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Hawkie: Your hide tag and first line still list Porygon-z as Porygon2. You also still have Porygon2's abilities. Trace should be replaced with Adaptability. Also Modest Porygon-Z has rank 6 special attack. Let me know when you've fixed that then you'll be all good but for now Not Approved
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Egg
Disable
Encore
Synchronoise
Skill Swap
Confuse Ray
Shadow Sneak
Memento
Tutor
Endure
Ice Punch
Zen Headbutt
Snatch
TM/HM
Psyshock
Psychic
Torment
Thief
Shadow Ball
Evolves into Gallade and learns Stored Power, Close Combat, Leaf Blade, Night Slash, Leer, Quick Guard, Slash, Fury Cutter, Wide Guard and Swords Dance for free.
Elxith was captured in the Enchanted Meadow, and is Chlara's brother, though through bond, not blood. Elxith hungers for combat, and performance, each attack being executed with as much class as possible, even in times of extreme disadvantage, as he is really committed to his personality.
TorterraX: Rewards are done based on what is given to the mon in the battle. Therefore, the Jigglypuff should just get standard rewards (1 EC, 2 MC, 1 AC). This would leave Jigglypuff short of evolution. Mareep gets Take Down for free (ORAS lv 18). Let me know when things are fixed, until then NOT APPROVED. EDIT: APPROVED Agender Nerd: Your fourth link has a Baltoy battling in it, not a Chansey.... or at least in the links section >_>. Your math reflects the Baltoy getting those counters so I guess its fine, please don't do that again >.<. Claydol's Speed should be 65. Combee evolves at 6 EC, not 4 EC. Mark the (+) on the Combee's Attack stat. Fix the aforementioned things, and APPROVED - Large Claim Toon: APPROVED - Large Claim adiass: Please link your profile or put in your sig for future claims. Rhyperior now has 10 MC total, Beldum is at 1 EC/13 MC/1 AC. APPROVED Ooraloo: You should really get in the habit of listing totals to make tracking them easier (for mons that is), especially when claiming that many counters. APPROVED YellowAdminSilver: APPROVED Retroman000: That battle yielded 3 CC, so you have 4 CC now. Also, make sure you note in the future that Teddiursa's counter from Lucky Egg went towards EC. Archen has 0 MC leftover, since 2-2 = 0 :P. Fix, and APPROVED Earth Traveler: Include Metagross' Light Metal WC in the profile as well (7). If/Once you have a Metagrossite, you won't be able to use Mega Metagross without getting the stats approved for that here so it can be included in the profile. Also, do not forget to include the moves you purchased in the profile. Fix, and APPROVED Dogfish44: APPROVED P2X7: APPROVED - 10th Claim Approved (+1 UC) Vanillish Wafer: Heed the note I left on the 2nd reffing. I strongly suggest taking Reffing 101 if you haven't already. Also, don't alphabetize LU moves on freshmons, at least in the claim, since it becomes a bit more painful to fact check it. Chatot gets Peck at lv 0, so that needs to be added. That Elekid doesn't know what it wants. The nature says "Adamant", but the stats look like you boosted Atk, while subtracting from both SpA and SpD, with the +/- markers indicating Naughty nature. Fix this, let me know when that happens, but until then NOT APPROVED EDIT: APPROVED Take Azelfie: Costs need to be included next time. Froakie's Speed should be 82. Gastly's Speed should be 92. Honedge is not Genderless. Honedge's Speed should be 24. Honedge should not have 6 TM/HMs, having a lack of Egg moves means you look at Tutor moves. Additionally, Shadow Sneak and Metal Sound are already learned by Pre-26 Level Up, so they cannot additionally be learned via Egg. This means Honedge needs 3 Tutors, and to lose 1 TM/HM. Rebble gets Power Gem for free (Gen 5 Lv 25). Rebble cannot learn Stealth Rock via TM/HM as it is not current generation. Let me know when this is fixed, but until then NOT APPROVEDEDIT: Remove Shadow Sneak and Metal Sound from the Egg section of Honedge since duplicates are ew, and then you are APPROVED - Large Claim Frosty: APPROVED nightblitz42: Pokemon have MC, not CC :P. Assuming you mean MC, not CC when referring to Pokemon learning moves - Zoroark should have 3 MC leftover. Fix, and APPROVED PTPlatinum: APPROVED Hawkie: APPROVED Silver_Lucario42: APPROVED Exclaimer: APPROVED
18 Claims (3 Large): 15*0.3 + 3*0.5 + 1 = 7 UC (Factoring in at the end of my claim)
====
My Claim:
Swarm (Passive): When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10) Technician (Passive): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP. Light Metal (Passive) [Hidden]: The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Trace (Trigger): When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace. Download (Passive): At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted. Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Eelektrik: 1 EC, 4 MC
EC: 8 > 9 | Evolves into Eelektross
MC: 6 > 10 > 0 | Buying Moves: (0) Thrash, Zap Cannon, Gastro Acid, Coil, Ion Deluge, Crush Claw + (2) Fire Punch, Thunder Punch, Dragon Pulse, Superpower, Super Fang (0*6 + 2*5 = 10 MC)
Eelektross [F] [Marie] Nature: Quiet Type: Electric
[Abilities]
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
All KOC becomes MC. All LEC becomes EC.
