank. i find gastrodon a bit better at checking electrics due to its higher special defense. ill just leave that thought.
Regarding the slate:
M-aerodactyl A- ---> B+
this pokemon is kinda underwhelming for a mega evolution. it suffers from 4 moveslot syndrome and weaknesses to common priority moves. Slowbro and Garchomp are pretty prevalent as well.. too much of an opportunity cost for an A- rank threat
Likewise, Mega Heracross should move down as well because of the huge amount of opportunity cost and the fact that it needs a lot of support to function than mons in B+ (unaware clef, lando, scald users, talonflame, alakazam, faster mons, fire types and *insert long list* all cause problems for it). it hits really hard....and that's about it. there isn't much of a reason to rank it above victini in terms of physical wallbreaker.
Amoonguss and Tangrowth should move up to B+ (id argue even A-).
Tangrowth because bulky grounds are pretty prevalent and its an all in one check to them, water types, and electric types. its got a pretty good movepool too. eq slugs heatran in its underbelly, knock off threats the lati twins, and leaf storm threatens water and ground types. Amoonguss is similar but more supportive and has the poison typing to check fighting and fairies. main argument i see against the mushroom is how passive it is. i generally dont think its that passive because it has options like clear smog to prevent set ups and stun spore to cripple mons that could potentially break through it. and if you're that guy...there's foul play? lol. Regenerator is a sick ability too.
Question: I want to nom the pokemon on the blacklist to move down bc it has almost no niche and is severely outclassed. is that cool? cuz if i remember correctly, numskulls were nominating it to move up which is why it was blacklisted.
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