---
CC: 1 > 7 > 3
Purchasing a Tyrunt and a Slowpoke for 2 CC each. 3 CC remaining.
Tyrunt [Jupiter] (M) NATURE: Jolly [+7% Accuracy]
TYPE: Rock / Dragon
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source. Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
ABILITIES: Strong Jaw / Sturdy (H, Locked)
Strong Jaw: This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang. Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action. Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
ABILITIES: Oblivious / Own Tempo / Regenerator (H, Locked)
Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt. Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. Regenerator: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
EGG MOVE
Block
Future Sight
Mud Sport
Stomp
Zen Headbutt
TM/HM
Ice Beam
Protect
Flamethrower
Surf
Dive
---
Aron [Steeljaw] (M)
EC: 0/9 > 3/9
MC: 0 > 7 > 0
AC: 0/5 > 2/5
Purchasing Double-Edge, Heavy Slam, and Metal Burst (Level-Up) for 1 MC each, Toxic (TM) for 2 MC, and Endure (Past-Gen TM) for 2 MC. 0 MC remaining.
---
Pancham [Gus] (M)
EC: 1/6 > 4/6
MC: 0 > 6 > 0
AC: 1/5 > 3/5
Purchasing Fire Punch, Ice Punch, and Thunder Punch (Tutor) for 2 MC each. 0 MC remaining.
---
Bergmite [Titan] (M)
EC: 0/6 > 2/6
MC: 0 > 8 > 0
AC: 0/5 > 2/5
Purchasing Avalanche and Ice Fang (Level-Up) for 1 MC each and Toxic, Safeguard and Stone Edge (TM) for 2 MC each. 0 MC remaining.
Huh, that's technically my first sim loss. Not bad for a woefully undertrained team with no healing taking the hard route.
Chespin gains 3 EC, 6 MC, 3 DC, and 7 KOC (KOC vs Shellder was forgot). We'll move 1 KOC to EC, 2 KOC to DC, and 4 KOC to MC. This gives totals of 4/9 EC, 10 MC, and 5/5 DC. Chespin evolves into Quilladin. 8 MC is spent on Needle Arm, Take Down, Seed Bomb, Mud Shot, Bulk Up, Body Slam, Pain Split, and Wood Hammer, each of which costs 1 MC, and then the last 2 MC is spent on Endeavor.
Pikachu gains 3 EC, 9 MC, and 2 KOC. Both KOC become MC, giving totals of 9/9 EC, and 15 MC. Stockpiled.
Shroomish gains 3 EC, 6 MC, 3 DC, and 6 KOC. We'll move 2 KOC to EC, 3 KOC to MC, and 1 KOC to DC, giving totals of 6/6 EC, 13 MC, and 5/5 DC. Shroomish evolves into Breloom, learing Feint, Counter, and Mach Punch for free. 13 MC is spent on Giga Drain [1], Growth [1], Toxic [1], Seed Bomb [1], Spore [1], Force Palm [1], Sky Uppercut [1], Mind Reader [1], DynamicPunch [1], Drain Punch [2] and Endure [2]
Mareep gains 3 EC, 9 MC, 3 DC, and 1 KOC. The KOC is moved to DC, for totals of 4/9 EC, 13 MC, and 5/5 DC. Mareep evolves into Flaaffy. 13 MC is spent on Discharge [1], Signal Beam [1], Light Screen [1], Cotton Guard [1], Confuse Ray [1], Power Gem [1], Thunder [1], Endure [2], Thunderbolt [2] and Volt Switch [2]
Attacks [29/77]:
Agility
Body Slam
Charge
Charge Beam
Confuse Ray
Confuse Ray
Cotton Guard
Cotton Spore
Discharge
Double Team
Electric Terrain
Electro Ball
Endure
Growl
Light Screen
Odor Sleuth
Power Gem
Protect
Reflect
Signal Beam
Substitute
Tackle
Take Down
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Bounce
Bulldoze
Earthquake
Endeavor
Dig
Double Kick
Facade
Fire Punch
Flail
Foul Play
Frustration
Gunk Shot
Hammer Arm
Ice Punch
Iron Head
Knock Off
Quick Attack
Return
Rock Slide
Super Fang
Tackle
Take Down
U-turn
Wild Charge
I think I have reached my peak in Gym defense rate. It can only go down from here. I earn 2 CC for what it's worth. [CC: 32+2 = 34]
Rias Gremory the Tyrantrum earns 3 MC, plus 1 stockpiled to learn Hyper Beam and Hidden Power Fire, 2 ORAS TMs. [MC: 1+3-4 = 0]
Gogmagog's Right the Cradily should have 0 MC and a maxxed movepool, so that's another 5 CC. [CC: 34+5 = 39]
Gogmagog's Left the Omastar earns 3 MC and 1 KOC, which goes to learn Reflect Type, an Egg move, and Bind, an ORAS TM. It still has 1 MC stockpiled.
Summary: CC: 39
Rias Gremory, "Princess of Crimson Ruin" - Tyrantrum (F)
Rias is born to a rare family - one in which both her parents were present to take care of her. Before her, they already had a son - who grew up, evolved, and went away to stake his own territory. Being the younger "princess", Rias enjoyed all the privileges - and hardships - that her life as a future empress has to offer, before a cataclysm caused the death of herself and her whole family millions of years before the time of humans.
Being resurrected by Zheng, she is given to and named by Tanner as her Trainer, who somehow also hold another Jaw Fossil that can't be revived - probably because the piece held remnants of both her parents. It is rumoured that Rias' brother walks the earth again this same era that she does, however Rias does not know where to find him.
Evolving into her grown form, Rias still continues the search for her brother. And then she met Issei, then a young Charmander who knew nothing much about the world except the fire in his belly.... Who is just one of her "peerage" of Pokemons, each with stories of their own. She decides that it is high time she declared herself King, and she readies herself for the challenges of her very own monarchy by training relentlessly.
Nature: Adamant (+Atk, -SpAtk) - caring but stern
Type: Rock type: Rock STAB; Rias is fast on her mind to add an additional level of Priority on Protect. She also takes reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, and is immune to Sandstorm damage. Her natural magic can mold and build rocks, ignoring Arena restrictions on Rock attacks requiring an external rock source. Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Her powerful will allows Thrash or Outrage to be undisrupted by oncoming damage.
Abilities:
Ability 1: Strong Jaw
Type: Passive
Rias' thick fang and massive jaws give her incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Crunch, Fire Fang, Ice Fang, Poison Fang, Thunder Fang.
Ability 2: Rock Head (Unlocked)
Type: Passive
Rias' body and willpower fortifies herself in battle, preventing it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Attacks:
Aerial Ace
Bide
Bite
Block
Brick Break
Bulldoze
Charm
Crunch
Dig
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Giga Impact
Head Smash
Hidden Power Fire
Hone Claws
Horn Drill
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Outrage
Poison Fang
Protect
Rest
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Superpower
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Zen Headbutt
Omastar (M)
A forbidden left arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.
Nature: Modest (+SpAtk, -Atk) - A golem's arm has no definite personality
Type: Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Ability 1: Swift Swim
Type: Passive
Water lubricates the joints, allowing the Omastar to move extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Ability 2: Shell Armour
Type: Passive
Omastar's thick, bony outer shell prevents it from taking critical hits.
Ability 3: Weak Armour (locked)
Type: Toggle
At default, Omastar loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.
Attacks:
Ancient Power
Aurora Beam
Bide
Bind
Bite
Blizzard
Brine
Constrict
Dive
Earth Power
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Defense
Knock Off
Leer
Mud Shot
Muddy Water
Protect
Rain Dance
Reflect
Reflect Type
Rest
Rock Slide
Rollout
Scald
Sleep Talk
Smack Down
Spikes
Surf
Toxic
Water Gun
Water Pulse
Whirlpool
Withdraw
Level Up
Pound
Mat Block
Role Play
Night Slash
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Shadow Sneak
Round
Fling
Smack Down
Substitute
Bounce
Hydro Pump
Spikes
Double Team
Water Shuriken
Egg
Camoflauge
Mud Sport
Water Sport
Toxic Spikes
Mind Reader
Hydro Cannon
Tutor
Snatch
Gunk Shot
Icy Wind
Low Kick
TM/HM
Scald
Protect
Grass Knot
Ice Beam
Surf
Dark Pulse
Taunt
Rock Tomb
Aerial Ace
Acrobatics
Dive
Secret Power
Power Up Punch
Blizzard
Thief
Double Team
CC Totals after Pokemon claims: 11CC UC Totals after Pokemon claims: 19UC
Egg: Circle Throw, Disarming Voice, Endeavor, Extrasensory, Fake Tears <-FREE
Hammer Arm
Smelling Salt
Smokescreen
Snore
Swagger
Take Down (12)
Tutor:
Body Slam
Counter
Defense Curl
Double-Edge
Dynamic Punch
Endure
fire Punch
Headbutt
Ice Punch
Icy Wind
Mega Kick
Mega Punch
Mimic
Mud-Slap
Psych Up
Rollout
Seismic Toss
Shock Wave
Substitute
Thunder Punch
Water Pulse
Zen Headbutt (44)
TM/HM: Toxic Hidden Power [Ground] Ice Beam Blizzard Protect <-FREE
Sunny Day
Rain Dance
Frustration
Solar Beam
Return
Shadow Ball
Double Team
Flamethrower
Fire Blast
Facade
Secret Power
Attract
Round
Fling
Incinereate
Retaliate
Work Up
Captivate
Natural Gift
Confide (40)
Astonish
Body Slam
Circle Throw
Counter
Double-Edge
Dynamic Punch
Endeavor
Facade
Fire Punch
Fling
Frustration
Hammer Arm
Headbutt
Ice Punch
Mega Kick
Mega Punch
Natural Gift
Pound
Retaliate
Return
Rollout
Secret Power
Seismic Toss
Smelling Salts
Stomp
Take Down
Thunder Punch
Zen Headbutt
Blizzard
Disarming Voice
Echoed Voice
Extrasensory
Fire Blast
Flamethrower
Hidden Power [Ground]
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Synchronoise
Water Pulse
Uproar
Attract
Captivate
Confide
Defense Curl
Double Team
Endure
Fake Tears
Howl
Mimic
Protect
Psych Up
Rain Dance
Rest
Roar
Screech
Sleep Talk
Smokescreen
Substitute
Sunny Day
Supersonic
Swagger
Teeter Dance
Toxic
Work Up
Nohface evolves into Kitsunoh, learns Imprison (Pre-26 Level-Up), Tail Whip (Pre-26 Level-Up), and Metal Claw (Pre-26 Level-Up), and uses 3 MC and 1 KOC to learn Ice Punch (ORAS Tutor) and Thunder Punch (ORAS Tutor).
Sveta [Kitsunoh] (F) Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA) Type: Ghost / Steel Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will still be damaged every turn by their effect. Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them vulnerable to Poison-type attacks and the Poison/Toxic Status.
Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP of moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-based increases in Ranks (such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift. Limber: (Passive) The Pokemon's body is well-trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, the Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions. Cursed Body (HA Unlocked): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have an attack disabled by Disable, and vice versa.